No.
but what does that has to do with anything?
do you judge people by their mains or something?
The problem with balancing, is that too many people don't play enough classes.
The amount of people that play one, maybe two classes is pretty large. I've played PvP for 5 years and there's so many players that I've seen only play that class for that amount of time.
I've played everything a decent amount, magica and stamina, except warden.
This campaign (19 or so days in) I've played stamsorc, stamplar, Stam dk, mag sorc, Stam warden, magica nightblade, Stam nightblade and magica warden.
Hopping from each of those, what's really good and really bad about each class jumps out at me. I've done this over the last 5 years. It gives you a good perspective of each class and helps understand the other classes better.
Like stamblades are possibly the class most people ask for nerfs to (over the course of the game). You play stamblade enough, it's pretty easy to understand what they're going to do when they fight you.
Also, every class is different in different situations. Some classes seem super strong in a 1v1. Put them in an outnumbered situation and they might struggle. Not every player plays in different circumstances.
I'm not saying players that only play one class or one playstyle should be ignored though.
YOU'RE A STAMINA NECROMANCER MAIN, HUH!?
These forums have become excessively bitter and toxic over the last 12 months. It is non stop whining and complaining like a daycare full of grumpy children that need a nap. The bitter forum lurkers have ran off anyone with constructive intelligent criticism of the game by accusing them of being white knights, secret dev accounts and other ridiculous conspiracy theories that make you wonder if they completely lost touch with reality or if they ever lived in reality. Did you know that their are people on these forums that complain about it that dont even play anymore? A surprising number of people actually.
but when you go to the forurm or any other social page or group you see lots of angry people wanting nerfs or buffs,
this is not how it should be, because balance is an important aspect of a game and Developers do want to see it balanced,
that's why they have a team working
They dont want balance, they want an I win button. The first time they get beat by something, they complain about how it needs nerfed. Nerf this, nerf that. What is really ridiculous is people think that this game can be balanced.But no, everyone wants their mains buffed and others nerfed, everyone wants to kill but not die, you want to heal fast, do a lot of DMG and by very Tanky and mobile, you are being selfish
We as a PVP community need to improve, if we point out the real problems the game would be much more fun, rather than lying to ourselves,
There are usually two types of players:
- those who’re playing a stronger class or rerolled to the fotm class and they always want the status quo
- those who’re playing weaker classes and want to narrow the gap
The ‘every class is equal’ is always BS, they’re just people who like the status quo.
Anotherone773 wrote: »YOU'RE A STAMINA NECROMANCER MAIN, HUH!?These forums have become excessively bitter and toxic over the last 12 months. It is non stop whining and complaining like a daycare full of grumpy children that need a nap. The bitter forum lurkers have ran off anyone with constructive intelligent criticism of the game by accusing them of being white knights, secret dev accounts and other ridiculous conspiracy theories that make you wonder if they completely lost touch with reality or if they ever lived in reality. Did you know that their are people on these forums that complain about it that dont even play anymore? A surprising number of people actually.
but when you go to the forurm or any other social page or group you see lots of angry people wanting nerfs or buffs,
this is not how it should be, because balance is an important aspect of a game and Developers do want to see it balanced,
that's why they have a team working
They dont want to fix the game. They want the devs to grant them godmode so they dont have to mess with other humans. They also want the devs to fix the game so it will run on a Commodore 64 and Super Nintendo. So they can get another decade or two out of their "gaming rig"
When presented with the opportunity to give ZOS official feedback through Gina on something, 2/3rd of them dont participate in it and the other third mostly turned it into a thread to whine to Gina rather than give feedback she can use.
If something breaks they demand compensation if it isnt fixed in 10 minutes. The forums have become a joke rather entertaining at times, but most people are just here to whine and take shots at ZOS and anyone looking to have intelligent discussions.
