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New battleground idea small scale battle Royale.

Shadowasrial
Shadowasrial
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We all know battle royale games are on the rise, so how about a small scale battle royale for battle grounds, spawn 24 players into a small map maybe the size of a small dlc zone disable sneaking so no hiding until last man standing and a half hour time limit. Last player standing wins. In the interest of tanks not being the soul victors you select a armor set and weapon set from the battleground equipment list to be automatically equipt upon match start. This promotes balance and the ability to adapt.

Keep in mind IN ORDER TO PREVENT TANKS AND NBS FROM ALWAYS WINNING OR TEMPLAR GOD MODE

All the only gear that you can use for this battle mode would be gear from battlegrounds themselves. No crazy sets no monster helms And hiding would be disabled so only invisible potions and cloak could work making it impossible for someone to hide the entire match
Edited by Shadowasrial on January 21, 2020 5:44PM
  • SpiderKnight
    SpiderKnight
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    Go play fartnite if you like that junk.
  • Ratzkifal
    Ratzkifal
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    insert beating a dead horse meme here
    This Bosmer was tortured to death. There is nothing left to be done.
  • Zer0_CooL
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    The tankiest one wins. Doesn't sound verry interesting.
    Or the nightblade thats hiding unil only 1 players left.
    Edited by Zer0_CooL on January 21, 2020 4:31PM
  • Shadowasrial
    Shadowasrial
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    Go play fartnite if you like that junk.

    Why so negative? It’s a simple 24 man death match with no respawns
  • Shadowasrial
    Shadowasrial
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    Zer0_CooL wrote: »
    The tankiest one wins. Doesn't sound verry interesting.
    Or the nightblade thats hiding unil only 1 players left.

    If you read the post I distinctly said you would be using gear from the battlegrounds list. None of them are meta or would allow a tank to be meta

    Also distinctly stated hiding disabled so nightblades could only cloak and with no cp enabled that would be very limited
    Edited by Shadowasrial on January 21, 2020 4:36PM
  • jaws343
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    I don't think battle royal is a good idea here. But I do think a free-for-all deathmatch mode would be a welcome idea. I hate the one and done aspect of BR games but a full on deathmatch would be great.
  • Urzigurumash
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    Like I've said before, Royal Rumble is a more viable idea than Battle Royale, especially with traps ala the Elinhir Arena, or constant / triggered damage ala Chaosball or Mark of the Worm.

    Edited by Urzigurumash on January 21, 2020 4:43PM
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • Shadowasrial
    Shadowasrial
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    Like I've said before, Royal Rumble is a more viable idea than Battle Royale, especially with traps ala the Elinhir Arena, or constant / triggered damage ala Chaosball or Mark of the Worm.

    I’m all for traps and such. But I don’t think zos can handle that. A simple 24 man death match would be great
  • mikemacon
    mikemacon
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    Not even a remotely new idea.

    And also: No.
  • Odovacar
    Odovacar
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    Please no! BR's are not for Tamriel, period.
  • Shadowasrial
    Shadowasrial
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    Odovacar wrote: »
    Please no! BR's are not for Tamriel, period.

    Why the opposition? No one is forcing you to que for it. It would be a voluntary game mode
    Edited by Shadowasrial on January 21, 2020 4:57PM
  • Shadowasrial
    Shadowasrial
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    mikemacon wrote: »
    Not even a remotely new idea.

    And also: No.

    Simply saying no isn’t really giving a reason why not. What’s the harm?
  • FierceSam
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    You’ll run into the same issue fortnite did, which is that once you have a few people who are good, it discourages other players, so you have to have ‘matched’ battles....

    ... and we’re back where we started.

    ESO’s PvP isn’t suited to a fortnite style battle royale

    Mind you atm it’s not suited to XvXvX or massive alliance army PvP either.....

    So there’s duelling....
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    the way templars are right now in pvp? no thx.
  • Shadowasrial
    Shadowasrial
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    Remember though. Preset gear load outs will help balance the matches so no one is meta or wearing cancer
  • Ackwalan
    Ackwalan
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    They would all end the same way. Two perma block tanks staring at each other.
  • Megatto
    Megatto
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    NO!
    Remove loot boxes or riot
  • TheFM
    TheFM
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    No, we dont need this, ever. This game is based on the trinity, healer, tank, dd, we do not need something that will actively exclude playstyles.
  • Lucious90
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    Lets fix Cyro and get BG ques under control before we add new anything please
    Xbox/NA
    Naturegoat - Stam Warden
    Healgoat- Mag temp
    Staticgoat- Stam Sorc
  • Donny_Vito
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    mikemacon wrote: »
    Not even a remotely new idea.

    And also: No.

    Simply saying no isn’t really giving a reason why not. What’s the harm?

    The only harm I can think of is opportunity cost. If they are dedicating resources and time to implement this game mode, what are they sacrificing to do so?
  • Juhasow
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    Zer0_CooL wrote: »
    The tankiest one wins. Doesn't sound verry interesting.
    Or the nightblade thats hiding unil only 1 players left.

    If you read the post I distinctly said you would be using gear from the battlegrounds list. None of them are meta or would allow a tank to be meta

    Also distinctly stated hiding disabled so nightblades could only cloak and with no cp enabled that would be very limited

    If You would play the game then You would've known that being tanky is not always enabled by sets and certain setups can be tanky and withstand lot of damage pressure by default. And forcing certain sets upon people is double edged weapon because yes You're making tanks less tanky but You also make damage dealers to do less damage.

