barney2525 wrote: »graybeardII wrote: »For me its my crafter he could be any class but what he is but he has millions in motifs and recipes and trates researched so cant start over so a change token would be nice
Ummm... why?
Why would you want your master crafter to be the main character you use? The amount of skill points required to Be a master crafter would prevent the character from having more than just the basics of combat skills.
And quite frankly, I have never understood the mindset that I should have Only One main character. I have a master crafter. He was, at one point, my main character. Now he is retired and does all my crafting and deconning. I have several different characters, of different classes that I use as main characters.
Just don't understand why players go out of their way to restrict themselves.
IMHO
graybeardII wrote: »For me its my crafter he could be any class but what he is but he has millions in motifs and recipes and trates researched so cant start over so a change token would be nice
If you rolled an alt you do not lose your crafter.
Maybe not. But if you liked the class so much you wanted to make it your new "main" you would either have to restart nearly everything or log out and into a different character every time you wanted to craft something. That would be incredibly annoying, at least for me.
For those who enjoy making "alts"... then yes, I suppose just getting a new character to 50 to try out a new class isn't that big a deal. But for someone who is actually wanting to change the class of their main character - being the one they predominately play and have all their achievements on - then yeah, that is a nightmare and there really ought to be a more effective remedy for players who would like to do this.
If they are really that concerned over crown store sells or the impact such an option would have, they could limit the amount of times players could do this or something. But there needs to be some way for a player to change the class of their main character without having to redo most of the entire game (which has taken me literally years to do).
First of all, it is not a maybe. It is a solid fact one does not lose any of their crafting skills on their first character when they start a second.
I also find it hard to believe a player would find it "incredibly annoying" to swap to another character for the rare crafting requirement. Especially since it should only affect weapons and armor as it is so easy and cheap to level up alchemy and provisioning.
Regardless, either get used to only playing that one class or roll deal with rolling an alt because it does seem Zos made clear they were not adding a means to change a characters class. Because someone wants a means to change the class of a character does not make it a need.
Nice straw man. No one is mistaking the desire for a class change token as a "need." This is a f'ing video game, and I'm pretty sure literally everything even tangentially related to it qualifies as a "want."Because someone wants a means to change the class of a character does not make it a need.
MujdatMurdock wrote: »SERVER change token should be salable in crown store.
.
I don’t see the point behind a class change token. It takes longer to level skill lines then it does to get to 50, restarting a new character lets you do both at once.
I don’t see the point behind a class change token. It takes longer to level skill lines then it does to get to 50, restarting a new character lets you do both at once.
if you don't want to repeat content, or want to be a completionist, or only want to play one character, or any number of other reasons, a class change token would be nice.
besides, that argument goes both ways, if its so easy to make a character and level to 50, then what does it hurt to let someone change class of a character.
Lady_Linux wrote: »MujdatMurdock wrote: »SERVER change token should be salable in crown store.
.
There. fixed that for you
I don’t see the point behind a class change token. It takes longer to level skill lines then it does to get to 50, restarting a new character lets you do both at once.
if you don't want to repeat content, or want to be a completionist, or only want to play one character, or any number of other reasons, a class change token would be nice.
besides, that argument goes both ways, if its so easy to make a character and level to 50, then what does it hurt to let someone change class of a character.
MujdatMurdock wrote: »Class change token should be salable in crown store. And also asisstance should have acces to guild store guild bank and also should have rpr section.
I want to share my opinion . ZoS probly thinks, its probly will effect the crown sales. Like riding skill sales like skill line sales like outfit slot etc. If you afraid from that you can reset our riding sikils or skill points doesnt metter. Im sure its not big problem we can make it again. But we cant make achivment again. So you can sell it from high price or just reset our skills , riding skills etc. Doesnt metter we only care our achivmetns. There is not any bad thing about your sales. You can still make profit from it. Its not hard to do it. And there is second option , achivment should bind to account not character. There are always solutuion.
MujdatMurdock wrote: »Class change token should be salable in crown store. And also asisstance should have acces to guild store guild bank and also should have rpr section.
I want to share my opinion . ZoS probly thinks, its probly will effect the crown sales. Like riding skill sales like skill line sales like outfit slot etc. If you afraid from that you can reset our riding sikils or skill points doesnt metter. Im sure its not big problem we can make it again. But we cant make achivment again. So you can sell it from high price or just reset our skills , riding skills etc. Doesnt metter we only care our achivmetns. There is not any bad thing about your sales. You can still make profit from it. Its not hard to do it. And there is second option , achivment should bind to account not character. There are always solutuion.
That's the reason FFXIV is a big hit because one character can switch classes on the fly.
Alienoutlaw wrote: »what your actually asking for is a META switch for crowns.
a new fashion appears and you want it there and then as you think it will make you better so instead of grinding up a new Alt just pay for it
Alienoutlaw wrote: »what your actually asking for is a META switch for crowns.
a new fashion appears and you want it there and then as you think it will make you better so instead of grinding up a new Alt just pay for it
BlossomDead wrote: »I only logged in to like the OP and a couple of more posts. I couldn't agree more - now I am leveling up another toon just because I couldn't change class. And it is also especially useful for players that do not have a lot of time to start all over again.
I simply don't understand people commenting against this suggestion - if you don't like it, feel free not to buy it. Carry on with your alts. It does not affect your gameplay in any way.
Perfect summary of the solution IMO.Why everyone make it looks complicated?
1. Use class change token
2. Skills which are not linked to a class are not reset.
3. Class skills reset, but you have the skills point back and you can use them.
What’s hard?
People saying "it only take 40 hours to grind from lvl 1 to 50" and blablabla... THAT'S NOT TRUE!
I'm lvl 41 and I've been playing more than 100 hours and I just don't want to start again from scratch, loosing all my achievements, events items, etc.
IRL, you can change job. Why not in ESO?
I don’t see the point behind a class change token. It takes longer to level skill lines then it does to get to 50, restarting a new character lets you do both at once.
I don’t see the point behind a class change token. It takes longer to level skill lines then it does to get to 50, restarting a new character lets you do both at once.
I don’t see the point behind a class change token. It takes longer to level skill lines then it does to get to 50, restarting a new character lets you do both at once.
Well, when you race change - you don't have to level racial skills either. AFAIK there are the same number of skills for all classes(?), why not just allow it, and just "swap skills" in the corresponding order? Better than nothing I guess, I can't see why it would hurt in any way.