Veteran hard mode power-point slide shows need to grant more keys

Cirantille
Cirantille
✭✭✭✭✭
✭✭
For the stress that put all players through

Make it like 3 or 4 keys for players putting up with this slide-show performance of the game.

Dds cant break free, tank cant block and I press heals 4 times then they go off

By the time, wowza, people die.

We deserve better than this.

We deserve what we paid for.

Whatever you messed up, revert it back.
  • FierceSam
    FierceSam
    ✭✭✭✭✭
    ✭✭✭✭
    Hey @Cirantille

    Can’t say that was my experience yesterday. Ran HM pledges all evening yesterday on PC EU and didn’t have any issues.

    Senchal and Southern Elsweyr was a bit long to load, but aside from that no real problems.

    Although more keys would always be welcome :)
  • Kittytravel
    Kittytravel
    ✭✭✭✭✭
    Same here ran through all vHM pledges yesterday with no issues aside from a rough run in CoS with someone who didn't want to listen to mechanics.

    I wouldn't mind if the one vHM DLC gave an extra key for that though considering the difficulty is up from the other two. Possibly also a transmutation geode up. So maybe COS Normal grants 1 Key/Blue Geode, COS Vet gives 2 Key/Purple Geode/ COS VetHM grants 3 Key/Gold Geode.

    The others are fine as is imo since they are pretty easy even with a group who doesn't know what's going on.
  • John_Falstaff
    John_Falstaff
    ✭✭✭✭✭
    ✭✭
    I didn't have issues either in vRoM HM, vCoS HM and surprisingly vFV (expected a crash for sure), but I generally agree that a higher-tier geode would be nice for DLC HMs.

    Generally speaking... It's a very old story, about how harder content in ESO doesn't pay off, except of course the moral satisfaction. You run DLC HM? You get same reward as non-DLC (only newest DLCs give motifs that sell decently). You progress a vet DLC trial? You're in for a long while filled with repair bills and expenses for potions before you'll even see the meager 15k worth of undaunted plunder and half a gold grain.
  • Agenericname
    Agenericname
    ✭✭✭✭✭
    ✭✭
    The only issues we had was the group finder. Despite having a full group we went into the queue and sat there unable to leave the queue.

    Other than and some long load screens ESO was fairly well behaved.

    The rewards for that content do not seem to scale with the difficulty, but that's an argument that stands on its own merit.
  • karekiz
    karekiz
    ✭✭✭✭✭
    ✭✭
    V DLC HM should grant golden geodes
  • kylewwefan
    kylewwefan
    ✭✭✭✭✭
    ✭✭
    I came here expecting to see graphs, charts and numbers as to why we deserve more keys. How disappointing.

  • Granicus
    Granicus
    ✭✭✭
    More keys would be nice but the real problem is the disparity in what it takes to get transmute stones in PvE vs. PvP. This should be balanced by either giving more or offering additional sources in PvE. I’ve read many complaints by PvP players that unused geodes clog up their inventory. While PvE people scrounge for enough over time to try to transmute one item. And there should be no cap on how many stones you can store too, though unfortunately less of an issue for PvE people right now.

    And of course, for some, not all apparently, the ongoing problems introduced into the game by recent patches. I’m still getting occasional kicks to the login screen, long load screen and character loads, the Group Finder issues, and bar switch/skills not firing. These things have improved somewhat but it is still a problem.
    PC/NA
    PvE
    Intel I9-9900K
    32GB RAM
    2x 1TB Samsung 970 Pro NVMe M.2 SSDs
    Nvidia RTX 2080 TI 11GB
Sign In or Register to comment.