Nightblades are Extinct!

  • Dracane
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    Nightblades say that because they went from having strong passive bonuses for merely slotting their abilities to only having passives for slotting something on some of their abilities.

    That is why they think they are extinct, for they are now outclassed by wardens and necromancers in that regard.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • volkeswagon
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    People will say nightblades are extinct because they and their friend don't play one anymore. People will often word their opinions in a way that implies God status of themselves. My thief and pvp toons are nightblades. All races are alive and well. The goal of Zenimax is the equalize all races so they are all equal and can all be used in all roles simply by using certain gear or skill lines. If one race is superior than others then everyone will be that race.
    Edited by volkeswagon on April 1, 2020 11:25PM
  • Thokri
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    Hmm checking eso logs... Plenty of nightblades before I can find one warden.
  • TX12001rwb17_ESO
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    Nightblades are still better for Thieving, not everything in this game is combat oriented, just because a class is weaker then another in one part of the game does not mean it is suddenly extinct, like to see you Dragonknights and Templars pull off a crime spree or a scouting mission as good as a Nightblade.

    Your also forgetting the 20% cost increase for stats, most people in PvP are not going to want that so they will stay at an earlier stage and therefor will not be-able to use sprint-invisibility, I know the Cost increase is quite penalizing but at least it helps balance it out.
  • brandonv516
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    Nightblades are still better for Thieving, not everything in this game is combat oriented, just because a class is weaker then another in one part of the game does not mean it is suddenly extinct, like to see you Dragonknights and Templars pull off a crime spree or a scouting mission as good as a Nightblade.

    Your also forgetting the 20% cost increase for stats, most people in PvP are not going to want that so they will stay at an earlier stage and therefor will not be-able to use sprint-invisibility, I know the Cost increase is quite penalizing but at least it helps balance it out.

    Yes and that 20% needs to stay. There needs to be a real reason not to be one.
  • oXI_Viper_IXo
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    Nightblades are still better for Thieving, not everything in this game is combat oriented, just because a class is weaker then another in one part of the game does not mean it is suddenly extinct, like to see you Dragonknights and Templars pull off a crime spree or a scouting mission as good as a Nightblade.

    Your also forgetting the 20% cost increase for stats, most people in PvP are not going to want that so they will stay at an earlier stage and therefor will not be-able to use sprint-invisibility, I know the Cost increase is quite penalizing but at least it helps balance it out.

    Yes and that 20% needs to stay. There needs to be a real reason not to be one.

    Why?
  • Banana
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    Nightblades are still better for Thieving, not everything in this game is combat oriented, just because a class is weaker then another in one part of the game does not mean it is suddenly extinct, like to see you Dragonknights and Templars pull off a crime spree or a scouting mission as good as a Nightblade.

    Your also forgetting the 20% cost increase for stats, most people in PvP are not going to want that so they will stay at an earlier stage and therefor will not be-able to use sprint-invisibility, I know the Cost increase is quite penalizing but at least it helps balance it out.

    Yes and that 20% needs to stay. There needs to be a real reason not to be one.

    5% would be more reasonable.
  • Noxavian
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    Nightblades are still better for Thieving, not everything in this game is combat oriented, just because a class is weaker then another in one part of the game does not mean it is suddenly extinct, like to see you Dragonknights and Templars pull off a crime spree or a scouting mission as good as a Nightblade.

    Your also forgetting the 20% cost increase for stats, most people in PvP are not going to want that so they will stay at an earlier stage and therefor will not be-able to use sprint-invisibility, I know the Cost increase is quite penalizing but at least it helps balance it out.

    Yes and that 20% needs to stay. There needs to be a real reason not to be one.

    Why?

    Because not everyone needs to be a vampire?
  • oXI_Viper_IXo
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    Noxavian wrote: »
    Nightblades are still better for Thieving, not everything in this game is combat oriented, just because a class is weaker then another in one part of the game does not mean it is suddenly extinct, like to see you Dragonknights and Templars pull off a crime spree or a scouting mission as good as a Nightblade.

    Your also forgetting the 20% cost increase for stats, most people in PvP are not going to want that so they will stay at an earlier stage and therefor will not be-able to use sprint-invisibility, I know the Cost increase is quite penalizing but at least it helps balance it out.

