Yep, as unfortunate as it is, most of the PAYERS are complete garbage at the game. Both PvE and PvP-wise. It's as good of a time as it's ever been to re-think your future in this game if you're a veteran player.
Translate I afraid of new players, please give me some buff because i am no lifer farmer so I need to have some advantage to stay op to new players. Anyway switch to CP cyro and u will have your advantage over new commers at least until they farm 810 CP. New players do not have any advantage over veteransphoenixkungfu wrote: »All I see, for the direction of the changes is the elimination of eso being a mmo of investment of your time or the reward from a grind. Changes like the off balance change destroy builds that revolve around veteran players grind for hard to earn sets like maelstrom arena staffs. These changes rewards gameplay THAT ENABLES NEW PLAYERS TO BE POWERFUL WITHOUT 0 GRIND. Long gone is the reward for farming a maelstrom staff, master weapons and making a build around it. Changes like the off balance change is with intention of MAKING NEW PLAYERS POWERFUL WITH 0 FARM. I say at this point there is only one thing that will get results. MONEY. Veteran player is not eso goal. It how to get new players to play. As a result I have for the first time in 4 to 5 year canceled my subscription. I call for change. The meta is completely different for a reason and the reason is not balance. It how to give new players power advantage
Joinovikova wrote: »Translate I afraid of new players, please give me some buff because i am no lifer farmer so I need to have some advantage to stay op to new players. Anyway switch to CP cyro and u will have your advantage over new commers at least until they farm 810 CP. New players do not have any advantage over veteransphoenixkungfu wrote: »All I see, for the direction of the changes is the elimination of eso being a mmo of investment of your time or the reward from a grind. Changes like the off balance change destroy builds that revolve around veteran players grind for hard to earn sets like maelstrom arena staffs. These changes rewards gameplay THAT ENABLES NEW PLAYERS TO BE POWERFUL WITHOUT 0 GRIND. Long gone is the reward for farming a maelstrom staff, master weapons and making a build around it. Changes like the off balance change is with intention of MAKING NEW PLAYERS POWERFUL WITH 0 FARM. I say at this point there is only one thing that will get results. MONEY. Veteran player is not eso goal. It how to get new players to play. As a result I have for the first time in 4 to 5 year canceled my subscription. I call for change. The meta is completely different for a reason and the reason is not balance. It how to give new players power advantage. Pvp should be based on skill not base on pve farming....
phoenixkungfu wrote: »Joinovikova wrote: »Translate I afraid of new players, please give me some buff because i am no lifer farmer so I need to have some advantage to stay op to new players. Anyway switch to CP cyro and u will have your advantage over new commers at least until they farm 810 CP. New players do not have any advantage over veteransphoenixkungfu wrote: »All I see, for the direction of the changes is the elimination of eso being a mmo of investment of your time or the reward from a grind. Changes like the off balance change destroy builds that revolve around veteran players grind for hard to earn sets like maelstrom arena staffs. These changes rewards gameplay THAT ENABLES NEW PLAYERS TO BE POWERFUL WITHOUT 0 GRIND. Long gone is the reward for farming a maelstrom staff, master weapons and making a build around it. Changes like the off balance change is with intention of MAKING NEW PLAYERS POWERFUL WITH 0 FARM. I say at this point there is only one thing that will get results. MONEY. Veteran player is not eso goal. It how to get new players to play. As a result I have for the first time in 4 to 5 year canceled my subscription. I call for change. The meta is completely different for a reason and the reason is not balance. It how to give new players power advantage. Pvp should be based on skill not base on pve farming....
To start off with before I start my first day of final fantasy because it just download. If I invested a year to get a maelstrom arena staff/ get a lightning staff of undaunted Infiltrator. Simply grind to have access to a unique build because I EARN IT. I should be competitive with it. mmo has work like this forever. AT THE BEGINNING ESO ALSO WORK LIKE THIS. IN FACT, if eso would of explained that the goal of this mmo was to cater to a casual audience. I would Of NEVER INVESTED YEARS INTO THE GAME. When I think of any elder scrolls title I think of a long term experience that get better like a fine wine. My experience with eso has been the complete opposite. This is a fact and not bashing because it's not pointed at any one eso time during playing. I feel betrayed that the direction is to eliminate the veteran player. I'm super wary of the next elder scrolls experience. My time is valuable and I alway love the feeling of achievement. That feeling of achievement and thrill of getting the next big item set is eliminated from eso experience. If you truly look at the pvp experience. It's the same setups using a rotation with 0 grind included. Honestly if eso want to retain player based they should listen to my story, listen to the fact that it's not about the quick fix to achieve power but the reward of achieving the perfect item set combinations. THIS WILL RETAIN A PLAYER LONGER then any attempt to get a new player. By lowering the ceiling by eliminating hard earn gear combination. I feel betrayed and use. But just like xbox 360. I WILL REMEMBER.
