Magic shields should act like blocking and drain magica

Shadowasrial
Shadowasrial
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Shield spamming is still a thing and to be honest it’s a very cheesy thing. Stam classes have to either dodge or block in order to mitigate or avoid damage where shields just soak the damage until you need to reapply it for a small cost compared to blocking( if your not a s&b tank)

In my opinion magic users should have to rely on the same damage mitigating mechanics as stam. Your damage shields should all be toggle and you don’t take damage as long as you have the magic to keep it up. Taking hits should drain that magic to the point where your drained if your not actively trying to avoid damage.
  • UppGRAYxDD
    UppGRAYxDD
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    No problem, if I can dodgeroll with magicka....
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • L_Nici
    L_Nici
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    Imagine that Dodgerolling is also more expensive than just spamming shield
    PC|EU
  • Malkiv
    Malkiv
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    Setting aside that stam players also have access to damage shields, and that this would affect PvE in detrimental way, I believe it's worth noting that magicka-based shield cost is in-line for the cost, duration, and mitigation of holding the right mouse button. You cannot spam shields in the same vein that you cannot spam dodge - It's impractical, and depletes the resource pool used for offensive skills.
    PC-NA | PvP (Gray Host & BGs) | PvE (vTrials & vDGs)
  • MurderMostFoul
    MurderMostFoul
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    Ice staff

    /thread
    “There is nothing either good or bad, but thinking makes it so.”
  • TheFM
    TheFM
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    Shield spamming is still a thing and to be honest it’s a very cheesy thing. Stam classes have to either dodge or block in order to mitigate or avoid damage where shields just soak the damage until you need to reapply it for a small cost compared to blocking( if your not a s&b tank)

    In my opinion magic users should have to rely on the same damage mitigating mechanics as stam. Your damage shields should all be toggle and you don’t take damage as long as you have the magic to keep it up. Taking hits should drain that magic to the point where your drained if your not actively trying to avoid damage.

    When blocking costs 4 k per hit, get back to us.
  • SpacemanSpiff1
    SpacemanSpiff1
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    they do cost magicka, they break if hit with enough damage. and they time out regardless of damage taken.
  • Shadowasrial
    Shadowasrial
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    Dodging does cost more than a shield and unlike damage shields that last for multiple hits a dodge only avoids one hit forcing you to dodge multiple times if you want to keep avoiding the damage and each dodge increases in cost until you are out. Where a damage shield can just be reapplied over and over for the same cost. How can you compare dodging when people run around with 15-30k damage shields
  • Shadowasrial
    Shadowasrial
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    they do cost magicka, they break if hit with enough damage. and they time out regardless of damage taken.

    When mag players are running around withn15-30k magic shields it takes a considerable amount of damage to break it when they can just recast it for a measly 4K mag when they have around 35-40k mag. And to say that stamina has damage shields that do no scale in proportion to mag users is redundant
  • TheFM
    TheFM
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    Dodging does cost more than a shield and unlike damage shields that last for multiple hits a dodge only avoids one hit forcing you to dodge multiple times if you want to keep avoiding the damage and each dodge increases in cost until you are out. Where a damage shield can just be reapplied over and over for the same cost. How can you compare dodging when people run around with 15-30k damage shields

    What? Dodgeroll can make you dodge literally 100 attacks if timed right. Not even comparable.
  • Jimmy_The_Fixer
    Jimmy_The_Fixer
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    Shielding is much more similar to healing than it is to blocking. Just think of it as a healing ability that can casted proactively at the cost of not being able to crit and losing the “health” after 6 seconds if the shield isn’t broken.
  • MishMash
    MishMash
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    OH, here we go again. Shields were once 20 seconds, and because of all the crying about them, they've dropped to 6 seconds over the years. What is next you remove them?

    A stam player may not realize how many times us mag users see Dodged, Dodged, Dodged, Dodged, from your armor skill?

