Most EU population is spread in 3-4 time zones, which leads to situation that there are times when almost whole EU is trying to play at the same moment.
I warned folks in September that this was always the plan to "fix" performance. Do you believe me now?Patch 5.2.0 - "Reduced the number of players on the servers by alienating them with senseless fun-killing nerfs with no room for player feedback. Will continue to improve server performance by alienating players in order to meet 2020 Q2 goals. Oh, and buy more crown crates."
visionality wrote: »Most EU population is spread in 3-4 time zones, which leads to situation that there are times when almost whole EU is trying to play at the same moment.
I keep reading this argument whenever ZOS discusses PC/EU server problems. And I'm flabberghasted whenever I see players repeat it like it makes any sense.
@Mayrael: Have you ever thought about the number of timezones US players are in? Let me tell you: 3-4. Huh. US primetime is as condensed as EU primetime, US just has better servers. So please stop buying and repeating ZOS white little lies just because it is so much more comfy than bringing the PC/EU server up to the standard of PC/US.
(PS: This is not inteded as a personal insult, but please stop buying and spreading the garbage excuses ZOS comes up with to 'explain' the abysmal performance of the PC/EU server. This argument is obviously only made up to confuse and obfuscate.)
They are fixing the lag though, have you seen the server updates they are bringing?
Alienoutlaw wrote: »should try playing on the EU server's its standard for us, but the changes coming have made improvements on the PTS so far.
ZOS_TrishM wrote: »Greetings,
We've had to remove a few non-constructive and bashing comments. Please remember that while it’s alright to disagree or even debate with each other, provoking conflict, baiting, inciting, mocking, etc. is never acceptable on our forums.
Thank you for your understanding.
They are fixing the lag though, have you seen the server updates they are bringing?
Your year-round addiction is what puts the bread on their tables. That $15 a month subscription, those $60 “expansions”, gambling on loot crates for shiny mounts with abysmal drop rates. They have made no promises, just a vague message of “maybe we’ll figure out in a year idk here’s $60 dlc in the meantime”. That “plan” is nothing more than preying on the gullible for one last dollar.
AgaTheGreat wrote: »This is largely a console problem. Yesterday I've experienced the worst day for lag since I remember. And I'm talking pve. I know that pvp currently is unplayable on PS4.
And we still have no comments on that from Gina.
They think it will get swept under the rug? That we'll pay for the worst gaming experience ever? No. Vote with your wallets. I know I will.
MEBengalsFan2001 wrote: »1) Your PC hardware
2) Server hardware
3) Software (game)
4) Your ISP speed (what you actually get during prime hour usage)
5) Your distance to the server
6) The internet infrastructure between you, your ISP and the servers
All of these pieces impact your enjoyment of the game. If you go cheap on your PC, use a low speed internet ISP and the infrastructure is well crap, you will experience some issues.
I know for me I can have my wife watching a 4k movie, my daughter can be streaming, and I can go into the PVP zones with some issues during prime internet usage for my area. However, if I go when no one else is home and the time is early morning as it is outside of prime internet traffic I see no issues.
The fixes they are working on are a move in the right direction. Once the software is upgrade ZoS can start to upgrade the hardware to work with the updated software. Sometimes you need better software before you update the hardware because new hardware just won't work with older software. And sometimes it goes the other way.
Being a graphically intense game and expecting smooth play with the number of players allowed in PVP or overland PVE, you must be dreaming because every MMO game I have played has its issues with latency / lag.
MEBengalsFan2001 wrote: »1) Your PC hardware
2) Server hardware
3) Software (game)
4) Your ISP speed (what you actually get during prime hour usage)
5) Your distance to the server
6) The internet infrastructure between you, your ISP and the servers
All of these pieces impact your enjoyment of the game. If you go cheap on your PC, use a low speed internet ISP and the infrastructure is well crap, you will experience some issues.
I know for me I can have my wife watching a 4k movie, my daughter can be streaming, and I can go into the PVP zones with some issues during prime internet usage for my area. However, if I go when no one else is home and the time is early morning as it is outside of prime internet traffic I see no issues.
