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Saved Builds

  • Kay1
    Kay1
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    I would like something like this implemented
    Ubung wrote: »
    Yeah so basically dual spec from WoW. As a full on tank I would love this. Honestly it really surprises me that dual spec and transmog are not already in the game already given how much of a QOL improvement they were in WoW.

    RP players is the answer
    K1 The Big Monkey
  • Avalon
    Avalon
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    In any skill-heavy system, it always comes out to be a great QOL improvement. In WoW, they added it later, from what I am reading and have been told (I didn't play WoW), and it was in from start in Rift, and it was a downright necessity! I am certain other games have had this as well, and it is always a major boon for the players, and helps them enjoy the game dramatically more.
  • SASQUATCH0
    SASQUATCH0
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    I have another idea that could work, and I will explain it in my post below
    I like the idea of saved builds but not the whole soul gem thing. They just need to have a wardrobe system where you can put on a whole setup at once.
  • lillybit
    lillybit
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    I have another idea that could work, and I will explain it in my post below
    You'd think it could easily be linked to a role selection, like in group finder (adding in a fourth option for PVP).

    An extra bonus to this could be the addition of rules for the roles, so a healer setup would have to actually contain some heals.

    But each role could be a complete reset; CP's, skills and attribute points
    PS4 EU
  • HawkFest
    HawkFest
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    YES PLEASE!!!!
    (...)
    --Charge $10 for each in the crown store and make a killing ZOS.
    (...)
    Someone else proposed such feature as an ESO Plus exclusivity. I DO NOT AGREE : it would become a P2W game (and by principle, I would stop playing it). Think about it : we're not talking about some inventory management hassle by not having a bottomless "Bag of Horlding" for crafting resources. We're talking about a huge in-battle advantage: being able to change complete gears in the middle of a campaign, pledge, trial, Cyrodiil PvP or whatever run, at the press of a single button, compared to losing time with inventory and skills UI - which most people don't do, not for a complete build with different sets and skills, at least with pugs.

  • Sylvermynx
    Sylvermynx
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    I would like something like this implemented
    Nice nearly 2 year necro there....

    [And yeah, I voted anyway - 'cause it WOULD be nice.]
    Edited by Sylvermynx on March 9, 2020 12:01AM
  • huntgod_ESO
    huntgod_ESO
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    idk wrote: »
    On PC we can change our skills and armor with the push of a button.

    It would be nice to do the same with CP but even if an add on could do it the process might be slow since it would need to remove all CP allocated then place it again even if only 50 points were being changed.

    There is an addon that allows you to store and swap CP profiles...still charges you the 3k but it's a once click fix.

    https://www.esoui.com/downloads/info1903-ChampionPointRespec.html
    --- HuntGod ---
    Officer of the Unrepentant
    www.unrepentantgaming.com
  • huntgod_ESO
    huntgod_ESO
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    ADarklore wrote: »
    bareheiny wrote: »
    Avalon wrote: »
    ADarklore wrote: »
    bareheiny wrote: »
    DCUO introduced this...Armouries.

    You imprint your build (skills, gear, style) and save it. All characters get a free one, and if you want more you need to pay. Notably, for armouries to be useful you need at least two.

    Anytime you weren't in combat, you could activate an armory.

    I'd love this in ESO...then I could run an optimized DPS build for soloing and switch to a dedicated healer build when grouped.

    As it stands, my CPs and such are mostly geared for healing....so my DPS is somewhat lacklustre. Which is ok I guess, as I only DPS whilst soloing.

    You are forgetting one major thing that I had previously noted... in regards to DCUO, they never charged real money for skill respecs, you paid in-game gold for it, so implementing armories didn't take any money away from their marketplace. However, with ESO, they DO offer both attribute and skill respecs for real money, so offering something like an armory would take money away from them over time.

    The question is, though, how many people currently actually purchase the respec scrolls on the store vs how many they think they could get to purchase the Build-Save Tabs. Currently, players CAN ignore the store and just go pay gold to respec. This has to be done, over and over and over, if someone wants to do different builds, and as such, more people would use the in-game currency rather than spend real money, right?