    Stop just stop already!
    PC NA DC 4eva! I try my very best. If it is not good enough for you too bad! Playing off and on since April 2014 CP2009.
  • iCaliban
    iCaliban
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    Imagine complaining about mag shields in 2020. Perfect example of these forums being worthless
  • Shadowasrial
    Shadowasrial
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    TheFM wrote: »
    Dodging does cost more than a shield and unlike damage shields that last for multiple hits a dodge only avoids one hit forcing you to dodge multiple times if you want to keep avoiding the damage and each dodge increases in cost until you are out. Where a damage shield can just be reapplied over and over for the same cost. How can you compare dodging when people run around with 15-30k damage shields

    What? Dodgeroll can make you dodge literally 100 attacks if timed right. Not even comparable.

    No no it can’t. Not if you actually want to kill your opponent
  • MishMash
    MishMash
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    Dodging costs more than a shield? Stam users have recovery just like Mag players do. You try putting up a 4K skill every 6 seconds ... oh and if we stack 2 shields its 8K every 6 seconds. Give me a break!
    PC NA DC 4eva! I try my very best. If it is not good enough for you too bad! Playing off and on since April 2014 CP2009.
  • logarifmik
    logarifmik
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    No, they shouldn't.
    EU PC: @logarifmik | Languages: Русский, English
    Dimitri Frernis | Breton Sorcerer | Damage Dealer | Daggerfall Covenant
    Scales-of-Ice | Argonian Warden | Tank / Healer | Daggerfall Covenant
  • Shadowasrial
    Shadowasrial
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    MishMash wrote: »
    Dodging costs more than a shield? Stam users have recovery just like Mag players do. You try putting up a 4K skill every 6 seconds ... oh and if we stack 2 shields its 8K every 6 seconds. Give me a break!

    Your shields can block multiple attacks and your 8k mag over 6 seconds is nothing. If have 2k mag recovery you have recovered that mag and then some
  • NocturnalSonata
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    they do cost magicka, they break if hit with enough damage. and they time out regardless of damage taken.

    When mag players are running around withn15-30k magic shields it takes a considerable amount of damage to break it when they can just recast it for a measly 4K mag when they have around 35-40k mag. And to say that stamina has damage shields that do no scale in proportion to mag users is redundant

    You must hit like a wet noodle, as my shields barely last a second when facing anyone but a complete pvp springling. The only time people are getting huge shields is by stacking and/or running a tank build. The former (stacking) is a massive resource drain, and only a complete pvp springling empties all their fire power onto a shield stack. Just add some constant pressure, and they run out of mag, and no more shield = easy kill... Also it is super easy to see when someone is shield stacking, so just use some tactics. Seriously, mag shields are not even remotely OP. In almost every situation, it is a l2p issue, and a complete lack of using tactical advantage / learning to be patient and timing your attacks.

    As far as tank based mega shields... well, unless you are made of paper, such a build poses absolutely zero threat to you, whatsoever. Use them as an ult generator.
  • Leeched
    Leeched
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    15-30k shields? What year is this? LOL
    The only class that still is able to stack shields to some extend is sorc. I, for myself, only run 1 shield on my sorc in pvp and ZERO shields at all on ANY other mag class, thats how good shields are at the moment.
    (DC) Grimsley - MagSorc || Denderan - StamPlar || Phaedon - StamBlade || Oberon - MagPlar || Leontes - StamSorc || Saroush - MagDk || Culan - StamDen || Dullahan - StamDk
    Ruvik - MagBlade || Tivil - MagDen || Juval - MagNecro || Gargrave - StamNecro
    (EP) Vicio - MagBlade || Clavigo - MagPlar || Peritas - MagDen || Fedrak - MagSorc
    (AD) Maledicto - MagBlade || Voriak - StamBlade

    PC EU || Currently CP 1500+
    Azura's Star Sotha Sil
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  • xWarbrain
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    TheFM wrote: »
    Dodging does cost more than a shield and unlike damage shields that last for multiple hits a dodge only avoids one hit forcing you to dodge multiple times if you want to keep avoiding the damage and each dodge increases in cost until you are out. Where a damage shield can just be reapplied over and over for the same cost. How can you compare dodging when people run around with 15-30k damage shields

    What? Dodgeroll can make you dodge literally 100 attacks if timed right. Not even comparable.

