Alienoutlaw wrote: »patch day 1 hardly enough information to draw a conclusion
Whichever campaign is first on the list will be the most popular. Change my mind.
It's not even week 1 of the new patch
I know well of guild leaders who simply ask their members to play wherever they like the first few days and then they set up a meeting to vote and agree on which campaign to start playing on
Too early to judge.
Whichever campaign is first on the list will be the most popular. Change my mind.
Funny, pre unlock the locked no cp campaign, which was second on the list, was the most popular. Had the highest queue times by a large margin. Now its unlocked and its half the population of the locked campaign. Except after 2 am, then the first one was more popular, thats true.
Strange how that works out.
It's not even week 1 of the new patch
I know well of guild leaders who simply ask their members to play wherever they like the first few days and then they set up a meeting to vote and agree on which campaign to start playing on
Too early to judge.
Even when elsweyr was released the campaigns were more populated than now. It's clearly an unpopular decision, its not like the dungeons are six hours long.
Whichever campaign is first on the list will be the most popular. Change my mind.
Funny, pre unlock the locked no cp campaign, which was second on the list, was the most popular. Had the highest queue times by a large margin. Now its unlocked and its half the population of the locked campaign. Except after 2 am, then the first one was more popular, thats true.
Strange how that works out.
Umm no ? Pre unlock CP enabled campaign was the most populated. And it still will be because it's simply 1st on the list and people got used to it.
To the bold part: not as clear as I think you're implying.Alienoutlaw wrote: »patch day 1 hardly enough information to draw a conclusion
Thats why i said itll be interesting to see where it goes, but from the first day, its clear what ppl think. If it turns around, cool, but my hopes are low since pretty much everyone in chat was complainig about it being unlocked a couple days ago during primetime.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
To the bold part: not as clear as I think you're implying.Alienoutlaw wrote: »patch day 1 hardly enough information to draw a conclusion
Thats why i said itll be interesting to see where it goes, but from the first day, its clear what ppl think. If it turns around, cool, but my hopes are low since pretty much everyone in chat was complainig about it being unlocked a couple days ago during primetime.
Who's more likely to want a faction-locked campaign to play in to avoid "spies" and "cheating", a player who only casually PVPs, or a player who does a ton of PVP? A casual PVPer is unlikely to really consider that, and is more likely to choose a campaign based on either duration or CP vs. no-CP. A more "hard core" PVPer is more likely to care about faction lock, and it's more likely for them to pick a campaign on that basis.
Who's more likely to be hopping into Cyrodiil right away on the day of a massive update requiring a full redownload and reinstall of the game, a player who only casually PVPs, or a player who does a ton of PVP? A player who only PVPs casually is less likely to be chomping at the bit to jump into Cyrodiil, and will likely have other priorities on patch day (such as running the new dungeons), or may be a casual enough player that they haven't done the update yet (maybe they didn't realize it was coming and didn't leave their launcher open for it, maybe because they're only a casual gamer they don't have the best internet speeds available in their areas so it'll take longer to redownload the game, etc). A more "hard core" PVPer is more likely to jump into PVP pretty much right away after the update, and to make sure their game is updated ASAP.
So what you're really seeing day one is almost certainly that the more "hard core" PVPers (at least on your megaserver) generally prefer faction lock. That's one segment of the PVP population. It won't be until later this week (probably the weekend, when populations are generally high anyway and pretty much every active player should have the game updated) that you'll be able to judge which is generally preferred by the overall PVP population.
So what you're seeing right now is an interesting data point, but you have to consider the factors at play before drawing any conclusions from it.
The English word for schadenfreude is schadenfreude. We stole your word for it, because it's the best word for itTo the bold part: not as clear as I think you're implying.Alienoutlaw wrote: »patch day 1 hardly enough information to draw a conclusion
Thats why i said itll be interesting to see where it goes, but from the first day, its clear what ppl think. If it turns around, cool, but my hopes are low since pretty much everyone in chat was complainig about it being unlocked a couple days ago during primetime.
Who's more likely to want a faction-locked campaign to play in to avoid "spies" and "cheating", a player who only casually PVPs, or a player who does a ton of PVP? A casual PVPer is unlikely to really consider that, and is more likely to choose a campaign based on either duration or CP vs. no-CP. A more "hard core" PVPer is more likely to care about faction lock, and it's more likely for them to pick a campaign on that basis.
