The developers should consider adding Farming as a future profession for ESO. Farming is a big part of the cultures and economy throughout Tamriel; having places where players can farm outside major cities and towns would be a welcome addition (farmlands would be marked with a crop symbol on the map). This profession would allow players to plant various seeds and harvest the crops with a scythe. This profession would also allow players to cultivate livestock for the purpose of harvesting meat, milk, eggs, fur, leather, etc as well as providing ingredients to make armor dyeing and poisons. Depending upon the type of animal, there are several options in the Barn, such as Feeding, Milking, Skinning, Butchering, and Breeding animals has a very long cool-down, which may result in a sick or dead offspring.
Farmlands have the following buildings...
Barn - This building is instanced to the player and is where your livestock resides
Mill - This building is where the player processes the crops harvested
Farming supports the ESO economy as follows...
Agriculture ---> Provisioning & Clothing
Dye Extraction ---> Alchemy
Poison Extraction ---> Alchemy
Skinning ---> Clothing
Butchering ---> Provisioning
Pet Domestication ---> Vanity Pets
Farming Skill Line looks something like this...
Agriculture (Rank I): Players can plant Wheat Seeds
Agriculture (Rank II): Players can plant Apple Seeds
Agriculture (Rank III): Players can plant Corn Seeds
Agriculture (Rank IV): Players can plant Barley Seeds
Agriculture (Rank V): Players can plant Carrot Seeds
Agriculture (Rank VI): Players can plant Banana Seeds
Agriculture (Rank VII): Players can plant Cotton Seeds
Agriculture (Rank VIII): Players can plant Oat Seeds
Agriculture (Rank IX): Players can plant Tomato Seeds
Dye Extraction (Rank I): Slight chance to extract dye from plants
Dye Extraction (Rank II): Significant chance to extract dye from plants
Poison Extraction (Rank I): Slight chance to extract poison from plants
Poison Extraction (Rank II): Significant chance to extract poison from plants
Animal Husbandry (Rank I): Cultivation of lesser livestock (e.g. chickens, turkeys)
Animal Husbandry (Rank II): Cultivation of greater livestock (e.g. pigs, cows, sheep)
Breeding (Rank I): Allows lesser livestock to breed with each other
Breeding (Rank II): Allows greater livestock to breed with each other
Skinning (Rank I): Chance to gain slightly more fur or leather when animal is killed
Skinning (Rank II): Chance to gain significantly more fur or leather when animal is killed
Butchering (Rank I): Chance to gain slightly more meat when animal is killed
Butchering (Rank II): Chance to gain significantly more meat when animal is killed
Pet Domestication (Rank I): Players can create monkey vanity pets
Pet Domestication (Rank II): Players can create dog vanity pets
Pet Domestication (Rank III): Players can create cat vanity pets
Edited by Roneth on May 12, 2014 3:15AM