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Poor animation design:Necromancer+others

Tapio75
Tapio75
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Greetings -.-

Aside from Necromancer class being a pale shade comåpared to NPC Necromancers... The animations in the abilities look cool for sure, but seriously....

After so many years of ESO and people complainging anput disappearing weapons with cast animaations, they still manage to do this mistake again.

It just feels stupid how weapons always disappear when i cast venom skull for example or render flesh or whatever... In past it has been enough annoyance to make me stop play certain class or build or stop using othervise good abilities. Immersion is important to me, and disappearing weapons just SHOUT ruined experience.. Other than that, it makes the game look cheap and IF the rewievs of games today would be same like in 1995 for example, they would note this and also state the game is not well done. Alaas.. All the rewievs seem to be just concentrating to praise the games no atter the design...

Could we just get an compete animation overhaul or someything, that would stop this nonsense? MAke the game work well again AND also make it visually well designed, so that weapons wont disappear.
>>PC-EU Mostly PVE. Played since BETA<<
  • Saelent
    Saelent
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    Something easier than an animation overhaul, Id love to be able to hide my weapon or make it look like something it isn’t. Like you can make a sword look like a dagger, what about making a staff look like a dagger?
    At the very least autosheathing of weapons so they don’t simply vanish when you’re using abilities.
  • Tapio75
    Tapio75
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    It is totally possible to do these animations properly... Many abilities dont make weapons disappear.. Try Consuming trap for example.
    Saelent wrote: »
    Something easier than an animation overhaul, Id love to be able to hide my weapon or make it look like something it isn’t. Like you can make a sword look like a dagger, what about making a staff look like a dagger?
    At the very least autosheathing of weapons so they don’t simply vanish when you’re using abilities.

    I once proposed something like that, so i could channel myt magicka through dagger or sword... I was basically laughed to death.. Its puzzling how people think its important not to allow other people make their characters look like what they want them to be and who they are.. What i also proposed once, was equippable basic spells like fireball, ice bolt, flaming hands and such, that would work like spells in other TES games but also have skill lines for equippable spells or at least use the destruvction/restoration staff lines.

    Anyways.. Animation overhaul is a strong word here. I think i meant m0ore like overhauling all the abilities that currently make weapon disappear tohaave weapons not disappear.. Some of them need new animation for that though.

    >>PC-EU Mostly PVE. Played since BETA<<
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