    Yes and that 20% needs to stay. There needs to be a real reason not to be one.

    Why?

    Because not everyone needs to be a vampire?

    Not really a reason but ok...
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    Noxavian wrote: »
    Nightblades are still better for Thieving, not everything in this game is combat oriented, just because a class is weaker then another in one part of the game does not mean it is suddenly extinct, like to see you Dragonknights and Templars pull off a crime spree or a scouting mission as good as a Nightblade.

    Your also forgetting the 20% cost increase for stats, most people in PvP are not going to want that so they will stay at an earlier stage and therefor will not be-able to use sprint-invisibility, I know the Cost increase is quite penalizing but at least it helps balance it out.

    Yes and that 20% needs to stay. There needs to be a real reason not to be one.

    Why?

    Because not everyone needs to be a vampire?

    Not really a reason but ok...

    That is a reason though, this penalty ensures that Vampirism does not become a requirement.
  • oXI_Viper_IXo
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    Noxavian wrote: »
    Nightblades are still better for Thieving, not everything in this game is combat oriented, just because a class is weaker then another in one part of the game does not mean it is suddenly extinct, like to see you Dragonknights and Templars pull off a crime spree or a scouting mission as good as a Nightblade.

    Your also forgetting the 20% cost increase for stats, most people in PvP are not going to want that so they will stay at an earlier stage and therefor will not be-able to use sprint-invisibility, I know the Cost increase is quite penalizing but at least it helps balance it out.

    Yes and that 20% needs to stay. There needs to be a real reason not to be one.

    Why?

    Because not everyone needs to be a vampire?

    Not really a reason but ok...

    That is a reason though, this penalty ensures that Vampirism does not become a requirement.

    What exactly is it a requirement for?

    Sure, it pairs really well with Nightblades, but the drawbacks of increased fire damage, increased damage from Fighters Guild skills, and reduced health recovery are enough already in my opinion.
  • Tommy_The_Gun
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    Langeston wrote: »
    NB are not extinct... yet.

    The only reason I see some one would roll a NB is cloak. You know, invisibility. That is pretty much the only thing left that I can think of that would make people go: "I think I will roll a NB". Other than that, NB is kinda pointless.

    One skill. That is kinda... bad you know... :#

    I simply fear that ZOS will pull again the same stuff as they did with fear - basically give it to every class in form of other very similar (and possibly superior) skill (Fighters Guild -> Turn Evil).

    They are making a Vampire overhaul this year and they said that they will add some new skills to vampire skill line. If one of those skills is a skill that makes you invisible - then yes, it will be a RIP for NB and then we can say that they will go 110% obsolete & pointless as the last reason to pick a class will be gone.

    Imho this should never be the case. Classes should have unique skills. Same as Consoles have exclusive titles. There should be a reason to pick a class. Multiple reasons in fact. In case of NB - it is only one reason. Powerful skills like fear or streak or DK leap should remain a class "exclusive" skills. Those should be reasons that define class and it's identity.

    Imho giving easy access to fear was a mistake. Previously if you wanted VERY much to have fear on other class - you could - every class can be WW and WW has fear.

    Speaking of fear, NB lost not only fear as their "unique" skill. Sorc got very similar copy-paste skill (Grim Focus -> Bound Armaments) and Dual wield got VERY similar gap closer to NB ambush.

    @Tommy_The_Gun
    Wow, you completely called it.
    Yep... :disappointed:
    ZOS is super predictable at this point. NB has seen only nerfs & nerfs each patch since new combat team took over. It is almost as if the were ganked in their childhood or something. I simply don't understand that anty-nb bias devs have. It has gotten to a point that after NB "redundancy removal" Ultra-heavy handed nerfs, ZOS was like:
    Ok... it will be silly to nerf what is left from this class further... lets instead buff other commonly available skills to the point NB will be using those instead of their own class skills.

    What ZOS fails to realise, is - by giving every class easy access to other class core identity tool, they are not only removing one class identity, but they are transferring that identity to other classes. So basically, now we will have Wardblade, Necroblade, Tempblade, DKblade, Sorcblade...

