Yes people buy but what Zos doesn't seem to understand by lowering the price they will probably make more money by selling many many more houses.
then the more people with houses, the more subs get renewed and the more people are in the housing system which means more money with furniture packs and crown furniture.
Yes people buy but what Zos doesn't seem to understand by lowering the price they will probably make more money by selling many many more houses.
then the more people with houses, the more subs get renewed and the more people are in the housing system which means more money with furniture packs and crown furniture.
This is what I believe as well.
Yes people buy but what Zos doesn't seem to understand by lowering the price they will probably make more money by selling many many more houses.
then the more people with houses, the more subs get renewed and the more people are in the housing system which means more money with furniture packs and crown furniture.
This is what I believe as well.
It goes along with there high pressure, buy it before it's gone tactics. You'd think by leaving things in the store and making them cheaper they's sell more but market research show otherwise. By making them limited time, they can in essence create a 'panic' that you got to spend that right now or miss out forever. If it's always there people will second guess it or hold out for a sale but when it's now or never, people just buy right away. It's disgusting but it works as research has proven time and again which is why most games with cash shops do the same thing. Only a strong declining trend in sales would make them rethink it.
Yes people buy but what Zos doesn't seem to understand by lowering the price they will probably make more money by selling many many more houses.
then the more people with houses, the more subs get renewed and the more people are in the housing system which means more money with furniture packs and crown furniture.
This is what I believe as well.
It goes along with there high pressure, buy it before it's gone tactics. You'd think by leaving things in the store and making them cheaper they's sell more but market research show otherwise. By making them limited time, they can in essence create a 'panic' that you got to spend that right now or miss out forever. If it's always there people will second guess it or hold out for a sale but when it's now or never, people just buy right away. It's disgusting but it works as research has proven time and again which is why most games with cash shops do the same thing. Only a strong declining trend in sales would make them rethink it.
lets see this market research because i guarantee they do not do any. Right now, they could have one guy spend ten minutes coloring a polar bear skin for warden, put on the crown store for 1k crowns and probably make 300k in a few weeks for ten minutes of work.
the high pressure stuff does not work for things like homes and the majority of players because that price will ALWAYS be out of their comfort range.
Yes people buy but what Zos doesn't seem to understand by lowering the price they will probably make more money by selling many many more houses.
then the more people with houses, the more subs get renewed and the more people are in the housing system which means more money with furniture packs and crown furniture.
This is what I believe as well.
It goes along with there high pressure, buy it before it's gone tactics. You'd think by leaving things in the store and making them cheaper they's sell more but market research show otherwise. By making them limited time, they can in essence create a 'panic' that you got to spend that right now or miss out forever. If it's always there people will second guess it or hold out for a sale but when it's now or never, people just buy right away. It's disgusting but it works as research has proven time and again which is why most games with cash shops do the same thing. Only a strong declining trend in sales would make them rethink it.
lets see this market research because i guarantee they do not do any. Right now, they could have one guy spend ten minutes coloring a polar bear skin for warden, put on the crown store for 1k crowns and probably make 300k in a few weeks for ten minutes of work.
the high pressure stuff does not work for things like homes and the majority of players because that price will ALWAYS be out of their comfort range.
They could have a combination approach. Off the top of my head, why not a system where if you subscribe to ESO+ you can convert in game gold to crowns, similar to the World of Warcraft WoW Token. If you don't sub, you have to buy everything with cash-to-crowns instead.
Yes people buy but what Zos doesn't seem to understand by lowering the price they will probably make more money by selling many many more houses.
then the more people with houses, the more subs get renewed and the more people are in the housing system which means more money with furniture packs and crown furniture.
This is what I believe as well.