Im sure someone will cry about this and the mods will have to remove my post, so no one gets their precious little feelings hurts on the internet.They dont want balance, they want an I win button. The first time they get beat by something, they complain about how it needs nerfed. Nerf this, nerf that. What is really ridiculous is people think that this game can be balanced.But no, everyone wants their mains buffed and others nerfed, everyone wants to kill but not die, you want to heal fast, do a lot of DMG and by very Tanky and mobile, you are being selfish
We as a PVP community need to improve, if we point out the real problems the game would be much more fun, rather than lying to ourselves,
There are to many variables with skills, gear, CP, to balance and then they will adjust something and it will nerf the meta build and also any other builds that use that. So people make a bunch of changes and a new build emerges that is stronger than other builds.
This game isnt able to be balanced because of the way they go about it. You dont balance a complex system by trying to make everything equal. You balance it using a trade off method. You cant do that in this game because they make every class identical with different animations.
That "Play anyway you want" mentality to lure in the single player fans really handicaps this game and its potential.
There are usually two types of players:
- those who’re playing a stronger class or rerolled to the fotm class and they always want the status quo
- those who’re playing weaker classes and want to narrow the gap
The ‘every class is equal’ is always BS, they’re just people who like the status quo.
Ofc, not every class is equally strong, and they will never be, each class has its own role, but in ESO there is no class identity because everyone wants to be a Tanky Healer with a lot of DPS and that's wrong, i think roles and class identity is very needed, it's the only way to fix this mess, no matter how many patches they put out, NO class would equally be good as another it will only make it worse.
There are usually two types of players:
- those who’re playing a stronger class or rerolled to the fotm class and they always want the status quo
- those who’re playing weaker classes and want to narrow the gap
The ‘every class is equal’ is always BS, they’re just people who like the status quo.
Ofc, not every class is equally strong, and they will never be, each class has its own role, but in ESO there is no class identity because everyone wants to be a Tanky Healer with a lot of DPS and that's wrong, i think roles and class identity is very needed, it's the only way to fix this mess, no matter how many patches they put out, NO class would equally be good as another it will only make it worse.
Not really. I only started a year and a half ago, but it was mainly pve changes effecting pvp imo.
PvE people wanted every class to be relatively the same dps, which is important for PvE, but the issue with that is some classes can heal better than others and a lot of classes have unique abilities for burst. The results on pvp are 100% predictable.
There are usually two types of players:
- those who’re playing a stronger class or rerolled to the fotm class and they always want the status quo
- those who’re playing weaker classes and want to narrow the gap
The ‘every class is equal’ is always BS, they’re just people who like the status quo.
Ofc, not every class is equally strong, and they will never be, each class has its own role, but in ESO there is no class identity because everyone wants to be a Tanky Healer with a lot of DPS and that's wrong, i think roles and class identity is very needed, it's the only way to fix this mess, no matter how many patches they put out, NO class would equally be good as another it will only make it worse.
Not really. I only started a year and a half ago, but it was mainly pve changes effecting pvp imo.
PvE people wanted every class to be relatively the same dps, which is important for PvE, but the issue with that is some classes can heal better than others and a lot of classes have unique abilities for burst. The results on pvp are 100% predictable.
You see that's the problem, why would i bother with a dps class if i could do the same dps on a tank and healer? vice versa
There are usually two types of players:
- those who’re playing a stronger class or rerolled to the fotm class and they always want the status quo
- those who’re playing weaker classes and want to narrow the gap
The ‘every class is equal’ is always BS, they’re just people who like the status quo.
Ofc, not every class is equally strong, and they will never be, each class has its own role, but in ESO there is no class identity because everyone wants to be a Tanky Healer with a lot of DPS and that's wrong, i think roles and class identity is very needed, it's the only way to fix this mess, no matter how many patches they put out, NO class would equally be good as another it will only make it worse.
Not really. I only started a year and a half ago, but it was mainly pve changes effecting pvp imo.
PvE people wanted every class to be relatively the same dps, which is important for PvE, but the issue with that is some classes can heal better than others and a lot of classes have unique abilities for burst. The results on pvp are 100% predictable.
You see that's the problem, why would i bother with a dps class if i could do the same dps on a tank and healer? vice versa
Well the real problem is they need to do a better job with non-traditional class roles. A templar isn’t a healer, or a tank or a dps, the abilities are abilities that fit those roles. They need to do a far better job at this then they are, and there are already a million threads about how to do it, they just aren’t.
