Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Combat feels odd

L_Nici
L_Nici
✭✭✭✭✭
Well from what short time I played now, something feels very odd about combat but I can't really put my finger on it.

Also weapon switch sounds the same for every weapon now and has no sound at all if you are in sneak.
Edited by L_Nici on March 16, 2020 1:33PM
PC|EU
  • Zephyris_Kalnoris
    Zephyris_Kalnoris
    ✭✭✭
    Patchnotes:
    In an effort to address recent input delays and desyncs when casting abilities, we have optimized how messages (how the server/client communicate with each other) are sent.


    Looks like fix for input delays and desyncs is just more delay and desyncs. :)
    Did U noticed that many players gave up and leave game? Cyro is not capped even at prime time.
  • L_Nici
    L_Nici
    ✭✭✭✭✭
    Yes sure I noticed, but thats not it now, combat itself seems to work, there is just something that feels weird right now, I can't tell if it is an input delay or something, it is a bit like I am out of synch with my cast and the servers reaction, without really being out of synch as I am used to, that has to be a very tiny amount of time difference.
    PC|EU
  • forztr2
    forztr2
    ✭✭
    I just did a quick 20mins in Cyro on a low pop campaign, got into a keep defence 10 v 20 and everything worked. Click button skill fires, stun breaks broke stuns. It felt really good when compared to the last few weeks. VERY EARLY DAYS it will be interesting later when the server fills up but first impressions were good.

    In PVE only glitch I noticed was that sneak didn't feel as sneaky and I got stuck in an animation that had me facing the wrong way which was weird but a dodge roll fixed it.
  • L_Nici
    L_Nici
    ✭✭✭✭✭
    maybe it just feels weird because I am not used to it working...maybe my brain is so used to desynch and lag, that I just have trouble processing a new timing.
    Edited by L_Nici on March 16, 2020 2:00PM
    PC|EU
  • Zephyris_Kalnoris
    Zephyris_Kalnoris
    ✭✭✭
    FPS are lower now with that new client/server communication.
    Like pre performance patch.
Sign In or Register to comment.