It goes along with there high pressure, buy it before it's gone tactics. You'd think by leaving things in the store and making them cheaper they's sell more but market research show otherwise. By making them limited time, they can in essence create a 'panic' that you got to spend that right now or miss out forever. If it's always there people will second guess it or hold out for a sale but when it's now or never, people just buy right away. It's disgusting but it works as research has proven time and again which is why most games with cash shops do the same thing. Only a strong declining trend in sales would make them rethink it.
lets see this market research because i guarantee they do not do any. Right now, they could have one guy spend ten minutes coloring a polar bear skin for warden, put on the crown store for 1k crowns and probably make 300k in a few weeks for ten minutes of work.
the high pressure stuff does not work for things like homes and the majority of players because that price will ALWAYS be out of their comfort range.
Yes people buy but what Zos doesn't seem to understand by lowering the price they will probably make more money by selling many many more houses.
then the more people with houses, the more subs get renewed and the more people are in the housing system which means more money with furniture packs and crown furniture.
This is what I believe as well.
It goes along with there high pressure, buy it before it's gone tactics. You'd think by leaving things in the store and making them cheaper they's sell more but market research show otherwise. By making them limited time, they can in essence create a 'panic' that you got to spend that right now or miss out forever. If it's always there people will second guess it or hold out for a sale but when it's now or never, people just buy right away. It's disgusting but it works as research has proven time and again which is why most games with cash shops do the same thing. Only a strong declining trend in sales would make them rethink it.
lets see this market research because i guarantee they do not do any. Right now, they could have one guy spend ten minutes coloring a polar bear skin for warden, put on the crown store for 1k crowns and probably make 300k in a few weeks for ten minutes of work.
the high pressure stuff does not work for things like homes and the majority of players because that price will ALWAYS be out of their comfort range.
They could have a combination approach. Off the top of my head, why not a system where if you subscribe to ESO+ you can convert in game gold to crowns, similar to the World of Warcraft WoW Token. If you don't sub, you have to buy everything with cash-to-crowns instead.
ESO+ subscribers already get crowns equivalent to the rough cost of their subscription.
The fundamental philosophy of the Crown Store is that all crowns are bought with cash. It’s all about real money for ZOS.
Yes people buy but what Zos doesn't seem to understand by lowering the price they will probably make more money by selling many many more houses.
then the more people with houses, the more subs get renewed and the more people are in the housing system which means more money with furniture packs and crown furniture.
furiouslog wrote: »Yes people buy but what Zos doesn't seem to understand by lowering the price they will probably make more money by selling many many more houses.
then the more people with houses, the more subs get renewed and the more people are in the housing system which means more money with furniture packs and crown furniture.
This has been discussed many times. Aside from development cost, the incremental cost for the house is ZOS's cost to maintain it on their server, which are fixed and unknown to us. Once they cover that, the rest is profit. They have run multiple marketing experiments to predict consumer behavior in response to the price of various digital assets, and optimized their profit around those curves. Early on, I could see negative consumer feedback influencing ZOS's behavior, but at this point, with the data they have available, they are pretty good at figuring out the best price point and retaining perceived value by limiting purchasing access to limited and unpredictable windows while minimizing their operating costs.
Because you don't think the house is worth it, you're not going to buy it. But enough people have purchased houses at that price point that ZOS continues to offer their housing at those prices.
Furthermore, your assumption about housing is not necessarily correct - everyone has a big home available for free through the Elsweyr quest. Has that increased furniture sales to the extent that they can clearly recoup development and operational costs by lowering housing prices? We do not know, but they have those numbers, and if they had an incentive to provide lower cost homes to capture increased furnishing purchases, and if that all ended up being more profitable than what they are currently doing, I assure you that they would already be doing it.
The prices are where they are because their customers have made them profitable at those prices. If you want ZOS's behavior to change, you will need to convince the entire community not to buy the things they want even when they are willing to pay what ZOS is asking for, which will be a difficult task.
furiouslog wrote: »Yes people buy but what Zos doesn't seem to understand by lowering the price they will probably make more money by selling many many more houses.
then the more people with houses, the more subs get renewed and the more people are in the housing system which means more money with furniture packs and crown furniture.
