I've been trying to diagnose this for ages now. It's killing my ability to play in Cyrodiil because it takes 2-3 minutes to load into keeps, camps, etc. My guild just goes on without me because they know I'm going to be stuck in a loading screen when I die or port, to the point where it is a joke.
Here's an excerpt of the interface.log. All I'm doing here is logging into the game from the character screen to one of my toons in Rimmen. Here goes:
2020-02-08T15:02:54.072-05:00 Load Screen - OnAreaLoadStarted - (974) Northern Elsweyr
2020-02-08T15:02:54.072-05:00 Load Screen - Show
2020-02-08T15:02:54.096-05:00 Load Screen - RESUME_FROM_SUSPEND Complete
2020-02-08T15:02:54.096-05:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
2020-02-08T15:02:54.096-05:00 Load Screen - GAME_DATA Complete
2020-02-08T15:02:54.096-05:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
2020-02-08T15:02:54.096-05:00 Load Screen - RENDERER Complete
2020-02-08T15:02:54.096-05:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
2020-02-08T15:02:54.096-05:00 Load Screen - KEEPS Complete
2020-02-08T15:02:54.096-05:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
2020-02-08T15:02:54.096-05:00 Load Screen - SHARED_CHARACTER_OBJECT Complete
2020-02-08T15:02:54.096-05:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
2020-02-08T15:02:54.285-05:00 Load Screen - PLAYER Complete
2020-02-08T15:02:54.285-05:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS,
2020-02-08T15:02:54.955-05:00 Load Screen - Show/Hide - Animation Complete
2020-02-08T15:02:58.483-05:00 Load Screen - TERRAIN_GEOMETRY Complete
2020-02-08T15:02:58.483-05:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS,
2020-02-08T15:03:01.598-05:00 Load Screen - FIXTURE_PHYSICS Complete
2020-02-08T15:03:01.598-05:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED,
2020-02-08T15:03:04.351-05:00 Load Screen - CHARACTER_GEOMETRY Complete
2020-02-08T15:03:04.351-05:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED,
2020-02-08T15:03:42.467-05:00 Load Screen - FIXTURE_ASSETS Complete
2020-02-08T15:03:42.467-05:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED,
2020-02-08T15:04:11.717-05:00 Load Screen - USER_INTERFACE Complete
2020-02-08T15:04:11.717-05:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED,
2020-02-08T15:04:12.388-05:00 Load Screen - DYNAMIC_OBJECTS Complete
2020-02-08T15:04:12.388-05:00 Load Screen - Waiting On: TEXTURES, CHARACTER_ACTIVATED,
2020-02-08T15:04:16.849-05:00 Load Screen - DYNAMIC_OBJECTS Complete
2020-02-08T15:04:16.849-05:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED,
2020-02-08T15:04:17.180-05:00 Load Screen - DYNAMIC_OBJECTS Complete
2020-02-08T15:04:17.180-05:00 Load Screen - Waiting On: TEXTURES, CHARACTER_ACTIVATED,
2020-02-08T15:04:17.195-05:00 Load Screen - TEXTURES Complete
2020-02-08T15:04:17.195-05:00 Load Screen - Waiting On: CHARACTER_ACTIVATED,
2020-02-08T15:04:17.531-05:00 Load Screen - CHARACTER_ACTIVATED Complete
2020-02-08T15:04:17.531-05:00 Load Screen - Systems Loaded And Not Waiting For Teleport
2020-02-08T15:04:17.531-05:00 Load Screen - Hide
2020-02-08T15:04:17.531-05:00 Load Screen - Hide - Wasn't Already Hiding
2020-02-08T15:04:32.927-05:00 Load Screen - Show/Hide - Animation Complete
2020-02-08T15:04:32.927-05:00 Load Screen - Hide - Animation Complete
It takes a total of 98 seconds to load in. That is actually pretty fast compared to my times in Cyrodiil, which are usually double that. Trials have similar issues.
If I take out all addons and boot vanilla, it takes 19 seconds, so you have a benchmark there. Does anyone have any experience diagnosing and correcting these loading times? Is there a specific add-on that could be exacerbating this issue? It slows down considerably when it loads the following assets:
FIXTURE_ASSETS (38 seconds)
USER_INTERFACE (29 seconds)
CHARACTER_ACTIVATED to Animation Complete (15 seconds)
Disabling various addons, I can get the UI time down which makes sense - I just need to decide what is worth it there. I can't tell what is causing the FIXTURE_ASSETS to take forever to load in.
Does anyone have any experience with particular add-ons that considerably add to load times? Is it a library versioning thing? I'm just looking to see if anyone out there has been through this process than can share their experience. Thanks!