5 guilds are no longer enough.

  • Curious_Death
    Curious_Death
    ✭✭✭✭✭
    5 guilds.. is nothing comparing to 100 friends limit in MMO :disappointed:
    Edited by Curious_Death on January 30, 2020 8:48AM
  • Noxavian
    Noxavian
    ✭✭✭✭✭
    ✭✭
    mandricus wrote: »
    As the title say. Not much more to add. I've played ESO for a very long time, since the very beginning of the game (I've missed the beta just for a couple of weeks). During my years in Tamriel I've met lot of very friendly players. A lot of different guilds have grown trough the years, around different interests: PvP guilds, Battlegrounds guilds, PVE guilds, trading guilds. I've now some very close in-game friends and I would like to be part of their guilds. They invite me, but the answer I have to give them it's always the same: not enough slots. Sorry, man, already 5/5.

    I think that after all this time, 5 slots are no longer enough for the old players player base, that met a lot of fellow friends during 5 years of adventures in Tamriel.

    Please consider adding some more guild slots.

    Dude, 5 guilds is already too much.

    Most MMOs give one.

    Stop being greedy, lol.
  • FierceSam
    FierceSam
    ✭✭✭✭✭
    ✭✭✭✭
    Noxavian wrote: »
    mandricus wrote: »
    As the title say. Not much more to add. I've played ESO for a very long time, since the very beginning of the game (I've missed the beta just for a couple of weeks). During my years in Tamriel I've met lot of very friendly players. A lot of different guilds have grown trough the years, around different interests: PvP guilds, Battlegrounds guilds, PVE guilds, trading guilds. I've now some very close in-game friends and I would like to be part of their guilds. They invite me, but the answer I have to give them it's always the same: not enough slots. Sorry, man, already 5/5.

    I think that after all this time, 5 slots are no longer enough for the old players player base, that met a lot of fellow friends during 5 years of adventures in Tamriel.

    Please consider adding some more guild slots.

    Dude, 5 guilds is already too much.

    Most MMOs give one.

    Stop being greedy, lol.

    There speaks the voice of sociopathic isolation, l always wondered what Johnny No-Mates was doing.
  • Easily_Lost
    Easily_Lost
    ✭✭✭✭✭
    Holy crap, another benefit for ESO+. :D
    PC - NA - AD
    started April 2015
    PVE & Solo only

    Meet the LOST family: CP 1250+
    Easily Lost Crafter - lvl 50 - Sorcerer Orc ( knows all traits and most styles )
    Easily Lost-W - lvl 50 - Warden Imperial
    Forever Lost - lvl 50 Sorcerer


    CROWN CRATES: It doesn't affect gameplay, it's not mandatory, it's cosmetic only. If it helps to support the game and ZOS, I support it! Say YES to crown crates.
  • Dusk_Coven
    Dusk_Coven
    ✭✭✭✭✭
    ✭✭✭
    Raisin wrote: »
    Dusk_Coven wrote: »
    Setting aside the issue of "more guilds = more trading slots" for the moment (it being quite particular to ESO), what is it about other games that one guild is enough?

    My best guess is that because there's only 1 guild slot in the first place, guilds get setup in a way where any one guild covers most aspects you need covered.
    ...
    So yeah, I think it's because of the availability of multiple guild slots, that people have their business so split up about guilds. I'm still super in favor of them and would be incredibly upset at having to limit myself even more, but that's the source as far as I'm concerned. ESO guilds just have a tendency to be very specialized.

    So... more guilds might perpetuate the problem until it hits each person's personal threshold for guild management. Reversing course to reduce the number of guilds is also not very viable since the culture is established now.

    Increasing the number of people in a guild might possibly alleviate certain issues and let guilds offer more. Being able to float a Discord window on top of ESO and make that your chat window might also be useful. That would effectively export a lot of guild stuff to Discord.
  • Chaos2088
    Chaos2088
    ✭✭✭✭✭
    ✭✭
    I would like a few more guild slots yes, but isn't it always going to be more more more tho?....we have 5, we want more....get 8....then want more.....MORE MORE MORE!!!!

