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Frost staff heavy attack taunt has to go.

  • stevenyaub16_ESO
    stevenyaub16_ESO
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    Yes it's time to make ice staff a DD weapon.

    Give us a new spear/polearm skill line. With magicka block passive and cool new abilities.
  • FierceSam
    FierceSam
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    Nah, I like tanking with my ice staffs. It's nice to block with magic on your backbar when you aint got no stam left with your sword n shield. I also have 6 tanks and queue for random vets all the time. You're welcome.

    Using the ice staff tri-focus passive to actually tank with an ice staff doesn’t seem to be the issue.

    Mixing up the ice staff’s heavy attack taunt with some rather desirable skills for the other two staffs does.

    There aren’t many dds who wield two frost staffs, but there are a lot who wield a frost staff and another destruction staff (through build choice or more likely through chance that the ice staff is the only set option they have for that slot). They have chosen the tri-focus passive because it benefits their other staff and it’s the first destruction staff passive and why wouldn’t you want all the passives for your chosen weapon. Players should not have to disable their other staffs (by not choosing to have the tri-focus passive) simply to allow them to not taunt when heavy attacking on their ice staff.


    This is the only passive that is aggressively detrimental to have (but only in specific situations). It’s less an issue about educating players than it is a lesson in poor game design. If ZOS intend the ice staff’s primary function to be defensive and tanky (which would be perfectly fine), they should make that really clear or provide some way for players to disable the heavy attack taunt should they wish.
  • zvavi
    zvavi
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    snoozy wrote: »
    suggestion: add taunt to frost clench, also give ice staff access to major fracture and major breach.
    remove taunt from tri focus passive.

    and while you're at it, prevent people with 1H/Shield from solo queueing as DPS. fine if you RP solo or queue premade, but it should have no place as Group DPS. :# recently i've had a bunch of SnB DDSs :unamused:

    What i'd suggest off the top of my head is adding major fracture to elemental susceptibility instead of the refresh effect. and add the "36% cost reduction on block while slotted".

    With frost clench, remove the immobilise for the taunt instead, and perhaps increase the chilled proc chance on the burst damage component. and add "while slotted, increase your block mitigation by 20%". frost clench preferably would become a new taunt that you would consider using over inner fire.

    Make ancient knowledge +8% critical damage or +6% spell crit chance.

    Perhaps tri focus could give a little penetration buff for a few seconds? Not entirely sure on that one. I think both playstyles should survive, but as it is right now, the passives are an issue and there a few morphs that could use some love.

    Denied, you are asking tanks to lose bar slot for taunt... bar space is important, we dont need a second inner fire.

    Hear my suggestion though, if eledrain/succession used by same target within 5 seconds, it taunts the enemy for 15 seconds. It will make healers pay more attention though. And allow tanking with different staves. Mag block when succession is slotted+major fracture instead of never resets is fine too.
  • madeeh91rwb17_ESO
    madeeh91rwb17_ESO
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    How about shift the taunt function to a double light attack, like the Kena set?
  • JTD
    JTD
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    #makefroststaffgreatagain and #1handshieldfordps

    On a more serious note in the passive tree make an extra passive slot which unlocks/replaces/adds the taunt and tanking bonuses to the ice staff. Yes this will cost a skill point but you got plenty of those.

    On a different note.... make 1hand and shield more of an offensive tree.. have you even been smashed with a shield in the face? I haven't but i imagine it hurts like hell!
    Edited by JTD on February 19, 2020 12:22PM
  • Drdeath20
    Drdeath20
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    Remove taunt and magicka block from tri focus passive. Replace that with frost staff heavy attacks now placing a 3 second DoT on target.

    Fire staff increases direct damage
    Lightning staff increases AoE damage
    Frost staff now increases DoT damage

    Make a seperate destro staff tanking passive. Level 1 of passive now uses magicka to block when any destro staff is equipped. Level 2 Heavy attack taunts enemies. Level 3 decreases the time it takes to complete a destro staff H/A by 1 second.

    Tanks dont lose anything here. Maybe with the slight increase in speed to H/A they can actually use a destro staff to reliably taunt with.

    Damage dealers get another viable staff and build options.

    PvP magicka players eyebrows raise when seeing the 3rd tier of the new destro staff tanking passive.

