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[Faction Lock] Seriously what are you waiting for

  • Juhasow
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    Gilvoth wrote: »
    D0PAMINE wrote: »
    Gilvoth wrote: »
    because the rest of the community loves the locked alliances and thats why we stay in them.
    i hope they never change the locked alliances, it was this way from launch and its now where it was when the game started.
    its the way its suppose to be.

    You can speak for yourself, not the community.

    the fact that locked campaign is CHUK full constantly is proof enough that the community Loves it Locked.

    Or it's just a proff that comunity doesn't care and chooses simply 1st campaign from the top because it's always most populated with or without locks. And if that's the case then locks doesn't change much so there is no point in keeping them.
    Edited by Juhasow on February 16, 2020 12:46PM
  • TheFM
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    Leeched wrote: »
    Gilvoth wrote: »
    TheMaos wrote: »
    Obviously you haven't seen the numerous polls about faction lock, with an overwhelming majority against it.
    Also ZoS realized this was a big mistake and people don't want it or else why are they reversing it.
    Faction Lock has already been decided to be gone next Update.
    I just don't see why we can't get a quick patch for it and not have to wait another month

    it clearly shows the locked alliance still exists, there is locked alliance still in the campaigns, they did not remove locked alliance.

    are you talking about this comment right here,

    Quote:
    New PvP Campaigns
    Four new PvP campaigns will be opening with the launch of Update 25 and are all appropriately themed with the Dark Heart of Skyrim. All existing campaigns will be shut down, and players assigned to these campaigns will be granted End of Campaign rewards, in addition to receiving a free Campaign Reassignment. The new campaigns include:

    Blackreach: 30 day CP-enabled, Non-Alliance Locked
    Ravenwatch: 30 day No CP, Non-Alliance Locked
    Gray Host: 30 day CP-enabled, Alliance Locked
    Icereach: 10-49 Campaign
    End Quote:

    source:
    https://forums.elderscrollsonline.com/en/discussion/508802/pts-patch-notes-v5-3-0#latest

    What about NO CP ? So I now need to learn to play in CP again and potentially rework all my chars AGAIN
    TheFM wrote: »
    TheMaos wrote: »
    Obviously you haven't seen the numerous polls about faction lock, with an overwhelming majority against it.
    Also ZoS realized this was a big mistake and people don't want it or else why are they reversing it.
    Faction Lock has already been decided to be gone next Update.
    I just don't see why we can't get a quick patch for it and not have to wait another month

    Ah yes, the overwhelming majority, aka, the loud minority. You guys whined so much that they ruined the constantly pop locked no cp campaign on pc eu to the point where people have abandoned it to go to kaal and even latvalun.

    GG.

    I don't get why people like you complain about faction lock removal. I saw both of you play and all you do is zergsurfing. Just join the locked CP campaign then and continue you doing there ¯\_(ツ)_/¯

    Whether you roll down 2 or 3 ppl with 6, 10, 15, or 20 players it's still azerg, " small scale " is what 1337 players call it to feign ignorance to the fact that they are also zerging.
  • Beardimus
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    TheMaos wrote: »
    Obviously you haven't seen the numerous polls about faction lock, with an overwhelming majority against it.
    Also ZoS realized this was a big mistake and people don't want it or else why are they reversing it.
    Faction Lock has already been decided to be gone next Update.
    I just don't see why we can't get a quick patch for it and not have to wait another month

    What are you talking about.

    No majority (on CP as you aren't specific above) as since last summer people have had a choice of lock and no lock and all platforms and regions the pop is on lock.

    If you just taking noCP it's by platform, for the lower pop platforms (Xbox) it means boosting idiots will be back and messing about.
    Xbox One | EU | EP
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    Xbox One | NA | EP
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    Nordimus : VR16 Stamsorc
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  • Beardimus
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    I'm so glad that the arguments that have been repeated ad nauseum for literally months on end with absolutely no resolution whatsoever over on the PvP pages have made it here. Wonderful. I can't wait for absolutely no constructive discussion to happen here as well. :neutral:

    The only answer is choice.
    Which on CP ZOS have.
    They could add a locked 7 day NOCP then everything's covered.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Ermiq
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    Anti-faction lock argument #1:
    TheMaos wrote: »
    Obviously you haven't seen the numerous polls about faction lock, with an overwhelming majority against it.
    i.e., the vast majority don't want to play with faction lock, so faction lock must go away.

