GeorgeBlack wrote: »GeorgeBlack wrote: »Not gonna watch any of that.
Want skilled pvp? Go see Line][Age 2003-2008 and Tera Online 2014.
Eso combat has 0 skill.
So you made a false statement, which was proven wrong via video evidence, and now refuse to watch it...
I understand. Have a nice day.
The false statemate was that because 'skilled players' left the zergodiil, zos lowered the server performance.
The OP forgot about a lot of those so called skilled people used CE.
During development, it was determined that adding PvP would bring in a vast crowd of players from the other side of the market. The most successful PvP game to date, Dark Age of Camelot, which at one point had hundreds of thousands of accounts, was determined to be the model, due to its design around 3 sided realm combat, which could be easily fit into the ESO universe. Members of DAoCs team were brought in to work on it. The design was worked out, and Cyrodiil was chosen as the location, mainly due to its centralized map geography, and being centered around the Imperial City, which would serve as this games Darkness Falls, a pve/pvp location open to only whichever side was winning.
The point is it only took 1 person making a public youtube video about hacking eso going 'viral' relative to the games content popularity for them to drastically change how things are processed in the game. Whether 20 or 1,000 people used cheat engine is irrelevent.
Also how do you know how many people use it? You checking server logs for ZOS?
You are typing with a level of authority i don't believe you deserve
Next time I should pull stuff out of my own ... as well, about how bloody awesome I was, and get tons of Insightfuls. ;D
What this post for whatever reason fails to mention, is the widespread use of cheats, esp. Cheat Engine. Not a single word about that, and I find that ... fascinating.
The point is it only took 1 person making a public youtube video about hacking eso going 'viral' relative to the games content popularity for them to drastically change how things are processed in the game. Whether 20 or 1,000 people used cheat engine is irrelevent.
Also how do you know how many people use it? You checking server logs for ZOS?
You are typing with a level of authority i don't believe you deserve
Incorrect. Not only is how many people using the thing that you are referencing extremely valid, but ZOS made the correct move in shifting certain things serverside to prevent it in the future. When this happened, it of course caused yet another exodus from pvp, which resulted in even further resources being shifted, which happened behind the scenes, thus people attributed it to the anti-cheat measures.
I know about how many people used it because I know a lot of them, and its use was discussed as a group before it started being used en masse. For the record, I was very against it.
Incorrect. Not only is how many people using the thing that you are referencing extremely valid, but ZOS made the correct move in shifting certain things serverside to prevent it in the future. When this happened, it of course caused yet another exodus from pvp, which resulted in even further resources being shifted, which happened behind the scenes, thus people attributed it to the anti-cheat measures.
I know about how many people used it because I know a lot of them, and its use was discussed as a group before it started being used en masse. For the record, I was very against it.
VaranisArano wrote: »Next time I should pull stuff out of my own ... as well, about how bloody awesome I was, and get tons of Insightfuls. ;D
What this post for whatever reason fails to mention, is the widespread use of cheats, esp. Cheat Engine. Not a single word about that, and I find that ... fascinating.
Yeah, good point. ZOS did originally have a lot more of PVP handled client-side, but thanks to cheaters and particularly Cheat Engine they had to move many functions server-side with a noticeable impact on performance.
People. We're why we can't have nice things.
Discussing sources on the subject would get the thread shut down immediately, and thus not an option. I am not going to name any names, as I know the rules of this forum well.
Those who were around back then and know the details, know that the OP is correct. Furthermore, the end result of the OP is that server resources need to be shifted back to Cyrodiil.
If you disagree, then no worries, that is your decision. Enjoy Cyrodiil as it is now.
Sanguinor2 wrote: »Incorrect. Not only is how many people using the thing that you are referencing extremely valid, but ZOS made the correct move in shifting certain things serverside to prevent it in the future. When this happened, it of course caused yet another exodus from pvp, which resulted in even further resources being shifted, which happened behind the scenes, thus people attributed it to the anti-cheat measures.
I know about how many people used it because I know a lot of them, and its use was discussed as a group before it started being used en masse. For the record, I was very against it.
Interesting theories but not much more.
Why would there be a mass Exodus after cheat engine got removed when there was only less than 20 People using it and Performance only degraded after the mass Exodus?