Who's more likely to be hopping into Cyrodiil right away on the day of a massive update requiring a full redownload and reinstall of the game, a player who only casually PVPs, or a player who does a ton of PVP? A player who only PVPs casually is less likely to be chomping at the bit to jump into Cyrodiil, and will likely have other priorities on patch day (such as running the new dungeons), or may be a casual enough player that they haven't done the update yet (maybe they didn't realize it was coming and didn't leave their launcher open for it, maybe because they're only a casual gamer they don't have the best internet speeds available in their areas so it'll take longer to redownload the game, etc). A more "hard core" PVPer is more likely to jump into PVP pretty much right away after the update, and to make sure their game is updated ASAP.
So what you're really seeing day one is almost certainly that the more "hard core" PVPers (at least on your megaserver) generally prefer faction lock. That's one segment of the PVP population. It won't be until later this week (probably the weekend, when populations are generally high anyway and pretty much every active player should have the game updated) that you'll be able to judge which is generally preferred by the overall PVP population.
So what you're seeing right now is an interesting data point, but you have to consider the factors at play before drawing any conclusions from it.
Of course, Totally agree with the last sentence. I had slight schadenfreude when I saw it though. Sadly there is no english word for it. =P Itll be interesting to see where it goes, but in both my pvp guilds and zone it has been very poorly recieved.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
albertberku wrote: »There are options, play in what you want. And it is not our problem when your choice has no players in it.
Cirantille wrote: »Yeah I just don't feel like PvPing much anymore tbh
Because, whatever I do doesn't matter in the campaign
My actions will not be rewarded or effect the campaign in any way
So why bother
I'll go farm transmutes in Laat it is better
Whichever campaign is first on the list will be the most popular. Change my mind.
Funny, pre unlock the locked no cp campaign, which was second on the list, was the most popular. Had the highest queue times by a large margin. Now its unlocked and its half the population of the locked campaign. Except after 2 am, then the first one was more popular, thats true.
Strange how that works out.
Umm no ? Pre unlock CP enabled campaign was the most populated. And it still will be because it's simply 1st on the list and people got used to it.
MAybe in NA, which is the reason we have this nonsense, but not pc eu.
Cirantille wrote: »Yeah I just don't feel like PvPing much anymore tbh
Because, whatever I do doesn't matter in the campaign
My actions will not be rewarded or effect the campaign in any way
So why bother
I'll go farm transmutes in Laat it is better
Just give us 2 No CP campaigns. One faction locked and one non locked. Let us chose what we want to play just like the players in CP can do, just having one no CP is bloody stupid. If one of them becomes a ghost campaign then fine, that's what non locked CP Cyro have been on EU for awhile, and it's still there so....
Just give us 2 No CP campaigns. One faction locked and one non locked. Let us chose what we want to play just like the players in CP can do, just having one no CP is bloody stupid. If one of them becomes a ghost campaign then fine, that's what non locked CP Cyro have been on EU for awhile, and it's still there so....
If the aim is to introduce post-50 players who have never played Cyrodiil or have only a limited experience of it, then only having a single no-CP campaign doesn’t make sense. Because the difference between CP and no-CP is significant both in a capability level (the benefits of CP) and the commendable skill and dedication of the CP players, who will wipe the floor with inexperienced or badly set up players.
You want to have one faction locked no-CP campaign for players who want to take the campaign seriously but just aren’t ready for the super-serious competitive PvP of CP Cyrodiil, and one not locked for players who might want to try playing with a variety of characters to get them used to PvP.
I’m very much in the post-50 not played much PvP camp. We recently went into CP locked and quickly got our arses handed to us, which was a very demoralising experience. Then went into no-CP, where we were still rubbish but at least managed to have some fights that weren’t total disasters and were quite fun. So much so that many of us will actually be back soon.
The danger of only having a faction locked no-CP campaign is that I’m unable to play both my best set up PvP character and my achievement character during the same campaign period. And that is a major, major disincentive for me. Because at present I really could not give a monkey’s about the campaign per se, I want to enjoy PvP with my friends on the characters I want to play in a vaguely less-than totally serious no-CP environment. Maybe I’ll get into it and be more competitive later, maybe not.
Right now ESO PvP isn’t so much end game as end of the road game. There’s a small population of very keen players doing their thing and trying to prevent new players joining.
If I can’t find a post-50 version of Cyrodiil that enables me to get into PvP, I’m not going to hang around and if new players don’t hang around, you’re not going to have much PvP growth.