    Everybody is happy and it was a simple change.
  • kaslmers
    kaslmers
    Soul Shriven
    Maybe this is just a silly idea but, if they don't want to add another passive for the taunt or modify any skills for the destruction line why not just add a role check to the passive. That way if your role is set to dps or healer you won't have the taunt on your heavy attacks. Tanks get to keep their heavy attack taunt.

    I am probably in a minority when I say I don't mind the frost staff being defensive based. Its actually one of the things I find interesting playing as a Frost Warden as it allows you a bit of a different bonus in combat instead of pure offense that so many players seem so focused on. So any changes to make the frost staff more offensive based is of little interest to me if it loses its defensive focus.
  • ZonasArch
    ZonasArch
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    lordspyder wrote: »
    Anhedonie wrote: »
    You can have my frost staff taunt when you pry it from my cold, dead hands.
















    See what I did there?

    Nice one.

    But do you really use ice staff taunt? Or rather, never had any issues with it?
    I'm a bit tired of seeing this very topic being brought up pretty much every day on reddit. Same issues. It's clear that Tri-Focus effect isn't conveyed clearly to new players.

    I do tank with a frost staff, the magica block means the by switching between sword and board and frost staff, I can hold a block for almost infinity. Take away the taunt and you kill my regen

    Although I like that aspect of ice staff tanking, you can work around it in many ways. I have a bow back bar tank, mind you... If they ever remove it, don't feel like you can't adapt. Tanking is flexible AF.
  • Nemesis7884
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    maybe turn one of the weakness to elements skills into a taunt that also causes breach
  • xinecallaw
    xinecallaw
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    The taunt with the Frost Staff does not need to go, people need to pay more attention to their passives and not heavy attack with the Frost Staff unless you want to tank the target. I Tank a lot and I just let them die, then tell them to stop heavy attacking with the Frost staff and if they do it again, I let them die again, they eventually get the idea and stop.
  • ZOS_Volpe
    ZOS_Volpe
    admin
    Greetings,

    As we've removed a few non-constructive comments around baiting, please remember that while it’s all right to disagree or even debate with each other, provoking conflict, baiting, inciting, mocking, etc. is never acceptable in the official The Elder Scrolls Online community.
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    Staff Post
  • FierceSam
    FierceSam
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    xinecallaw wrote: »
    The taunt with the Frost Staff does not need to go, people need to pay more attention to their passives and not heavy attack with the Frost Staff unless you want to tank the target. I Tank a lot and I just let them die, then tell them to stop heavy attacking with the Frost staff and if they do it again, I let them die again, they eventually get the idea and stop.

    That’s fine when everyone’s an endgamer and not, say, a CP 160 still farming for gear who’s got the ice staff instead of the fire one.

    It’s harsh to either blame them or expect them not to have to use their heavy attacks occasionally to conserve/build resources. It’s a piece of truly bad game design, which probably originated because designers couldn’t imagine another use for the ice staff.

    If Ice staff is going to have its own taunt, it would also be handy if it didn’t take the length of a heavy attack to actually set it off. That makes it almost useless for controlling multiple enemies.
  • Valykc
    Valykc
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    They should just put the taunt on Elemental Susceptibility, the alternative morph to Elemental Drain that I don’t really think is used much. They could change the skill for all staff types and just make Ice apply a taunt. Maybe change lightning to apply a stun for them MagDens and MagCros who want to use lightning to buff their aoe skills but still get a stun. Inferno could gain minor heroism or maybe apply minor breach alongside of major breach. All morphs should still apply Major breach but no longer refresh the duration. This unties it from the passive and can let ZOS use Ice Staff as a DPS/Tank Hybrid weapon mirroring Sword and Shield.

    @ZOS_GinaBruno @ZOS_RichLambert @ZOS_MattFiror @ZOS_Gilliam
    Edited by Valykc on February 19, 2020 4:30PM
  • NaomiHutt
    NaomiHutt
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    I play a ice staff tank, so no please don't remove it.

    Maybe instead make it the last passive and not the first.

