Vercingetorix wrote: »Magblades are still strong for those who know how to take advantage of their toolkit. Without using proc sets and with the right combination of buffs and debuffs, all of which are easily accessible to the magblade, I can still reliably burst players down for a minimum of 40k+ damage. Yes, that kind of damage is possible for a magblade in the span of just two hits - even with shaky cloak performance. Yes, cloak is bugged and needs fixes, but the class is not nerfed. The class certainly does NOT need buffs. When I can effectively ignore an opponent's defenses and kill them in two hits, the class is performing just fine. Again, players need to learn to adapt.
The_Old_Goat wrote: »Vercingetorix wrote: »Magblades are still strong for those who know how to take advantage of their toolkit. Without using proc sets and with the right combination of buffs and debuffs, all of which are easily accessible to the magblade, I can still reliably burst players down for a minimum of 40k+ damage. Yes, that kind of damage is possible for a magblade in the span of just two hits - even with shaky cloak performance. Yes, cloak is bugged and needs fixes, but the class is not nerfed. The class certainly does NOT need buffs. When I can effectively ignore an opponent's defenses and kill them in two hits, the class is performing just fine. Again, players need to learn to adapt.
So have you played one in a pve environment?
This is the second time you've said this. Previously you said impen didn't affect it, so either you're talking about proc sets (you just said you're not) or you're able to do 40k non-crit damage in 2 hits. Unless you have video to prove it, go peddle this garbage somewhere else. As of right now though, I just think you're a sorc troll.Vercingetorix wrote: »Magblades are still strong for those who know how to take advantage of their toolkit. Without using proc sets and with the right combination of buffs and debuffs, all of which are easily accessible to the magblade, I can still reliably burst players down for a minimum of 40k+ damage. Yes, that kind of damage is possible for a magblade in the span of just two hits - even with shaky cloak performance. Yes, cloak is bugged and needs fixes, but the class is not nerfed. The class certainly does NOT need buffs. When I can effectively ignore an opponent's defenses and kill them in two hits, the class is performing just fine. Again, players need to learn to adapt.
JanTanhide wrote: »Once upon a time Nightblades ruled PVE dungeons and trials. I remember when running with two nightblades in our group of four through Vet dungeons everything died before the Healer and Tank even got to the mobs.
Yes, they were very very strong and pulled top DPS. Sorcs got nerfed into the ground and many just made them into Mules or Bankers until ZOS gave them a little love back.
Nightblades have been nerfed as well and lately into the ground. But, if you have your NB setup with the best gear and skills for your intended game role they are still strong (PVP) except forget about Cloak for now. It's broken and not in a good way.
This is the second time you've said this. Previously you said impen didn't affect it, so either you're talking about proc sets (you just said you're not) or you're able to do 40k non-crit damage in 2 hits. Unless you have video to prove it, go peddle this garbage somewhere else. As of right now though, I just think you're a sorc troll.Vercingetorix wrote: »Magblades are still strong for those who know how to take advantage of their toolkit. Without using proc sets and with the right combination of buffs and debuffs, all of which are easily accessible to the magblade, I can still reliably burst players down for a minimum of 40k+ damage. Yes, that kind of damage is possible for a magblade in the span of just two hits - even with shaky cloak performance. Yes, cloak is bugged and needs fixes, but the class is not nerfed. The class certainly does NOT need buffs. When I can effectively ignore an opponent's defenses and kill them in two hits, the class is performing just fine. Again, players need to learn to adapt.
Vercingetorix wrote: »This is the second time you've said this. Previously you said impen didn't affect it, so either you're talking about proc sets (you just said you're not) or you're able to do 40k non-crit damage in 2 hits. Unless you have video to prove it, go peddle this garbage somewhere else. As of right now though, I just think you're a sorc troll.Vercingetorix wrote: »Magblades are still strong for those who know how to take advantage of their toolkit. Without using proc sets and with the right combination of buffs and debuffs, all of which are easily accessible to the magblade, I can still reliably burst players down for a minimum of 40k+ damage. Yes, that kind of damage is possible for a magblade in the span of just two hits - even with shaky cloak performance. Yes, cloak is bugged and needs fixes, but the class is not nerfed. The class certainly does NOT need buffs. When I can effectively ignore an opponent's defenses and kill them in two hits, the class is performing just fine. Again, players need to learn to adapt.
I don't have to prove anything to you. My performance with the class isn't impacted beyond the occasional cloak issue. Perhaps you should reconsider your effectiveness with the class rather than lashing out at others who aren't having issues with the class.