The fixes they are working on are a move in the right direction. Once the software is upgrade ZoS can start to upgrade the hardware to work with the updated software. Sometimes you need better software before you update the hardware because new hardware just won't work with older software. And sometimes it goes the other way.
Being a graphically intense game and expecting smooth play with the number of players allowed in PVP or overland PVE, you must be dreaming because every MMO game I have played has its issues with latency / lag.
Gotta love the people who defend zos after years and years of complete silence and shameful neglect. What about those of us who have gone through ever single step to try and make the game run smoothly? For years now. Only to realize its a problem at the core of the game.. Its actually a simple problem to identify, in any zone where a lot of players group up there will be abysmal game performance, lag, and delay. Clearly it shines in cyrodil but it happens in many different places, at different times, for different reasons.
I have upgraded my internet to be 100 times better than what it was when I first started playing years ago. I bought a new xbox, put the game on an SSD. Tried every trick, nothing works nor has it ever worked. Eso on my PC is better but still pretty sad. But cyrodil on xbox is utterly shameful, and has been for years, especially considering the company behind this game. There is no excuse after all this time, plus the years of silence on the issue.
And as for other games, you're wrong. I've played BDO, wow, gw2, and archeage over the last 4+ years while playing eso. Sometimes i experience those issues in certain games but never on the scale that it is in eso. Its never something where i know that I will 100% experience the issue every day.
Like if i decide to go into the 30 day on xbox, right now, I know it will be awful. I know I wont be able to play effectively because of skill delay, lag, desyncs, and crashing. And I also know that it still even happens in a non pop locked campaign, while in the middle of no where, with no one around except myself and the person im fighting.
I've never seen this in another game, not on this scale. Plus its only gotten worse over time, the game improved a bit after launch and then has been on a downward spiral with performance. But credit where credit is due, they are
finally acknowledging the performance issues and maybe taking steps to fix them. But they've chased away so many players because of it, and considering what ive seen so far, like the OP, im not too optimistic.
*Just look at the clip in my signature, thats the daily norm on xbox in the main campaign. And has been for years. How are we supposed to play the game effectively like that?
Anotherone773 wrote: »MEBengalsFan2001 wrote: »1) Your PC hardware
2) Server hardware
3) Software (game)
4) Your ISP speed (what you actually get during prime hour usage)
5) Your distance to the server
6) The internet infrastructure between you, your ISP and the servers
All of these pieces impact your enjoyment of the game. If you go cheap on your PC, use a low speed internet ISP and the infrastructure is well crap, you will experience some issues.
I know for me I can have my wife watching a 4k movie, my daughter can be streaming, and I can go into the PVP zones with some issues during prime internet usage for my area. However, if I go when no one else is home and the time is early morning as it is outside of prime internet traffic I see no issues.
The fixes they are working on are a move in the right direction. Once the software is upgrade ZoS can start to upgrade the hardware to work with the updated software. Sometimes you need better software before you update the hardware because new hardware just won't work with older software. And sometimes it goes the other way.
Being a graphically intense game and expecting smooth play with the number of players allowed in PVP or overland PVE, you must be dreaming because every MMO game I have played has its issues with latency / lag.
Gotta love the people who defend zos after years and years of complete silence and shameful neglect. What about those of us who have gone through ever single step to try and make the game run smoothly? For years now. Only to realize its a problem at the core of the game.. Its actually a simple problem to identify, in any zone where a lot of players group up there will be abysmal game performance, lag, and delay. Clearly it shines in cyrodil but it happens in many different places, at different times, for different reasons.
I have upgraded my internet to be 100 times better than what it was when I first started playing years ago. I bought a new xbox, put the game on an SSD. Tried every trick, nothing works nor has it ever worked. Eso on my PC is better but still pretty sad. But cyrodil on xbox is utterly shameful, and has been for years, especially considering the company behind this game. There is no excuse after all this time, plus the years of silence on the issue.