    It's people not reading the passives that is causing the problem, not that staff it's self.
  • alainjbrennanb16_ESO
    alainjbrennanb16_ESO
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    i don't see the probs dd's just take the passive and it wont tuant
    Main character dk - Vanikifar whitestrike
  • karios525
    karios525
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    To be honest all destruction passives need a serious overhaul as though I main tank, when i run with my dps I wish that frost staffs had as much use as shock and flame do, so my question would be what passives could improve frost staffs viability for dps? Due to the sets I run on my magden I front bar flame and back bar frost and no I never taunt with frost of on my dps xd
  • Casul
    Casul
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    Well because ice staff DPS are heavy attacking due to sustain issues. And Templar have the best sustain and don't have to heavy attack. It must mean the only solution is to nerf Templar /s
    PvP needs more love.
  • CASP3R421
    CASP3R421
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    remove all taunts

    My Alt is a Mer

    Due to the excessive amount of bait that we had to remove, this thread will remain closed
  • ESO_Nightingale
    ESO_Nightingale
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    zvavi wrote: »
    snoozy wrote: »
    suggestion: add taunt to frost clench, also give ice staff access to major fracture and major breach.
    remove taunt from tri focus passive.

    and while you're at it, prevent people with 1H/Shield from solo queueing as DPS. fine if you RP solo or queue premade, but it should have no place as Group DPS. :# recently i've had a bunch of SnB DDSs :unamused:

    What i'd suggest off the top of my head is adding major fracture to elemental susceptibility instead of the refresh effect. and add the "36% cost reduction on block while slotted".

    With frost clench, remove the immobilise for the taunt instead, and perhaps increase the chilled proc chance on the burst damage component. and add "while slotted, increase your block mitigation by 20%". frost clench preferably would become a new taunt that you would consider using over inner fire.

    Make ancient knowledge +8% critical damage or +6% spell crit chance.

    Perhaps tri focus could give a little penetration buff for a few seconds? Not entirely sure on that one. I think both playstyles should survive, but as it is right now, the passives are an issue and there a few morphs that could use some love.

    Denied, you are asking tanks to lose bar slot for taunt... bar space is important, we dont need a second inner fire.

    Hear my suggestion though, if eledrain/succession used by same target within 5 seconds, it taunts the enemy for 15 seconds. It will make healers pay more attention though. And allow tanking with different staves. Mag block when succession is slotted+major fracture instead of never resets is fine too.

    So you would shift the entire ancient knowledge passive to elemental susceptibility along with a taunt if used in sucession? I mean.... now that i really think about it, that's not a bad idea. I was thinking allowing mag block bonuses in pvp was a bad idea, but then people would be allowed to use whatever destruction staff they want for backbar. Yeah. Alright. I'm happy with this.
    Edited by ESO_Nightingale on February 19, 2020 8:10PM
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
    Youtube: https://www.youtube.com/@Frostingale
    Twitch: https://www.twitch.tv/eso_nightingale
  • thissocalledflower
    thissocalledflower
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    Anhedonie wrote: »
    Another day, another *** posts on reddit about other *** using frost staff heavy while playing damage dealers. [Snip].

    ZOS, ice staff heavy is the ultimate trolling tool and while it's hilarious, you gonna drive away all the remaining 3 tanks that queue to random dungeon finder. So you must do something about the frost stuff. I'm not sure that even marking taunt part in red will help, because some people suck at reading. The safest bet would be just removing the taunt.

    [Removed for baiting]

    Now way. keep it. Love the taunting ice staff. Best thing ever.
    After careful consideration (and oh! so much deliberation) we have concluded that you circumstance sounds too much like a l2p issue for it to be just a mere coincidence.
  • Strike_Maximus
    Strike_Maximus
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    Why can't we just have better tank speciffic skills then no one would care about ice staff at all, would be a thing of the past. I really dislike the ice staff taunt it's so dumb for a tank to use an ice staff just feels off. Pls give us better taunts without and icestaff, a skill line for tanks, rework a skill somthing anyting. I love my templar tank but the skills I have at my disposal for doing my job as a tank are not that great, it can be so much better!
    PC/NA/DC

    CP 810
    Garin Maximus, Breton, Dragonknight, Confused (Crafter)
    Vertalius Maximus, Imperial, Templar, Tank
    Vistilia Maximus, Imperial, Magicka Templar, Healer
    Stormproof - Rowlan Maximus, Breton, Pet Sorc, DPS (MAIN)
    Theottus Maximus, Imperial, Stam night blade, DPS
    Stedus Maximus, Imperial, Magicka Templar, DPS
    Dexion Maximus, Imperial, Magicka Necromancer, DPS
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