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The Problem with the PVP Community

Solaire
Solaire
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Hello,

i'm not a Veteran but as player i think i have the right to give my opinion about this game's current PVP community, As a returning player, as always the game changed a lot, from skills to new classes, which is good and fun,

and that's when the PVP community comes in, we are all playing this game for a reason to have fun, but when you go to the forurm or any other social page or group you see lots of angry people wanting nerfs or buffs,
this is not how it should be, because balance is an important aspect of a game and Developers do want to see it balanced,
that's why they have a team working

But most players don't realise how game breaking it is to complain about something it isn't broken, Devs take your opinion and feedback seriously even if they do not respond, they consider the feedback of thousand of players that play their game all the time more valid than a small team,

But no, everyone wants their mains buffed and others nerfed, everyone wants to kill but not die, you want to heal fast, do a lot of DMG and by very Tanky and mobile, you are being selfish

We as a PVP community need to improve, if we point out the real problems the game would be much more fun, rather than lying to ourselves,

Meta changes all the time based on your feedback, so the current meta is your doing, so is the next meta, the Devs do their best to deliver what you want, but we are never happy,
they buff something the other side complains they nerf something the other complains,

it will never workout like that, this will ruin the game and make people quit,
be real, if you think something is broken report for real, do not be that guy who complains all the time about his main being bad,
in reality no class or skill is bad, (yes there are bugs and broken skills in the game) but nothing major that can not be fixed with a Honest feedback from the community,

No matter the class or build, in the hands of a good player, it is a beast, this has been proven many times,
Learning your class is the best Buff it can recive.

-Hope you all understand my statement,
and sorry if my English is not very good, trying my best to express how i feel about the current situation because it has been like this for a long time.
  • Kalixte
    Kalixte
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    YOU'RE A STAMINA NECROMANCER MAIN, HUH!?
    PC/EU server
  • xWarbrain
    xWarbrain
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    Solaire wrote: »
    Learning your class is the best Buff it can recive.

    I agree with your entire post. (I think, I kinda skimmed it.)
    XB1 NA
    Your nerf suggestion is dumb. Learn to counter other players instead of having the game rebuilt to your ability level.
  • ChunkyCat
    ChunkyCat
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    Way too long.
  • Solaire
    Solaire
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    Kalixte wrote: »
    YOU'RE A STAMINA NECROMANCER MAIN, HUH!?

    No.
    but what does that has to do with anything?
    do you judge people by their mains or something?
  • Solaire
    Solaire
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    ChunkyCat wrote: »
    Way too long.

    Not as long as it seems.
  • Kalixte
    Kalixte
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    No.
    but what does that has to do with anything?
    do you judge people by their mains or something?

    Humor. Relax. I feel you tense.

    Edited by Kalixte on January 22, 2020 7:34PM
    PC/EU server
  • yeyesil
    yeyesil
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    I'm sure you are one of the devs because everyone knows devs never care about community feedback.
  • Brrrofski
    Brrrofski
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    The problem with balancing, is that too many people don't play enough classes.

    The amount of people that play one, maybe two classes is pretty large. I've played PvP for 5 years and there's so many players that I've seen only play that class for that amount of time.

    I've played everything a decent amount, magica and stamina, except warden.

    This campaign (19 or so days in) I've played stamsorc, stamplar, Stam dk, mag sorc, Stam warden, magica nightblade, Stam nightblade and magica warden.

    Hopping from each of those, what's really good and really bad about each class jumps out at me. I've done this over the last 5 years. It gives you a good perspective of each class and helps understand the other classes better.

    Like stamblades are possibly the class most people ask for nerfs to (over the course of the game). You play stamblade enough, it's pretty easy to understand what they're going to do when they fight you.

    Also, every class is different in different situations. Some classes seem super strong in a 1v1. Put them in an outnumbered situation and they might struggle. Not every player plays in different circumstances.