This has been discussed many times. Aside from development cost, the incremental cost for the house is ZOS's cost to maintain it on their server, which are fixed and unknown to us. Once they cover that, the rest is profit. They have run multiple marketing experiments to predict consumer behavior in response to the price of various digital assets, and optimized their profit around those curves. Early on, I could see negative consumer feedback influencing ZOS's behavior, but at this point, with the data they have available, they are pretty good at figuring out the best price point and retaining perceived value by limiting purchasing access to limited and unpredictable windows while minimizing their operating costs.
Because you don't think the house is worth it, you're not going to buy it. But enough people have purchased houses at that price point that ZOS continues to offer their housing at those prices.
Furthermore, your assumption about housing is not necessarily correct - everyone has a big home available for free through the Elsweyr quest. Has that increased furniture sales to the extent that they can clearly recoup development and operational costs by lowering housing prices? We do not know, but they have those numbers, and if they had an incentive to provide lower cost homes to capture increased furnishing purchases, and if that all ended up being more profitable than what they are currently doing, I assure you that they would already be doing it.
The prices are where they are because their customers have made them profitable at those prices. If you want ZOS's behavior to change, you will need to convince the entire community not to buy the things they want even when they are willing to pay what ZOS is asking for, which will be a difficult task.
However, customers are also perfectly within their rights to complain about products they use directly to the manufacturers of those products. You're right, we really don't know about costs of servers, profit margins etc etc. But those things don't actually matter, it's not up to customers to worry about a company's bottom line and they are allowed to express annoyance at unreasonably high prices.
I've been playing Black Desert Online recently and ESO crown shop and prices look VERY good in comparison.
And in ESO you get crowns with the subscription and can also buy most of the crown stuff with gold through other players.
Yes people buy but what Zos doesn't seem to understand by lowering the price they will probably make more money by selling many many more houses.
then the more people with houses, the more subs get renewed and the more people are in the housing system which means more money with furniture packs and crown furniture.
lemonizzle wrote: »Whales buy multiple 15k crown pixel houses, and in other games, weapon skins and pixel ships for 1-2k dollars. Now that is absurd.
However, customers are also perfectly within their rights to complain about products they use directly to the manufacturers of those products. You're right, we really don't know about costs of servers, profit margins etc etc. But those things don't actually matter, it's not up to customers to worry about a company's bottom line and they are allowed to express annoyance at unreasonably high prices.
furiouslog wrote: »However, customers are also perfectly within their rights to complain about products they use directly to the manufacturers of those products. You're right, we really don't know about costs of servers, profit margins etc etc. But those things don't actually matter, it's not up to customers to worry about a company's bottom line and they are allowed to express annoyance at unreasonably high prices.
I'm not arguing your right to complain, I'm arguing that the assumption that ZOS will make more money by lowering prices is flawed. I'd also say that characterizing their prices as "unreasonable" is an opinion with no factual basis, which is furthermore biased since it implies that the price is not "fair" and neither you nor I have the appropriate data to make that determination.
furiouslog wrote: »However, customers are also perfectly within their rights to complain about products they use directly to the manufacturers of those products. You're right, we really don't know about costs of servers, profit margins etc etc. But those things don't actually matter, it's not up to customers to worry about a company's bottom line and they are allowed to express annoyance at unreasonably high prices.
I'm not arguing your right to complain, I'm arguing that the assumption that ZOS will make more money by lowering prices is flawed. I'd also say that characterizing their prices as "unreasonable" is an opinion with no factual basis, which is furthermore biased since it implies that the price is not "fair" and neither you nor I have the appropriate data to make that determination.
FlipFlopFrog wrote: »The new house 'Forge master Falls' almost had me returning to ESO. I was sooo close but then.....I looked at the DISGUSTING price...what is with that price-tag man?! Unfurnished 6,200 crowns ($47.98) or furnished 7,800 crowns ($64.98) Why the hell should someone (who may well be paying $14.99 per month anyway for ESO+) pay more money than the base game plus all previous expansions for an in-game house?
Also just to clarify, I'm not against an in game shop if the prices are reasonable...