    Anti-faction lock argument #2:
    Juhasow wrote: »
    it's just a proff that comunity doesn't care and chooses simply 1st campaign from the top because it's always most populated with or without locks. And if that's the case then locks doesn't change much so there is no point in keeping them.
    i.e., people just don't care whether it's locked or not, so faction lock must go away.

    You guys are inimitable.
    Edited by Ermiq on February 16, 2020 1:12PM
    One of the two of us definitely has gone mad. It only remains to define whether this one is the whole world or just me.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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  • Juhasow
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    Ermiq wrote: »
    Anti-faction lock argument #1:
    TheMaos wrote: »
    Obviously you haven't seen the numerous polls about faction lock, with an overwhelming majority against it.
    i.e., the vast majority don't want to play with faction lock, so faction lock must go away.

    Anti-faction lock argument #2:
    Juhasow wrote: »
    it's just a proff that comunity doesn't care and chooses simply 1st campaign from the top because it's always most populated with or without locks. And if that's the case then locks doesn't change much so there is no point in keeping them.
    i.e., people just don't care whether it's locked or not, so faction lock must go away.

    You guys are inimitable.

    And what are Your arguments ?
  • Mirrrr
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    I prefer to play on my own or with my friend and I do want faction lock. Even though my alliance didn't won since it got locked.
  • Bucky_13
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    BoraxFlux wrote: »
    Alliance lock has definitely more a unifying spirit among alliance members and -somewhat- lesser drama in zone-chat of No-CP EU. I wonder why 30 days CP gets both versions where the No CP only gets the Non-Alliance Locked.
    NoCP is still my type op PvP, I'll adapt...but still. It's a pity.



    This. Give us a locked No CP campaign too so we can choose kind we want.
  • TheFM
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    Bucky_13 wrote: »
    BoraxFlux wrote: »
    Alliance lock has definitely more a unifying spirit among alliance members and -somewhat- lesser drama in zone-chat of No-CP EU. I wonder why 30 days CP gets both versions where the No CP only gets the Non-Alliance Locked.
    NoCP is still my type op PvP, I'll adapt...but still. It's a pity.



    This. Give us a locked No CP campaign too so we can choose kind we want.

    After years I have sadly moved my home campaign to the CP campaign, and in the future our guild will unfortunately be split up between multiple campaigns because of this absolute blunder of an idea. The vocal minority whined, the US streamers whined, and ZoS gladly obliged them, COMPLETELY IGNORING the fact that noCP PC EU is thriving, and is the LEAST toxic campaign out there, albeit still a bit toxic. The hilarious thing is, the unlocked campaign HAS 2-3 bars every day constantly, so if ppl wanted to really play in a non locked campaign, its right there, its populated, its popping, but since PC NA ( which has a smaller population, and lower profit possibility ) whined, EVERYONE has to deal with this change.
  • ZOS_Volpe
    ZOS_Volpe
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    Greetings all,

    We have recently removed some baiting and inappropriate commentary. We would like everyone to keep posts on the subject at hand, civil, and constructive.

    Thank you for your understanding.
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  • SeaGtGruff
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    Juhasow wrote: »
    Gilvoth wrote: »
    D0PAMINE wrote: »
    Gilvoth wrote: »
    because the rest of the community loves the locked alliances and thats why we stay in them.
    i hope they never change the locked alliances, it was this way from launch and its now where it was when the game started.
    its the way its suppose to be.

    You can speak for yourself, not the community.

    the fact that locked campaign is CHUK full constantly is proof enough that the community Loves it Locked.

    Or it's just a proff that comunity doesn't care and chooses simply 1st campaign from the top because it's always most populated with or without locks. And if that's the case then locks doesn't change much so there is no point in keeping them.

    Speaking purely for myself, I chose the alliance-locked campaign as my home campaign on purpose, not "just because" it was the first one in the list.

    During the recent Midyear Mayhem event I was playing in the temporarily-added alliance-unlocked 7-day CP campaign on both servers, because it was a 7-day campaign and used CP; there was no alliance-locked 7-day campaign to choose.

    After the event ended I've kept going back into Cyrodiil pretty much every day with my NA main. I chose the alliance-locked campaign because it uses CP, not because it's alliance-locked, but I do like that it's alliance-locked.

    It doesn't actually make a difference to me that it's alliance-locked, since the only other NA character I'd be likely to go into Cyrodiil on is in the same alliance as my main anyway; but now that I've committed myself to going into Cyrodiil every day, I'd rather not get into a situation where players can jump sides in that particular campaign. They can still jump sides if they really want to, but they have to go to a different campaign to do that.

    If I were to go into Cyrodiil on any of my characters who belong to the other alliances, it would primarily be for the purpose of farming motifs and gear for those other alliances, so I can do master writs without having to buy the motifs or style mats any more than is absolutely necessary.
    I've fought mudcrabs more fearsome than me!
  • dazee
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    "the majority" never abused lack of faction lock and thus are mostly against faction lock. I havent touched cyrodil since faction lock became a thing.
    Playing your character the way your character should play is all that matters. Play as well as you can but never betray the character. Doing so would make playing an mmoRPG pointless.
  • barney2525
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    TheMaos wrote: »
    ArchMikem wrote: »
    I'm for the Alliance Lock and wish it was for all Campaigns. As a Red, seeing players who were on a Red fighting with you one day are now on a Blue or Yellow the next coming to wreck you is infuriating.

    Okay so, you like to play a game a certain way, but not the way they do... So you want them to FORCED to play the way YOU want to.
    Do you not see the problem with this kind of thinking?

    How is it different from forcing him to play the way They want to?

    Obviously there should be a second server. One for no lock and one for faction lock, both being no -cp, and have two for CP as well

    Be interesting to see which one becomes a ghost town.

    IMHO

    :#
    Edited by barney2525 on February 16, 2020 10:13PM
  • GlorphNoldorin
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    Iskiab wrote: »
    During the pvp event the main campaign was pop locked and I went to the unlocked campaign. Saw some dude from my own faction grab the scroll and run it to his friends on another faction.

    This happens on locked campaigns also.

    So if everyone doesnt want locked campaign why is the locked campaign on PC-NA always full peak and has more pop than non-locked off peak? Is it because people hate it but tolerate it since so few people play pvp?

    There has been a non lock option for 2-3 campaigns now yet very few people choose to play there on PC-NA

    Edited by GlorphNoldorin on February 16, 2020 10:16PM
  • Bucky_13
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    TheFM wrote: »
    Bucky_13 wrote: »
    BoraxFlux wrote: »
    Alliance lock has definitely more a unifying spirit among alliance members and -somewhat- lesser drama in zone-chat of No-CP EU. I wonder why 30 days CP gets both versions where the No CP only gets the Non-Alliance Locked.
    NoCP is still my type op PvP, I'll adapt...but still. It's a pity.



    This. Give us a locked No CP campaign too so we can choose kind we want.

    After years I have sadly moved my home campaign to the CP campaign, and in the future our guild will unfortunately be split up between multiple campaigns because of this absolute blunder of an idea. The vocal minority whined, the US streamers whined, and ZoS gladly obliged them, COMPLETELY IGNORING the fact that noCP PC EU is thriving, and is the LEAST toxic campaign out there, albeit still a bit toxic. The hilarious thing is, the unlocked campaign HAS 2-3 bars every day constantly, so if ppl wanted to really play in a non locked campaign, its right there, its populated, its popping, but since PC NA ( which has a smaller population, and lower profit possibility ) whined, EVERYONE has to deal with this change.

    I just hate the way CP makes builds too complete and tanky, find the combat so much more fun in no CP, so not gonna go CP no matter what. And I play PC/EU too, it's very rare that I see the not locked CP campaign have more players than the locked ones. I'd also say no CP have been less toxic since the faction lock came to be, less saltiness about traitors and spies. Not looking forward to not have the option to play faction locked no CP.

    Just have 5 campaigns, 2 CP, 1 locked, 1 non-locked, 2 no CP, 1 locked, 1 non-locked, all those 30 days, then 1 under 50 campaign that's 7 days and is non-locked.
    Edited by Bucky_13 on February 16, 2020 10:25PM
  • Mr_Walker
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    Gilvoth wrote: »
    because the rest of the community...

