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Greymoor should have choices! Dark or Light!

Vanos444
Vanos444
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Please, ZOS.
Let's have a more RPG element in Greymoor. I want to take the dark path by being a vampire and killing important npc like in Skyrim or SWTOR ( I enjoyed the dark path of being a sith, killing every npc, being a jerk and finally becoming a sith lord )
Give us this choice, of being totally evil lord or Booty-Goody shoe licker soldier hero that we usually have/ are.

@ZOS_RichLambert @ZOS_GinaBruno
Edited by Vanos444 on February 9, 2020 10:35AM
  • Thevampirenight
    Thevampirenight
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    Vanos444 wrote: »
    Please, ZOS.
    Let's have a more RPG element in Greymoor. I want to take the dark path by being a vampire and killing important npc like in Skyrim or SWTOR ( I enjoyed the dark path of being a sith, killing every npc, being a jerk and finally becoming a sith lord )
    Give us this choice, of being totally evil lord or Booty-Goody shoe licker soldier hero that we usually have/ are.

    @ZOS_RichLambert @ZOS_GinaBruno

    I think it will be more like RIvenspire in a way. We will be the hero and will likely have to side with the good guy vampires.
    Since Ravenwatch are returning.
    It would be nice if there was more choices, but I think they might go the one sided approach and if they do add in different choices outcome will likely end up being the same.
    Edited by Thevampirenight on February 9, 2020 10:45AM
    PC NA
    Please add Fangs to Vampires.
  • Thokri
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    Extra umph to slaughter edgy vamp kids would be welcome.
  • logarifmik
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    Vanos444 wrote: »
    Please, ZOS.
    Let's have a more RPG element in Greymoor. I want to take the dark path by being a vampire and killing important npc like in Skyrim or SWTOR ( I enjoyed the dark path of being a sith, killing every npc, being a jerk and finally becoming a sith lord )
    Give us this choice, of being totally evil lord or Booty-Goody shoe licker soldier hero that we usually have/ are.

    @ZOS_RichLambert @ZOS_GinaBruno

    I think it will be more like RIvenspire in a way. We will be the hero and will likely have to side with the good guy vampires.
    Since Ravenwatch are returning.
    It would be nice if there was more choices, but I think they might go the one sided approach and if they do add in different choices outcome will likely end up being the same.
    Sad but true.
    EU PC: @logarifmik | Languages: Русский, English
    Dimitri Frernis | Breton Sorcerer | Damage Dealer | Daggerfall Covenant
    Scales-of-Ice | Argonian Warden | Tank / Healer | Daggerfall Covenant
  • Thevampirenight
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    Bethesda, Zenimax tend towards not doing anything that adds actual different outcomes for a Storyline. Wished Zenimax made an exception for the Orsinium dlc ending :(. If they do the two different outcomes examples selecting a leader for Rivenspire or the Mane. They do it in a way that doesn't effect anything large scale. Bethesda did give different choices in Skyrim like the Civil War and also the Dawnguard/Volkihar Clan for the Dawnguard Dlc plus join or destroy dark brotherhood. They do tend towards a more one sided approach when it comes to actual endings though and that includes guilds. Like you couldn't join the Worm Cult, nor the Blackwood Company guild in Oblivion because obviously there would be two different endings. Though one quest in the Fighters guild allowed you to join temp to spy on the Blackwood Company but then you had to act and defeat the group. So you were never really joining them.

    They have been avoiding multiple possible endings since Daggerfall. Going by what I understand about this I believe its also Bethesdas Official stance when they do Elder Scrolls games so they can avoid having it end like Daggerfall did and having to explain which outcome was correct it makes it harder for them. So whatever choices we have don't effect anything to the point they have to do a Dragonbreak to explain all the endings. They might have to explain Skyrim's Civil War but they could even leave it vague.

    If they do give us a good or evil path. They will likely do it like Dawnguard dlc and the outcome with be the same join the vampires kill Harkon. Join the Dawnguard destroy Harkon.
    Only difference would be the path that takes you to the ending. So like if the chapter has you Join Ravenwatch or Join the Evil Vampire lord. Ending will be the same for both sides aka killing the Evil vampire lord.
    Edited by Thevampirenight on February 9, 2020 12:28PM
    PC NA
    Please add Fangs to Vampires.
  • barney2525
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    I prefer the middle way.

    We need a diplomacy button to end all conflicts peacefully.

    :):):):):)


  • CassandraGemini
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    Vanos444 wrote: »
    Please, ZOS.
    Let's have a more RPG element in Greymoor. I want to take the dark path by being a vampire and killing important npc like in Skyrim or SWTOR ( I enjoyed the dark path of being a sith, killing every npc, being a jerk and finally becoming a sith lord )
    Give us this choice, of being totally evil lord or Booty-Goody shoe licker soldier hero that we usually have/ are.