    I think the devs must be like "we have given you everything you wanted but its never enough!! NEVER!!!!"
    @Chaos2088 PC EU Server | AD-PvP
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    having run multiple pug trials and guild trials i completely disagree.

    There are very few people PUGing things like V.maw. Those basically require guilds. And no, being dragged along into one by a friend guild don't count.
  • Raisin
    Raisin
    ✭✭✭✭✭
    ✭✭✭
    Dusk_Coven wrote: »
    Raisin wrote: »
    Dusk_Coven wrote: »
    Setting aside the issue of "more guilds = more trading slots" for the moment (it being quite particular to ESO), what is it about other games that one guild is enough?

    My best guess is that because there's only 1 guild slot in the first place, guilds get setup in a way where any one guild covers most aspects you need covered.
    ...
    So yeah, I think it's because of the availability of multiple guild slots, that people have their business so split up about guilds. I'm still super in favor of them and would be incredibly upset at having to limit myself even more, but that's the source as far as I'm concerned. ESO guilds just have a tendency to be very specialized.

    So... more guilds might perpetuate the problem until it hits each person's personal threshold for guild management. Reversing course to reduce the number of guilds is also not very viable since the culture is established now.

    Increasing the number of people in a guild might possibly alleviate certain issues and let guilds offer more. Being able to float a Discord window on top of ESO and make that your chat window might also be useful. That would effectively export a lot of guild stuff to Discord.

    I don't think more guilds will truly have an effect at this point. The way guilds function right now has established itself over time and I think it's going to remain fairly consistent from now on. I do agree that reversing the system now would hardly have a positive effect on the whole thing. That said, I do think making people put thought into their choices remains important; at best I would suggest one, maybe two more slots... but those will fill up, and people will ask for more. As much as I could use (and do want) more slots personally, it just may be a box we should leave unopened.

    The amount of members might work, but to be honest I also kind of doubt it. There are already guilds that try to be the whole package, and many people are successful in handling their guilds that way... but I can't see popular guild culture changing that way. And honestly, discord overlay is already pretty convenient to use -- I think the split is mainly in our heads. Using the ingame chat is just... different.
  • redlink1979
    redlink1979
    ✭✭✭✭✭
    ✭✭✭
    mandricus wrote: »
    I've now some very close in-game friends and I would like to be part of their guilds. They invite me, but the answer I have to give them it's always the same: not enough slots. Sorry, man, already 5/5.

    I think that after all this time, 5 slots are no longer enough for the old players player base, that met a lot of fellow friends during 5 years of adventures in Tamriel.

    Please consider adding some more guild slots.

    This why there's a friend's list in the 1st place: you don't keep joining guilds just because you know one person or 2 in there. Let's suppose you have 100 friends on 100 different guilds: does this mean you need/want to join 100 guilds?! Come on, it makes no sense...

    Besides that, the majority of guilds don't dedicate themselves exclusively to a single type of content...
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2500 CP
    • Daggerfall's Mightiest | Eternal Champions | Legacy | Tamriel Melting Pot [PS][NA] 2300 CP
    • SweetTrolls | Spring Rose | Daggerfall Royal Legion | Tinnitus Delux [PC][EU] 2525 CP
    • Bacon Rats | Silverlight Brotherhood | Canis Root Tea Party | Vincula Doloris [PC][NA] 2300 CP
  • Edziu
    Edziu
    ✭✭✭✭✭
    Chaos2088 wrote: »
    I would like a few more guild slots yes, but isn't it always going to be more more more tho?....we have 5, we want more....get 8....then want more.....MORE MORE MORE!!!!

