Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Something needs looking into

Lovndaddy
Lovndaddy
I mean plain and simple when you have a team of 810 dps hitting one guy in pvp and there health bar barley moving something is just wrong especially when that said person can turn around and kill you with two to three hits now there I said it change my mind
  • Gilvoth
    Gilvoth
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lovndaddy wrote: »
    I mean plain and simple when you have a team of 810 dps hitting one guy in pvp and there health bar barley moving something is just wrong especially when that said person can turn around and kill you with two to three hits now there I said it change my mind

    complete truth.
    the ability to build builds that are too strong in healing and defenses AND high damage output shouldn't be able to happen.
    the more you can heal the less damage you should be able to do.
  • Sanctum74
    Sanctum74
    ✭✭✭✭✭
    ✭✭✭
    If those players aren’t using a proper rotation, keeping up there buffs and debuffs, and using hard and soft cc’s then no they shouldn’t be able to kill someone just because they have 810 cp.
  • Lovndaddy
    Lovndaddy
    Yea it’s ridiculous to run into people like that I mean talk about the best of every roll wrapped up into one toon I call bs on that it just sucks
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    When you say you have a team of CP 810 DPS in PVP...are we talking about experienced players in PVP builds?

    Because experienced PVPers have always been able to 1vX a bunch of inexperienced players, including the whole "tanking a bunch of hits, then two-or-three shotting attackers" bit. On the other side, experienced PVPers working as a team usually do quite a bit better vs tanks, in large part because they actually pick their battlefields, don't get drawn apart, and coordinate their attacks.
  • Lovndaddy
    Lovndaddy
    I’m not saying we are the best at pvp but certainly not the worst and I’d say we are coordinated we been running with each other for over a year the point is we been running into some sketchy stuff a lot lately unkillable players and also players that can somehow play a specific class like a dk but use breath of life when they are bout to die
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    Lovndaddy wrote: »
    I’m not saying we are the best at pvp but certainly not the worst and I’d say we are coordinated we been running with each other for over a year the point is we been running into some sketchy stuff a lot lately unkillable players and also players that can somehow play a specific class like a dk but use breath of life when they are bout to die

    It was likely dragon blood and not breath of life. Dragon blood heals for about the same as breath, maybe a little less, but it’s a self only heal.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Lovndaddy
    Lovndaddy
    Negative it was a dragonknight using hasty prayer not bol I even got video of it the player made the animation and even had the sound of hasty prayer but was a dragonknight
  • kaithuzar
    kaithuzar
    ✭✭✭✭✭
    What’s wrong is that developers put these “new sets” & “new classes” in games making them specifically over powered in order to make money & have people use the “newest stuff”; for further promotion & money.
    Member of:
    Fantasia - osh kosh b-josh
    Just Chill - Crown's house
    GoldCloaks - Durruthy test server penga
    Small Meme Guild - Mano's house

    Former member of:
    Legend - Siffer fan boy club
    TKO (tamriel knight's order) - free bks
    Deviance - Leonard's senche tiger
    Purple - hamNchz is my hero
    Eight Divines - myrlifax stop playing final fantasy
    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
  • Lovndaddy
    Lovndaddy
    Maybe so but to me that would defeat the purpose of having roles but all I know is if I spec for dps I loose tankiness and if I spec for a tank I dam sure can’t take know-body down with a few hits like something’s not adding up to me
  • Alienoutlaw
    Alienoutlaw
    ✭✭✭✭✭
    ✭✭
    a well focused group can deal with most players regardless of build, for eg: my NB is great for range and uses hail on larger groups to "disperse" them whilst the rest of my group picks off the runners. my Sorc is used for picking off players atthe edge of groups and chasing down runners and cc, my Templar is used for group buff and heals and marking vulnerable targets, my warden is used for scroll running and my DK is used for siege and breaking through doors, CC and general interference, long post short you may think your fighting one player but you wont see the others helping from a distance
  • Lovndaddy
    Lovndaddy
    I understand that aspect and witnessed it many a times and my hats off to them players cause they play smart but that’s not the group or people I’m talking bout
  • Tessitura
    Tessitura
    ✭✭✭✭✭
    Lovndaddy wrote: »
    Negative it was a dragonknight using hasty prayer not bol I even got video of it the player made the animation and even had the sound of hasty prayer but was a dragonknight

    I want to see this video before I believe anything. While I agree the balance is skewed somewhat in this game, that meta builds for sure kill a lot of fun in pvp for a lot of people, that is not the conversation we are having when you suggest someone is cheating like that. Either we see the video evidence, or drop the claim.
  • yodased
    yodased
    ✭✭✭✭✭
    ✭✭✭✭✭
    I would say that dk is using burning embers for the heal on multiple people and casting race against time which is the same animation as breath of life.

    Hasty prayer where you bring your hands together and a ring of light passes through you is pretty unmistakable though. If you saw that then i dunno.