    However, with this, if they charged crowns for the tabs, and the tabs allow for complete save of builds including skills/morphs/CPs along with the simplicity of not having to make sure to buy every single ability and, oops, forgot something, now I have to redo it all... I'm pretty sure they would have guaranteed crown purchases that total more than what they are currently getting, because, despite being only available through crown purchases, it is a better way than constantly spending in-game currency (rather than purchasing the respec scrolls)
    I'd be interested in knowing how many people actually use Crowns vs. gold for respecs. Speaking for myself, I'd never use Crowns for respecs. I'd rather farm the gold.

    For DCUO, I'd say armouries were (possibly still are) a bit of a money spinner. I have four on two characters, and at two on most others. I've heard of others who had more than that.

    Well, I can tell you I have bought the Crown Store respecs MANY times out of convenience and because the more SPs you have it can become extremely pricey to respec with gold. I have used gold for respecing a few times, but since I tend to buy hundreds of dollars worth of Crowns when they're on sale, it's much more convenience to use the Crown Store respecs IMO.

    Oh, and as for DCUO armories, I had 16 of them... four in each of my lair bases. ;) Reason being, I swapped powers quite often, and so I had several armories imprinted with specific powers that I figured I'd return to again in the future.

    So I'm clear, you find using 700 crown respecs preferable to spending 7k in gold? You know that 700 crowns is equivalent of 200,000 some odd gold.
    --- HuntGod ---
    Officer of the Unrepentant
    www.unrepentantgaming.com
  • Kidgangster101
    Kidgangster101
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    ADarklore wrote: »
    bareheiny wrote: »
    Avalon wrote: »
    ADarklore wrote: »
    bareheiny wrote: »
    DCUO introduced this...Armouries.

    You imprint your build (skills, gear, style) and save it. All characters get a free one, and if you want more you need to pay. Notably, for armouries to be useful you need at least two.

    Anytime you weren't in combat, you could activate an armory.

    I'd love this in ESO...then I could run an optimized DPS build for soloing and switch to a dedicated healer build when grouped.

    As it stands, my CPs and such are mostly geared for healing....so my DPS is somewhat lacklustre. Which is ok I guess, as I only DPS whilst soloing.

    You are forgetting one major thing that I had previously noted... in regards to DCUO, they never charged real money for skill respecs, you paid in-game gold for it, so implementing armories didn't take any money away from their marketplace. However, with ESO, they DO offer both attribute and skill respecs for real money, so offering something like an armory would take money away from them over time.

    The question is, though, how many people currently actually purchase the respec scrolls on the store vs how many they think they could get to purchase the Build-Save Tabs. Currently, players CAN ignore the store and just go pay gold to respec. This has to be done, over and over and over, if someone wants to do different builds, and as such, more people would use the in-game currency rather than spend real money, right?

    However, with this, if they charged crowns for the tabs, and the tabs allow for complete save of builds including skills/morphs/CPs along with the simplicity of not having to make sure to buy every single ability and, oops, forgot something, now I have to redo it all... I'm pretty sure they would have guaranteed crown purchases that total more than what they are currently getting, because, despite being only available through crown purchases, it is a better way than constantly spending in-game currency (rather than purchasing the respec scrolls)
    I'd be interested in knowing how many people actually use Crowns vs. gold for respecs. Speaking for myself, I'd never use Crowns for respecs. I'd rather farm the gold.

    For DCUO, I'd say armouries were (possibly still are) a bit of a money spinner. I have four on two characters, and at two on most others. I've heard of others who had more than that.

    Well, I can tell you I have bought the Crown Store respecs MANY times out of convenience and because the more SPs you have it can become extremely pricey to respec with gold. I have used gold for respecing a few times, but since I tend to buy hundreds of dollars worth of Crowns when they're on sale, it's much more convenience to use the Crown Store respecs IMO.

    Oh, and as for DCUO armories, I had 16 of them... four in each of my lair bases. ;) Reason being, I swapped powers quite often, and so I had several armories imprinted with specific powers that I figured I'd return to again in the future.

    So I'm clear, you find using 700 crown respecs preferable to spending 7k in gold? You know that 700 crowns is equivalent of 200,000 some odd gold.

    I have almost max sp in the game on one of my toons...... And I never have a problem paying with gold and I don't even sell stuff on a trader lol.