    I think the devs must be like "we have given you everything you wanted but its never enough!! NEVER!!!!"

    lets look for I will try to get most average ESO player
    - if playing regulary then for sure you need to have minimum 1 trade guild and even 2 if not 3 if you care listing many cheaper items because for example you dont do content or dont have enough luck to make money from single expensive items

    - it is nice to be also in atleast 1 bigger social guild
    - many will be in their own guild of their friends/mates with who they play most often or atleast talk etc
    - as how everyone always on forums suggest when you dont like so often getting bad randoms in groups - I guess you have or want to be in 1-2 pve guilds, 1 for easy content able to do with anyone, 2nd for harder content progress like trials etc
    - and ofc we have many RP players here, didnt we? as I read many of them also like to be in more than 1 guild for this because different guilds can be for different roleplay
    - and at the end someone also like to have for sure and pvp guild but there not so much people do pvp at all

    so at the end

    you will have literally wate 1-3 slots for trade guilds because how horrible trade system we have with them if you want to make any significant gold

    lets say 2 social guilds because players in online game dont want to be alone and want to be with friends in single place together

    2 pve guilds, 1 for average easy content to not run it with pugs, 1 for harder content progress

    and here we go with even few RP guilds xD

    so at the best you will have speca for only trading guilds and maybe an social with pve, or you could have be in more guilds which you want be at cost of trading and so no gaining better amounts of gold
  • mandricus
    mandricus
    ✭✭✭✭✭
    My personal situation is: I'm part of 3 trading guilds, and I sell almost anything except trait stones (every ESO+ subscriber has usually thousands of them so there is really no demand for them on the market, except some very specific stones like Nirncrux).
    I've usually all 90 slots constantly filled, and make hundreds of small size transaction every week. While someone of you may think that to sell stuff for 500 gold it is not worth the effort, I invite you to consider that having your guild store filled with a lot of things, not only the super-pricey items, can drive traffic to your guild trader and help your guild sales in general. Maybe someone is looking for cheap provisioning ingredients, or for cheap low-level crafting material. They come to your guild trader, because they know that they will find what they are looking for, and while they are there, they will also buy some other stuff (because it's faster and convenient, rather than constantly seeking from trader to trader of from city to city to spare just 500 or 1000 golds). It's something very similar to real-world shopping behavior. That's one of the reasons why I like so much ESO current trading system. If you think about it, the system turned out to be similar to the real-world shopping behavior: another example is, if you need to buy multiple things, you know that if you go to "downtown" (Belkarth, Mournhold, Rawlka, etc.) you are going to find almost anything, but things will be a little bit pricey. If you go to a very far and small city or to a trading post, you won't find everything, but you may find an interesting bargain. Again, similar to the real world. But I'm derailing, so let's stick back to the original topic.

    Having 3 trading guilds, this leaves me with 2 slots only, for "real" guilds.

    One is the first guild I joined. I've had a ton of fun with my guildmates in the past years, however, most of them are no longer playing, new unknown players are coming in, and I find myself to play less and less with these people. However, I can't leave this guild, because I still feel attached to it, and because of the friendly relation I have with some of its members.

    Then I have a PvP guild, as during the years I shifted my interest from PvE to PvP.

    I have now friends that have a Battleground-specific guild, but I can't join their guild in game. So I miss a lot of opportunities when someone simply asks in guild chat if someone is up for a BG (that is what I do most of the times when I'm playing).

    Then I have some friends in a social-PVE guild. I would like to be able to catch the opportunity to run some challenging PvE content when people are looking for someone to complete a group in order to run a Dragonstar Arena, or a DLC dungeon, but again, I can't join their guild so I can't read the guild chat and can't catch these opportunities. Usually these interaction happens in in-game guild chat in a very short timeframe. Nobody is usually calling for a missing member on a discord chat in order to start a party. They usually write those messages in guild chat, and I can't read them because I can't join their guilds. And yes, you could catch these starting parties on the fly if you are on Discord, but I can't be connected to 3 discord vocal channels at the same time.