    Maybe they figured out a way to get the honor guards kit.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • kojou
    kojou
    ✭✭✭✭✭
    ✭✭
    No one cheats in ESO. That's crazy talk.
    Playing since beta...
  • Helgarth
    Helgarth
    ✭✭
    Lovndaddy wrote: »
    I mean plain and simple when you have a team of 810 dps hitting one guy in pvp and there health bar barley moving something is just wrong especially when that said person can turn around and kill you with two to three hits now there I said it change my mind

    I've been stating somehow the same issue on another thread talking about class identity. It's been few times ago that I found what actually bothers me with that which I couldn't figure out before.

    This is about stuns... The stun mechanics in ESO are pretty weird and somehow remove the purpose to have a team, even coordinated or not. I'll explain.

    A player being able to run from a group of 2 or 3 players max is, to me, somehow acceptable if that player is tanky and good and I can get that skill matters BUT having such foolish "catch me if you can" with 10 players trying to get one guy is a thing that really should NEVER happen and is utterly ridiculous! And this REGARDLESS of the other players' skill! Come on! They are 10 on a guy ! Even with potatoes, they have to kill him!

    But firstly why is this possible? Why as design? Even before addressing the sets, tanking and heal capacities because those are heavy variables? Why?

    I personnally think that the stun mechanics in the game are a bit weird and don't make much sense. I grasp the idea of not being able to chain stun someone since we have no CD on our abilities but I think that a total immunity to stuns and controls after getting one which can be cancelled by breaking free makes the point of stuns and controls a bit underperforming. Especially when playing as a team since your teamates stuns won't work neither!

    I do think that having some kind of change in that area would prevent that 1v10+ situation, make team work worth, make the tank meta less strong, make the dps stronger, make some skills more impactful, having more strategical approaches to combat, make some sets more relevant, and also prevent a lot of wastes (sorry but a lot of stuns are thrown to a guy immune because the immune phase is not that clear to see neither).

    Due to the nature of combat in ESO, I get that being stun for too long usually means death, so probably the breakfree to pvp should stay, even tho I don't really like it and still believe it doesn't make much sense. But is that immunity frame really necessary?
    Edited by Helgarth on March 21, 2020 11:11PM
  • Burtan
    Burtan
    ✭✭✭✭
    This entire 'issue' can be solved by learning to play the game at the same level as the people being complained about. A player with thousands of hours that has played since beta and struggled through solo/smallscale gameplay to the point that they have become good at or even mastered their style of gameplay will always have the upper hand on 10 guys running green quality Seducer/Viper on 40k hp wood elf characters with no understanding of combos, buff uptime even how to self heal.

    Maybe practice some gameplay outside of a 24 man zerg and learn something.

    Cant 1vx good players.
  • Delsskia
    Delsskia
    ✭✭✭✭
    My guess is that the clap heal you're talking about is one of the morphs of Meditate from the Psijic skill line combined with a lot of cp into healing received. It will continue to heal him AND restore his resources until he cancels it or someone else does. For you to stop it, simply bash him or use one of the many skills that interrupts a caster.

    More importantly, just use a tank as an Ulti generator then move on. He's just an appetizer, get your Ulti then head to the whole buffet. Your group would be much better utilized helping to turn the tide of a battle than wasting time trying to take out a tank. If you really feel the need to kill him, have a couple people bashing him every time he tries to cast, he'll drop like a rock.
    NA-PC
    Fantasia
  • Helgarth
    Helgarth
    ✭✭
    Burtan wrote: »
    This entire 'issue' can be solved by learning to play the game at the same level as the people being complained about. A player with thousands of hours that has played since beta and struggled through solo/smallscale gameplay to the point that they have become good at or even mastered their style of gameplay will always have the upper hand on 10 guys running green quality Seducer/Viper on 40k hp wood elf characters with no understanding of combos, buff uptime even how to self heal.

    Maybe practice some gameplay outside of a 24 man zerg and learn something.

    Cant 1vx good players.

    But if a extreme situation you are discribing here my good sir! Which often not happen, those players are more than often at least purple!

    And no... Good players might be fine 1V2/V3 But not 1V10 whatever their skill ceiling, 10 guys, even bad, have to take down 1... I understand that some people might find solo play fun, I do too, but nothing harmful in tuning that down to have something with more sense.

    And on another note, skilled players who are 1vXing are most of the time on the defensive side. This game bias the skills towards defence, LOS, non stun frames, less slows, heals scaled on weapons damages... I still believe that equally skilled opponents, can't kill one guy on the defensive side... He will not kill them neither tho.

    But those are equally skilled! Yeah but the defense is way stronger than the offense, leading to draw battles.

    Resulting in.... Nothing!

    Skills matters! But gameplay too!
    Edited by Helgarth on March 22, 2020 6:47PM
Sign In or Register to comment.