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Making Frost Staves Relevant

  • thadjarvis
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    @ESO_Nightingale
    Magden and multi class tank. As a magden we can take advantage of new passive with winters, Ele weapon, asylum staff, and frost glyph. How much more chilled uptime do we get with frost staff and how much dps does that give us: 1-2%?

    As a tank @zvavi brings up a pretty big point. New alteration tank weapon would mean tanks would have to farms a ton of weapons (note that weapons are hard to farm). And we use tons of sets on weapons: ebon, claw, Olo, hircine, worms, defiler, morag tong, Alkosh etc. Point is there’s a ton of sets and end game tanks already struggle collecting it all.

    There’s probably a way for frost fans to get what they want without messing with tanks. I hope that is the direction taken if any.

    Tank note: frost heavy isn’t that useful. They made inner fire super cheap, it gives a synergy, and doesn’t take forever. I don’t if other tanks would notice it gone if that ever happened. But the defensive and CC aspects of frost staff would probably missed by quite a few.
    Edited by thadjarvis on February 9, 2020 11:57PM
  • starkerealm
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    thadjarvis wrote: »
    As a tank @zvavi brings up a pretty big point. New alteration tank weapon would mean tanks would have to farms a ton of weapons (note that weapons are hard to farm). And we use tons of sets on weapons: ebon, claw, Olo, hircine, worms, defiler, morag tong, Alkosh etc. Point is there’s a ton of sets and end game tanks already struggle collecting it all.

    Of course, this happens everytime something gets changed anyway. Sets get changed, people farm new sets. Life goes on.
  • CMDR_Un1k0rn
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    Doesn't Inner Fire from Undaunted make the taunt on Frost Staves pretty much pointless?
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • zvavi
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    thadjarvis wrote: »
    As a tank @zvavi brings up a pretty big point. New alteration tank weapon would mean tanks would have to farms a ton of weapons (note that weapons are hard to farm). And we use tons of sets on weapons: ebon, claw, Olo, hircine, worms, defiler, morag tong, Alkosh etc. Point is there’s a ton of sets and end game tanks already struggle collecting it all.

    Of course, this happens everytime something gets changed anyway. Sets get changed, people farm new sets. Life goes on.

    Just that tanks get to need to lvl a skill line from 1 to 50 xd, as a person with 4 tanks, i dont want it, nor do i want to farm new gear for all the tank sets i have, especially weapon drops are low.

    I am sorry, i am gonna stay away from a thread without saying my dissatisfaction from an idea that wants to SCREW UP MY GAMEPLAY
  • ESO_Nightingale
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    thadjarvis wrote: »
    @ESO_Nightingale
    Magden and multi class tank. As a magden we can take advantage of new passive with winters, Ele weapon, asylum staff, and frost glyph. How much more chilled uptime do we get with frost staff and how much dps does that give us: 1-2%?

    As a tank @zvavi brings up a pretty big point. New alteration tank weapon would mean tanks would have to farms a ton of weapons (note that weapons are hard to farm). And we use tons of sets on weapons: ebon, claw, Olo, hircine, worms, defiler, morag tong, Alkosh etc. Point is there’s a ton of sets and end game tanks already struggle collecting it all.

    There’s probably a way for frost fans to get what they want without messing with tanks. I hope that is the direction taken if any.

    Tank note: frost heavy isn’t that useful. They made inner fire super cheap, it gives a synergy, and doesn’t take forever. I don’t if other tanks would notice it gone if that ever happened. But the defensive and CC aspects of frost staff would probably missed by quite a few.

    Even with all of those things minus asylum, our chilled uptime is still quite low. Frost Light attacks help a lot. Our animal companions abilities dealing frost damage would also really help.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
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  • starkerealm
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    zvavi wrote: »
    thadjarvis wrote: »
    As a tank @zvavi brings up a pretty big point. New alteration tank weapon would mean tanks would have to farms a ton of weapons (note that weapons are hard to farm). And we use tons of sets on weapons: ebon, claw, Olo, hircine, worms, defiler, morag tong, Alkosh etc. Point is there’s a ton of sets and end game tanks already struggle collecting it all.

    Of course, this happens everytime something gets changed anyway. Sets get changed, people farm new sets. Life goes on.

    Just that tanks get to need to lvl a skill line from 1 to 50 xd, as a person with 4 tanks, i dont want it, nor do i want to farm new gear for all the tank sets i have, especially weapon drops are low.

    I am sorry, i am gonna stay away from a thread without saying my dissatisfaction from an idea that wants to SCREW UP MY GAMEPLAY

    As a person with 7 tanks, it's not the end of the world. The random normal XP payout is decent, and as a tank, there's no waiting.
  • starkerealm
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    Doesn't Inner Fire from Undaunted make the taunt on Frost Staves pretty much pointless?