And as for other games, you're wrong. I've played BDO, wow, gw2, and archeage over the last 4+ years while playing eso. Sometimes i experience those issues in certain games but never on the scale that it is in eso. Its never something where i know that I will 100% experience the issue every day.
Like if i decide to go into the 30 day on xbox, right now, I know it will be awful. I know I wont be able to play effectively because of skill delay, lag, desyncs, and crashing. And I also know that it still even happens in a non pop locked campaign, while in the middle of no where, with no one around except myself and the person im fighting.
I've never seen this in another game, not on this scale. Plus its only gotten worse over time, the game improved a bit after launch and then has been on a downward spiral with performance. But credit where credit is due, they are
finally acknowledging the performance issues and maybe taking steps to fix them. But they've chased away so many players because of it, and considering what ive seen so far, like the OP, im not too optimistic.
*Just look at the clip in my signature, thats the daily norm on xbox in the main campaign. And has been for years. How are we supposed to play the game effectively like that?
Something about the way Cyro is designed causes it to have ghost lag, like what you are talking about. But excluding Cyro, most people that have problems with the game have problems because of their hardware. That lag is different than the lag from a large group of players.
The ghost lag will happen regardless of what your specs are or how many people are on screen or where you are at in the zone. It happens on all servers and ONLY in cyro.
The lag you are talking about with the groups of player is hardware lag. That is because your system is bottlenecking or processing more data than it was designed to do. Lowering your graphics settings or just getting out that area should cause the lag to go away as both lessen the demand on resources. This is the lag most people outside of Cyro experience.
Server side/route lag looks you cast a real time stop spell. You can move aorund in the game world but everyone and everything else is frozen. This is because the state of the game is not being updated on your client
Internet speed does not matter that much in MMOS, latency does. Bandwidth matters if you are sharing your connection with a lot of devices that are downloaded/streaming but the game itself requires very little bandwidth. You can play this game with no issues on 256KB connection if you have all 256KB dedicated to you. I played for quite a while on a 5MB/1MB connection and my wife could stream netflix while i played.
I honestly think the ghost lag in cyro has something to do with the way they have the zone setup on the server. Like it passes you between blades or something and that few hundred MS of lag you know is there is you traveling from one blade to another without a loading screen.
Performance fixes should be an ongoing every patch priority with new stuff added in as a secondary goal. They should not be waiting months or years to fix bugs and then jokingly call them a "feature". This would be like a tree limb going through your roof in a storm but after the tree is removed you just put new shingles over the hole and dont bother to replace the broken decking and expect it to NOT leak. Then when your house is moldy and that extra $50 and 15 min of time you skipped in the hole repair turned into a job that requires you move out and cost thousands of dollars, you are like " Oh we need to fix this and make a priority!"
THAT is how ZOS treats bugs and performance.
I just wanted to chime in on the concept that the Xbox does not mean you have to worry about hardware./snips
It has to do a lot with certain types of lag. Hardware lag is extremely common in Cyro especially on consoles. Consoles are designed to look pretty not do heavily calculations. ESO needs a console that can do a lot of calculations quickly.
I play on xbox. My hardware should have nothing to do with it,
ESO is an MMO. MMOS have to keep moving forward unlike your typical run of the mill console game. If an MMO does not keep up with the times, it dies. We PC players already have to play in kiddie mode because the older versions of the consoles cant handle the game as is. Xbox does a bit better than Sony. But MMOs are not games you can buy on consoles and then play for 20 years without ever upgrading the console. BTW im pretty sure you can play some Xbox games directly on windows using xbox anywhere or whatever its called. Dont know if this is one of them but if it isnt it should be.if it does then zos should have never put the game on console if they didnt intend on doing whatever they had to do to make sure the game kept running smoothly after years of throwing random *** into the game.
I agree if you buy the game on PC, they should transfer some basics over for you. Most developers allow transfers for a fee with restrictions. Typically it is all your skills the gear you are wearing and gold and experience. But at least you would have all your characters and a good chuck of gold to get you started. Usually this has to be done manually by an actual person. Im really surprised, the dev team doesnt have at least a couple of people that transfer characters between platforms all day for a fee. Its a good service and they can make a bit of profit off it.And at the very least, if they were going to let it get this bad, they should give those of us who are willing to buy the game on PC the option to transfer. At least for a little better performance.
