Hello housing enthusiasts!
Let's make a new list of small improvements (QoL) that should be easy to implement.
By QoL improvements I don't mean furnishings, houses, or more slots (we have other threads for that), just things that will make housing more enjoyable, and should be easy to fix.
My list is:
- context menu over player's name to visit other houses than the primary
- teleporting out of the house at no cost
- for guilds, select a house as a guild castle that anyone can visit from the guild menu
- better item placing: snaping and aligning items to walls/floors
- filtering placed items by slot type (collectible, special collectible, traditional, etc)
- levitation mode while decorating
- change day/night/weather while decorating
- ability to change the spawn point (the place you enter the house) (1)
- usable beds, bar stools, sitting pillows, etc
- light master switch
- reveal invisible walls and slaughterfish while decorating
- move the invisible walls and ceilings in certain houses (2)
- ability to increase/decrease the brightness of light sources (such as the very bright varla stones)
- deconstruct bound furniture
- change the music theme (using the game soundtrack)
- make NPCs (banker, trader) sit on a chair
1. This would be good for houses that have several areas, like the Lunar Champion house. Some people decorate only one wing, so it would be great to port directly to that wing. Also, I am reffering only to the existing spawn points, such as the interior door, back yard, etc.
2. Many houses have invisible walls that unnecessarily restrict building or using a certain place. I am talking about walls cut in half, rooftops or lofts which could be used in fun ways. These walls could be moved further away, so players could enjoy those areas unrestricted. Here are some examples, the invisible wall is marked with red:
Twin Arches "roof denied"
Domus Phrasticus ramparts
Strident Springs ramparts and towers:
[PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter