Ult cast times

  • JanTanhide
    JanTanhide
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    Remove them
    One of the dumbest things ever done by the Devs in this game. That and cast times on Shields. Look what it took to get that pulled from going Live.
  • amir412
    amir412
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    Remove them
    Remove them. Maybe keep cast time for onslaught but buff onslaught duration a bit to compensate.

    Sure, lets buff the most broken skill in PVP.
    PC | EU | AD | "@Saidden"| 1700 CP|
  • Kalixte
    Kalixte
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    Remove them
    sproattt wrote: »
    As for Dawny and Onslaught, Dawny needs cast removed as onslaught keep the cast due to the power of the Ult.

    Or tune down Onslaught and remove its cast time. :p
    PC/EU server
  • Rake
    Rake
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    Remove them
    If zos remove cast timers I will preorder new chapter even if I feel its overpriced
  • MentalxHammer
    MentalxHammer
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    Other
    Kalixte wrote: »
    One of the worst changes the game has seen.

    Agree
  • Gilvoth
    Gilvoth
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    I love them put them on all ults ( including Templar ult)
    JinMori wrote: »
    Gilvoth wrote: »
    the same thread from the same group here on forums.
    it is always going to be the same results in responses and answers.

    same exact threads just made new and fresh constantly is against the forum rules and its Spam.
    Stopit.

    but as for the reality of this subject:

    1) this forum is not represent the entire community of eso.
    it is a very very small percentage of the eso community.
    if you want to see what everyone thinks then have to send them each @esoaccount an email.

    2) the developers allready said the reason the cast times were added.

    Quote:
    "We added cast times so there is counter play; we felt that having 3-4 abilities hitting you at once, including an Ultimate, is just too much."
    they were accurate in their response.
    why?
    because it gave output Way too much damage when cast instantly with other skills exactly like they said.
    they were right, eso pvp is far better now that they fixed it, and i hope it Stays with a cast time.

    your asking to be able to instantly kill people without allowing other people the time to be able to react and even defend themselves. just instant death in pvp, no ability to survive.
    that's not pvp, that's just foolishness.

    Rarely do i ever see such bs, the forums hardly have words of wisdom in them, but this post you just made, is frankly dumb as dumb gets.

    The 3 to 4 abilities hitting at the same time is just your usual animation cancelling propaganda from people who do not understand how it works, or do not like it and want it removed so they continue to spout the same nonsense over and over.

    Second, adding the cast time doesn't really do much for damage but it does make the ability feel worse.

    What you said is pure nonsense.

    You cannot cast more than one ability at a time on the gcd, period. Proc sets can proc damage at the same time you cast something, so this change literally does not do anything aside from making some ultimates feel worse to use.

    Literally everything you said is wrong, not a single thing you pointed out is solved by a small cast time, and some of the things you pointed out are just wrong.

    i was quoting the Developers.

    again, here is the quote:

    Miscellaneous

    Ultimate abilities are some of the most powerful abilities in the game. We added cast times so there is counter play; we felt that having 3-4 abilities hitting you at once, including an Ultimate, is just too much. You also can’t animation cancel them because we don’t want players to be able to instantly cast them anymore. They are just too powerful.

    here is the link i quoted from
    Source:
    https://forums.elderscrollsonline.com/en/discussion/490953/u23-combat-q-a/p1

    and again to quote myself:

    we love the cast times, and the developers were right to change them and add cast times.

    Edited by Gilvoth on January 19, 2020 8:20PM
  • dinokstrunz
    dinokstrunz
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    Remove them
    Terrible idea remove asap nobody likes them
  • killingspreeb16_ESO
    killingspreeb16_ESO
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    Remove them
    Gilvoth wrote: »
    the same thread from the same group here on forums.
    it is always going to be the same results in responses and answers.

    same exact threads just made new and fresh constantly is against the forum rules and its Spam.
    Stopit.

    but as for the reality of this subject:

    1) this forum is not represent the entire community of eso.
    it is a very very small percentage of the eso community.
    if you want to see what everyone thinks then have to send them each @esoaccount an email.

    2) the developers allready said the reason the cast times were added.

