Nemesis7884 wrote: »cradle or mazzatun are some of the harder vet dungeons tough...at least the last boss fights
Alienoutlaw wrote: »Nemesis7884 wrote: »cradle or mazzatun are some of the harder vet dungeons tough...at least the last boss fights
not since they nerfed them and put training wheels on them
DMuehlhausen wrote: »I hope they don't start just releasing stuff as easy as the original dungeons as DLC. What would be the point in the game anymore....
Emma_Overload wrote: »DMuehlhausen wrote: »I hope they don't start just releasing stuff as easy as the original dungeons as DLC. What would be the point in the game anymore....
Having fun? Convenient group finder pugging instead of LFG begging in zone or guild chat? Completing dungeons instead of quitting because you had to go to work/school/sleep? Making new friends instead of adding more a-holes to your ignore list because of all the vote-kicks and nerd rage?
You might be suprised to find that a huge majority of the ESO player population would love to have NEW dungeons with medium difficulty like the base game dungeons. Personally, I refuse to buy any new dungeon DLC because I do not believe ZOS should be rewarded for creating bad content that most players don't want to play.
DMuehlhausen wrote: »Emma_Overload wrote: »DMuehlhausen wrote: »I hope they don't start just releasing stuff as easy as the original dungeons as DLC. What would be the point in the game anymore....
Having fun? Convenient group finder pugging instead of LFG begging in zone or guild chat? Completing dungeons instead of quitting because you had to go to work/school/sleep? Making new friends instead of adding more a-holes to your ignore list because of all the vote-kicks and nerd rage?
You might be suprised to find that a huge majority of the ESO player population would love to have NEW dungeons with medium difficulty like the base game dungeons. Personally, I refuse to buy any new dungeon DLC because I do not believe ZOS should be rewarded for creating bad content that most players don't want to play.
Medium difficulty is one thing, but if it's like the original dungeons. You literally can solo those. If it wasn't for some requiring at least 2 people to do a mechanic in the dungeon or something people wouldn't even group for them.
That being said though none of the DLC dungeons are to hard. People just don't want to take any time to learn them. Even going back to WoW this would happen. I think one of the new dungeons was Halls of Reflection maybe (the one where Arthas chases you). For like the first month or two people would quit and whine and complain about it's to hard and impossible to do. Yet once people barely got through it a couple times as they learned the mechanic, and which enemies to kill first etc, and yes improved their gear it became a dungeon you completed in like 10-15 minutes tops.
The same would happen here if people would just work on the dungeons. People even quit if they get put into like Fang Lair on Normal. I 3 manned Fang Lair the other day. They aren't hard, but you aren't going to go in an walk through it like FG 1 which is what people seem to want.