    @ZOS_RichLambert @ZOS_GinaBruno

    I see what you mean, because frankly it can be fun to be bad in a game, but in an MMO I think this would be somewhat problematic. Let's say half of us decide they want to take the "bad" path and the other half takes the "good" path. One half would always wait for certain NPCs to respawn so they can kill them, while the other might need to talk to the same NPCs for a quest. I don't think this would end well, everyone would just be frustrated in the end.
    This poor little Bosmer stealth passive had passionate friends and a big loving family!

  • Tigerseye
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    Vanos444 wrote: »
    Booty-Goody shoe licker

    Booty-Goody?

  • Hurbster
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    Maybe the Ravenwatch will actually recognise that some people will be vampires this time ? And it would be nice to see the crew of vampires from Eastmarch as well.
    So they raised the floor and lowered the ceiling. Except the ceiling has spikes in it now and the floor is also lava.
  • Tigerseye
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    Do you mean goody-goody, or goody two shoes?

    I've left entire quests unfinished, as I didn't like the options, or there were no options at all.

    Others I have done, reluctantly, but I have resented the fact that both the options were bad, just in slightly different ways.
  • VaranisArano
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    Vanos444 wrote: »
    Please, ZOS.
    Let's have a more RPG element in Greymoor. I want to take the dark path by being a vampire and killing important npc like in Skyrim or SWTOR ( I enjoyed the dark path of being a sith, killing every npc, being a jerk and finally becoming a sith lord )
    Give us this choice, of being totally evil lord or Booty-Goody shoe licker soldier hero that we usually have/ are.

    ZOS_RichLambert ZOS_GinaBruno

    I see what you mean, because frankly it can be fun to be bad in a game, but in an MMO I think this would be somewhat problematic. Let's say half of us decide they want to take the "bad" path and the other half takes the "good" path. One half would always wait for certain NPCs to respawn so they can kill them, while the other might need to talk to the same NPCs for a quest. I don't think this would end well, everyone would just be frustrated in the end.

    Easily solved: quest NPCs simply aren't able to be fought outside of specific battles during the alternate questlines. An alternate questline would almost certainly involve instanced quest and hub areas for players at different stages or different sides, so there's no need for some "free-for-all" where players could grief each other.


    That being said, ZOS almost certainly won't do it. Alternate questlines make for great organic replayability as story-driven players want to see all the options or choose what best fits their characters. They also involve double the work, Instances, voice-acting, coding, animation, etc for a single piece of content. The profit to effort ratio is much better when you instead boost the replayability of a single-story Chapter by using grindy dailies, grindy events, and grindy gear chases.

    I expect whatever player choices we get to be minimal and fairly inconsequential in the long run. Like the choice in Summerset whether to let the Psijic Order try to attune the crystals or not? It made no difference in how we got railroaded along the rest of the questline.
  • StormeReigns
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    I would love player action to take part.

    >Oh look, it is the hero of <town>!
    >>Yeah, but they a bit sensitive... they killed every Altmer in town cause an elderly one said means things once... hurghfrgffffblurgh....

    >Cripes....
  • Dark_Lord_Kuro
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    What would be te point of it? The good character will be back from the dead eventually like liris and Sai
  • FierceSam
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    It’s something like a billion times easier to write divergent scripts for a single player game. As your decisions can have a major impact and consequences on the game. Much, much harder to do this when a million players are the heroes.

    However, it would be cool to have more varied outcomes.
  • ArchMikem
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    Glorifying the Evil and insulting the Good.

    The bias is strong with this one.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • essi2
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    Greymoor development is basically done by now, they won't be able to add anything like this unless it is already in.
    "The Heritance are racists yes? Idiots. But dangerous, destabilizing racist idiots." - Razum-dar

    "Wood Elves aren't made of wood, Sea Elves aren't made of water. M'aiq still wonders about High Elves" - M'aiq the Liar

    ** Leyawiin Layabouts (PC-EU) - Leyawiin Layabouts (PC-NA) **

    *** https://www.youtube.com/@essi2 - https://www.twitch.tv/essi2 ***
  • Elsonso
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    If they do give us a good or evil path. They will likely do it like Dawnguard dlc and the outcome with be the same join the vampires kill Harkon. Join the Dawnguard destroy Harkon.
    Only difference would be the path that takes you to the ending. So like if the chapter has you Join Ravenwatch or Join the Evil Vampire lord. Ending will be the same for both sides aka killing the Evil vampire lord.

    We already know the ultimate outcome of everything that happens in ESO. We have seen the future.

    That actually introduces an interesting, but ultimately unpopular, option that ZOS could take with quest lines: the player is on the losing side.