    Quote:
    "We added cast times so there is counter play; we felt that having 3-4 abilities hitting you at once, including an Ultimate, is just too much."
    they were accurate in their response.
    why?
    because it gave output Way too much damage when cast instantly with other skills exactly like they said.
    they were right, eso pvp is far better now that they fixed it, and i hope it Stays with a cast time.

    your asking to be able to instantly kill people without allowing other people the time to be able to react and even defend themselves. just instant death in pvp, no ability to survive.
    that's not pvp, that's just foolishness.


    Are you scared that the devs might finally see that the change they made is terrible and make the game feel clunky and revert it?

    Also "stop it"?
    How about you stop spam the same thing everytime someone say "cast time on ultimate"?

    This change is terrible and need to be addressed asap.


  • JinMori
    JinMori
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    Remove them
    Gilvoth wrote: »
    JinMori wrote: »
    Gilvoth wrote: »
    the same thread from the same group here on forums.
    it is always going to be the same results in responses and answers.

    same exact threads just made new and fresh constantly is against the forum rules and its Spam.
    Stopit.

    but as for the reality of this subject:

    1) this forum is not represent the entire community of eso.
    it is a very very small percentage of the eso community.
    if you want to see what everyone thinks then have to send them each @esoaccount an email.

    2) the developers allready said the reason the cast times were added.

    Quote:
    "We added cast times so there is counter play; we felt that having 3-4 abilities hitting you at once, including an Ultimate, is just too much."
    they were accurate in their response.
    why?
    because it gave output Way too much damage when cast instantly with other skills exactly like they said.
    they were right, eso pvp is far better now that they fixed it, and i hope it Stays with a cast time.

    your asking to be able to instantly kill people without allowing other people the time to be able to react and even defend themselves. just instant death in pvp, no ability to survive.
    that's not pvp, that's just foolishness.

    Rarely do i ever see such bs, the forums hardly have words of wisdom in them, but this post you just made, is frankly dumb as dumb gets.

    The 3 to 4 abilities hitting at the same time is just your usual animation cancelling propaganda from people who do not understand how it works, or do not like it and want it removed so they continue to spout the same nonsense over and over.

    Second, adding the cast time doesn't really do much for damage but it does make the ability feel worse.

    What you said is pure nonsense.

    You cannot cast more than one ability at a time on the gcd, period. Proc sets can proc damage at the same time you cast something, so this change literally does not do anything aside from making some ultimates feel worse to use.

    Literally everything you said is wrong, not a single thing you pointed out is solved by a small cast time, and some of the things you pointed out are just wrong.

    i was quoting the Developers.

    again, here is the quote:

    Miscellaneous

    Ultimate abilities are some of the most powerful abilities in the game. We added cast times so there is counter play; we felt that having 3-4 abilities hitting you at once, including an Ultimate, is just too much. You also can’t animation cancel them because we don’t want players to be able to instantly cast them anymore. They are just too powerful.

    here is the link i quoted from
    Source:
    https://forums.elderscrollsonline.com/en/discussion/490953/u23-combat-q-a/p1

    and again to quote myself:

    we love the cast times, and the developers were right to change them and add cast times.

    That answer is only deserving of a lol.

    It doesn't matter if the devs said it, it's wrong, my guess is that they wanted to find an excuse, but couldn't because anyone who knows how the game plays would understand that you cannot cast more than 1 ability at a time, and if more than one is hitting it's either a synergy, group play, or a proc set, and none of those have anything to do with some ultimates having cast time, you can still coordinate ultimates and abilities so they you hit a target more than once in group play, that did not change at all, and should not change, and it would be impossible to change anyway, how can you prevent 2 people from coordinating, it's impossible.

    I know what the reason is, it's because you cannot block cancel it anymore or dodge cancel, but it comes at the expense of reactiveness of gameplay, so remove it.

    It has nothing to do with getting hit with more than 1 ability at the same time, like the animation cancelling propaganda train wants you to think, and i honestly don't know why they went with such a bs excuse.
    Edited by JinMori on January 20, 2020 9:09AM
  • Zer0_CooL
    Zer0_CooL
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    Dragonleap originaly has no cast time, yet it always takes at least a second until my char jusmps. I'd say fair enough others have a cast time too. :D

    PS: Leap is not working under a low cealing (below IC flags, stairs in towers of resources). According to this logic, meteor should only work outside of buildings, pls fix this.
    Edited by Zer0_CooL on January 20, 2020 9:58AM
  • Joinovikova
    Joinovikova
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    Other
    I understand why devs put cast time but I strongly support to reduce from 0,4 to 0.3 or 0,2 for NB is 0.4 too long
  • Derra
    Derra
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    Remove them
    What i don´t get about the addition of casttimes is:

    They already have a system in place without casttimes that makes skills not hit instantly.
    All ranged skills have a varying animation delay between 200 and 800 ms.