    That's why I see the current guild slots, in my case, as a limitation. As someone else pointed out, during the years a lot of "specialized" guilds were born in ESO. There are RP guilds, Social guilds, Casual guilds, PvP guilds, Hard core PvE guilds, Mid-Core Pve Guilds, Battlegrounds guilds, Achievement-focused guilds, and even timeframe-based guids (two example of real guilds I've met on PC-EU: "Late Night Dungeoneers" and "Nightcappers").

    Given how the community turned out to use guilds in ESO, which is I guess a little bit different compared to other MMOs, I started to feel the current number of guild slots as a limitation to my in-game experience. I'm not saying that I want to be part of all of them, but, in my case, 5 is not enough for sure.
    Edited by mandricus on January 30, 2020 12:07PM
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
    ✭✭✭✭✭
    ✭✭
    Blinkin8r wrote: »
    5 is generous enough. Real games only give you 1.

    A you implying that we are playing a fake game?
  • Paramedicus
    Paramedicus
    ✭✭✭✭
    i also would like to see more guild slots. I agree that guilds in this game have very narrow focus when it comes to content they do and those that suposedly do everything arent' usually too serious. And I don't mean, that those guilds are more casual or laid-back (that's actually ok), but that you won't do much of declared stuff in reality with them (yea, i know, you may have different experience).

    So often guilds in ESO work like big lobbies where people gather to do particular content with each other.
    If you want to play trading game, one guild isn't enought for it. More like 3 imo. Then you want at least one PVE guild (preferably more), and 1 PVP guild (and more if you are more serious about PVP). You may also want some social guild, or RP if you into that stuff... You get the idea.

    I kinda dont get argument that other games have just one guild slot. I know that being greedy is sin, but some things work differently in ESO xP
    Edited by Paramedicus on January 30, 2020 12:26PM
    PC EU
    /script JumpToHouse("@Paramedicus")
    
    ↑↑↑ Feel free to visit my house if you need to use Transmute Station or vet Trial Dummy with buffs and Aetherial Well (look for the Harrowing Reaper on the northern rock wall) ↑↑↑
  • Gravord
    Gravord
    ✭✭✭✭✭
    Imagine how many slots you would freed up with global auction house...
  • Reverb
    Reverb
    ✭✭✭✭✭
    ✭✭✭✭✭
    I’m plenty fulfilled keeping up with 4 active guilds sometimes(my G1 is a dead OG guild) in game and 3 additional raiding guilds in Discord.

    The not reason we have 5 guild slots anyway is for traders, because the designers centered the economy around guilds and the socialization aspects of the game. If it weren’t for that we’d probably only have one guild just like we’re used to with other games.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • phileunderx2
    phileunderx2
    ✭✭✭✭✭
    I would like more than 5 guild slots. 3 trading guild and 2 social raiding guilds. There are several more social guilds that I would like to join but can't.
  • Donny_Vito
    Donny_Vito
    ✭✭✭✭✭
    I'm really confused why we have 5 guild slots to be honest.

    Increase the number of bank slots so people don't need fake guilds to increase storage capacity.

    Increase the number of people that can be in a guild

    Increase the number of items we can post for sale

    Decrease the number of guilds by making everything much more efficient, it seems like it would reduce the overhead and labor investment to some extent.

    But more than 5 guilds? I don't see any point. Fix the issues that create the demand for more than 5 guilds so that you only need one, seems a far better way of doing things to me.

