kingsforged wrote: »
kingsforged wrote: »
kingsforged wrote: »
kingsforged wrote: »oxygen_thief wrote: »theres no victory without defeat. dont pvp if you are a whiny coward because you will die a lot before you get gud and even then you will continue to die since pvp is about dying killing and dying again
Here's one.
Bad advice. If you are in any way curious about PvP and are below level 50 jump into the below 50 campaign. Sure when you start you are going to get wrecked but it doesn't take long to start figuring things out. Beyond that most the campaigns have groups willing to pick up stragglers. Get into one of those and work support for a while to get used to how PvP works.
Don't go into below 50 thinking you are going to dominate or that the fights will be fair. They won't be. Learn from all the dying and when you get into the other campaigns you will be much better off. Kinda need the same mentality of progression trial groups. You run some knowing you aren't going to get to the end but all those failures eventually get you where you want to be.
It was the Midyear Mayhem event that convinced me to spend some time in PvP. Before that my PvP experience was being killed while trying to get all the trophy fish. I didn't think I would like PvP at all. The event changed my mind. Give it a try and stay long enough to not just be fodder. If you still don't like it, hey at least ya gave is real shot. If you think you might like PvP then you just found a whole new part of the game to play.
kingsforged wrote: »If you're new or new-ish player, just don't play PVP. ESPECIALLY below Level 50.
Absolutely ZERO thought or effort has gone into maintaining ANY kind of balance in any of the PVP game modes. Below level 50 being some of the absolute worst of it. If you can't craft top-tier gear, buffs and potions (which can take months to research enough traits to do) and pay to unlock the extra skill lines (maxed out using a high level main) using Crowns, you have absolutely NO chance of competing AT ALL.
It's not a question of skill or class. It's not a question of builds. You can't "git gud". It's a pure "craft and pay to win" game and there's nothing you can do about it.
If you're looking for a PVP game to jump into. This isn't it. Don't waste your time or your money.
RefLiberty wrote: »PvP needs to be canceled and resources put in good use instead of wasting in that group of 5% players being not useful to game or anyone.
ESO is sold based on PVE legacy anyway.
As someone said, they need to be contained in that map of theirs, with no influence on game whatsoever.
Game has been broken so many times by trying to balance that game "mod", su much waste.
So much money being wasted on pvp, so much nerfs/buffs, so much work hours.
If there is no pvp Eso, could have funded a space force program or at least ESO 2 engine.
So much resources.
Make PvP secondary feature, Make ESO great again.
kingsforged wrote: »
These are GAME DESIGN ISSUES that need looking at, because these are the issues that kill playerbases, and queues are already absolute trash.
kingsforged wrote: »If you're new or new-ish player, just don't play PVP. ESPECIALLY below Level 50.
Absolutely ZERO thought or effort has gone into maintaining ANY kind of balance in any of the PVP game modes. Below level 50 being some of the absolute worst of it. If you can't craft top-tier gear, buffs and potions (which can take months to research enough traits to do) and pay to unlock the extra skill lines (maxed out using a high level main) using Crowns, you have absolutely NO chance of competing AT ALL.
It's not a question of skill or class. It's not a question of builds. You can't "git gud". It's a pure "craft and pay to win" game and there's nothing you can do about it.
If you're looking for a PVP game to jump into. This isn't it. Don't waste your time or your money.
kingsforged wrote: »
kingsforged wrote: »Andddd here's the problem with everything you've all said... I'm NOT the one having the issues. It's the people I'm being grouped with every game where only 2-3 players out of 12 are racking up 10-30 kills, and these poor, new, average players are lucky to score a SINGLE kill. They complain in group chat, I tell them how it is (as per my OP) and they quit.
These are GAME DESIGN ISSUES that need looking at, because these are the issues that kill playerbases, and queues are already absolute trash.
For anyone saying "I'm just using this and blah blah" just wait. Come back when you've run into a 4 stack using Psijic skill lines in a pre-50 BG and tell me how it went for you when you couldn't even drop them below 75%.
If you're doing well with "just reward bag gear" then you just haven't been playing it long enough to get matched up.
kingsforged wrote: »