You know i have to wear impen now that shield can be crit'ed
I think thats enough nerf.
holden_caulfield wrote: »And pls feel free to point out how other classe Can perform at the same level
Real examples pls. I am all for learning
Olupajmibanan wrote: »holden_caulfield wrote: »And pls feel free to point out how other classe Can perform at the same level
Real examples pls. I am all for learning
Really want to see you dealing with magplars and magwardens as a magsorc. Spoiler: You can't. Purge (not the useless expensive Support one) is a big middle finger to magsorc's burst. And Crushing Shock spam + occassional Crystal Fragments really isn't enough to deal with such tanky classes as magplar and magwarden.
Olupajmibanan wrote: »holden_caulfield wrote: »And pls feel free to point out how other classe Can perform at the same level
Real examples pls. I am all for learning
Really want to see you dealing with magplars and magwardens as a magsorc. Spoiler: You can't. Purge (not the useless expensive Support one) is a big middle finger to magsorc's burst. And Crushing Shock spam + occassional Crystal Fragments really isn't enough to deal with such tanky classes as magplar and magwarden.
Who cares for leeched scores? If they want to heal, be thankful perhaps? Be thankful you have someone to support you. Be thankful when you win thanks to that rather than being toxic about it.
And Sorcerers are pleb killers. No decent player and certainly no stamina class should die to them very easily. Mistakes always happen, yet nothing that occurs frequently. If you are a Templar, a Dragonknight or a Warden and die to a Sorcerer burst combo, then you must seriously reconsider your approach.
I feel like Necromancer (not stamina obviously) and nightblade are on more equal terms with Sorcerer and can get killed by it.
holden_caulfield wrote: »Who cares for leeched scores? If they want to heal, be thankful perhaps? Be thankful you have someone to support you. Be thankful when you win thanks to that rather than being toxic about it.
And Sorcerers are pleb killers. No decent player and certainly no stamina class should die to them very easily. Mistakes always happen, yet nothing that occurs frequently. If you are a Templar, a Dragonknight or a Warden and die to a Sorcerer burst combo, then you must seriously reconsider your approach.
I feel like Necromancer (not stamina obviously) and nightblade are on more equal terms with Sorcerer and can get killed by it.
Maybe u are right (not ironic).
If u put it that way i have been childish.
May I change subject then?
What class after my warden? (Magicka only. I see myself as a caster)
I give you reason.. Because everybody is melee, only sorc is ranged, sorc can attack from distance while others need to run there - more dmg
sorc also have ranged execute = more points ..
And yes pet heal is strong but take 2 slots..
holden_caulfield wrote: »Who cares for leeched scores? If they want to heal, be thankful perhaps? Be thankful you have someone to support you. Be thankful when you win thanks to that rather than being toxic about it.
And Sorcerers are pleb killers. No decent player and certainly no stamina class should die to them very easily. Mistakes always happen, yet nothing that occurs frequently. If you are a Templar, a Dragonknight or a Warden and die to a Sorcerer burst combo, then you must seriously reconsider your approach.
I feel like Necromancer (not stamina obviously) and nightblade are on more equal terms with Sorcerer and can get killed by it.
Maybe u are right (not ironic).
If u put it that way i have been childish.
May I change subject then?
What class after my warden? (Magicka only. I see myself as a caster)
I was suprised how well magicka Templar felt as a ranged caster. I feel sorcerer is better at close or mid range.
But aurora javelin, purifying light and radiant destruction go so well together. Especially aurora javelin is so underrated. On max range it not only has the same base damage as other spammables, but it also ignores all enemy resistances.
holden_caulfield wrote: »holden_caulfield wrote: »Who cares for leeched scores? If they want to heal, be thankful perhaps? Be thankful you have someone to support you. Be thankful when you win thanks to that rather than being toxic about it.
And Sorcerers are pleb killers. No decent player and certainly no stamina class should die to them very easily. Mistakes always happen, yet nothing that occurs frequently. If you are a Templar, a Dragonknight or a Warden and die to a Sorcerer burst combo, then you must seriously reconsider your approach.