    Yes, good points. Fix the problem, not the symptoms.
  • Alienoutlaw
    Alienoutlaw
    ✭✭✭✭✭
    ✭✭
    5 is more than enough
  • mandricus
    mandricus
    ✭✭✭✭✭
    Not for everyone. For me, they are not. Otherwise I wouldn't have posted the thread. And other people said the same. May be it's more than enough for you. Not for everyone.
    Edited by mandricus on January 30, 2020 3:07PM
  • JKorr
    JKorr
    ✭✭✭✭✭
    ✭✭✭
    barney2525 wrote: »
    Edziu wrote: »
    Blinkin8r wrote: »
    5 is generous enough. Real games only give you 1.

    aqnd in many games you are not forced to be in an guild to be able trading, selling stuff


    Many? There's an understatement. I can't think of Any other games that make you pay to be in a guild, and are at that point "allowed" to actually sell something. The whole system is garbage

    IMHO

    :#

    *This* game doesn't make you pay to be in a guild. Why is the whole system garbage when the issue seems to be you not bothering to look around to find guilds that don't charge?

    I have 5 guilds atm, and have to pay to belong in NONE of them One of them is specifically a trading guild. 3 of them charge no dues/no selling requirements and all three have a trader. The last guild is brand new, and has less than 50 members right now. Trader is for the future in that one. I've sold stuff from all my guilds [the newly made one has a guild store] and can easily make over 160k without maxing out the selling slots in any of the guilds. My choice is to have one specifically designated "trading" guild; the others are social. None make me pay anything.
  • Brandathorbel
    Brandathorbel
    ✭✭✭✭✭
    Blinkin8r wrote: »
    5 is generous enough. Real games only give you 1.

    Real games have a general AH
  • Neoauspex
    Neoauspex
    ✭✭✭✭✭
    mandricus wrote: »
    As the title say. Not much more to add. I've played ESO for a very long time, since the very beginning of the game (I've missed the beta just for a couple of weeks). During my years in Tamriel I've met lot of very friendly players. A lot of different guilds have grown trough the years, around different interests: PvP guilds, Battlegrounds guilds, PVE guilds, trading guilds. I've now some very close in-game friends and I would like to be part of their guilds. They invite me, but the answer I have to give them it's always the same: not enough slots. Sorry, man, already 5/5.

    I think that after all this time, 5 slots are no longer enough for the old players player base, that met a lot of fellow friends during 5 years of adventures in Tamriel.

    Please consider adding some more guild slots.

    2 guilds is too many
  • Brandathorbel
    Brandathorbel
    ✭✭✭✭✭
    Neoauspex wrote: »
    mandricus wrote: »
    As the title say. Not much more to add. I've played ESO for a very long time, since the very beginning of the game (I've missed the beta just for a couple of weeks). During my years in Tamriel I've met lot of very friendly players. A lot of different guilds have grown trough the years, around different interests: PvP guilds, Battlegrounds guilds, PVE guilds, trading guilds. I've now some very close in-game friends and I would like to be part of their guilds. They invite me, but the answer I have to give them it's always the same: not enough slots. Sorry, man, already 5/5.

    I think that after all this time, 5 slots are no longer enough for the old players player base, that met a lot of fellow friends during 5 years of adventures in Tamriel.

    Please consider adding some more guild slots.

    2 guilds is too many

    i have 3 guild trader, one housing and one social. Trader guilds tend to be very quiet. They are there to sell stuff. And yes, you need 2 or 3.
  • Edziu
    Edziu
    ✭✭✭✭✭
    Neoauspex wrote: »
    mandricus wrote: »
    As the title say. Not much more to add. I've played ESO for a very long time, since the very beginning of the game (I've missed the beta just for a couple of weeks). During my years in Tamriel I've met lot of very friendly players. A lot of different guilds have grown trough the years, around different interests: PvP guilds, Battlegrounds guilds, PVE guilds, trading guilds. I've now some very close in-game friends and I would like to be part of their guilds. They invite me, but the answer I have to give them it's always the same: not enough slots. Sorry, man, already 5/5.

    I think that after all this time, 5 slots are no longer enough for the old players player base, that met a lot of fellow friends during 5 years of adventures in Tamriel.

    Please consider adding some more guild slots.