    To the point of this comment, yes sell the crowns for in game gold and your good..... Just saying it's not smart to buy their respect scrolls, we bites, vamp bites, cures.......... It's all stuff you can get very very easy.
  • Túrin_Vidsmidr
    Túrin_Vidsmidr
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    I would like something like this implemented
    https://esoui.com/downloads/info2138-DressingRoomforMurkmire.html
    The best techniques are passed on by the survivors.
  • Grianasteri
    Grianasteri
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    I would like something like this implemented
    Avalon wrote: »
    Was wondering if anyone else likes the idea of saved builds. The basic idea would be that players could earn, or buy a specialized Soul Gem or something that could store the current character setup (skills, morphs, etc). If the player has multiples, they could use the gem (think memento or something, infinite uses) to change to the build stored in it, probably with a 30 second cast time or something. But, would allow people to change builds more easily while in a dungeon, etc where it might be useful to swap out due to group's healer or tank dropping at last fight, or other situations. Just an idea =)

    I think more simply, we just need the ability (on console, dont they have this on PC already?) to save builds, full stop. Its not difficult. And yeah, say a 1 minute or 5 minute cool down between changes, whatever.
  • Kombinator
    Kombinator
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    I have another idea that could work, and I will explain it in my post below
    Skillpoints are plenty enough to have all builds. And CP can be altered at any time. I would rather implement portable divine shrines into Crown store. You could place it down, and then any friendly player could use it the same way you can in the normal temples. Pay gold, and reset attributes, morphs, or skills. If you got enough skillpoints, then only morphs, and attributes might be requied.

    I would also add a portable banker, that could be used by other players. That way they could even switch gear from bank, if they have one. I for example don't keep my tank gear around as healer, but it's in the bank.
    Edited by Kombinator on March 9, 2020 12:11PM
  • Reverb
    Reverb
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    Sylvermynx wrote: »
    Nice nearly 2 year necro there....

    [And yeah, I voted anyway - 'cause it WOULD be nice.]

    3-year Necro, you mean? :D

    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • redlink1979
    redlink1979
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    I have another idea that could work, and I will explain it in my post below
    Include something similar to wardrobe addon or an outfitter addon to base game, giving players the option to save several builds (skills, gear n cp allocation). No monetization to access this, neither eso+ required.


    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2500 CP
    • Daggerfall's Mightiest | Eternal Champions | Legacy | Tamriel Melting Pot [PS][NA] 2300 CP
    • SweetTrolls | Spring Rose | Daggerfall Royal Legion | Tinnitus Delux [PC][EU] 2525 CP
    • Bacon Rats | Silverlight Brotherhood | Canis Root Tea Party | Vincula Doloris [PC][NA] 2300 CP
  • andreasv
    andreasv
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    ADarklore wrote: »
    bareheiny wrote: »
    Avalon wrote: »
    ADarklore wrote: »
    bareheiny wrote: »
    DCUO introduced this...Armouries.

    You imprint your build (skills, gear, style) and save it. All characters get a free one, and if you want more you need to pay. Notably, for armouries to be useful you need at least two.

    Anytime you weren't in combat, you could activate an armory.

    I'd love this in ESO...then I could run an optimized DPS build for soloing and switch to a dedicated healer build when grouped.

    As it stands, my CPs and such are mostly geared for healing....so my DPS is somewhat lacklustre. Which is ok I guess, as I only DPS whilst soloing.

    You are forgetting one major thing that I had previously noted... in regards to DCUO, they never charged real money for skill respecs, you paid in-game gold for it, so implementing armories didn't take any money away from their marketplace. However, with ESO, they DO offer both attribute and skill respecs for real money, so offering something like an armory would take money away from them over time.

    The question is, though, how many people currently actually purchase the respec scrolls on the store vs how many they think they could get to purchase the Build-Save Tabs. Currently, players CAN ignore the store and just go pay gold to respec. This has to be done, over and over and over, if someone wants to do different builds, and as such, more people would use the in-game currency rather than spend real money, right?

    However, with this, if they charged crowns for the tabs, and the tabs allow for complete save of builds including skills/morphs/CPs along with the simplicity of not having to make sure to buy every single ability and, oops, forgot something, now I have to redo it all... I'm pretty sure they would have guaranteed crown purchases that total more than what they are currently getting, because, despite being only available through crown purchases, it is a better way than constantly spending in-game currency (rather than purchasing the respec scrolls)
    I'd be interested in knowing how many people actually use Crowns vs. gold for respecs. Speaking for myself, I'd never use Crowns for respecs. I'd rather farm the gold.