    I'm not saying players that only play one class or one playstyle should be ignored though.
  • Solaire
    Solaire
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    Brrrofski wrote: »
    The problem with balancing, is that too many people don't play enough classes.

    The amount of people that play one, maybe two classes is pretty large. I've played PvP for 5 years and there's so many players that I've seen only play that class for that amount of time.

    I've played everything a decent amount, magica and stamina, except warden.

    This campaign (19 or so days in) I've played stamsorc, stamplar, Stam dk, mag sorc, Stam warden, magica nightblade, Stam nightblade and magica warden.

    Hopping from each of those, what's really good and really bad about each class jumps out at me. I've done this over the last 5 years. It gives you a good perspective of each class and helps understand the other classes better.

    Like stamblades are possibly the class most people ask for nerfs to (over the course of the game). You play stamblade enough, it's pretty easy to understand what they're going to do when they fight you.

    Also, every class is different in different situations. Some classes seem super strong in a 1v1. Put them in an outnumbered situation and they might struggle. Not every player plays in different circumstances.

    I'm not saying players that only play one class or one playstyle should be ignored though.

    Exactly.
  • Brrrofski
    Brrrofski
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    Also, a lot of people ignore how strong certain class and set synergies are.

    Like fury on a Stam dk is super strong. You have amazing healing, naturally tanky, have access to minor brutality and a cheap aoe ult. You can take damage, get the stacks, increase your healing to help you tank more and increase the stacks, slam a juicy leap and clean up. So is it DK that makes fury really really good or fury that makes DK really really good?

    Fury on a stamblade is nowhere near as good. You can't tank anywhere near as efficiently - you need to evade more with dodge, shade and cloak. So fury will rarely get that high.

    Same with skills. Look at snipe. It's useless (unless you're always outnumbering) apart from a stamblade that builds for it. Snipe on a DK is not op. A stamblade without snipe is not OP.

    Then you have a super combo like that new titanborn set, stamblade, snipe and spell sym. You can cast spell sym in stealth to get below 50, hit massive Snipes and cloak away. The titanborn set is strong, but not op (it has big risk reward, or helps even level the playing field outnumbered), snipe is not OP, stamblade is not OP and spell sym is definitely not OP. But put them together and they'll be broken. But, the average person will identify only ONE of those and instantly ask for it to be nerfed. It will be nerfed, and become useless to everyone.

    Stamblades were incredibly strong at one point (for a while). Non stop complaints to nerf. Usually from people who never played it. What did ZOS do? They didn't think to take away just major fracture, or just the minor beserk, or just the defile. They took away minor beserk, major fracture, major defile and added a cast time to a single target ult. It didn't need all of those. I can now kill people with a quicker combo on a Stam DK, that has better healing, better aoe potential and better defence. It makes no sense.
  • Iskiab
    Iskiab
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    There are usually two types of players:
    - those who’re playing a stronger class or rerolled to the fotm class and they always want the status quo
    - those who’re playing weaker classes and want to narrow the gap

    The ‘every class is equal’ is always BS, they’re just people who like the status quo.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • WillhelmBlack
    WillhelmBlack
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    I'll give him a month.
    PC EU
  • Anotherone773
    Anotherone773
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    Kalixte wrote: »
    YOU'RE A STAMINA NECROMANCER MAIN, HUH!?
    Solaire wrote: »

    but when you go to the forurm or any other social page or group you see lots of angry people wanting nerfs or buffs,
    this is not how it should be, because balance is an important aspect of a game and Developers do want to see it balanced,
    that's why they have a team working
    These forums have become excessively bitter and toxic over the last 12 months. It is non stop whining and complaining like a daycare full of grumpy children that need a nap. The bitter forum lurkers have ran off anyone with constructive intelligent criticism of the game by accusing them of being white knights, secret dev accounts and other ridiculous conspiracy theories that make you wonder if they completely lost touch with reality or if they ever lived in reality. Did you know that their are people on these forums that complain about it that dont even play anymore? A surprising number of people actually.