40k dmg sure thing broVercingetorix wrote: »Magblades are still strong for those who know how to take advantage of their toolkit. Without using proc sets and with the right combination of buffs and debuffs, all of which are easily accessible to the magblade, I can still reliably burst players down for a minimum of 40k+ damage. Yes, that kind of damage is possible for a magblade in the span of just two hits - even with shaky cloak performance. Yes, cloak is bugged and needs fixes, but the class is not nerfed. The class certainly does NOT need buffs. When I can effectively ignore an opponent's defenses and kill them in two hits, the class is performing just fine. Again, players need to learn to adapt.
Vercingetorix wrote: »The_Old_Goat wrote: »Vercingetorix wrote: »Magblades are still strong for those who know how to take advantage of their toolkit. Without using proc sets and with the right combination of buffs and debuffs, all of which are easily accessible to the magblade, I can still reliably burst players down for a minimum of 40k+ damage. Yes, that kind of damage is possible for a magblade in the span of just two hits - even with shaky cloak performance. Yes, cloak is bugged and needs fixes, but the class is not nerfed. The class certainly does NOT need buffs. When I can effectively ignore an opponent's defenses and kill them in two hits, the class is performing just fine. Again, players need to learn to adapt.
So have you played one in a pve environment?
Yes, and Nightblades have always had issues in PvE because of the nature of their damage. Burst damage is better suited for PvP. PvE requires sustained damage, which the Nightblade class has a noticeably less of. I won't dispute the fact that Nightblades suffer more in PvE, but buffing their damage or converting their already existing abilities into sustained damage will hurt their balance in PvP. It's a nasty catch-22 because ZoS knows the class is already borderline broken in one environment and lackluster in the other. If Nightblades lose their burst in PvP, then their toolkit which relies on fast, hit-and-run combat will fall apart. The class was designed with PvP in mind. If you are primarily a PvE player, the class may simply be a poor fit for your needs.
Take Streak for example: it takes 3 NB skills to accomplish what Streak does, and it still can't do any of them as well. Burst damage, tankiness, & healing are all similarly weak AF on the magblade. The only thing the magblade can do better is not be seen, and that really isn't even particularly useful anymore.
(This is from a PVP perspective, by the way. I've never really done much PVE on the sorc, so I don't know how they stack up in that regard.)
oxygen_thief wrote: »Take Streak for example: it takes 3 NB skills to accomplish what Streak does, and it still can't do any of them as well. Burst damage, tankiness, & healing are all similarly weak AF on the magblade. The only thing the magblade can do better is not be seen, and that really isn't even particularly useful anymore.
(This is from a PVP perspective, by the way. I've never really done much PVE on the sorc, so I don't know how they stack up in that regard.)
lets talk about cloak which gives you guaranteed crit/healing and minor protection, major resolve, increases max health by 3% for slotting, suppresses dots, increases your wpd/spd by 10% while you are invisible. poor nightblades
Let's talk about the fact that you have no clue what you're talking about.
In pvp, no magblade has never been as good as magsorc. I haven’t been playing since release, but in my time playing its never been close.
PvE is different. Funnel health used to do as much damage as swallow soul does now plus healed two people. Refreshing path used to do damage as well as heal, so it was like twisting path and refreshing path combined.
It allowed trial guilds to stack magblades and strip a healer, so magblades were the preferred ranged dps.
In pvp, no magblade has never been as good as magsorc. I haven’t been playing since release, but in my time playing its never been close.
PvE is different. Funnel health used to do as much damage as swallow soul does now plus healed two people. Refreshing path used to do damage as well as heal, so it was like twisting path and refreshing path combined.
It allowed trial guilds to stack magblades and strip a healer, so magblades were the preferred ranged dps.
If magblades were always a relative non-threat to sorcs in PVP, then why were the sorcs so insistent upon dropping the nerf-hammer on them? My understanding is that the "nerf nightblade" posts were crawling with magsorcs. Was it mainly aimed at stamblades and mag just got caught in the crossfire?
oxygen_thief wrote: »
This is the second time you've said this. Previously you said impen didn't affect it, so either you're talking about proc sets (you just said you're not) or you're able to do 40k non-crit damage in 2 hits. Unless you have video to prove it, go peddle this garbage somewhere else. As of right now though, I just think you're a sorc troll.Vercingetorix wrote: »Magblades are still strong for those who know how to take advantage of their toolkit. Without using proc sets and with the right combination of buffs and debuffs, all of which are easily accessible to the magblade, I can still reliably burst players down for a minimum of 40k+ damage. Yes, that kind of damage is possible for a magblade in the span of just two hits - even with shaky cloak performance. Yes, cloak is bugged and needs fixes, but the class is not nerfed. The class certainly does NOT need buffs. When I can effectively ignore an opponent's defenses and kill them in two hits, the class is performing just fine. Again, players need to learn to adapt.
There were times magblades were stronger, yes. Just slightly harder to play, which is forum noobs typically preferred hating on sorcs. But it's almost always been a competition between sorc and nightblade for the top PvP magicka spot, which is where the rivalry comes from. Until lately, when magblades got obliterated.