The game was designed in mind for massive multiplayer pve and pvp warfare. Massive warfare in Cyrodiil. Possibly hundreds of thousands of players all competing all fighting. Then came the bot trains the bot invasion that forced them to move a lot of the code server side. Then cheat engine.
So everything like Attributes, to a lot of coding, Combat abilties, abilties passives and Cp all those calculations. Are done by the server not the client. Game Servers were designed for massive pvp and Pve. But the majority of the stuff was designed to be Client side. Combat stuff code and calculations, Now that the server has do all of it. The problem is the servers were never meant to calculate all this code it has to run. It wasn't designed around that.
Before the game could handle the fast past, ability spam, animation canceling, no cool downs what so ever. Massive fast combat with little to no restrictions. Those days are sadly over for Eso or should have been.
There is a lot they should do or should have done, from turning most percent values into flat values. So the servers will not be strained by the massive number of calculations they are forced to perform. To adding more cast times and even cool downs though I would prefer they didn't to certain abilties.
Game just can't handle the fast paced combat people like and enjoy very much. Now its just straining the servers because servers were not designed to calculate the things it calculates now. Sadly players might not recognize it I'm not even sure if Zenimax recognizes it.
Game performance is getting worse and worse, the more calculations Zenimax add server side the worse it gets and also other factors like not fixing certain things as well as the game file size. But the biggest issue would be the server is being forced to perform what it wasn't built to do. So that is why I put down in the poll Choices, Red pill or Blue Pill. Red Pill is understanding how things are right now and what has to be done given the circumstances. Blue pill is not recognizing what needs to be done and prefer the decline over slower paced combat.
As much as I love the fast paced combat. I understand the servers can't handle what its being asked to do as it wasn't designed for that purpose. That there needs to be massive changes to how the code functions to converting to flat based combat values instead of percentages. There needs to be cast times or cool downs on abilties that hurt game performance if over spammed and there needs to be a bit of slow down in how combat is in general. Because performance is only getting worse. So its either the red pill or the blue pill take your pick. The red pill might save the game, the blue pill might lead into the games ruin.
Edited by Thevampirenight on March 5, 2020 10:21AM PC NA
Please add Fangs to Vampires.
Fast Combat with performance decline vs Slow Combat and performance increase. Red Pill or Blue Pill. 43 votes
Red Pill- I understand this game can't handle the massive fast paced combat and it needs to be slowed down. Cool Downs, Cast times, flat based Values. Even if I don't like it.
Blue Pill- I want Fast Game combat (even if it kills the Servers), though I think your wrong and it has no effects on the servers. No Cool Downs, No Cast Times, No Flat Values.