    ZOS will not limit the ganking - the play style that a lot of people hate and the reason why NB received so many nerfs. Instead, they will make it worse - by enabling EVERY class to be even better gankers than NB could ever dream of.

    But at that point it will be too late. People will beg on their knees for ZOS to remove vamp invisibility - that is how unbalanced & broken combos you will get. NB was designed around stealth gameplay. Other classes ? Nope...

    At this point I see NB not even asking for class identity. They are asking for a class re-work as there is no identity left.

    EDIT:
    I was worried that ZOS will add copy-paste cloak as a vamp skill... but they really outdone themselves.. they not just added a skill.... but a freaking passive that you don't even have to slot, cast and pay for with resources wtf....
    Edited by Tommy_The_Gun on April 2, 2020 8:48AM
  • Grianasteri
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    I tend to agree with the OP.

    Sadly the forums are populated by a sizeable percentage of doom monguers & catastrophisers, who seem to delight in declaring everything is awful, everything is broken, every class needs nerfed/buffed/is extinct, ESO is terrible, ZOS are a disgrace etc.

    One of the recurring themes is that almost every idea or suggestion, is pounced upon & attacked with these folk screaming no, that performance needs to be concentrated on instead... as if ideas and development should just cease and somehow canot be done concurrently along side performance work.

    Each to their own. Obviously the above does not include those folk who raise legitimate issues and/or provide constructive feedback and solutions.
  • Lysette
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    . (sorry, that was the wrong button, i didn't want to post, just clear the saved draft)
    Edited by Lysette on April 2, 2020 12:18PM
  • Kadoin
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    Langeston wrote: »
    NB are not extinct... yet.

    The only reason I see some one would roll a NB is cloak. You know, invisibility. That is pretty much the only thing left that I can think of that would make people go: "I think I will roll a NB". Other than that, NB is kinda pointless.

    One skill. That is kinda... bad you know... :#

    I simply fear that ZOS will pull again the same stuff as they did with fear - basically give it to every class in form of other very similar (and possibly superior) skill (Fighters Guild -> Turn Evil).

    They are making a Vampire overhaul this year and they said that they will add some new skills to vampire skill line. If one of those skills is a skill that makes you invisible - then yes, it will be a RIP for NB and then we can say that they will go 110% obsolete & pointless as the last reason to pick a class will be gone.

    Imho this should never be the case. Classes should have unique skills. Same as Consoles have exclusive titles. There should be a reason to pick a class. Multiple reasons in fact. In case of NB - it is only one reason. Powerful skills like fear or streak or DK leap should remain a class "exclusive" skills. Those should be reasons that define class and it's identity.

    Imho giving easy access to fear was a mistake. Previously if you wanted VERY much to have fear on other class - you could - every class can be WW and WW has fear.

    Speaking of fear, NB lost not only fear as their "unique" skill. Sorc got very similar copy-paste skill (Grim Focus -> Bound Armaments) and Dual wield got VERY similar gap closer to NB ambush.

    @Tommy_The_Gun
    Wow, you completely called it.

    Forum users tend to see the future when it comes to bad ideas and bad changes... The stupid part of it all is that no one likes fighting cloak now, and they will add a variant that is even easier to activate and gives an absolute advantage in PvP?

    And still no detect pots offered in alliance vendor? It's just plain dumb.
  • Vlad9425
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    I’m confused on what the point of this post is? It’s pretty common knowledge in the community by now that NB is one of the least played classes in the game due to being nerfed patch after patch to the point where the class is no longer fun to play for most players.
  • Lysette
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    Vlad9425 wrote: »
    I’m confused on what the point of this post is? It’s pretty common knowledge in the community by now that NB is one of the least played classes in the game due to being nerfed patch after patch to the point where the class is no longer fun to play for most players.

    Ok, now i have to post nevertheless - i think this isn't valid for most players at all. Maybe for pvp centric players, but in pve nightblade is still fun to play, even I play it nowadays in a different way, but i still have 8 nightblades and enjoy playing them.
  • Wihuri
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    When people say they are ‘extinct’ (that choice of word is probably a hyperbole in most cases) they are referring to the proportion of players in PVP and vet trials who play them, not overland questers or RP toons.