    They dont want to fix the game. They want the devs to grant them godmode so they dont have to mess with other humans. They also want the devs to fix the game so it will run on a Commodore 64 and Super Nintendo. So they can get another decade or two out of their "gaming rig"

    When presented with the opportunity to give ZOS official feedback through Gina on something, 2/3rd of them dont participate in it and the other third mostly turned it into a thread to whine to Gina rather than give feedback she can use.

    If something breaks they demand compensation if it isnt fixed in 10 minutes. The forums have become a joke rather entertaining at times, but most people are just here to whine and take shots at ZOS and anyone looking to have intelligent discussions.

    Im sure someone will cry about this and the mods will have to remove my post, so no one gets their precious little feelings hurts on the internet.
    But no, everyone wants their mains buffed and others nerfed, everyone wants to kill but not die, you want to heal fast, do a lot of DMG and by very Tanky and mobile, you are being selfish

    We as a PVP community need to improve, if we point out the real problems the game would be much more fun, rather than lying to ourselves,
    They dont want balance, they want an I win button. The first time they get beat by something, they complain about how it needs nerfed. Nerf this, nerf that. What is really ridiculous is people think that this game can be balanced.

    There are to many variables with skills, gear, CP, to balance and then they will adjust something and it will nerf the meta build and also any other builds that use that. So people make a bunch of changes and a new build emerges that is stronger than other builds.

    This game isnt able to be balanced because of the way they go about it. You dont balance a complex system by trying to make everything equal. You balance it using a trade off method. You cant do that in this game because they make every class identical with different animations.

    That "Play anyway you want" mentality to lure in the single player fans really handicaps this game and its potential.
  • Solaire
    Solaire
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    Iskiab wrote: »
    There are usually two types of players:
    - those who’re playing a stronger class or rerolled to the fotm class and they always want the status quo
    - those who’re playing weaker classes and want to narrow the gap

    The ‘every class is equal’ is always BS, they’re just people who like the status quo.

    Ofc, not every class is equally strong, and they will never be, each class has its own role, but in ESO there is no class identity because everyone wants to be a Tanky Healer with a lot of DPS and that's wrong, i think roles and class identity is very needed, it's the only way to fix this mess, no matter how many patches they put out, NO class would equally be good as another it will only make it worse.
  • Kalixte
    Kalixte
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    Kalixte wrote: »
    YOU'RE A STAMINA NECROMANCER MAIN, HUH!?
    Solaire wrote: »

    but when you go to the forurm or any other social page or group you see lots of angry people wanting nerfs or buffs,
    this is not how it should be, because balance is an important aspect of a game and Developers do want to see it balanced,
    that's why they have a team working
    These forums have become excessively bitter and toxic over the last 12 months. It is non stop whining and complaining like a daycare full of grumpy children that need a nap. The bitter forum lurkers have ran off anyone with constructive intelligent criticism of the game by accusing them of being white knights, secret dev accounts and other ridiculous conspiracy theories that make you wonder if they completely lost touch with reality or if they ever lived in reality. Did you know that their are people on these forums that complain about it that dont even play anymore? A surprising number of people actually.

    They dont want to fix the game. They want the devs to grant them godmode so they dont have to mess with other humans. They also want the devs to fix the game so it will run on a Commodore 64 and Super Nintendo. So they can get another decade or two out of their "gaming rig"

    When presented with the opportunity to give ZOS official feedback through Gina on something, 2/3rd of them dont participate in it and the other third mostly turned it into a thread to whine to Gina rather than give feedback she can use.

    If something breaks they demand compensation if it isnt fixed in 10 minutes. The forums have become a joke rather entertaining at times, but most people are just here to whine and take shots at ZOS and anyone looking to have intelligent discussions.