    2 guilds is too many

    I could agree with it if we had differant trade system, not created arouind trade guilds and their traders
  • Brandathorbel
    Brandathorbel
    ✭✭✭✭✭
    JKorr wrote: »
    barney2525 wrote: »
    Edziu wrote: »
    Blinkin8r wrote: »
    5 is generous enough. Real games only give you 1.

    aqnd in many games you are not forced to be in an guild to be able trading, selling stuff


    Many? There's an understatement. I can't think of Any other games that make you pay to be in a guild, and are at that point "allowed" to actually sell something. The whole system is garbage

    IMHO

    :#

    *This* game doesn't make you pay to be in a guild. Why is the whole system garbage when the issue seems to be you not bothering to look around to find guilds that don't charge?

    I have 5 guilds atm, and have to pay to belong in NONE of them One of them is specifically a trading guild. 3 of them charge no dues/no selling requirements and all three have a trader. The last guild is brand new, and has less than 50 members right now. Trader is for the future in that one. I've sold stuff from all my guilds [the newly made one has a guild store] and can easily make over 160k without maxing out the selling slots in any of the guilds. My choice is to have one specifically designated "trading" guild; the others are social. None make me pay anything.

    and where are those traders?
  • rumple9
    rumple9
    ✭✭✭✭✭
    The (lack of) guilds problem is caused by the stupid trading system and lack of auction house.

    Alternatively let each guild have 200 trading slots instead of just 30. Then we would only need to join 1 trade guild
  • JKorr
    JKorr
    ✭✭✭✭✭
    ✭✭✭
    xbobx15 wrote: »
    JKorr wrote: »
    barney2525 wrote: »
    Edziu wrote: »
    Blinkin8r wrote: »
    5 is generous enough. Real games only give you 1.

    aqnd in many games you are not forced to be in an guild to be able trading, selling stuff


    Many? There's an understatement. I can't think of Any other games that make you pay to be in a guild, and are at that point "allowed" to actually sell something. The whole system is garbage

    IMHO

    :#

    *This* game doesn't make you pay to be in a guild. Why is the whole system garbage when the issue seems to be you not bothering to look around to find guilds that don't charge?

    I have 5 guilds atm, and have to pay to belong in NONE of them One of them is specifically a trading guild. 3 of them charge no dues/no selling requirements and all three have a trader. The last guild is brand new, and has less than 50 members right now. Trader is for the future in that one. I've sold stuff from all my guilds [the newly made one has a guild store] and can easily make over 160k without maxing out the selling slots in any of the guilds. My choice is to have one specifically designated "trading" guild; the others are social. None make me pay anything.

    and where are those traders?

    Auridon/Vulkhel Guard, Stormhaven/Firebrand Keep,Eastmarch/near Windhelm, and sorry, the other one I can't recall atm. I never said they were hub traders. But then I'm not looking to play Elder Trading Online. When I get enough ambition, or accumulate enough stuff to want to sell stuff, I do. The more expensive stuff I'll list in the trading guild, the others get "guildmate prices" even though they have a kiosk. Judging from how fast some items go in those guilds, I probably made some flipper's day with the prices. People get to buy, I get inventory space back. A couple weeks ago, I put out jewelry plating grains, mundane runes, cornflower, gilding wax, a lot of duplicate recipes, and a couple odd motifs I already knew. Ended up with 167k. Could it have been more if I had been in a high dues charging guild in a hub location? Probably. But then what I made wouldn't be complete profit, only a little profit and next week's dues payment.
  • OsManiaC
    OsManiaC
    ✭✭✭✭
    5 guilds are too many, I don't understand why people even got additional accounts to join more guilds. total madness.
    GM of The Argonian Kebab, The Argonian Steak & The Argonian BBQ - PC - EU (The Tamriel Kitchen) @OsManiaC

    Don't worry, the tail grows back!
    if it breathes we eats. #justbosmerthings - we can detect stealth boy NPCs and hunt them thanks to our skill!