    As for cloak it would be still possible to build setup with high enough magicka regen and sustain to cloak almost infinitly.

    Whatever restrictions You will apply to disable certain features You'll just shift the meta and new features will raise to power. To make it truly balanced and fair You would have to strip setups out of so many things and make so many restrictions that we would play completly different and definietly less fun game. With game like ESO that have multiple classes that are very distinct from one another , idea of battle royale simply sucks.
  • Aigym_Hlervu
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    Please NO if you want a Arena game pls play WoW, Rift, SWTOR, GW2 or Wildstar. Arena always destroy the balance in a game, cause the balance goes to the Arena and not the large Scale battle in Cyrodiil.
    - was one of the opinions.
    I would hate to see ESO go the way of warhammer, I figure if they add arena's, and the pvp died off in cryodiil, then I guess it would be time for me to find another game, I don't understand I can find all kinds of pvp in cryodill ...
    - another one.
    As was said (over, and over again), it's a high chance that the introduction of arena-based PvP will have an adverse effect on the game as a whole.
    - and yet another one.
    There are other games with arena PvP. No Arenas Please, refine Cyrodiil and keep large scale PvP the focus of ESO.
    - one more.
    Since this game and its pvp was announced, it has always been AvA style pvp. Never has arena been mentioned. Everyone knew what they were getting into when they bought the game. If you want to play an arena based pvp game, there are plenty of them out there. Don't try and force your desires on a system that has been implemented since the game's very concept. Some of us like it exactly how it is, and want it to stay that way.
    - yet one more.

    And so on and on and on.. 6 years passed since that discussion, but I don't see anyone here today claiming to destroy the Battlegrounds as a PvP mode as a whole. Those guys who wrote those posts have already left the forums. Today we have lots of complaints about the Battlegrounds stability but none of them about removing it entirely. Those who do not like it, do not play it. It's fair. If the game would have become worse with the Battlegrounds, nobody would have played it today. But the game became much better and more popular, it's obvious. Is there really none of you who remembers those times or have simply changed their accounts here in the recent years thus starting their forums activity from the beginning? Some of you might be short on memory. So who was right 6 years ago, eh?

    OP, don't listen to them. I've proposed a Naval PvP mode recently - the reaction was the same. The poll results showed the majority of us do not wish to play it whatever way the devs make it. I respect that decision. But as I've said it earlier, I'm just a customer who does not have to understand what it takes to make a product as well as my customers IRL need qualitative results only. I give an idea of what I want to pay for, the devs are to think about it, to decide if they are ready to make it, to test its stability and usability and tell me the price. If the product does not meet my requirements, becomes unstable, whatever unsuitable, I just stop investing in it and using it without any feedback. There is no socialism here and it's not freeware to participate in it's development in order to use the fruits of communal labor. No honey - no money. I just play the rules. What I do is only saying what taste of honey I want and it is irrelevant to me if the beekeeper has some troubles making it - there's a beekeeper to take that challenge. If he makes it - good. Otherwise I'll continue buying the honey he's been producing (if it suits me) without any additional investment he could receive. The quality of the basic honey itself is my own business with the beekeeper only, but I'd like to discuss it's possible tastes with other honey eaters. If the majority wants to eat classical honey, I'll be with them of course, because I pay for it too. The beekeeper also will not waste his time to make an unwanted product. Otherwise he'll see if he can take the challenge and earn extra money. It's simple. This is why I see no reason to discuss and quarrel with any of the fellow players regarding the game stability, balance, whatever technical issues. Some of us give new ideas, the other vote and propose their own thoughts on how should it all be. No need to quarrel and to be rude towards each other because of those gameplay modes.
    Edited by Aigym_Hlervu on January 22, 2020 7:16AM
  • L_Nici
    L_Nici
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    This is not a childsgame like Fortnite, and I would be happy if we keep it that way.

    Rather learn to play in teams than braindead hit anything that crosses your way till you are the last man standing.
    PC|EU
  • Woodoochill
    Woodoochill
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    We all know battle royale games WERE on the rise, so how about a small scale battle royale for battle grounds, spawn 24 players into a small map maybe the size of a small dlc zone disable sneaking so no hiding until last man standing and a half hour time limit. Last player standing wins. In the interest of tanks not being the soul victors you select a armor set and weapon set from the battleground equipment list to be automatically equipt upon match start and also completely clear an inventory. This promotes balance and the ability to adapt.

    Keep in mind IN ORDER TO PREVENT TANKS AND NBS FROM ALWAYS WINNING OR TEMPLAR GOD MODE

    All the only gear that you can use for this battle mode would be gear from battlegrounds themselves. No crazy sets no monster helms And hiding would be disabled so only items you find and your own spells could work making it impossible for someone to hide the entire match

    There you go, I fixed some mistakes for you.
    At first I was like.. no, thank you. I like to benefit from weeks of build tuning and learning its playstyle(not being sarcastic).
    On second thought... It might be fun experience to PVP.
    On third thought... I would still rather see ranked BGs.
  • Zer0_CooL
    Zer0_CooL
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    Zer0_CooL wrote: »
    The tankiest one wins. Doesn't sound verry interesting.
    Or the nightblade thats hiding unil only 1 players left.

    If you read the post I distinctly said you would be using gear from the battlegrounds list. None of them are meta or would allow a tank to be meta

    Also distinctly stated hiding disabled so nightblades could only cloak and with no cp enabled that would be very limited

    giphy.gif
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