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Mitigation and the Guard skill

FrancisCrawford
FrancisCrawford
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As we PvEers try to decide how far to bother going in Alliance skill lines, there's an obvious question for some specs -- is it ever worth slotting Guard? Guard shifts damage from one player to another, which could obviously be a good thing ... but the details matter. How does mitigation get applied to the shifted damage?

A post from 2017 lays it out, but is that still accurate? https://forums.elderscrollsonline.com/en/discussion/comment/4662974/#Comment_4662974

Summarizing that post, if I understood correctly:
  • The player being Guarded gets a simple reduction to damage as per the tooltip (30% if the skill hasn't been leveled or morphed; I didn't check what increases if any were possible).
  • The player doing the Guarding gets that damage double-mitigated (i.e. reduced by both the Guardee's and Guarder's mitigation), except that ...
  • ... blocking doesn't mitigate.
  • What happens with shields is so weird that it must be a bug.

If that's accurate, I presume it's been changed somewhat since then.

So what is the current situation for Guard mechanics?
Edited by FrancisCrawford on January 26, 2020 1:23AM
  • MerguezMan
    MerguezMan
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    Hi,

    From previous patch notes, that's the contrary ( https://en.uesp.net/wiki/Online:Guard_(skill) )

    - the initial target mitigates the damage as usual, but 30% of the remaining damage is transferred to the caster.
    - the caster receives directly remaining damage and cannot mitigate a second time.
    - it doesn't prevent the caster to receive damage in parallel.

  • FrancisCrawford
    FrancisCrawford
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    MerguezMan wrote: »
    Hi,

    From previous patch notes, that's the contrary ( https://en.uesp.net/wiki/Online:Guard_(skill) )

    - the initial target mitigates the damage as usual, but 30% of the remaining damage is transferred to the caster.
    - the caster receives directly remaining damage and cannot mitigate a second time.
    - it doesn't prevent the caster to receive damage in parallel.

    So it was completely changed. :)

    How does this work with the Guarder's damage shields, if any?
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