I did, that doesnt look like your system. That looks like ghost lag which is usually what people complain about in Cyro when they say" and i was by myself!" I get it on my computer and my pc barely breaks a sweat playing this game. I get it literally in the middle of nowhere in cyro, hadnt even seen a person for 5 minutes or an NPC for 2 or 3 campaign was 1 and 2 bars. I dont think the cyro server is very good or the way it handles data is horrible or something. The lag isnt evident at all. No signs of it in FPS or ping skills dont appear laggy people arent freezing on screen but everything feels slightly off like a badly dubbed movie. I call it ghost lag because its there but its very subtle and you know something is wrong, it just isnt obvious... like a ghost..Like i said before check out the video link in my signature, thats the norm over here.
that is hardware lag. Your hardware is struggling to process the game fast enough. The later zone have better textures that also consume more resources. On a newer pc on Ultra you can go from Cyro through base game zones through DLCS through chapters and literally watch the graphics progress as you port from one way shrine to another.And you are wrong about the issue only being in cyrodil. I've noticed it in certain zones during certain times. Sometimes its random, hell even tonight I was running around elsweyr and started getting like 2 fps for no reason. For a good 10 minutes, then it was gone.
But I've had it happen during certain events, like the witches festival. During patch launches in certain zones. Skyreach when a new class came out, and so on.. Its mainly when there are a lot of people in one area,
nafensoriel wrote: »I just wanted to chime in on the concept that the Xbox does not mean you have to worry about hardware./snips
Unfortunately, this is completely untrue for any title that is in active development on a console.
Generally, active development slowly pushes the acceptable limits of the consoles to keep up with PCs. In short as consoles age they tend to run titles worse for things like MMOs(non mmos tend to run better).
Sucks... but it is what it is.
nafensoriel wrote: »/snip
Responding to this one in a separate post.
The memory update was not a fail. With a basic understanding of software you can easily see that the game handles memory load considerably better than it used to.
Problem is that memory handling isn't exactly a huge performance booster visually. It helps fix other problems when you are refactoring though and eases up overhead.
As far as all the crashes you experience? When you refactor(rewrite) things you create bugs. It doesn't mean the refactor didn't do exactly what you said it did. PS4/Xbox crap tends to roll downhill longer as well due to its patch verification process.
Alinhbo_Tyaka wrote: »It isn't just consoles seeing more lag. I'm on PC NA and over the past couple of months I've noticed an uptick in lag, never ending loading screens and other performance issues. I haven't done a lot of in-depth diagnosis but what tracing I've done shows that it is not a problem with my internet connection nor my PC. The problems appear after communications get into the ZOS and their IP's networks. At this point I'm waiting to see if the upcoming update will improve things as I can't see wasting time over a problem with a major code change on the horizon.
Cirantille wrote: »It is a regular day in Pc/Eu
visionality wrote: »Most EU population is spread in 3-4 time zones, which leads to situation that there are times when almost whole EU is trying to play at the same moment.
I keep reading this argument whenever ZOS discusses PC/EU server problems. And I'm flabberghasted whenever I see players repeat it like it makes any sense.
@Mayrael: Have you ever thought about the number of timezones US players are in? Let me tell you: 3-4. Huh. US primetime is as condensed as EU primetime, US just has better servers. So please stop buying and repeating ZOS white little lies just because it is so much more comfy than bringing the PC/EU server up to the standard of PC/US.
(PS: This is not inteded as a personal insult, but please stop buying and spreading the garbage excuses ZOS comes up with to 'explain' the abysmal performance of the PC/EU server. This argument is obviously only made up to confuse and obfuscate.)
True, but EU IMHO is more populated. Look in Alliance War threads on this forums. NA players say they have just one poplocked campaign, while on EU we have at least 2 (CP locked and noCP locked).
Nevertheless I suppose they have better servers or simply USA has better infrastructure than Germany.
