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PvP is a mess

drkfrontiers
drkfrontiers
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Not just the performance but how people play it.

Whats fun running around in ball groups spamming all the same skills, and blanketing 2x2 with 25+ ultimates.

I'm not surprised the game lurches over on its side ever 5 mins, and convulses like a dying mule.
"One must still have chaos in oneself to be able to give birth to a dancing star."
~ Friedrich Nietzsche
  • L_Nici
    L_Nici
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    Well they do it because it is a style that causes so much lag, that the enemy can't fight back. Catch them on their own and they won't stand their ground for a second. They are mostly really bad players.
    As long as they run together avoid the straight line in front of them, they are not very agile in terms of direction changes, they only move in to combat if they are all ulting and then run a straight line.
    PC|EU
  • snoozy
    snoozy
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    always has been
    PC EU
  • Cavedog
    Cavedog
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    At 7am pacific time today the lag was bad. It's unplayable now .....again. AOE's aren't even hitting now. You can swim across the river borders now because even the slaughterfish can't land their hits.

    PvP isn't happening for now. Hope and pray Monday's patch will be better than they have been in the past.
  • technohic
    technohic
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    L_Nici wrote: »
    Well they do it because it is a style that causes so much lag, that the enemy can't fight back. Catch them on their own and they won't stand their ground for a second. They are mostly really bad players.
    As long as they run together avoid the straight line in front of them, they are not very agile in terms of direction changes, they only move in to combat if they are all ulting and then run a straight line.

    Some of them do ok on their own. I know because I've isolated 1 before and didn't take them seriously enough because, well; most run like hell and die with little need to keep heals and buffs up.

    I mean point still stands though. They are operating within the rules of the game and its up to ZOS if they want that to be what PVP looks like. If they want to change it though, healing will need to either be as crappy to hold a target as damage and deal with LOS of friendlies. Or damage will need a true tab target or some sort of lock to ignore LOS of enemies, and purge might need to require a synergy
  • barney2525
    barney2525
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    Not just the performance but how people play it.

    Whats fun running around in ball groups spamming all the same skills, and blanketing 2x2 with 25+ ultimates.

    I'm not surprised the game lurches over on its side ever 5 mins, and convulses like a dying mule.


    I like the description.

    :#
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