I think if you want to play as a magblade, you have to play it only from distance with the right skills. Some skills like concealed weapon or lotus fan are just here to destroy your hopes.
As you might guess, I disagree ... somewhat. As long as you use Soul Harvest or Tether as your ultimate and Fear as your stun, you have to go into melee range for your burst (or gank). Nightblade has a ranged spammable, burst (Will) and execute, so you don't have to stay at close range. I find it most effective to play mixed, unless you want to go with Meteor as your ult and, say, Flame Clench as your stun, which I haven't tried.I think if you want to play as a magblade, you have to play it only from distance with the right skills. Some skills like concealed weapon or lotus fan are just here to destroy your hopes.
Yea, this is true. With weak self healing trying to melee in any spec as a magblade is a bad idea. Magblade has become a ranged class best played with using lots of healing abilities on your back bar and no melee skills except for using concealed weapon, and that’s just for the passive.
It’s also a good idea to play a magblade just to hone your skills. After playing a magblade you’ll wreck people on any other mag class.
As you might guess, I disagree ... somewhat. As long as you use Soul Harvest or Tether as your ultimate and Fear as your stun, you have to go into melee range for your burst (or gank). Nightblade has a ranged spammable, burst (Will) and execute, so you don't have to stay at close range. I find it most effective to play mixed, unless you want to go with Meteor as your ult and, say, Flame Clench as your stun, which I haven't tried.I think if you want to play as a magblade, you have to play it only from distance with the right skills. Some skills like concealed weapon or lotus fan are just here to destroy your hopes.
Yea, this is true. With weak self healing trying to melee in any spec as a magblade is a bad idea. Magblade has become a ranged class best played with using lots of healing abilities on your back bar and no melee skills except for using concealed weapon, and that’s just for the passive.
It’s also a good idea to play a magblade just to hone your skills. After playing a magblade you’ll wreck people on any other mag class.
While I've been Cripple-spammed very effectively on my templar, that was when I was attacked by a group. You won't keep a Toppling / Sweeps spamming templar totally off you, so you will need to devise a method to deal with that (depending on how squishy you are). The typical ones involve the shade or outright speed (not 100% effective on it's own). I agree about using Concealed only passively, though.
Both are fine if you build them properly, both versions can be gankers, face to face brawlers and something between with active usage of cloak.
Both are fine if you build them properly, both versions can be gankers, face to face brawlers and something between with active usage of cloak.
Um, while you can make a face to face brawler out of a NB, thanks to all the changes and nerfs, in it's current state, your at a huge disadvantage in my opinion since literally every other class can do it better.
I was 100% specced into speed, including all gold Swift, Steed mundus, Concealed, RAT, the works. As fast as you can get. I also had and still have some stam regen for dodge rolls. Then I switched to Eternal Hunt, in light armor, on magblade. For non-shade, non-Mist users, everything else pales. Yes, I'm still specced into speed on top of that - this goes without saying - although I had to give up the last iota of it and switch from the Steed to the Atro.As you might guess, I disagree ... somewhat. As long as you use Soul Harvest or Tether as your ultimate and Fear as your stun, you have to go into melee range for your burst (or gank). Nightblade has a ranged spammable, burst (Will) and execute, so you don't have to stay at close range. I find it most effective to play mixed, unless you want to go with Meteor as your ult and, say, Flame Clench as your stun, which I haven't tried.I think if you want to play as a magblade, you have to play it only from distance with the right skills. Some skills like concealed weapon or lotus fan are just here to destroy your hopes.
Yea, this is true. With weak self healing trying to melee in any spec as a magblade is a bad idea. Magblade has become a ranged class best played with using lots of healing abilities on your back bar and no melee skills except for using concealed weapon, and that’s just for the passive.
It’s also a good idea to play a magblade just to hone your skills. After playing a magblade you’ll wreck people on any other mag class.
While I've been Cripple-spammed very effectively on my templar, that was when I was attacked by a group. You won't keep a Toppling / Sweeps spamming templar totally off you, so you will need to devise a method to deal with that (depending on how squishy you are). The typical ones involve the shade or outright speed (not 100% effective on it's own). I agree about using Concealed only passively, though.