MEBengalsFan2001 wrote: »1) Your PC hardware
2) Server hardware
3) Software (game)
4) Your ISP speed (what you actually get during prime hour usage)
5) Your distance to the server
6) The internet infrastructure between you, your ISP and the servers
All of these pieces impact your enjoyment of the game. If you go cheap on your PC, use a low speed internet ISP and the infrastructure is well crap, you will experience some issues.
I know for me I can have my wife watching a 4k movie, my daughter can be streaming, and I can go into the PVP zones with some issues during prime internet usage for my area. However, if I go when no one else is home and the time is early morning as it is outside of prime internet traffic I see no issues.
The fixes they are working on are a move in the right direction. Once the software is upgrade ZoS can start to upgrade the hardware to work with the updated software. Sometimes you need better software before you update the hardware because new hardware just won't work with older software. And sometimes it goes the other way.
Being a graphically intense game and expecting smooth play with the number of players allowed in PVP or overland PVE, you must be dreaming because every MMO game I have played has its issues with latency / lag.
IwakuraLain42 wrote: »nafensoriel wrote: »I just wanted to chime in on the concept that the Xbox does not mean you have to worry about hardware./snips
Unfortunately, this is completely untrue for any title that is in active development on a console.
Generally, active development slowly pushes the acceptable limits of the consoles to keep up with PCs. In short as consoles age they tend to run titles worse for things like MMOs(non mmos tend to run better).
Sucks... but it is what it is.
Sorry, but this is utter nonsense. You can very well code and maintain an MMORPG on console. Destiny (which belongs to that category) and FF14 show that this very well possible. But you need resources and developers for that, which ZOS is very clearly lacking.
IwakuraLain42 wrote: »nafensoriel wrote: »I just wanted to chime in on the concept that the Xbox does not mean you have to worry about hardware./snips
Unfortunately, this is completely untrue for any title that is in active development on a console.
Generally, active development slowly pushes the acceptable limits of the consoles to keep up with PCs. In short as consoles age they tend to run titles worse for things like MMOs(non mmos tend to run better).
Sucks... but it is what it is.
Sorry, but this is utter nonsense. You can very well code and maintain an MMORPG on console. Destiny (which belongs to that category) and FF14 show that this very well possible. But you need resources and developers for that, which ZOS is very clearly lacking.
nafensoriel wrote: »/snip
Funny. They are spending an entire year doing major code refactors to address all of this. U25 Is a huge part of this.
You also have zero understanding of how servers work or how content expansions can or cannot affect them.
/edit
@Mayrael
It has been said to the point of nausea that the problems with the game are software-based. ZOS has point blank said this.
Can we please stop the "upgrade your servers" meme?
MEBengalsFan2001 wrote: »1) Your PC hardware
2) Server hardware
3) Software (game)
4) Your ISP speed (what you actually get during prime hour usage)
5) Your distance to the server
6) The internet infrastructure between you, your ISP and the servers
All of these pieces impact your enjoyment of the game. If you go cheap on your PC, use a low speed internet ISP and the infrastructure is well crap, you will experience some issues.
I know for me I can have my wife watching a 4k movie, my daughter can be streaming, and I can go into the PVP zones with some issues during prime internet usage for my area. However, if I go when no one else is home and the time is early morning as it is outside of prime internet traffic I see no issues.
The fixes they are working on are a move in the right direction. Once the software is upgrade ZoS can start to upgrade the hardware to work with the updated software. Sometimes you need better software before you update the hardware because new hardware just won't work with older software. And sometimes it goes the other way.
Being a graphically intense game and expecting smooth play with the number of players allowed in PVP or overland PVE, you must be dreaming because every MMO game I have played has its issues with latency / lag.
Gotta love the people who defend zos after years and years of complete silence and shameful neglect. What about those of us who have gone through ever single step to try and make the game run smoothly? For years now. Only to realize its a problem at the core of the game.. Its actually a simple problem to identify, in any zone where a lot of players group up there will be abysmal game performance, lag, and delay. Clearly it shines in cyrodil but it happens in many different places, at different times, for different reasons.