    No no it can’t. Not if you actually want to kill your opponent

    100 people fire a destro staff light attack at you. You dodge roll once. You just avoided 100 attacks by timing it right.
    Edited by xWarbrain on February 5, 2020 3:04PM
    XB1 NA
    Your nerf suggestion is dumb. Learn to counter other players instead of having the game rebuilt to your ability level.
  • Malkiv
    Malkiv
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    Your shields can block multiple attacks and your 8k mag over 6 seconds is nothing. If have 2k mag recovery you have recovered that mag and then some

    You're defeated by your own math and lack of knowledge of the resource mechanics. If you have 2k magicka regen, then you're only restoring 6k in 6 seconds - not over 8K.
    PC-NA | PvP (Gray Host & BGs) | PvE (vTrials & vDGs)
  • TheFM
    TheFM
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    TheFM wrote: »
    Dodging does cost more than a shield and unlike damage shields that last for multiple hits a dodge only avoids one hit forcing you to dodge multiple times if you want to keep avoiding the damage and each dodge increases in cost until you are out. Where a damage shield can just be reapplied over and over for the same cost. How can you compare dodging when people run around with 15-30k damage shields

    What? Dodgeroll can make you dodge literally 100 attacks if timed right. Not even comparable.

    No no it can’t. Not if you actually want to kill your opponent

    Yes, yes it can, and you only need one dodge roll. Roll once, everyone attacked right before that, all attacks dodged that are dodgeable. You cant do that with any shields.
  • pod88kk
    pod88kk
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    Shield stacking DOES drain magicka through the cost of casting the shields
  • ku5h
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    MishMash wrote: »
    Dodging costs more than a shield? Stam users have recovery just like Mag players do. You try putting up a 4K skill every 6 seconds ... oh and if we stack 2 shields its 8K every 6 seconds. Give me a break!

    Your shields can block multiple attacks and your 8k mag over 6 seconds is nothing. If have 2k mag recovery you have recovered that mag and then some

    Dude you're burying your self more and more. You don't know how often regen ticks. Basic stuff. lol
  • Cirantille
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    ku5h wrote: »
    MishMash wrote: »
    Dodging costs more than a shield? Stam users have recovery just like Mag players do. You try putting up a 4K skill every 6 seconds ... oh and if we stack 2 shields its 8K every 6 seconds. Give me a break!

    Your shields can block multiple attacks and your 8k mag over 6 seconds is nothing. If have 2k mag recovery you have recovered that mag and then some

    Dude you're burying your self more and more. You don't know how often regen ticks. Basic stuff. lol

    Actually most of these nerf threads come from players who don't know how a class plays out.
    Everyone should try to play a class before opening such threads.
  • MishMash
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    No, not really. Not everyone has even close to 15K+ shields, so the power of the shields used by most is so varied. You will come up against those that have those high damage shields, but from what I've seen playing this game not many have those #s. Let us not forget the shields are only 6 seconds (not 12, 18, 23, 30) even the best players can have a hard time keeping their shields up 100% of the time. What really is the problem here?
    PC NA DC 4eva! I try my very best. If it is not good enough for you too bad! Playing off and on since April 2014 CP2009.
  • fred4
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    Yawn. Magicka and stamina classes have different defensive mechanics. What else is new? You want to homogenize the game even more? Terrible idea.
  • Joy_Division
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    Sure, just make it so a shielded player avoids getting CC'd, debuffed, or hit entirely and we'll have a deal.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • olsborg
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    Give magic shields 30k resistances, cause thats the norm around in stambuilds these days (stamgankernbs excluded)

    PC EU
    PvP only
  • Edziu
    Edziu
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    if you are willing to treat magica shields as magica blocking...then add also cc immunity while under shields to every cc even bypasssing block
    why?

    becasue block you can drop whenever you want, shield you will cast and so you are stuck with it active if there nothing taking it down
  • Nord_Raseri
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    Nope (And I main stam). I refuse to call for nerfs.
    Veit ég aðég hékk vindga meiði á nætr allar níu, geiri undaðr og gefinn Oðni, sjálfr sjálfum mér, á þeim meiði er manngi veit hvers hann af rótum rennr.
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