    Mag sorc and stamblade have been the two most popular classes for as long as I have been playing (I believe this is mainly due to their unique, fun and classic identities). However since nightblade ‘rebalancing’ let’s call it, the number of people who play this class in PvP and vet trials has significantly decreased.

    When I can do 5-10k less damage than some of my guildies on other classes in vSS but still be 10-25% higher in the logs for my class comparatively, the reason for this should be no surprise.

    A.K.A. we are not fotm anymore so in comparison less people play our class!
  • martinhpb16_ESO
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    WTF NB is one of the most played class in this game at least on EU PC cyro pvp.

    Proof? Because I see less and less of us and its def not the most payed by any means
    At least the spelling is difficult for you.
    Hew's Bane*
  • 1mirg
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    What ZOS fails to realise, is - by giving every class easy access to other class core identity tool, they are not only removing one class identity, but they are transferring that identity to other classes. So basically, now we will have Wardblade, Necroblade, Tempblade, DKblade, Sorcblade...

    ZOS will not limit the ganking - the play style that a lot of people hate and the reason why NB received so many nerfs. Instead, they will make it worse - by enabling EVERY class to be even better gankers than NB could ever dream of.

    But at that point it will be too late. People will beg on their knees for ZOS to remove vamp invisibility - that is how unbalanced & broken combos you will get. NB was designed around stealth gameplay. Other classes ? Nope...
    and to make matters worse is that people will continue to blame NB's and they'll receive even further nerfs.

    Honestly, I'm getting really sick and tired of this treatment of my class. I've been mostly tolerant of the nerfs of my class throughout the years but now that my class has not only no identity left but is pretty much effectively useless now is really making it hard for me to even continue playing the game. Sure, I can make a new toon and stuff but i'm not the type to do that and never will be. I know the developers will never fix or rework my class as they've been doing it for years and the loud majority will not really see the issue with it unless it's something that becomes a concern for them, which let's face it. Many players don't play NB anymore due to how bad the class is to play right now, we now only have the stragglers lefts playing our class, including me.

    It also doesn't help that the development team clearly has an idea for the "meta" of the game and how they want things to work and clearly the NB style of gameplay is not something on the table for them. Instead High Health with High Damage seems to be the way they want things to work in the game, that much is clear.

    I've been here through it all:
    From the removal of the Veteran system to now where they are finally introducing a rework for the vampire skill-line. But I've kinda reached my breaking point here. I feel like a broken and beaten horse just because I stuck with NB from day one. When I think of the development team, I always expect them to continue beating me over the head with their nerfs while also taking my stuff. This isn't how I should feel at all just because I stuck with a class. Sorcs, DKs, and Templars will never understand until it starts happening to them, which prob never will. But Zenimax as a company needs to stop beating and stealing from Nightblades, I shouldn't even have to explain why as no other company in a MMO has even treated a class as poorly as ZoS did with NBs throughout the years, not even EA or Acti-Blizzard.

    I've been debating about this for years but if the Vampires passives which effectively allow everyone to become a Nightblade. hits live then I'm pretty much gonna call it quits and move onto another MMO. I mean I'm already playing FFXIV and even Destiny 2, so I won't be losing anything outside of my single toon which i spent years on and have done effectively EVERY single quest in the game with and have cleared effectively EVERY map in the game with as well and while that might be hard for some to do, it's not for me as I done it before with WoW back in Cata. But I think I said enough, all I can do is wait and see what hits live.

    Agree with me or not, i effectively don't care. I've been holding this back for a long time now. Anyway if you excuse me, i'm going back to gaming.
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  • Rukia541
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    Losing NB class identity is 100% true you can't argue that part at least.

    What do we have left? Spectral bow? I am not even sure if another class has that mechanic or not these days with all the constant changes.
  • Vlad9425
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    Lysette wrote: »
    Vlad9425 wrote: »
    I’m confused on what the point of this post is? It’s pretty common knowledge in the community by now that NB is one of the least played classes in the game due to being nerfed patch after patch to the point where the class is no longer fun to play for most players.

    Ok, now i have to post nevertheless - i think this isn't valid for most players at all. Maybe for pvp centric players, but in pve nightblade is still fun to play, even I play it nowadays in a different way, but i still have 8 nightblades and enjoy playing them.