    ... doesn't remember appointing you to speak for them?

  • FENGRUSH
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    TheFM wrote: »
    Bucky_13 wrote: »
    BoraxFlux wrote: »
    Alliance lock has definitely more a unifying spirit among alliance members and -somewhat- lesser drama in zone-chat of No-CP EU. I wonder why 30 days CP gets both versions where the No CP only gets the Non-Alliance Locked.
    NoCP is still my type op PvP, I'll adapt...but still. It's a pity.



    This. Give us a locked No CP campaign too so we can choose kind we want.

    After years I have sadly moved my home campaign to the CP campaign, and in the future our guild will unfortunately be split up between multiple campaigns because of this absolute blunder of an idea. The vocal minority whined, the US streamers whined, and ZoS gladly obliged them, COMPLETELY IGNORING the fact that noCP PC EU is thriving, and is the LEAST toxic campaign out there, albeit still a bit toxic. The hilarious thing is, the unlocked campaign HAS 2-3 bars every day constantly, so if ppl wanted to really play in a non locked campaign, its right there, its populated, its popping, but since PC NA ( which has a smaller population, and lower profit possibility ) whined, EVERYONE has to deal with this change.

    What US streamers whined about this?

    The campaign changes don't make much sense. PC EU is the only platform that people seem to prefer the nonCP. Every other platform people prefer the crutch points.
  • ArchMikem
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    D0PAMINE wrote: »
    kargen27 wrote: »
    D0PAMINE wrote: »
    I hate alliance lock as well. It needs to go away.

    Good thing you have a choice. You can play a campaign where there is no alliance lock. Those who like the locked campaign can also play where they wish. Why do you want to take the choice away? Just go play where you want and let others play where they want.

    Because now I can help the faction that is last place while still having fun on an active campaign. I like fighting with, and against my friends in Cyrodiil. I get it. Faction lock and non lock being forced on the players is going to make it divided. Other solutions should be explored that could prove popular with both sides. My opinion is that I do not like faction lock, but I am not so close minded as to not accept a new solution that both sides can be happy with. The other campaigns are not as popular as Kaal and Bahl.

    You know that's a problem of your own making? You want to play in an unrestricted Campaign, which the non-Alliance locked Campaigns are there to provide you, but you refuse to actually play in those Campaigns because they're not full. They're not full, because players like you refuse to play there.

    The insanely simple fact of the matter is. If players like you moved over to those Campaigns to begin with, they wouldn't be empty anymore, and all your problems would be solved, if, you, just, moved.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
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  • TequilaFire
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    I can't tell you how much drama and hatred happens when players in a PvP guild switch alliance mid campaign and kill a guild mate. People say they don't care then they lose it when they get killed.
    Edited by TequilaFire on February 17, 2020 2:04AM
  • TequilaFire
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    ArchMikem wrote: »
    D0PAMINE wrote: »
    kargen27 wrote: »
    D0PAMINE wrote: »
    I hate alliance lock as well. It needs to go away.

    Good thing you have a choice. You can play a campaign where there is no alliance lock. Those who like the locked campaign can also play where they wish. Why do you want to take the choice away? Just go play where you want and let others play where they want.

    Because now I can help the faction that is last place while still having fun on an active campaign. I like fighting with, and against my friends in Cyrodiil. I get it. Faction lock and non lock being forced on the players is going to make it divided. Other solutions should be explored that could prove popular with both sides. My opinion is that I do not like faction lock, but I am not so close minded as to not accept a new solution that both sides can be happy with. The other campaigns are not as popular as Kaal and Bahl.

    You know that's a problem of your own making? You want to play in an unrestricted Campaign, which the non-Alliance locked Campaigns are there to provide you, but you refuse to actually play in those Campaigns because they're not full. They're not full, because players like you refuse to play there.

    The insanely simple fact of the matter is. If players like you moved over to those Campaigns to begin with, they wouldn't be empty anymore, and all your problems would be solved, if, you, just, moved.

    Not to mention the load would be spread out making it better for all.
    At some point ZOS is going to have to force players to spread out between the campaigns if performance is ever to improve.
    Edited by TequilaFire on February 17, 2020 2:07AM
  • Joy_Division
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    ArchMikem wrote: »
    D0PAMINE wrote: »
    kargen27 wrote: »
    D0PAMINE wrote: »
    I hate alliance lock as well. It needs to go away.

