Izanagi.Xiiib16_ESO wrote: »If you're looking to play in a group, Shifting standard is one of the best defiles because you can re-position it.
Fasalla is ok but they have to be really close to you - not always possible, might be best with some buff set for your group rather then that.
choking talons probs best bet for maim that way you can run EG or BS for monster helm.
JestersRevenge wrote: »Izanagi.Xiiib16_ESO wrote: »If you're looking to play in a group, Shifting standard is one of the best defiles because you can re-position it.
Fasalla is ok but they have to be really close to you - not always possible, might be best with some buff set for your group rather then that.
choking talons probs best bet for maim that way you can run EG or BS for monster helm.
Finally took him for a test drive last night: Fasalla's, Reactive, Bloodspawn. Ran Shifting Standard, Choking Talons, Wall of Storms. Had some fun scraps. The great thing about Reactive is that I don't really have to break a stun unless it's an emergency. I don't know of anything but that set that provides 35% damage reduction. Indirectly helps stam sustain. May switch to Atronach for more mag recovery.
Will switch up Fasalla's once I get Thurvokun.
JestersRevenge wrote: »I was in CP Cyro over the weekend on PS4 NA. It was equal parts frustration and fun, given the lag.
I have a Warden gathering dust that I'll try a similar setup on given they have a class Major Defile. I don't do BG's much, but I have to imagine the positioning is very dynamic whereas in Cyro, you can post up in choke points. Shifting Standard is a godsend when the fights do move. May actually drop Fasalla's for a mix of Potentates and Endurance for higher uptime on Standard. Plus, I think percentage based mitigation may be slightly better. Reactive is a great set and I'd imagine better still in BGs as 1) four players are not likely to burst you down like a zerg will when disabled and 2) indirectly keeps stam sustain solid as it may not be needed for break free unless it's an emergency.
Not a fan of the permablock style, but I think I'm all little too active at times and can waste magicka. Struggling with some sustain there. L2P issues most likely.
JestersRevenge wrote: »I was in CP Cyro over the weekend on PS4 NA. It was equal parts frustration and fun, given the lag.
I have a Warden gathering dust that I'll try a similar setup on given they have a class Major Defile. I don't do BG's much, but I have to imagine the positioning is very dynamic whereas in Cyro, you can post up in choke points. Shifting Standard is a godsend when the fights do move. May actually drop Fasalla's for a mix of Potentates and Endurance for higher uptime on Standard. Plus, I think percentage based mitigation may be slightly better. Reactive is a great set and I'd imagine better still in BGs as 1) four players are not likely to burst you down like a zerg will when disabled and 2) indirectly keeps stam sustain solid as it may not be needed for break free unless it's an emergency.
Not a fan of the permablock style, but I think I'm all little too active at times and can waste magicka. Struggling with some sustain there. L2P issues most likely.
I’ve often wondered how some of these super tanks sustain too. I think it’s 7 heavy + S&B Ult then heavy attacks or desert rose.
People like to trash the playstyle, but I imagine it’s harder to do than it looks.
JestersRevenge wrote: »I was in CP Cyro over the weekend on PS4 NA. It was equal parts frustration and fun, given the lag.
I have a Warden gathering dust that I'll try a similar setup on given they have a class Major Defile. I don't do BG's much, but I have to imagine the positioning is very dynamic whereas in Cyro, you can post up in choke points. Shifting Standard is a godsend when the fights do move. May actually drop Fasalla's for a mix of Potentates and Endurance for higher uptime on Standard. Plus, I think percentage based mitigation may be slightly better. Reactive is a great set and I'd imagine better still in BGs as 1) four players are not likely to burst you down like a zerg will when disabled and 2) indirectly keeps stam sustain solid as it may not be needed for break free unless it's an emergency.
Not a fan of the permablock style, but I think I'm all little too active at times and can waste magicka. Struggling with some sustain there. L2P issues most likely.
I’ve often wondered how some of these super tanks sustain too. I think it’s 7 heavy + S&B Ult then heavy attacks or desert rose.
People like to trash the playstyle, but I imagine it’s harder to do than it looks.
I play one of those "super tanks" sustaining is just as you said: 7 heavy snb ult then heavy attacks. I play on dk so i can get 1k stam from casting fragmented shield as well. Its not hard to play it but you must be comfortable to not lose control and not waste resources using skills that are still active. Its really all about keeping your buffs up and holding block. Heres a video showcasing my build on my permablock tank.
https://youtu.be/Y4nKaNxWHHI