    I hate using NB in PVE now it feels like it has no soul left because they stripped half it’s kit. At least in PvP NB has cloak which is honestly the only reason NB is even remotely worth using at times. Other classes just have more tools at their disposal and are more fun to play imo.
  • xxthir13enxx
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    Heh irony...
    It’s actually my mNB I’m looking forward to playing as a Vamp...
  • Lysette
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    Vlad9425 wrote: »
    Lysette wrote: »
    Vlad9425 wrote: »
    I’m confused on what the point of this post is? It’s pretty common knowledge in the community by now that NB is one of the least played classes in the game due to being nerfed patch after patch to the point where the class is no longer fun to play for most players.

    Ok, now i have to post nevertheless - i think this isn't valid for most players at all. Maybe for pvp centric players, but in pve nightblade is still fun to play, even I play it nowadays in a different way, but i still have 8 nightblades and enjoy playing them.

    I hate using NB in PVE now it feels like it has no soul left because they stripped half it’s kit. At least in PvP NB has cloak which is honestly the only reason NB is even remotely worth using at times. Other classes just have more tools at their disposal and are more fun to play imo.

    I like sorcerer and warden a lot as well - both feel a lot stronger than NB with a lot more sustain as well. I didn't choose NB for it's strengths or features, but because I like hit and run tactics and NB was like this - an assassin, a killer, not a warrior.

    Nowadays NB is kind of everything and nothing at the same time - jack of all trades and good in none of them unfortunately. I liked it as a high burst damage glass canon, i didn''t ask for the other features - hit from stealth, kill and disappear again, that is what I wanted. ZOS has ruined that with killing the identity of every class with their "balance efforts", but i will still not discard my NBs. Well, ZOS did a lot of nonsense throughout the years - just thinking of poisons on staves, which transfer the poison even over distance - how exactly?- nonsense, it should be the domain of bows to do that. But no, they implement a nonsensical solution.
    Edited by Lysette on April 2, 2020 3:10PM
  • Katahdin
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    Noxavian wrote: »
    Nightblades are still better for Thieving, not everything in this game is combat oriented, just because a class is weaker then another in one part of the game does not mean it is suddenly extinct, like to see you Dragonknights and Templars pull off a crime spree or a scouting mission as good as a Nightblade.

    Your also forgetting the 20% cost increase for stats, most people in PvP are not going to want that so they will stay at an earlier stage and therefor will not be-able to use sprint-invisibility, I know the Cost increase is quite penalizing but at least it helps balance it out.

    Yes and that 20% needs to stay. There needs to be a real reason not to be one.

    Why?

    Because not everyone needs to be a vampire?

    Not really a reason but ok...

    That is a reason though, this penalty ensures that Vampirism does not become a requirement.

    What exactly is it a requirement for?

    Sure, it pairs really well with Nightblades, but the drawbacks of increased fire damage, increased damage from Fighters Guild skills, and reduced health recovery are enough already in my opinion.

    I have literally been told that to be in end game trial group and do good DPS on my stamblade, I HAVE to be a vamp for the sustain it gives. Basically be a vamp or GTFO. No one should have to be a vampire to do end game content at a high level.
    Edited by Katahdin on April 2, 2020 8:23PM
    Beta tester November 2013
  • oXI_Viper_IXo
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    Katahdin wrote: »
    Noxavian wrote: »
    Nightblades are still better for Thieving, not everything in this game is combat oriented, just because a class is weaker then another in one part of the game does not mean it is suddenly extinct, like to see you Dragonknights and Templars pull off a crime spree or a scouting mission as good as a Nightblade.

    Your also forgetting the 20% cost increase for stats, most people in PvP are not going to want that so they will stay at an earlier stage and therefor will not be-able to use sprint-invisibility, I know the Cost increase is quite penalizing but at least it helps balance it out.

    Yes and that 20% needs to stay. There needs to be a real reason not to be one.

    Why?

    Because not everyone needs to be a vampire?

    Not really a reason but ok...

    That is a reason though, this penalty ensures that Vampirism does not become a requirement.

    What exactly is it a requirement for?

    Sure, it pairs really well with Nightblades, but the drawbacks of increased fire damage, increased damage from Fighters Guild skills, and reduced health recovery are enough already in my opinion.