    Good thing you have a choice. You can play a campaign where there is no alliance lock. Those who like the locked campaign can also play where they wish. Why do you want to take the choice away? Just go play where you want and let others play where they want.

    Because now I can help the faction that is last place while still having fun on an active campaign. I like fighting with, and against my friends in Cyrodiil. I get it. Faction lock and non lock being forced on the players is going to make it divided. Other solutions should be explored that could prove popular with both sides. My opinion is that I do not like faction lock, but I am not so close minded as to not accept a new solution that both sides can be happy with. The other campaigns are not as popular as Kaal and Bahl.

    You know that's a problem of your own making? You want to play in an unrestricted Campaign, which the non-Alliance locked Campaigns are there to provide you, but you refuse to actually play in those Campaigns because they're not full. They're not full, because players like you refuse to play there.

    The insanely simple fact of the matter is. If players like you moved over to those Campaigns to begin with, they wouldn't be empty anymore, and all your problems would be solved, if, you, just, moved.

    Not to mention the load would be spread out making it better for all.
    At some point ZOS is going to have to force players to spread out between the campaigns if performance is ever to improve.

    The day ZOS forces me how to play a game I purchased is the day I'm gone.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • TequilaFire
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    So that is why the other servers are empty and performance will always suck.
  • SeaGtGruff
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    ArchMikem wrote: »
    D0PAMINE wrote: »
    kargen27 wrote: »
    D0PAMINE wrote: »
    I hate alliance lock as well. It needs to go away.

    Good thing you have a choice. You can play a campaign where there is no alliance lock. Those who like the locked campaign can also play where they wish. Why do you want to take the choice away? Just go play where you want and let others play where they want.

    Because now I can help the faction that is last place while still having fun on an active campaign. I like fighting with, and against my friends in Cyrodiil. I get it. Faction lock and non lock being forced on the players is going to make it divided. Other solutions should be explored that could prove popular with both sides. My opinion is that I do not like faction lock, but I am not so close minded as to not accept a new solution that both sides can be happy with. The other campaigns are not as popular as Kaal and Bahl.

    You know that's a problem of your own making? You want to play in an unrestricted Campaign, which the non-Alliance locked Campaigns are there to provide you, but you refuse to actually play in those Campaigns because they're not full. They're not full, because players like you refuse to play there.

    The insanely simple fact of the matter is. If players like you moved over to those Campaigns to begin with, they wouldn't be empty anymore, and all your problems would be solved, if, you, just, moved.

    Not to mention the load would be spread out making it better for all.
    At some point ZOS is going to have to force players to spread out between the campaigns if performance is ever to improve.

    The day ZOS forces me how to play a game I purchased is the day I'm gone.

    Um, then bye? I'm not trying to be antagonistic, I'm just saying...

    Didn't ZOS make the TOS rules and the game design from the get-go, before you ever purchased the game?

    And don't they continue to update the TOS rules and the game design (including all the buffs and nerfs that some players can't stop whining about) as they see fit?

    I mean, it's their game, their product, and they have complete creative control over it.

    And if that sounds like some evil stinking pile of steaming poo that you just won't tolerate any more, consider that these things are true of every other game from every other company.

    Unless you own the company or are in a position of creative control within the company, you don't get a say in how the game is designed; you only get a say in whether or not you'll buy it and play it.
    I've fought mudcrabs more fearsome than me!
  • TheFM
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    FENGRUSH wrote: »
    TheFM wrote: »
    Bucky_13 wrote: »
    BoraxFlux wrote: »
    Alliance lock has definitely more a unifying spirit among alliance members and -somewhat- lesser drama in zone-chat of No-CP EU. I wonder why 30 days CP gets both versions where the No CP only gets the Non-Alliance Locked.
    NoCP is still my type op PvP, I'll adapt...but still. It's a pity.



    This. Give us a locked No CP campaign too so we can choose kind we want.