    Im sure someone will cry about this and the mods will have to remove my post, so no one gets their precious little feelings hurts on the internet.
    But no, everyone wants their mains buffed and others nerfed, everyone wants to kill but not die, you want to heal fast, do a lot of DMG and by very Tanky and mobile, you are being selfish

    We as a PVP community need to improve, if we point out the real problems the game would be much more fun, rather than lying to ourselves,
    They dont want balance, they want an I win button. The first time they get beat by something, they complain about how it needs nerfed. Nerf this, nerf that. What is really ridiculous is people think that this game can be balanced.

    There are to many variables with skills, gear, CP, to balance and then they will adjust something and it will nerf the meta build and also any other builds that use that. So people make a bunch of changes and a new build emerges that is stronger than other builds.

    This game isnt able to be balanced because of the way they go about it. You dont balance a complex system by trying to make everything equal. You balance it using a trade off method. You cant do that in this game because they make every class identical with different animations.

    That "Play anyway you want" mentality to lure in the single player fans really handicaps this game and its potential.

    Oh my sweet Jesus lord. These forums so full of negative vibes.
    Edited by Kalixte on January 22, 2020 8:28PM
    PC/EU server
  • Iskiab
    Iskiab
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    Solaire wrote: »
    Iskiab wrote: »
    There are usually two types of players:
    - those who’re playing a stronger class or rerolled to the fotm class and they always want the status quo
    - those who’re playing weaker classes and want to narrow the gap

    The ‘every class is equal’ is always BS, they’re just people who like the status quo.

    Ofc, not every class is equally strong, and they will never be, each class has its own role, but in ESO there is no class identity because everyone wants to be a Tanky Healer with a lot of DPS and that's wrong, i think roles and class identity is very needed, it's the only way to fix this mess, no matter how many patches they put out, NO class would equally be good as another it will only make it worse.

    Not really. I only started a year and a half ago, but it was mainly pve changes effecting pvp imo.

    PvE people wanted every class to be relatively the same dps, which is important for PvE, but the issue with that is some classes can heal better than others and a lot of classes have unique abilities for burst. The results on pvp are 100% predictable.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Solaire
    Solaire
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    Iskiab wrote: »
    Solaire wrote: »
    Iskiab wrote: »
    There are usually two types of players:
    - those who’re playing a stronger class or rerolled to the fotm class and they always want the status quo
    - those who’re playing weaker classes and want to narrow the gap

    The ‘every class is equal’ is always BS, they’re just people who like the status quo.

    Ofc, not every class is equally strong, and they will never be, each class has its own role, but in ESO there is no class identity because everyone wants to be a Tanky Healer with a lot of DPS and that's wrong, i think roles and class identity is very needed, it's the only way to fix this mess, no matter how many patches they put out, NO class would equally be good as another it will only make it worse.

    Not really. I only started a year and a half ago, but it was mainly pve changes effecting pvp imo.

    PvE people wanted every class to be relatively the same dps, which is important for PvE, but the issue with that is some classes can heal better than others and a lot of classes have unique abilities for burst. The results on pvp are 100% predictable.

    You see that's the problem, why would i bother with a dps class if i could do the same dps on a tank and healer? vice versa
  • Iskiab
    Iskiab
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    Solaire wrote: »
    Iskiab wrote: »
    Solaire wrote: »
    Iskiab wrote: »
    There are usually two types of players:
    - those who’re playing a stronger class or rerolled to the fotm class and they always want the status quo
    - those who’re playing weaker classes and want to narrow the gap

    The ‘every class is equal’ is always BS, they’re just people who like the status quo.

    Ofc, not every class is equally strong, and they will never be, each class has its own role, but in ESO there is no class identity because everyone wants to be a Tanky Healer with a lot of DPS and that's wrong, i think roles and class identity is very needed, it's the only way to fix this mess, no matter how many patches they put out, NO class would equally be good as another it will only make it worse.

    Not really. I only started a year and a half ago, but it was mainly pve changes effecting pvp imo.

    PvE people wanted every class to be relatively the same dps, which is important for PvE, but the issue with that is some classes can heal better than others and a lot of classes have unique abilities for burst. The results on pvp are 100% predictable.