    https://steamcommunity.com/id/osmaniac
  • Neoauspex
    Neoauspex
    ✭✭✭✭✭
    Edziu wrote: »
    Neoauspex wrote: »
    mandricus wrote: »
    As the title say. Not much more to add. I've played ESO for a very long time, since the very beginning of the game (I've missed the beta just for a couple of weeks). During my years in Tamriel I've met lot of very friendly players. A lot of different guilds have grown trough the years, around different interests: PvP guilds, Battlegrounds guilds, PVE guilds, trading guilds. I've now some very close in-game friends and I would like to be part of their guilds. They invite me, but the answer I have to give them it's always the same: not enough slots. Sorry, man, already 5/5.

    I think that after all this time, 5 slots are no longer enough for the old players player base, that met a lot of fellow friends during 5 years of adventures in Tamriel.

    Please consider adding some more guild slots.

    2 guilds is too many

    I could agree with it if we had differant trade system, not created arouind trade guilds and their traders

    Auction house IOS/Android app. 1 guild, guild v guild version of Cyro. Lesssss gooooo
  • DragonRacer
    DragonRacer
    ✭✭✭✭✭
    ✭✭✭
    JKorr wrote: »
    xbobx15 wrote: »
    JKorr wrote: »
    barney2525 wrote: »
    Edziu wrote: »
    Blinkin8r wrote: »
    5 is generous enough. Real games only give you 1.

    aqnd in many games you are not forced to be in an guild to be able trading, selling stuff


    Many? There's an understatement. I can't think of Any other games that make you pay to be in a guild, and are at that point "allowed" to actually sell something. The whole system is garbage

    IMHO

    :#

    *This* game doesn't make you pay to be in a guild. Why is the whole system garbage when the issue seems to be you not bothering to look around to find guilds that don't charge?

    I have 5 guilds atm, and have to pay to belong in NONE of them One of them is specifically a trading guild. 3 of them charge no dues/no selling requirements and all three have a trader. The last guild is brand new, and has less than 50 members right now. Trader is for the future in that one. I've sold stuff from all my guilds [the newly made one has a guild store] and can easily make over 160k without maxing out the selling slots in any of the guilds. My choice is to have one specifically designated "trading" guild; the others are social. None make me pay anything.

    and where are those traders?

    Auridon/Vulkhel Guard, Stormhaven/Firebrand Keep,Eastmarch/near Windhelm, and sorry, the other one I can't recall atm. I never said they were hub traders. But then I'm not looking to play Elder Trading Online. When I get enough ambition, or accumulate enough stuff to want to sell stuff, I do. The more expensive stuff I'll list in the trading guild, the others get "guildmate prices" even though they have a kiosk. Judging from how fast some items go in those guilds, I probably made some flipper's day with the prices. People get to buy, I get inventory space back. A couple weeks ago, I put out jewelry plating grains, mundane runes, cornflower, gilding wax, a lot of duplicate recipes, and a couple odd motifs I already knew. Ended up with 167k. Could it have been more if I had been in a high dues charging guild in a hub location? Probably. But then what I made wouldn't be complete profit, only a little profit and next week's dues payment.

    Take the unspoken judgment with a grain of salt. I am in one dead guild for extra storage space, 3 trading guilds (all dues-free and donation-based; one lost trader bids so sitting out this week, another is in Ebonheart and regularly wins Windhelm and Daggerfall, and the other regularly bounces between Vivec top spot and Rimmen), and I run a trading guild, also dues-free and donation-based and we regularly make a circuit around Vivec, Alinor, and Rimmen.

    Not the sacred cows of Mournhold, Grahtwood, and Wayrest (Belkarth/Rawl'kha are good but not as "endgame trader guild" huge on PS4 NA), but not exactly shabby, I'd say.
    PS5 NA. GM of The PTK's - a free trading guild (CP 500+). Also a werewolf, bites are free when they're available. PSN = DragonRacer13
Sign In or Register to comment.