    After years I have sadly moved my home campaign to the CP campaign, and in the future our guild will unfortunately be split up between multiple campaigns because of this absolute blunder of an idea. The vocal minority whined, the US streamers whined, and ZoS gladly obliged them, COMPLETELY IGNORING the fact that noCP PC EU is thriving, and is the LEAST toxic campaign out there, albeit still a bit toxic. The hilarious thing is, the unlocked campaign HAS 2-3 bars every day constantly, so if ppl wanted to really play in a non locked campaign, its right there, its populated, its popping, but since PC NA ( which has a smaller population, and lower profit possibility ) whined, EVERYONE has to deal with this change.

    What US streamers whined about this?

    The campaign changes don't make much sense. PC EU is the only platform that people seem to prefer the nonCP. Every other platform people prefer the crutch points.

    I cant say names, as thats against the rules and I got warned from that before. But there are quite a few saying " oh no cp is dead since faction locks everywhere, it should be removed, etc etc " , and all they had to do is make 2 unlocked and 2 locked instead of this absurd idea.

    Edited by TheFM on February 17, 2020 3:03AM
  • Joy_Division
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    So that is why the other servers are empty and performance will always suck.

    The other servers are empty becuase the game's PVP isnt nearly ae enjoyable as it used to be, ZOS puts minimal effort in updating Cyrodiil that reflects how the game has chnaged since launch, and most people get sick and tired of being stuck in combat for 5 mintues even though we aren't fighting anyone.

    If Zos is so desperate for pvp players that they have to force us to play, they are doing it wrong and will never fill those campaigns. This is entertainment and leisure, the diehards might stand for it, but this isnt the strategy for growth as most people are rather keen on choosing how they want to spend their free time.
    Edited by Joy_Division on February 17, 2020 3:12AM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • JamieAubrey
    JamieAubrey
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    Leeched wrote: »
    Gilvoth wrote: »
    TheMaos wrote: »
    SNIP

    I don't get why people like you complain about faction lock removal. I saw both of you play and all you do is zergsurfing. Just join the locked CP campaign then and continue you doing there ¯\_(ツ)_/¯

    Love that I get called a Zergling when I play solo and only time I'm in a group is with my guild

    Not my fault I go to what ever keep is currently UA and it has 100 AD there

    Also what about DC/EP that "ZERG" solo players ? I've seen myself try to take a res and a full 24 man group roll up and when I attempt to run I get tbagged etc, "OH Sorry I'm not a 1vXer Streamer Elitist"
  • TequilaFire
    TequilaFire
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    So that is why the other servers are empty and performance will always suck.

    The other servers are empty becuase the game's PVP isnt nearly ae enjoyable as it used to be, ZOS puts minimal effort in updating Cyrodiil that reflects how the game has chnaged since launch, and most people get sick and tired of being stuck in combat for 5 mintues even though we aren't fighting anyone.

    If Zos is so desperate for pvp players that they have to force us to play, they are doing it wrong and will never fill those campaigns. This is entertainment and leisure, the diehards might stand for it, but this isnt the strategy for growth as most people are rather keen on choosing how they want to spend their free time.

    I never said anything about forcing anyone to pvp, I was talking about spreading out the willing pvp player base across multiple campaigns instead of all dog piling onto one.
    Of course more will pvp if performance is fixed that is a no brainer, but those returning can't all pile onto Kaal along with the current population. On PS4 NA I have to wait in queue 45 min to an hour as it is.
  • pod88kk
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    I really like alliance lock. It's makes people 'play the campaign' ie dedicated guilds capturing scrolls and vying for Emp to buff their faction compared one side flooding the map for an hour capturing everything only to switch to another colour and take it all back. It promotes faction loyalty.
  • MEBengalsFan2001
    MEBengalsFan2001
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    The whole point of the alliance/faction IMO for ESO was designed for PVP. This way you know who your enemies are. In other games I played that contained factions typically it was faction vs faction. Some games adjusted it as some of the factions didn't have the population and allowed other factions to be on the lower populated faction teams but it was designed to improve getting players into content quicker, not simply because someone wants to play as another faction on a character.

    If you want to play as a different faction, simply create a character in the other alliance/faction and there you go.
  • Cirantille
    Cirantille
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    If no CP people wants non lock so much.

    Give them a non lock campaign but don't remove our locked campaign.

    Let us all see for once and all what will be preferred.

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