BejaProphet wrote: »@Cirantille the forum has heard your confession and finds your contrition sincere. Your penance shall be to spare the next Khajiit you have opportunity to gank, and refrain from t-bagging For three days time.
In addition, you shall place one 🧶 in Rimmon that a Khajiit of poor fortune may smile.
Go and sin no more.

CassandraGemini wrote: »You really shouldn't feel bad, OP (even though I find it nice that you do). If we PvE people go into Cyro we fully expect to be ganked at some point. I sure know I do and I wouldn't be upset, I mean, that's the nature of Cyro. I've been lucky so far during the event, but I'm pretty sure at some point, someone will kill me - and that's okay, PvP in ESO only gets two events per year while PvE gets... I don't know, 10 or so? I actually find it to be a bit of a thrill, trying to stay unnoticed while fulfilling my objectives. But I probably haven't and people have just been nice as well, because they could see I'm a quester
Cirantille wrote: »I know you'll find it funny but I am kinda upset and I feel like a horrible person. Prolly ruined his night by this
So both alliances were tryna cap towns, castles to approach the scroll we are holding. While pushing back, we killed them in Cropsford. But 2 of them hid in the house. So I told my guildies and we got in and killed them.
But halfway through I realised he was a "Tyro" and tried to "whirling blades" all the wayAnd he was taking a quest
Then I thought of whispering him or her and sending something but I thought it would be awkward
Anyway off my chest topic, he was such a cute Khajiit, and Khajiit make sad sounds when they die :'(
I don't know how people camp these poor fellows, like they are so harmless and dying so easily
And it feels... kinda bad to kill people who can't put up a fight
Or maybe he was a really bad pvp players, Idk those are not uncommon too, sigh
Shadowasrial wrote: »Welcome to cyrodil I say. I go out of my way to kill every single player I come across no matter if they are a newb pve player or a hardcore pvp player they are all the same to me. If your just trying to quest your going to have to just accept that you are in a zone where players kill players
barney2525 wrote: »I don't get the 'behind doors ' town quest issue. I play AD. The towns I get quests from, the NPC is out in the open.
I just check the transitus when I get in and see if my towns are available. if not, I come back at another time.
barney2525 wrote: »I don't get the 'behind doors ' town quest issue. I play AD. The towns I get quests from, the NPC is out in the open.
I just check the transitus when I get in and see if my towns are available. if not, I come back at another time.
Remove the doors like they removed the doors on the resource towers who was an serious pain.barney2525 wrote: »I don't get the 'behind doors ' town quest issue. I play AD. The towns I get quests from, the NPC is out in the open.
I just check the transitus when I get in and see if my towns are available. if not, I come back at another time.
Both quest givers in Bruma, and one each in Vlastarus and Cropsford. Worse, the doors for the latter two are so close to the central flag that if your alliance doesn't control them you have to fight a bunch of npc guards just to be able to get through the door because you can't use doors in combat (something that absolutely needs to be changed for Cyrodiil.) But even if your alliance controls the town there's nothing to stop griefers from a different alliance from setting up shop inside one of the buildings and killing you while you're zoning in and before you're even able to do anything to defend yourself. Another thing I've seen done is to not kill someone but keep them locked in combat forever so they can't even leave the building - except by leaving the campaign, which if the campaign is full might mean not getting back in for awhile. That should be a reportable offense (remove the restriction on using doors in combat in cyrodiil and that form of griefing becomes impossible anyway).
The whole place is just so poorly designed, and is a griefer's paradise in far too many ways to count. A PvP zone should not have had what are effectively PvE objectives, period.
Artemiisia wrote: »there are ways to show if your there for quests or dont wanna fight, I tent to look for those
like if they just keep holding block and dont use dps skills
or they keep jumping as a sign to show they dont want to fight
start going backwards showing they are not a treat