I feel like Necromancer (not stamina obviously) and nightblade are on more equal terms with Sorcerer and can get killed by it.
Maybe u are right (not ironic).
If u put it that way i have been childish.
May I change subject then?
What class after my warden? (Magicka only. I see myself as a caster)
I was suprised how well magicka Templar felt as a ranged caster. I feel sorcerer is better at close or mid range.
But aurora javelin, purifying light and radiant destruction go so well together. Especially aurora javelin is so underrated. On max range it not only has the same base damage as other spammables, but it also ignores all enemy resistances.
Ranged? Excuse my ignorance but i see all templar rely on their javelin (SP?). Id love a ranged templar if possible
holden_caulfield wrote: »Not a nerf thread, I swear.
Just a plea to look into BG scoring system.
A magsorc with matriarch can easily reach the 10k mark every match.
Healing from matriarch gives in the right scenario always a critical healer medal every heal.
To that add the really High burst damage magsorc Can dish out with a really simple rotation (easily macroed if One wants) and magsorc end up with an incredibile High number of killing blows and assists.
And a well set-up magsorc is also really hard to kill even if he puts everything on offence.
Hope not to offend anyone if i dare to say that it is time to buff other classes to the same level.
Magsorcs have it way to easy in BG, they have a ranged execute that will almost always steal away the kill from your own teammembers or even the enemy team. A team with a Magsorc has a way higher win chance than one without, because they can let the other team do the work and just spam their execute to get the Killing Blow and with that the points for the team.
The problem is they don't deserve it, they don't need to do something for it, they just spam one skill and win while never ever getting in danger.
Magsorc Players in BGs are just sad little childs, that can't play the game but want a save win.
And they are not even able to accept that their class is unbalanced and unfair for everyone else, who actually have to do something to kill, who actually need to take part in combat, who actually need to go to the enemy, who actually can get killed vice versa.
Magsorc: Execute -> haha the explosion will give me the kill anyway screw you.
The problem is they don't deserve it, they don't need to do something for it, they just spam one skill and win while never ever getting in danger.
Magsorc Players in BGs are just sad little childs, that can't play the game but want a save win.
And they are not even able to accept that their class is unbalanced and unfair for everyone else, who actually have to do something to kill, who actually need to take part in combat, who actually need to go to the enemy, who actually can get killed vice versa.
Magsorc: Execute -> haha the explosion will give me the kill anyway screw you.
holden_caulfield wrote: »Not a nerf thread, I swear.
Just a plea to look into BG scoring system.
A magsorc with matriarch can easily reach the 10k mark every match.
Healing from matriarch gives in the right scenario always a critical healer medal every heal.
To that add the really High burst damage magsorc Can dish out with a really simple rotation (easily macroed if One wants) and magsorc end up with an incredibile High number of killing blows and assists.
And a well set-up magsorc is also really hard to kill even if he puts everything on offence.
Hope not to offend anyone if i dare to say that it is time to buff other classes to the same level.
I agree with OP that sorcs can easily make high scores. Luckily that is not so important. Once the MMR adjust only the really good Sorcs will be in high MMR games and they will not be so common as they are now. Same with NB snipers.
The problem is they don't deserve it, they don't need to do something for it, they just spam one skill and win while never ever getting in danger.
Magsorc Players in BGs are just sad little childs, that can't play the game but want a save win.
And they are not even able to accept that their class is unbalanced and unfair for everyone else, who actually have to do something to kill, who actually need to take part in combat, who actually need to go to the enemy, who actually can get killed vice versa.
Magsorc: Execute -> haha the explosion will give me the kill anyway screw you.
It is pitiful indeed. Yet has little to do with the class itself. A properly played Sorcerer requires effort just like any other class.
Any class can spam one button and enjoy the laughs. There is a one-sided easy mode for everyone.
I think mage's fury should be used to secure kills that would otherwise go to the enemy team. Nobody should be able to complain about that. I thank every sorcerer who secures an otherwise lost kill.