A better question would be, why wouldnt there be a mass exodus from Cyrodiil when the remaining players are faced with the knowledge that cheat engine is being used? The average player had no idea how many people were using it. They saw videos of meteor spam and said "eww, im done with Cyrodiil."
Thus, the average population in Cyrodiil dropped even further, resulting in yet another (and logical) resource shift, because servers and resources cost a lot of money.
Discussing sources on the subject would get the thread shut down immediately, and thus not an option. I am not going to name any names, as I know the rules of this forum well.
Those who were around back then and know the details, know that the OP is correct. Furthermore, the end result of the OP is that server resources need to be shifted back to Cyrodiil.
If you disagree, then no worries, that is your decision. Enjoy Cyrodiil as it is now.
Of course. Like any opinion piece, we can choose to agree or disagree. If it was factual that would be different but that is not the case here. If it where you would be able to back up at least parts of this, yet you have not.
Cheers
You could post this in the Reddit ESO forum with those sources if they truly exist. Just saying because that would eliminate the doubt. especially since your first fact is so far off the mark.
Sanguinor2 wrote: »
A better question would be, why wouldnt there be a mass exodus from Cyrodiil when the remaining players are faced with the knowledge that cheat engine is being used? The average player had no idea how many people were using it. They saw videos of meteor spam and said "eww, im done with Cyrodiil."
Thus, the average population in Cyrodiil dropped even further, resulting in yet another (and logical) resource shift, because servers and resources cost a lot of money.
But why would they leave with the update that got rid of it? Thats the Question I was asking.
Thank you OP for bringing this subject to the center of attention again.
But I'm afraid that this post has very little chance in changing anything since ZOS are well aware of the issues...since ages ago...
Thousands of people have brought the issues to their attention, from bug reports, videos to forum discussions etc.
I understand that ZOS are working on improving the performance but it may take some time(maybe a long time) until any of us will notice any improvement.
I recently returned from 10 months break and I notice that the Cyrodiil/Battlegrounds + overall Combat performance is much worse(even in PVE lands/content the performance is worse).
For now, it may be best to remain patient and accept the game for what it is... "almost unplayable but in the To Do list for a better version" .
Discussing sources on the subject would get the thread shut down immediately, and thus not an option. I am not going to name any names, as I know the rules of this forum well.
Those who were around back then and know the details, know that the OP is correct. Furthermore, the end result of the OP is that server resources need to be shifted back to Cyrodiil.
If you disagree, then no worries, that is your decision. Enjoy Cyrodiil as it is now.
Of course. Like any opinion piece, we can choose to agree or disagree. If it was factual that would be different but that is not the case here. If it where you would be able to back up at least parts of this, yet you have not.
Cheers
You could post this in the Reddit ESO forum with those sources if they truly exist. Just saying because that would eliminate the doubt. especially since your first fact is so far off the mark.
And no, I am not going to name people anywhere, as it would be seen as bashing, which is not my intent no matter where its posted.
Discussing sources on the subject would get the thread shut down immediately, and thus not an option. I am not going to name any names, as I know the rules of this forum well.
Those who were around back then and know the details, know that the OP is correct. Furthermore, the end result of the OP is that server resources need to be shifted back to Cyrodiil.
If you disagree, then no worries, that is your decision. Enjoy Cyrodiil as it is now.
Of course. Like any opinion piece, we can choose to agree or disagree. If it was factual that would be different but that is not the case here. If it where you would be able to back up at least parts of this, yet you have not.
Cheers
You could post this in the Reddit ESO forum with those sources if they truly exist. Just saying because that would eliminate the doubt. especially since your first fact is so far off the mark.
And no, I am not going to name people anywhere, as it would be seen as bashing, which is not my intent no matter where its posted.
First, it was concerned the thread would be closed down. When an alternative ESO forum was provided as a place to list sources for the information it is suggesting it would be bashing to name souces. It is not at all bashing to say XYZ informed me that they made this decision in their meeting on this subject.
So again, this "true" account is nothing more than your opinion in an attempt to make it appear factual. Unless you can back up your big claims that are all this is. Not interested in discussing fiction so unless you can back up these big claims, arrivederci.