I found using race against time coupled with concelead and sprint, with shacklebreaker crafty alfiq and slimecraw works well. But you are 100 percent a glass cannon and if you get caught out you have to bail tf out. Altmer also works well for this because every other time you use cloak you get stamina back, or any other class ability for that matter.
I was 100% specced into speed, including all gold Swift, Steed mundus, Concealed, RAT, the works. As fast as you can get. I also had and still have some stam regen for dodge rolls. Then I switched to Eternal Hunt, in light armor, on magblade. For non-shade, non-Mist users, everything else pales. Yes, I'm still specced into speed on top of that - this goes without saying - although I had to give up the last iota of it and switch from the Steed to the Atro.As you might guess, I disagree ... somewhat. As long as you use Soul Harvest or Tether as your ultimate and Fear as your stun, you have to go into melee range for your burst (or gank). Nightblade has a ranged spammable, burst (Will) and execute, so you don't have to stay at close range. I find it most effective to play mixed, unless you want to go with Meteor as your ult and, say, Flame Clench as your stun, which I haven't tried.I think if you want to play as a magblade, you have to play it only from distance with the right skills. Some skills like concealed weapon or lotus fan are just here to destroy your hopes.
Yea, this is true. With weak self healing trying to melee in any spec as a magblade is a bad idea. Magblade has become a ranged class best played with using lots of healing abilities on your back bar and no melee skills except for using concealed weapon, and that’s just for the passive.
It’s also a good idea to play a magblade just to hone your skills. After playing a magblade you’ll wreck people on any other mag class.
While I've been Cripple-spammed very effectively on my templar, that was when I was attacked by a group. You won't keep a Toppling / Sweeps spamming templar totally off you, so you will need to devise a method to deal with that (depending on how squishy you are). The typical ones involve the shade or outright speed (not 100% effective on it's own). I agree about using Concealed only passively, though.
I found using race against time coupled with concelead and sprint, with shacklebreaker crafty alfiq and slimecraw works well. But you are 100 percent a glass cannon and if you get caught out you have to bail tf out. Altmer also works well for this because every other time you use cloak you get stamina back, or any other class ability for that matter.
i've decided to stick my toe into a bit of PVP and not sure what skills to use. I have shacklebreaker and bright throats at the moment and only Ilambris for a monster set. I've been looking at pvp builds and most of them go for builds just dealing with pvp but I want to be able to also do the storyline and kill the mobs within IC. Can anyone point me in the right direction as to what skills I should be using?
Run a PvP build. Play in CP. IC mobs are pushovers. Even the bosses can be comfortably soloed with a PvP build. A DD build, of course, not a tank or healer. Nothing wrong with Bright Throat's + Shackle, but I'd go for (farm) Troll King instead of Illambris. Flame staff + Resto staff.i've decided to stick my toe into a bit of PVP and not sure what skills to use. I have shacklebreaker and bright throats at the moment and only Ilambris for a monster set. I've been looking at pvp builds and most of them go for builds just dealing with pvp but I want to be able to also do the storyline and kill the mobs within IC. Can anyone point me in the right direction as to what skills I should be using?
Oh, come on now. Are you depressed over your NB?- weapon or guild skills are almost always betteri've decided to stick my toe into a bit of PVP and not sure what skills to use. I have shacklebreaker and bright throats at the moment and only Ilambris for a monster set. I've been looking at pvp builds and most of them go for builds just dealing with pvp but I want to be able to also do the storyline and kill the mobs within IC. Can anyone point me in the right direction as to what skills I should be using?
Merciless doesn't do it for me as a defense. I would not slot it just for that reason and certainly, if you wear Caluurion, it is not an essential skill. Otherwise, though, you pretty much need it to kill decent players, but if your goal is to quest, survive and kill noobs, I wouldn't bother.- always merciless because the mitigation is handy, and the damage is good on stunned targets who can’t dodge it, I don’t fire mine unless I know it will hit