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Critique my WW build please

vincerus
vincerus
Soul Shriven
I’m looking for feedback for my WW build idea.

Bow/bow stamsorc

Rele/tzvogin

Veiledreth monster helm

Thinking of running weapon damage on front bow to save on poisons.

Skills
Expert hunter, arrow spray, lethal arrow/snipe, BA, clannfear, WW

Endless hail, hurricane, Crit surge, expert hunter/BA, clannfear, atro

Before I invest in creating this, do you guys think it would work? Any suggestions or feedback? I think it would make for a very versatile build with good ranged dps while in human and good melee single target in WW.

Weapon passives don’t work in WW so bow front bar would work fine correct? Thank you
  • Kilcosu
    Kilcosu
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    I'd swap out one bow for either dual wield or two hander.

    tzvogin is good but blood moon would be better, hence swapping a bow for a melee weapon
  • vincerus
    vincerus
    Soul Shriven
    I saw a few parses between blood moon and tzvogin and blood moon only beat it by a small number. Tzvogin would enable this build to perform way better in human as well.
  • precambria
    precambria
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    Your build is for PvE correct? I mean it has to be, one of elder wolf brother I talked to who had pulled 90k+ dps is bloodmoon is not optional as a WW dps and you need to play around it's uptime it is the only way you will get the most out of a one bar setup.

    As is known, bloodmoon only works on MELEE abilities *EDIT [ATTACKs] meaning that BOW/BOW is not for Dogform builds that seek to maximum potential (can be done in PVP but not with those items and 2Hbow is imo just far better as a primarily ranged build maybe a spin for sorc), even without that being taken into account being limited to range or forced into reduced dps while not in transform will not be good there are to many times where you need to stack not to mention the loss of dps from DW light attacks with or without bloodmoon is to much. A bow is nice to have, many times can move and shoot take care of adds you can put new skills on bow bar accordingly, if there are good chances to melee for the higher dps but you cannot because ult is down the chance will pass and it won't play smoothly if your desires are chained in such a way.

    DW with bloodmoon, works good no form and is the best setup for WW anyway, I think use a MARSELOK helm is good because when not biting or borking you can be bashing and add what feels like a new ability to a limited kit and wow lots of numbers with big WW stats is nice to see ^-^ remember dots like claw bleed are debuffs and so is fracture defile ect.

    You can though if you want to you can do anything, AWOOOOOOO
    Edited by precambria on April 2, 2020 3:48PM
  • worrallj
    worrallj
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    Won't you also just get higher weapon damage with dual wield? And in WW form that's the only thing about your weapons that still matters, unless you go 1h/shield for extra defense.
    Edited by worrallj on April 2, 2020 4:00PM
  • precambria
    precambria
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    vincerus wrote: »
    I saw a few parses between blood moon and tzvogin and blood moon only beat it by a small number. Tzvogin would enable this build to perform way better in human as well.

    Same wolf had relayed to me stories of farming that set and how fun it was, it very well can be good I would get it anyway to test with, he did say though that aside from the LA weaving the skill in WW dps lies in timing your other buff ect to be timing with bloodmoon so have all things running pots, synergy, buff, and debuff right before the fury is unleashed. Another thing to consider is the fact you are using a small kit, anything that adds to the experience is worth a lot.
  • Rake
    Rake
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    Its terrible
  • Ratzkifal
    Ratzkifal
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    Werewolf will be changed in Greymoor. Keep that in mind. That being said, your build will receive a straight buff from what we can tell from the leaks and reveals.

    Relequen+Tzogvins is generally a good combination, so investing in it is worth it. Even with a Bow/Bow setup you will deal a good amount of damage. On my bow/bow stamden I've managed to hit 68k with that, which is low by high-skilled standards but very high for the average player. A better play could easily pull more dps than me on the same build.

    If Class is negotiable in this, I would recommend Necromancer over Sorc for the 15% increased dot damage and 1500 physical penetration.
    Sorc gets 5% increased physical damage and 10% increased damage but only at the start of the fight, losing dps the lower your enemy gets. All of your poison morphs from bow skills are unaffected by the 5% increased physical damage passives from sorcs, but most of them deal damage over time or have a damage over time component to them, which is affected by the Necromancer passive.
    Even in Werewolf form you still have a lot of damage over time effects going, like the bleeds from your light attacks, Relequen, the new execute damage over time on Pounce we'll see with Greymoor and your Infectious Claws.
    Furthermore Physical Penetration is not easy to come by on stamina builds, because most medium armor doesn't add physical penetration like light armor gives spell penetration. This forces you to put a lot champion points into penetration to make up for that, which you could invest into more damage otherwise. With Tzogvins you already have a penetration bonus, but having another from the necro passive is going to make this even better.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Chrlynsch
    Chrlynsch
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    Ratzkifal wrote: »
    Werewolf will be changed in Greymoor. Keep that in mind. That being said, your build will receive a straight buff from what we can tell from the leaks and reveals.

    Relequen+Tzogvins is generally a good combination, so investing in it is worth it. Even with a Bow/Bow setup you will deal a good amount of damage. On my bow/bow stamden I've managed to hit 68k with that, which is low by high-skilled standards but very high for the average player. A better play could easily pull more dps than me on the same build.

    If Class is negotiable in this, I would recommend Necromancer over Sorc for the 15% increased dot damage and 1500 physical penetration.
    Sorc gets 5% increased physical damage and 10% increased damage but only at the start of the fight, losing dps the lower your enemy gets. All of your poison morphs from bow skills are unaffected by the 5% increased physical damage passives from sorcs, but most of them deal damage over time or have a damage over time component to them, which is affected by the Necromancer passive.
    Even in Werewolf form you still have a lot of damage over time effects going, like the bleeds from your light attacks, Relequen, the new execute damage over time on Pounce we'll see with Greymoor and your Infectious Claws.
    Furthermore Physical Penetration is not easy to come by on stamina builds, because most medium armor doesn't add physical penetration like light armor gives spell penetration. This forces you to put a lot champion points into penetration to make up for that, which you could invest into more damage otherwise. With Tzogvins you already have a penetration bonus, but having another from the necro passive is going to make this even better.

    Necro penetration passive doesn't carry over to werewolf form permanently. Sorc has much more damage than Necro in wolf form.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
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