Dont be so bias. OP talks about scoring not the power of the classes. This 1m heals most of them are burst crit heals which brings a lot of points. And the true dedicated healers who heal 2m cannot get more than 2500 points. This is the problem. Not that Sorcs are OP. Just they get tons of points way easier that the other classes.The problem is they don't deserve it, they don't need to do something for it, they just spam one skill and win while never ever getting in danger.
Magsorc Players in BGs are just sad little childs, that can't play the game but want a save win.
And they are not even able to accept that their class is unbalanced and unfair for everyone else, who actually have to do something to kill, who actually need to take part in combat, who actually need to go to the enemy, who actually can get killed vice versa.
Magsorc: Execute -> haha the explosion will give me the kill anyway screw you.
It is pitiful indeed. Yet has little to do with the class itself. A properly played Sorcerer requires effort just like any other class.
Any class can spam one button and enjoy the laughs. There is a one-sided easy mode for everyone.
I think mage's fury should be used to secure kills that would otherwise go to the enemy team. Nobody should be able to complain about that. I thank every sorcerer who secures an otherwise lost kill.
holden_caulfield wrote: »holden_caulfield wrote: »Not a nerf thread, I swear.
Just a plea to look into BG scoring system.
A magsorc with matriarch can easily reach the 10k mark every match.
Healing from matriarch gives in the right scenario always a critical healer medal every heal.
To that add the really High burst damage magsorc Can dish out with a really simple rotation (easily macroed if One wants) and magsorc end up with an incredibile High number of killing blows and assists.
And a well set-up magsorc is also really hard to kill even if he puts everything on offence.
Hope not to offend anyone if i dare to say that it is time to buff other classes to the same level.
I agree with OP that sorcs can easily make high scores. Luckily that is not so important. Once the MMR adjust only the really good Sorcs will be in high MMR games and they will not be so common as they are now. Same with NB snipers.
Mmr are base on the scoreThe problem is they don't deserve it, they don't need to do something for it, they just spam one skill and win while never ever getting in danger.
Magsorc Players in BGs are just sad little childs, that can't play the game but want a save win.
And they are not even able to accept that their class is unbalanced and unfair for everyone else, who actually have to do something to kill, who actually need to take part in combat, who actually need to go to the enemy, who actually can get killed vice versa.
Magsorc: Execute -> haha the explosion will give me the kill anyway screw you.
It is pitiful indeed. Yet has little to do with the class itself. A properly played Sorcerer requires effort just like any other class.
Any class can spam one button and enjoy the laughs. There is a one-sided easy mode for everyone.
I think mage's fury should be used to secure kills that would otherwise go to the enemy team. Nobody should be able to complain about that. I thank every sorcerer who secures an otherwise lost kill.
Pls stop saying 'everybody can' and start giving us REAL scenario.
The logical fallacies in forums in general are astounding (sp?)
Dont be so bias. OP talks about scoring not the power of the classes. This 1m heals most of them are burst crit heals which brings a lot of points. And the true dedicated healers who heal 2m cannot get more than 2500 points. This is the problem. Not that Sorcs are OP. Just they get tons of points way easier that the other classes.The problem is they don't deserve it, they don't need to do something for it, they just spam one skill and win while never ever getting in danger.
Magsorc Players in BGs are just sad little childs, that can't play the game but want a save win.
And they are not even able to accept that their class is unbalanced and unfair for everyone else, who actually have to do something to kill, who actually need to take part in combat, who actually need to go to the enemy, who actually can get killed vice versa.
Magsorc: Execute -> haha the explosion will give me the kill anyway screw you.
It is pitiful indeed. Yet has little to do with the class itself. A properly played Sorcerer requires effort just like any other class.
Any class can spam one button and enjoy the laughs. There is a one-sided easy mode for everyone.
I think mage's fury should be used to secure kills that would otherwise go to the enemy team. Nobody should be able to complain about that. I thank every sorcerer who secures an otherwise lost kill.