There are usually two types of players:
- those who’re playing a stronger class or rerolled to the fotm class and they always want the status quo
- those who’re playing weaker classes and want to narrow the gap
The ‘every class is equal’ is always BS, they’re just people who like the status quo.
Ofc, not every class is equally strong, and they will never be, each class has its own role, but in ESO there is no class identity because everyone wants to be a Tanky Healer with a lot of DPS and that's wrong, i think roles and class identity is very needed, it's the only way to fix this mess, no matter how many patches they put out, NO class would equally be good as another it will only make it worse.
Not really. I only started a year and a half ago, but it was mainly pve changes effecting pvp imo.
PvE people wanted every class to be relatively the same dps, which is important for PvE, but the issue with that is some classes can heal better than others and a lot of classes have unique abilities for burst. The results on pvp are 100% predictable.
You see that's the problem, why would i bother with a dps class if i could do the same dps on a tank and healer? vice versa
Well the real problem is they need to do a better job with non-traditional class roles. A templar isn’t a healer, or a tank or a dps, the abilities are abilities that fit those roles. They need to do a far better job at this then they are, and there are already a million threads about how to do it, they just aren’t.
The only way to do that is to remove classes, let you choose race make a characters and your build determine the class, sounds familiar?
that's basically re-doing the entire game, what you asking is impossible unless they remove classes all together, even then people will still complains,
it will never en, people always find away to complain which is my biggest concern,
complain is not the same as a full detailed feedback to the devs and showing it off to the community
but most posts are just "Hey this skill is that it does that much dmg needs to be like that"
No you gotta know this skill is also is part of a rotation, you touch a skill then the players need to change their entire rotation, changing the gameplay, the feel, balance need to be an actual balance
and we should never listen to complain posts, unless they are fully detailed with reasonable proof.
i have seen people take their time and point out very detailed explanations about classes yet the comments were just fiull of people who disagree because they main that class or those who agree because they hate that class,
and both of them are wrong. and ruining the game.
Anotherone773 wrote: »When presented with the opportunity to give ZOS official feedback through Gina on something, 2/3rd of them dont participate in it and the other third mostly turned it into a thread to whine to Gina rather than give feedback she can use.
Dusk_Coven wrote: »Anotherone773 wrote: »When presented with the opportunity to give ZOS official feedback through Gina on something, 2/3rd of them dont participate in it and the other third mostly turned it into a thread to whine to Gina rather than give feedback she can use.
Honestly, PTS is highly ineffectual:
(1) Assuming players haven't already made up their minds and don't even want to participate (e.g., solo-only BG queuing)…
(2) a lot of "X is broken" is highly situational...
(3) so you would need to sort-of-replicate that situation (good luck getting warm bodies to do a test scenario that isn't rigged to show one result or another)…
(4) and then take into account all the other different environments and situations when you suggest a change. BG versus Cyro versus IC versus ball groups versus PvE versus blah blah blah
(5) And you have how many days to do this before things go live? -- Did we even get past step 1?
People complain too much... changes should be viewed as a challenge. Adapt, try new things.
Sorry @Solaire but I've stopped to read after You said that devs are listening to the feedback. Creating argumentation around thinking that devs listen carefully to players feedback and it's that feedback that creates balance is very wrong assumption. Lot of the issues that are dooming game balance could be easily avoided if ZoS would actually listen to the community especialy during PTS session. But they dont. It's kinda staggering how many times ZoS released something on PTS , people told them that thing will be broken and explained why but ZoS completly ignored that feedback , released that thing and broke the balance for next few months and sometimes after those few months when ZOS tried to fix the issue they've created , they've made things worse then they were before that issue was introduced. No big suprise that some people are getting bored or even annoyed with developer behaving like that.
That;s actually was my point, the devs take in the bad feedback from those who want to see their build/class buffed and others nerfed thus leading to broken skills and builds, so you are not wrong.
the problem is there are too many complains and bad feedback that's why i made this post in the first place, it's hard to tell which one are honest or not, but yea ofc ZOS knows which feedback are honest but once again i have no idea how ZOS does their things so i'm not gonna side with anyone because devs also can ruin their games.