    You see that's the problem, why would i bother with a dps class if i could do the same dps on a tank and healer? vice versa

    Well the real problem is they need to do a better job with non-traditional class roles. A templar isn’t a healer, or a tank or a dps, the abilities are abilities that fit those roles. They need to do a far better job at this then they are, and there are already a million threads about how to do it, they just aren’t.
    Edited by Iskiab on January 22, 2020 9:23PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Solaire
    Solaire
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    Iskiab wrote: »
    Solaire wrote: »
    Iskiab wrote: »
    Solaire wrote: »
    Iskiab wrote: »
    There are usually two types of players:
    - those who’re playing a stronger class or rerolled to the fotm class and they always want the status quo
    - those who’re playing weaker classes and want to narrow the gap

    The ‘every class is equal’ is always BS, they’re just people who like the status quo.

    Ofc, not every class is equally strong, and they will never be, each class has its own role, but in ESO there is no class identity because everyone wants to be a Tanky Healer with a lot of DPS and that's wrong, i think roles and class identity is very needed, it's the only way to fix this mess, no matter how many patches they put out, NO class would equally be good as another it will only make it worse.

    Not really. I only started a year and a half ago, but it was mainly pve changes effecting pvp imo.

    PvE people wanted every class to be relatively the same dps, which is important for PvE, but the issue with that is some classes can heal better than others and a lot of classes have unique abilities for burst. The results on pvp are 100% predictable.

    You see that's the problem, why would i bother with a dps class if i could do the same dps on a tank and healer? vice versa

    Well the real problem is they need to do a better job with non-traditional class roles. A templar isn’t a healer, or a tank or a dps, the abilities are abilities that fit those roles. They need to do a far better job at this then they are, and there are already a million threads about how to do it, they just aren’t.


    The only way to do that is to remove classes, let you choose race make a characters and your build determine the class, sounds familiar?

    that's basically re-doing the entire game, what you asking is impossible unless they remove classes all together, even then people will still complains,
    it will never en, people always find away to complain which is my biggest concern,
    complain is not the same as a full detailed feedback to the devs and showing it off to the community

    but most posts are just "Hey this skill is that it does that much dmg needs to be like that"
    No you gotta know this skill is also is part of a rotation, you touch a skill then the players need to change their entire rotation, changing the gameplay, the feel, balance need to be an actual balance
    and we should never listen to complain posts, unless they are fully detailed with reasonable proof.

    i have seen people take their time and point out very detailed explanations about classes yet the comments were just fiull of people who disagree because they main that class or those who agree because they hate that class,
    and both of them are wrong. and ruining the game.



  • Rianai
    Rianai
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    The players aren't the problem. The devs are. If they had a clue about their game and PvP in particular they could tell apart reasonable and unreasonable feedback and listen to the former. Instead they just randomly change stuff back and forth, even tho nobody asked for the majority of their changes, while completely ignoring most negative feedback, no matter how justified it might be.
  • Iskiab
    Iskiab
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    Solaire wrote: »
    Iskiab wrote: »
    Solaire wrote: »
    Iskiab wrote: »
    Solaire wrote: »
    Iskiab wrote: »
    There are usually two types of players:
    - those who’re playing a stronger class or rerolled to the fotm class and they always want the status quo
    - those who’re playing weaker classes and want to narrow the gap

    The ‘every class is equal’ is always BS, they’re just people who like the status quo.

    Ofc, not every class is equally strong, and they will never be, each class has its own role, but in ESO there is no class identity because everyone wants to be a Tanky Healer with a lot of DPS and that's wrong, i think roles and class identity is very needed, it's the only way to fix this mess, no matter how many patches they put out, NO class would equally be good as another it will only make it worse.

    Not really. I only started a year and a half ago, but it was mainly pve changes effecting pvp imo.

    PvE people wanted every class to be relatively the same dps, which is important for PvE, but the issue with that is some classes can heal better than others and a lot of classes have unique abilities for burst. The results on pvp are 100% predictable.