    Edited by Elsonso on February 9, 2020 4:22PM
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • xXMeowMeowXx
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    It would be nice if they go much worse than The Dark Brotherhood, lol. I am pretty sure though they will have an option for people to be happy either way with the story.

    For me I just want to see a Zerg of blood suckers coming at me, vamp against vamps. Especially, creating new builds around the revamped skill line. It will be fun !!

    Hopefully it will last somewhat before the whining starrrrrrts and ruins more of the game.

    Story wise I am looking forward to it.
    :)
    Edited by xXMeowMeowXx on February 9, 2020 5:34PM
  • Radiance
    Radiance
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    Yeah, I just ran a vampire Quest in Eastmarch as a Vampire and all the characters involved kept saying things like "You don't understand what it's like." And I'm just like "Oh, okay..." :|
  • Kiralyn2000
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    Vanos444 wrote: »
    Please, ZOS.
    Let's have a more RPG element in Greymoor.

    It won't. This is a relatively-standard MMO, and very few of those have that kind of thing.

    (also, it's been in production for awhile. The time when that kind of thing would have been designed & scripted is long past.)
  • Noxavian
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    Vanos444 wrote: »
    Please, ZOS.
    Let's have a more RPG element in Greymoor. I want to take the dark path by being a vampire and killing important npc like in Skyrim or SWTOR ( I enjoyed the dark path of being a sith, killing every npc, being a jerk and finally becoming a sith lord )
    Give us this choice, of being totally evil lord or Booty-Goody shoe licker soldier hero that we usually have/ are.

    @ZOS_RichLambert @ZOS_GinaBruno

    Would love this.

    I feel like especially for this chapter they could really push the whole good vs evil choices.

    Let us make meaningful choices for our character please
  • jircris11
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    What about a middle ground?
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • Maxx7410
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    100% agree. Lets us have choices!!! In elsweyr we can only do the hero path i want to kill the cat queen and be the emperor and enslave the cats!!!! But nooooo where are the rpg elements zos?
    Edited by Maxx7410 on February 10, 2020 3:07AM
  • Loves_guars
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    Only 2 options?? You have to bump those numbers up! ;)


    Edited by Loves_guars on February 10, 2020 5:42AM
  • Narvuntien
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    Nah, that's too annoyingly binary it's extremely rare (except online) that people act like total jerks all the time.

    Most of the quests in the game have Jugdmental or Forgiving options instead of Arsehole and Paladin and I prefer those options. particularly when there is no good option. However, more consequences for being consistently judgemental or forgiving would be nice. Atm we just sort of get an NPC being somewhere or not being somewhere or being sad or happy not really changing the outcome really. But I am not sure you can do much inside an MMO though.
  • Syldras
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    I think it will be more like RIvenspire in a way. We will be the hero and will likely have to side with the good guy vampires. Since Ravenwatch are returning.

    That would be a pity. This way, it wouldn't be exactly fitting for my only vampire character. Not that he's extremely dark or edgy, but he's... let's say, he is not an altruist, and more of a classic vampire, not getting along so well with the common mortals. I hope there will still be some motivation for him to participate in the main quest - otherwise he'll just enjoy his new powers (and I'll do the main quest with a non-vampire char).

    But actually, I think, there is a good chance to be able to play a not so nice vampire. You can finally really bite people, turn into a Vampire Lord,... Is it just me or isn't that a step towards the darker and crueler side?
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • Banana
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    I wanna be bad
  • StormeReigns
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    Being a filthy neutral is what makes Zapp angry.
  • Elusiin
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    Vanos444 wrote: »
    Please, ZOS.
    Let's have a more RPG element in Greymoor. I want to take the dark path by being a vampire and killing important npc like in Skyrim or SWTOR ( I enjoyed the dark path of being a sith, killing every npc, being a jerk and finally becoming a sith lord )
    Give us this choice, of being totally evil lord or Booty-Goody shoe licker soldier hero that we usually have/ are.

    @ZOS_RichLambert @ZOS_GinaBruno

    I think it will be more like RIvenspire in a way. We will be the hero and will likely have to side with the good guy vampires.
    Since Ravenwatch are returning.
    It would be nice if there was more choices, but I think they might go the one sided approach and if they do add in different choices outcome will likely end up being the same.

    Not necessarily, consider they add a good and bad path, the bad path means destroying the house of Ravenwatch. There could simply be a canon outcome, regardless of what you pick reflected in future dlc. I don't think that would have a huge impact on things and could see it being implemented that way.
  • Syldras
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    Elusiin wrote: »
    Not necessarily, consider they add a good and bad path, the bad path means destroying the house of Ravenwatch.

    I'd enjoy that with a certain spitefulness, to be honest, since I find them extremely annoying. Don't think it will happen, though.

    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • bearbelly
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    Banana wrote: »
    I wanna be bad

    Ironically, bananas get really sweet as they go bad.

    :D
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