When they reworked Overload I thought it would function like a normal light attack that you could easly weave in with other abilities. That wasn't the case though.
Maybe they should look into that.
Micah_Bayer wrote: »
Pdoherty4637_ESO wrote: »Its certainly underwhelming. The OL light attacks adds a low to medium amount of damage to a busrt combo that would almost always be outperformed by just using a burst ultimate at the end of a combo, and in the current moment, the OL heavy attack is almost completely useless (with its damage output not much bettter than a shock heavy attack). @TBois has certainly come up with some interesting applications for overload, but that says more about his enginuity and ability to work around the ultimate's limitations than the actual utility or effectiveness of the skill.
There ought to be one version with the 3rd bar back; the limited offensive capabilities could be offset by a 3rd bar which was unique and felt special to sorcerer. The other moprh could then be a low/medium cost burst ultimate that sorcerer badly needs in PVP. Atronach (while it can be very good) often feels like a waste to cast, soul assault was nerfed into oblivion, dawnbreaker hits like a wet noodle on magsorc, bats is too expensive for what it offers (and requires vamp stage 4 as a drawaback), destro ultimate is just bats +15% damage without a heal, meteor is wasted against a player with a right mouse button, and negate is only valuable in larger group play.
The morph choices for overload are indeed bad, but so few of sorcerer's morphs offer any meaninful choice. Either there is one clearly superior choice (crystal fragments, endless fury, twilight matriarch, greater storm atro, hardened ward after shield nerfs) or the morph choice is barely noticable anyway (negate, encase, overload, lightning spash). Some meaningful changes have been made to morphs including surge, bolt escape, and bound armaments (which still feels incomplete to me), but there is still a lot of room for diversification to make for more interestings morph choice.
Fur_like_snow wrote: »No it’s the DW ultimate. I’ve literally never seen it on recount. Don’t even know what it’s called that’s how little it’s used. Just this morning I saw an overload mSorc in a yellow zerg find me someone who uses DW ultimate.
phoenixkungfu wrote: »Overload in any shape is the worst ultimate. This is a fact. Here is proof and numbers to back up this fact.
Fact 1.
OVERLOAD OFFERS LITTLE TO NOTHING UPON USE.
Overload use to have a clear cut advantage to slot and use as a class ultimate. Which was a third bar. Which could be useful for any build. Now overload true purpose is pure damage. With a lackluster 2m increase in range or a very small extra magic return of 1102. THIS IS THE WORST MORPH ULTIMATE OPTION WITH DAMAGE IN THE GAME. THERE IS VERY LITTLE USEFUL ANYTHING FROM THE MORPH.
Fact 2
OVERLOAD HAS THE WORST BURST POTENTIAL as a ultimate classes burst. Yes, it's TRUE. Why because ALL CLASSES CAN LIGHT ATTACK FOR DAMAGE during ultimate.
Let's look at classes signature ultimate. Interm of damage.
Overload damage 1131
Death stroke 1315
Dragon leap 1726
Radial sweep 824 plus 2 sec 410 damage for 6 sec
Sleet storm 455 8 sec(major protection)
Frozen colossus 985(major vulnerability)
This is the numbers overload is 1131. The 1131 equal your light attack damage. Keep in mind that all classes received light attack damage PLUS THE DAMAGE ABOVE.
Fact 3
When you add utility plus ultimate burst of class ultimate plus light attack. Overload is seriously underperforming.
Overload has a almost nonexistent utility function. Overload has a luck lackluster damage compared to the extra damage all classes get after use of ultimate with light attack. THESE FACT PROVES OVERLOAD IS THE WORST ULTIMATE IN THE GAME.
Sorcerer is a amazing class. The class skill can provide some amazing SINGLE player burst. However the ultimate is TERRIBLE. the sorcerer overload utility identity is lost. The heavy attack range is poor to almost unuseable. The damage is lackluster. GIVE OVERLOAD A UNIQUE PURPOSE. heavy attack range something. Overload is without a doubt the worst ultimate. PLEASE STOP NERFING AND START BUFFING OVERLOAD.
MerguezMan wrote: »You may not create a new thread when there's an ongoing one about the exact same thing.
The weave is very clunky though.
My stam sork overload TT for 24k
My ons 25k, to put it in perspective. Ive hit ppl in bg for 12k OL pure dmg.
6500 wep dmg though and ive built into it for high OL dmg.