Joinovikova wrote: »phoenixkungfu wrote: »Joinovikova wrote: »Translate I afraid of new players, please give me some buff because i am no lifer farmer so I need to have some advantage to stay op to new players. Anyway switch to CP cyro and u will have your advantage over new commers at least until they farm 810 CP. New players do not have any advantage over veteransphoenixkungfu wrote: »All I see, for the direction of the changes is the elimination of eso being a mmo of investment of your time or the reward from a grind. Changes like the off balance change destroy builds that revolve around veteran players grind for hard to earn sets like maelstrom arena staffs. These changes rewards gameplay THAT ENABLES NEW PLAYERS TO BE POWERFUL WITHOUT 0 GRIND. Long gone is the reward for farming a maelstrom staff, master weapons and making a build around it. Changes like the off balance change is with intention of MAKING NEW PLAYERS POWERFUL WITH 0 FARM. I say at this point there is only one thing that will get results. MONEY. Veteran player is not eso goal. It how to get new players to play. As a result I have for the first time in 4 to 5 year canceled my subscription. I call for change. The meta is completely different for a reason and the reason is not balance. It how to give new players power advantage. Pvp should be based on skill not base on pve farming....
To start off with before I start my first day of final fantasy because it just download. If I invested a year to get a maelstrom arena staff/ get a lightning staff of undaunted Infiltrator. Simply grind to have access to a unique build because I EARN IT. I should be competitive with it. mmo has work like this forever. AT THE BEGINNING ESO ALSO WORK LIKE THIS. IN FACT, if eso would of explained that the goal of this mmo was to cater to a casual audience. I would Of NEVER INVESTED YEARS INTO THE GAME. When I think of any elder scrolls title I think of a long term experience that get better like a fine wine. My experience with eso has been the complete opposite. This is a fact and not bashing because it's not pointed at any one eso time during playing. I feel betrayed that the direction is to eliminate the veteran player. I'm super wary of the next elder scrolls experience. My time is valuable and I alway love the feeling of achievement. That feeling of achievement and thrill of getting the next big item set is eliminated from eso experience. If you truly look at the pvp experience. It's the same setups using a rotation with 0 grind included. Honestly if eso want to retain player based they should listen to my story, listen to the fact that it's not about the quick fix to achieve power but the reward of achieving the perfect item set combinations. THIS WILL RETAIN A PLAYER LONGER then any attempt to get a new player. By lowering the ceiling by eliminating hard earn gear combination. I feel betrayed and use. But just like xbox 360. I WILL REMEMBER.
So go play same grind farm based mmo like metin2 or line age 2 its game for u have no real life and spend 95% on boring farming.I realy happy to have mmo where i can be competitive while i spending 95% of Playing time on activities which i like. And not be forced to grind farm something by killing some 10000000 mobs or repeat one dung/raid for 100times until i droped some *** item.
This is probably the most important question here to be asked.xXMeowMeowXx wrote: »If you’re experienced in really knowing the classes and are a decent player how are potatoes a threat, Cx.
I'm mediocre at best, on a very good day, a carrot to the potatoes. I can't count how many times I've tossed an aurora javelin at some "self proclaimed / highly experienced" veteran players that were easily baited to a cliff and tossed off to their death, without even being sneaky about it.xXMeowMeowXx wrote: »
I mean most don’t block, they stand there, or turn their backs and try to run away
phoenixkungfu wrote: »All I see, for the direction of the changes is the elimination of eso being a mmo of investment of your time or the reward from a grind. Changes like the off balance change destroy builds that revolve around veteran players grind for hard to earn sets like maelstrom arena staffs. These changes rewards gameplay THAT ENABLES NEW PLAYERS TO BE POWERFUL WITHOUT 0 GRIND. Long gone is the reward for farming a maelstrom staff, master weapons and making a build around it. Changes like the off balance change is with intention of MAKING NEW PLAYERS POWERFUL WITH 0 FARM. I say at this point there is only one thing that will get results. MONEY. Veteran player is not eso goal. It how to get new players to play. As a result I have for the first time in 4 to 5 year canceled my subscription. I call for change. The meta is completely different for a reason and the reason is not balance. It how to give new players power advantage
Out of curiosity, how does one know when to block in PvP? In PvE there are these lines to indicate a need to block or interrupt. No such lines show for me when in PvP combat. Or I should say trying to prolong the inevitable demise as I attempt to defend my fishing hole.xXMeowMeowXx wrote: »I mean most don’t block, they stand there, or turn their backs and try to run away
phoenixkungfu wrote: »The meta is completely different for a reason and the reason is not balance. It how to give new players power advantage