    I have literally been told that to be in end game trial group and do good DPS on my stamblade, I HAVE to be a vamp for the sustain it gives. Basically be a vamp or GTFO. No one should have to be a vampire to do end game content at a high level.

    Fair enough, but I doubt sustain will be an issue for anyone with the upcoming changes to light attacks.
  • Iskiab
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    I actually see a lot of stamblades still in pvp in BGs. I have no idea why, they’re terrible. Guaranteed to have more deaths than kills every game.

    I always get a kick out of just spamming sweeps as a magplar and being able to kill a NB. That doesn’t work on any other class.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • RiskyChalice863
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    I’m actually quite enjoying running my Khajiit Magblade in PvP. It was my first character I ever made, but I actually only just finished leveling it the other day, and am having a blast.

    I’m running Caluurion’s and Spinners, and it hits really hard. I’m pretty sure the Magblade bow proc is the hardest hitting non-ultimate ability in the game, and you can auto-crit it. Overall, I’ve found that various combinations of Assassin’s Will, Incapacitating Strike (I run Incap instead of Soul Harvest in BGs), Concealed Weapon, and Impale with one of those abilities hitting out of stealth really bursts people down. And once I started using Witchmother’s Potent Brew, my sustain stopped being a problem at all really.

    And in a lot of my games, cloak is a very effective survival mechanism. That said, there are some matches—probably higher MMR ones—where cloak just doesn’t seem to work all that well. However, I’ve not yet been using Shadow Image (literally just leveled this character, so I didn’t even have the morph yet until today), and I suspect that once I learn how to use Shadow Image effectively, it’ll get me out of some situations that even cloak can’t. I suspect getting good with Shade will take some practice though.

    Anyways, in my games where cloak is working well, I’m basically just a burst machine that no one can actually kill unless I get desynced. In the games where cloak isn’t working well, I can actually get punished pretty quick, but I get the strong feeling that these are matches where I’d get punished on any class (whether it’s because it feels like a high MMR match with players that are just better than me, or because my team is super disorganized and I am just stuck running into groups of 3 or 4 by myself every time). And even in those games, I can get some kills because of the burst.

    One thing that I think gets missed with the Magblade a bit is its access to Major Evasion. People who play stamina builds a lot may not think much of this, but major evasion is very hard to come by for magicka classes, and it’s a very powerful defensive buff. AOE abilities make up a really large portion of the burst abilities in the game. And Major Evasion massively mitigates the damage from them. For instance, I believe the following are all mitigated by Major Evasion: Blastbones, Colossus, Curse, Mage’s Wrath, Leap, Jabs/Sweeps, Shalks, Whirling Blades, Onslaught, Dawnbreaker, Meteor. Obviously it affects lots of other stuff too, but there’s not a ton of burst combos that aren’t significantly weakened by major evasion. On the flip side, it’s worth noting that a Magblade’s burst isn’t mitigated at all by major evasion. So I think this is meant to be a pretty big source of power for Magblades. They have major evasion in their kit and, unlike essentially every other class in the game (aside from Stamblades), their burst isn’t mitigated by major evasion.
    Edited by RiskyChalice863 on April 3, 2020 1:02AM
  • Universe
    Universe
    ✭✭✭✭✭
    ✭✭
    Not extinct but less common.

    The classes I have seen the most in the past few weeks in the order of popularity:
    1. Dragonknight
    2. Templar
    3. Necromancer
    4. Warden
    5. Nightblade
    6. Sorcerer

    If I had to guess I would place my main char's class, the Sorcerer(especially the magicka) as the underdog class.
    Edited by Universe on April 3, 2020 1:28AM
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • Kawiki
    Kawiki
    ✭✭✭
    Universe wrote: »
    Not extinct but less common.

    The classes I have seen the most in the past few weeks in the order of popularity:
    1. Dragonknight
    2. Templar
    3. Necromancer
    4. Warden
    5. Nightblade
    6. Sorcerer

    If I had to guess I would place my main char's class, the Sorcerer(especially the magicka) as the underdog class.

    Magsorcs are one of the strongest classes in PvP. If I had to choose between streak and cloak I might very well choose streak. I perform way better on my sorc (honestly every other class I do better then NB) then I do on my stamblade.
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