    For DCUO, I'd say armouries were (possibly still are) a bit of a money spinner. I have four on two characters, and at two on most others. I've heard of others who had more than that.

    Well, I can tell you I have bought the Crown Store respecs MANY times out of convenience and because the more SPs you have it can become extremely pricey to respec with gold. I have used gold for respecing a few times, but since I tend to buy hundreds of dollars worth of Crowns when they're on sale, it's much more convenience to use the Crown Store respecs IMO.

    Oh, and as for DCUO armories, I had 16 of them... four in each of my lair bases. ;) Reason being, I swapped powers quite often, and so I had several armories imprinted with specific powers that I figured I'd return to again in the future.

    So I'm clear, you find using 700 crown respecs preferable to spending 7k in gold? You know that 700 crowns is equivalent of 200,000 some odd gold.

    Don't expect an answer from a three year old post from an account that was active in October 2018 the last time.
  • January1171
    January1171
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    I would like something like this implemented
    Kombinator wrote: »
    Skillpoints are plenty enough to have all builds. And CP can be altered at any time. I would rather implement portable divine shrines into Crown store. You could place it down, and then any friendly player could use it the same way you can in the normal temples. Pay gold, and reset attributes, morphs, or skills. If you got enough skillpoints, then only morphs, and attributes might be requied.

    I would also add a portable banker, that could be used by other players. That way they could even switch gear from bank, if they have one. I for example don't keep my tank gear around as healer, but it's in the bank.

    There is a portable banker and merchant you can buy from the crown store :)
  • Sylvermynx
    Sylvermynx
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    I would like something like this implemented
    Reverb wrote: »
    Sylvermynx wrote: »
    Nice nearly 2 year necro there....

    [And yeah, I voted anyway - 'cause it WOULD be nice.]

    3-year Necro, you mean? :D

    Heh. It takes me several months to get with a new year. *shrug*
  • Septimus_Magna
    Septimus_Magna
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    I would like something like this implemented
    I think a feature like this would greatly improve the game for a couple reasons.

    Right now it can be really tedious to change your build from Tank to DD or PVE to PVE. This discourages players to play support roles because swapping CP, morphs and attributes takes some time and you throw away some gold too. For players that switch between PVP and PVE its probably the same issue, you dont need CP into crit resist for PVE but its really useful in PVP. Its nice that you can play very different roles on the same char but it comes with disadvantages, either play crippled or waste time/gold.

    For example, if you could switch between 3 setups it would be possible to tank a vet DLC dungeon, collect daily PVP rewards and clear vMA all without switch attributes, CP and morphs around.

    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Kombinator
    Kombinator
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    I have another idea that could work, and I will explain it in my post below
    Kombinator wrote: »
    Skillpoints are plenty enough to have all builds. And CP can be altered at any time. I would rather implement portable divine shrines into Crown store. You could place it down, and then any friendly player could use it the same way you can in the normal temples. Pay gold, and reset attributes, morphs, or skills. If you got enough skillpoints, then only morphs, and attributes might be requied.

    I would also add a portable banker, that could be used by other players. That way they could even switch gear from bank, if they have one. I for example don't keep my tank gear around as healer, but it's in the bank.

    There is a portable banker and merchant you can buy from the crown store :)

    In that case only the shrines are requied, and if anyone has it, then party members can switch roles in a short time.
  • thadjarvis
    thadjarvis
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    I have another idea that could work, and I will explain it in my post below
    For PC there are add-ons that can change gear, skill, and CP to user presets. Up to console really community (thought part of the pride of console was not having this stuff :)

    Would be totally against adding the feature through crowns though as it would then be in ZoS's best interest to deactivate the add-ons that provide the feature for free.
  • zaria
    zaria
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    thadjarvis wrote: »
    Would be totally against adding the feature through crowns though as it would then be in ZoS's best interest to deactivate the add-ons that provide the feature for free.
    This, add that especially healers tend to switch layout multiple times during an dungeon. Standard is healer / DD hybrid, might go down to off heal and then back to full heal on last boss.
    Simplest solution, look into dressing room code and copy it.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • xF1REFL1x
    xF1REFL1x
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    Anything besides nothing would be nice... it gets so old switching gear between characters. Loading screens, crashing, forgetting to put 1 item in the bank... etc... sometimes I'll just go without for time purposes.
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