    Yep. There's more value for a tank from Wall of Ice than there is from the heavy attack.
  • Drako_Ei
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    Make Ice a dps element, tank should be using lightning staff anyways
  • zvavi
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    As a person with 7 tanks, it's not the end of the world. The random normal XP payout is decent, and as a tank, there's no waiting.
    I can also take a friend dd to spell scar and farm there faster, i dont need to be explained how i can farm xp for a new weapon skill line i dont want to level.

    But you might be correct that i am just being salty, ignoring the big picture because i am too lazy to farm gear and lvl skill lines. The game does need more weapon skill lines (even though tanks would still probably run lightning staff over the new alternation one).

    Tanks would ultimately benefit from it.

    Destro staff has good utility in it. Crusher+mag steal and an interrupt. Destro staves will still be good tanking tools. And that's not all the truth, tanks would ultimately end up with another weapon skill line they need to level(fun) for the sake of variety options. And that's only if the new skill line has the option to proc crushing from front bar. If not, they will ultimately lose a semi proper tanking weapon, and gain rp mag s/b. Which is tbh the thing that make me fear the most, since it means my frost/resto tank setup on my nb will go to the trash bin.
  • Aznarb
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    The only tank I made work with ice staff only is Necro, thx to his toolkit who brind what the ice staff miss.

    It would be nice to have some mag tank out there.
    But tbh I would rather see another weapon line for that and let the Ice magika to DPS, cuz ice magic is cool :x
    [ PC EU ]

    [ Khuram-dar ]
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    [Crazy Gatherer & Compulsive Thief]

  • starkerealm
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    zvavi wrote: »
    As a person with 7 tanks, it's not the end of the world. The random normal XP payout is decent, and as a tank, there's no waiting.
    I can also take a friend dd to spell scar and farm there faster, i dont need to be explained how i can farm xp for a new weapon skill line i dont want to level.

    But you might be correct that i am just being salty, ignoring the big picture because i am too lazy to farm gear and lvl skill lines. The game does need more weapon skill lines (even though tanks would still probably run lightning staff over the new alternation one).

    It's understandable. And part of this is, I really don't feel the need to farm up sets or gear that I know I won't use. If I'm already farming the content, cool, whatever, but if I'm happy with a setup, I'm not going to chase new gear because it's there, or because another content creator told me to.

    Now, granted, if the alteration staff was utterly amazing, I'd probably want to play around with that, if only to shake things up.

    On the upside, it could give us interesting buff and shield sources that might make us reconsider existing options.
    zvavi wrote: »

    Tanks would ultimately benefit from it.

    Destro staff has good utility in it. Crusher+mag steal and an interrupt. Destro staves will still be good tanking tools. And that's not all the truth, tanks would ultimately end up with another weapon skill line they need to level(fun) for the sake of variety options. And that's only if the new skill line has the option to proc crushing from front bar. If not, they will ultimately lose a semi proper tanking weapon, and gain rp mag s/b. Which is tbh the thing that make me fear the most, since it means my frost/resto tank setup on my nb will go to the trash bin.

    I'll keep saying it: The only thing that needs to change for the frost staff is that taunt on the heavy attack needs to go away. After that, it's golden. It's not great, but it does it's job. We've got other ways of applying taunt and in endgame, that heavy attack taunt just takes way too long to apply anyway. The result is, the primary use for that heavy attack is to kill unsuspecting lowbie DPS who didn't realize the difference between frost, zap, and BBQ.
  • Nerouyn
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    Frost staves are definitely a problem, especially for poor wardens.

    They have a dedicated frost skill line - itself a bit sad and sorry - and a passive which encourages them to go frosty.

    https://en.uesp.net/wiki/Online:Glacial_Presence
    Glacial Presence doubles or triples your chance of applying the Chilled status effect to enemies when using Winter's Embrace attacks. This effect deals additional Frost Damage damage over time, while also increasing the damage caused by subsequent Frost Damage attacks (either by you or other players). This includes Frost Damage dealt by attacks outside of the Winter's Embrace tree, so characters using a Frost Staff or other source of Frost Damage will also be able to deal more damage to affected enemies.

    But the existing tri focus presents a problem.

    The bonus for fire and shock staves is great and pretty much a must have if you're a mag player.

    The bonus for frost means you can't heavy attack with that staff without taunting.

    Meaning you either have to commit to always using a frost staff and not taking that passive, or never using heavy attacks with a frost staff.

    It's annoying.

    However I don't love this solution.

    The destruction staff doesn't need more gimmicks. It needs fewer.

    Fire staves shouldn't boost single target damage. Shock shouldn't boost aoe. Because that's the game deciding for you which one you should use.

    Similarly frost shouldn't debuff resistance.
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