Hi everyone, the title refers to the dlc veteran dungeons, with 300 CPs players 99% of the time it is not possible to complete them (except for players who come from consoles where they have 1000 CPs), so i ask ZOS to increase the number of CPs minimum of at least 600 CPs (which does not give guarantees but certainly better than 300 CPs) because going alone in the queue to complete the veteran dlc is now a complete waste of time.
ZOS wants these dlc dungeons a lot but the dungeons progress system does not work and often if you going alone with the group finder find yourself with tank pvp with 300 CPs and DDs with 15k dps, which could also be fine but not for veteran dlc content.
Do something! because for my part i will buy the new dlc when i'll complete the dlc dungeons veteran with all my alts.
Try to be sincere and realistic, in which ESO do you play? find me these players with 300-350 CPs who can complete the dlc veteran dungeons and i will be happy to add them to my friends list.
Maybe you find one out of every 50 random groups you find ...
AgaTheGreat wrote: »CP 300 person two years ago was a way more experienced player than the CP 300 of today. With all the experience scrolls we get for just logging into the game, it's extremely easy to reach that level.
A few years ago you needed more time to do that and at the same time it made you spend more time playing and getting the necessary know-how so you wouldn't suck.
When it comes to your problem, though, in my opinion people just don't want to push and improve themselves. ESO caters to casual players and there's not much incentive to practise rotations, or even learn about them, when you have so much solo content that can easily be done with 5k dps.
AgaTheGreat wrote: »CP 300 person two years ago was a way more experienced player than the CP 300 of today. With all the experience scrolls we get for just logging into the game, it's extremely easy to reach that level.
A few years ago you needed more time to do that and at the same time it made you spend more time playing and getting the necessary know-how so you wouldn't suck.
When it comes to your problem, though, in my opinion people just don't want to push and improve themselves. ESO caters to casual players and there's not much incentive to practise rotations, or even learn about them, when you have so much solo content that can easily be done with 5k dps.
or mabye its because the majority of dlc dungeons didnt exist 2 years ago....
Try to be sincere and realistic, in which ESO do you play? find me these players with 300-350 CPs who can complete the dlc veteran dungeons and i will be happy to add them to my friends list.
Maybe you find one out of every 50 random groups you find ...
Agree, 300 is an nice number unlike cp160 as an cp160 players is unlikely to have decent gear yet nor done much veteran dungeons.At cp 300 this is not an issue.Try to be sincere and realistic, in which ESO do you play? find me these players with 300-350 CPs who can complete the dlc veteran dungeons and i will be happy to add them to my friends list.
Maybe you find one out of every 50 random groups you find ...
Everyone begged for a CP threshold on vet DLC dungeons, despite reasonable players saying it's not a matter of CP, but competence and awareness as a player.
Zos listened to the former and put a cap in place.
How ironic you feel that cap should now be increased.
But the original argument still remains the true answer. Your CP level does not equal to you being a competent player. Too much emphasis on CP means zero.
A CP cap increase fixes nothing. As the 300 CP cap has shown. And when you're still getting the same players at 600 CP? What next? 700, 810? What will the excuse be then?
CP in no way correlates to a good player.
MartiniDaniels wrote: »Just add VMA completion requirement. If this particular toon was able to complete VMA (this is doable at CP160, I saw it many times from console refugees), then you may queue for vDLC.
MartiniDaniels wrote: »Just add VMA completion requirement. If this particular toon was able to complete VMA (this is doable at CP160, I saw it many times from console refugees), then you may queue for vDLC.
MartiniDaniels wrote: »Just add VMA completion requirement. If this particular toon was able to complete VMA (this is doable at CP160, I saw it many times from console refugees), then you may queue for vDLC.
Bad idea. I'm at 780CP now and I still haven't complete VMA. However, I feel pretty fine in DLC dungeons as a healer.
Trancestor wrote: »95% of the players in this game are terrible sorry, why do half of dlc's in this game go to making these? For pugs to do them in normal mode once and never come back? or for pugs to attempt them in vet for hours and then quit feeling like crap? Players who can actually do these dungeons and get the achievements are like 1% of the player base and we need to spend hours or days beforehand to find 3 more players to do them and then the rewards that you get in the end aren't even worth the trouble.
We did veteran on 160cp+, and even this month made hm vMalatar with 1 player 350 CP, me and my wife and without 4 member.
Learn to play.
It is not garanted that 1000+CP would be better, i see 100+ cp playing much better than 810+ players.