    You see that's the problem, why would i bother with a dps class if i could do the same dps on a tank and healer? vice versa

    Well the real problem is they need to do a better job with non-traditional class roles. A templar isn’t a healer, or a tank or a dps, the abilities are abilities that fit those roles. They need to do a far better job at this then they are, and there are already a million threads about how to do it, they just aren’t.


    The only way to do that is to remove classes, let you choose race make a characters and your build determine the class, sounds familiar?

    that's basically re-doing the entire game, what you asking is impossible unless they remove classes all together, even then people will still complains,
    it will never en, people always find away to complain which is my biggest concern,
    complain is not the same as a full detailed feedback to the devs and showing it off to the community

    but most posts are just "Hey this skill is that it does that much dmg needs to be like that"
    No you gotta know this skill is also is part of a rotation, you touch a skill then the players need to change their entire rotation, changing the gameplay, the feel, balance need to be an actual balance
    and we should never listen to complain posts, unless they are fully detailed with reasonable proof.

    i have seen people take their time and point out very detailed explanations about classes yet the comments were just fiull of people who disagree because they main that class or those who agree because they hate that class,
    and both of them are wrong. and ruining the game.

    I disagree, you don’t need to redo the classes at all.

    An example is NB healing, I think it was pretty good before wasn’t it? It was meant to be taps for healing I believe with draining your own heal to heal others. Taps were all nerfed so now it can’t heal well, you could play with mechanics like that without making things overpowered. Tap healing has already been done successfully in other games, it’s not rocket science.

    The other issue is the size of mechanics, ritual is huge and other classes have small effects. Most of the adjusting has been with tooltips or small mechanic adjustments. It’ll never be enough really to fix the other classes.

    Sure people disagree, and I’ve seen it where people complain while they’re being buffed and call it a nerf because they don’t see the big picture, and everyone plays differently so values different things. There’s lots that could go wrong, but recently it’s all been small tweaks with little effect.
    Edited by Iskiab on January 22, 2020 11:14PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Dusk_Coven
    Dusk_Coven
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    When presented with the opportunity to give ZOS official feedback through Gina on something, 2/3rd of them dont participate in it and the other third mostly turned it into a thread to whine to Gina rather than give feedback she can use.

    Honestly, PTS is highly ineffectual:
    (1) Assuming players haven't already made up their minds and don't even want to participate (e.g., solo-only BG queuing)…
    (2) a lot of "X is broken" is highly situational...
    (3) so you would need to sort-of-replicate that situation (good luck getting warm bodies to do a test scenario that isn't rigged to show one result or another)…
    (4) and then take into account all the other different environments and situations when you suggest a change. BG versus Cyro versus IC versus ball groups versus PvE versus blah blah blah
    (5) And you have how many days to do this before things go live? -- Did we even get past step 1?
    Edited by Dusk_Coven on January 23, 2020 1:44AM
  • Kilcosu
    Kilcosu
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    or sometimes the developers just outright don't want certain playstyles viable in any meta. regardless of feedback from innumerable different knowledgeable players and their opinions of what something should be, it's ignored.
  • Anotherone773
    Anotherone773
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    Dusk_Coven wrote: »
    When presented with the opportunity to give ZOS official feedback through Gina on something, 2/3rd of them dont participate in it and the other third mostly turned it into a thread to whine to Gina rather than give feedback she can use.

    Honestly, PTS is highly ineffectual:
    (1) Assuming players haven't already made up their minds and don't even want to participate (e.g., solo-only BG queuing)…
    (2) a lot of "X is broken" is highly situational...
    (3) so you would need to sort-of-replicate that situation (good luck getting warm bodies to do a test scenario that isn't rigged to show one result or another)…
    (4) and then take into account all the other different environments and situations when you suggest a change. BG versus Cyro versus IC versus ball groups versus PvE versus blah blah blah
    (5) And you have how many days to do this before things go live? -- Did we even get past step 1?