No h8 m8 but damn, for a such long post about skill you post a video with a 2h mag dk i believe who doesnt even need to barswap, crit rushes talons and flag wipes the whole ad team. What? That was the pinacle of skill back then? By todays standarts it looks like AD were playing with their feet and you had the advantage of using your hands. Looks like performance was good then because thats all the server had to handle back then. 40 AD running without even light attacking and you and your godsquad blowing them up with 3 spells.
Discussing sources on the subject would get the thread shut down immediately, and thus not an option. I am not going to name any names, as I know the rules of this forum well.
Those who were around back then and know the details, know that the OP is correct. Furthermore, the end result of the OP is that server resources need to be shifted back to Cyrodiil.
If you disagree, then no worries, that is your decision. Enjoy Cyrodiil as it is now.
Of course. Like any opinion piece, we can choose to agree or disagree. If it was factual that would be different but that is not the case here. If it where you would be able to back up at least parts of this, yet you have not.
Cheers
You could post this in the Reddit ESO forum with those sources if they truly exist. Just saying because that would eliminate the doubt. especially since your first fact is so far off the mark.
And no, I am not going to name people anywhere, as it would be seen as bashing, which is not my intent no matter where its posted.
First, it was concerned the thread would be closed down. When an alternative ESO forum was provided as a place to list sources for the information it is suggesting it would be bashing to name souces. It is not at all bashing to say XYZ informed me that they made this decision in their meeting on this subject.
So again, this "true" account is nothing more than your opinion in an attempt to make it appear factual. Unless you can back up your big claims that are all this is. Not interested in discussing fiction so unless you can back up these big claims, arrivederci.
Stating anywhere names of who made any decision that turned out badly, would be bashing, no matter where it was posted, and you are not entitled to my sources.
No worries, you are entitled to your opinion. Have a nice day
GeorgeBlack wrote: »All I read is "we the 'skilled players' were killing zergnoobs. Zergnoobs complained and we the 'skilled players' left the game.
Since we the 'skilled players' left the game, Cyro was empty and ZOS stopped supporting PVP (facts ye? facts) and now we lag.
And then I see some ppl that I wont describe as I would like, in an attempt to affiliate with the "skilled players", liking this topic, which is titled ".......... Cyrodiils server problems.........." in which the only reference to performance within this self pat on the back of a "skilled player" is that ZOS pulled resources from PvP.
In no other game have I seen 1vX and your so called 4 vs 40.
Do you know why that is? It is not due to your imaginary skill.
It's because Cyrodiil is a battleground in which all sorts of people say "I will pvp now!" and queue. Any level any build with no idea that they are about to face builds that turtle and burst.
These so called skilled players defeat people who though "oh! I can play as I want with my bow wielding tank nightblade. "Dont forget ZOS said massive pool of abilities to play as you want.
Do you want to see skilled combat? Go play an open world mmorpg. You will see some guys alone kill 2-3 enemies and they all know how to pvp thanks to:
1)Time spend leveling up against challenging overland
2)The constant possibility that another player might attack you
3)Real mastery of a real class, and not fotm meta gear and rotation
4)Real guilds fightin meaningful sieges to gain control of a castle/town against other real guilds and their alliances.
5)Open world raid bosses who are contested by rival players. Pvp and PvE at the same time (challenging stuff, not the senches and the goblins you come across in cyrodiil)
6)again real mastery of a class. Not a pre determined turtle rotation followed by a pte determinted burst rotation that works against all enemies:
Healer
Tank
Warrior
Archer
Summoner
Assassin
Mage
Bard
As for the technical issues of Cyrodiil I dont have any response because all you said was: us skilled PvP players left the game and Zos pulled away the resources. What??
*** it Ill give you an answer.
Eso was based on open client end calculations to allow usage of addons because they didnt do a good enough job in having essential Gameplay Settings and UI customization + features like Dressroom.
And then they also taxed their system with anti cheats.
And then content after content after content every 3 months to sell a story questline to all those single player people has created problems in the code.
But please... dont come out and say "let me tell you why cyrodiil lags..... It all started when me and 3 other skilled players killed 40 noobs that didnt build for 1 button spam function on the crown....."
I still want to see any evidence that this was actually what happened.The massive loss of the pvp crowd, resulted in a removal of resources from the cyrodiil servers