    I wasnt talking about test server.
  • Oakenaxe
    Oakenaxe
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    People complain too much... changes should be viewed as a challenge. Adapt, try new things.
    a.k.a. Leo
    non-native English speaker
    200-300 ping and low fps player
  • Juhasow
    Juhasow
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    Oakenaxe wrote: »
    People complain too much... changes should be viewed as a challenge. Adapt, try new things.

    I am really upset You havn't said that few patches ago when ZoS tried to introduce unbreakable 3 sec silence on incap. I would gladly see what advices about adapting You would have for magicka setups fighting against nightblades. I would even more gladly see how You personally would take the challenge and fight against nightblades on magicka setup.
    Edited by Juhasow on January 23, 2020 3:42AM
  • Juhasow
    Juhasow
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    Sorry @Solaire but I've stopped to read after You said that devs are listening to the feedback. Creating argumentation around thinking that devs listen carefully to players feedback and it's that feedback that creates balance is very wrong assumption. Lot of the issues that are dooming game balance could be easily avoided if ZoS would actually listen to the community especialy during PTS session. But they dont. It's kinda staggering how many times ZoS released something on PTS , people told them that thing will be broken and explained why but ZoS completly ignored that feedback , released that thing and broke the balance for next few months and sometimes after those few months when ZOS tried to fix the issue they've created , they've made things worse then they were before that issue was introduced. No big suprise that some people are getting bored or even annoyed with developer behaving like that.
    Edited by Juhasow on January 23, 2020 6:22AM
  • Solaire
    Solaire
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    Juhasow wrote: »
    Sorry @Solaire but I've stopped to read after You said that devs are listening to the feedback. Creating argumentation around thinking that devs listen carefully to players feedback and it's that feedback that creates balance is very wrong assumption. Lot of the issues that are dooming game balance could be easily avoided if ZoS would actually listen to the community especialy during PTS session. But they dont. It's kinda staggering how many times ZoS released something on PTS , people told them that thing will be broken and explained why but ZoS completly ignored that feedback , released that thing and broke the balance for next few months and sometimes after those few months when ZOS tried to fix the issue they've created , they've made things worse then they were before that issue was introduced. No big suprise that some people are getting bored or even annoyed with developer behaving like that.

    That;s actually was my point, the devs take in the bad feedback from those who want to see their build/class buffed and others nerfed thus leading to broken skills and builds, so you are not wrong.

    the problem is there are too many complains and bad feedback that's why i made this post in the first place, it's hard to tell which one are honest or not, but yea ofc ZOS knows which feedback are honest but once again i have no idea how ZOS does their things so i'm not gonna side with anyone because devs also can ruin their games.
  • xylena
    xylena
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    Solaire wrote: »
    That;s actually was my point, the devs take in the bad feedback from those who want to see their build/class buffed and others nerfed thus leading to broken skills and builds, so you are not wrong.

    the problem is there are too many complains and bad feedback that's why i made this post in the first place, it's hard to tell which one are honest or not, but yea ofc ZOS knows which feedback are honest but once again i have no idea how ZOS does their things so i'm not gonna side with anyone because devs also can ruin their games.

    I'll agree that it seems like the devs make a lot of changes based on bad feedback from players who don't understand the game very well. This is squarely on the devs though, not the player base, no matter how ridiculous some of these nerf/buff threads are. They're professionals who should be able to tell the difference between dedicated players with coherent arguments, casual players venting, and deliberately ignorant potatoes raging.
    PC/NA || Cyro/BGs || solo/smallscale || retired until Dagon brings a new dawn of PvP
  • nryerson1025
    nryerson1025
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    It is prosposterous to try to blame the players for anything this corporation developing this game did or didn't do. There is no problem with the pvp community, except maybe it's on the decline, and that's certainly not their fault. We could similarly complain about pve community needing to skip pve mechanics by desiring high damage to burn thru them. I think that is equally absurd
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