    Why add a clunky casttime that nobody likes to skills when there is a more elegant solution already implemented on a plethora of skills.
    Not saying that people would like an animation delay on those skills either - but it would not have introduced the same issues casttimes have.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • DTStormfox
    DTStormfox
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    I love them put them on all ults ( including Templar ult)
    The cast time on ultimate abilities gives it a high-risk, high reward kind of mechanic. I like it.
    Only responds to constructive replies/mentions

    Immortal-Legends Guild Master
    Veteran PvP player


  • Vapirko
    Vapirko
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    Remove them
    Man so many people yelled for Ults to be slower and to have counter play. Now it’s almost unanimously hated. Lol. Don’t listen to the whiners.
  • Qbiken
    Qbiken
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    Remove them
    DTStormfox wrote: »
    The cast time on ultimate abilities gives it a high-risk, high reward kind of mechanic. I like it.

    The only one that´s getting "rewarded" for having cast times on ultimates are the ones on the receiving end. I´ve stopped counting how many times I would´ve killed players if cast times weren´t a thing. This is especially noticable on nightblades who relies on their combo with incap/soulharvest and bow proc to kill players. Cast times are a horrible feature that needs to go away ASAP.
  • WoppaBoem
    WoppaBoem
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    Remove them
    PLEASE ZENIMAX, REMOVE CAST TIMES OR MAKE THEM 0.2 SECONDS OR SOMETHING, THE 0.4 IS RUINS GAMEPLAY SO MUCH,,,,,,
    Xbox EU & NA - PVP Only
  • Artorias24
    Artorias24
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    Remove them
    This whole cast time thing got me so confused and quite angry about ZOS. When they put cast times on PTS 99% of the feedback about this were negative and players were begging ZOS to not push it on Live.

    ZOS completly ignored this Feedback and pushed it live. Why are we even doing PTS if our Feedback just gets ignored and devs do what they want anyways? Me, as a Player, feel so ignored and i just see the devs as being completly arrogant.

    Also the Statement about why they did it feels completly out of touch with everything. They literally Said: "we think its good and dont care how you think about it."

    Anyway, those are only rumours but get ready for even more cast times and 500ms on sweep.

    https://imgur.com/a/n2tfYqV
  • D3N7157
    D3N7157
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    Remove them
    remove this *** even zerglings what we kill with these ults are complaining ^^
  • Ryanoxx
    Ryanoxx
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    Remove them
    Gilvoth wrote: »
    the same thread from the same group here on forums.
    it is always going to be the same results in responses and answers.

    same exact threads just made new and fresh constantly is against the forum rules and its Spam.
    Stopit.

    but as for the reality of this subject:

    1) this forum is not represent the entire community of eso.
    it is a very very small percentage of the eso community.
    if you want to see what everyone thinks then have to send them each @esoaccount an email.

    2) the developers allready said the reason the cast times were added.

    Quote:
    "We added cast times so there is counter play; we felt that having 3-4 abilities hitting you at once, including an Ultimate, is just too much."
    they were accurate in their response.
    why?
    because it gave output Way too much damage when cast instantly with other skills exactly like they said.
    they were right, eso pvp is far better now that they fixed it, and i hope it Stays with a cast time.

    your asking to be able to instantly kill people without allowing other people the time to be able to react and even defend themselves. just instant death in pvp, no ability to survive.
    that's not pvp, that's just foolishness.


    The explanation of the developers makes no sense. The only reason why 3-4 abilities would hit you at once is lag. There is a global cooldown which prevents you from hitting with too many abilities at once. Even without the casttimes it was possible to survive. It was fine for years. Yes! The forums do not represent the whole eso community but everyone I know dislikes the casttimes on ultimates. It makes combat feel slow and clunky and it is so easy to dodge ultimates like Incap. I don’t really care about the casttimes since it does not effect my classes but hearing these false claims triggers me.
  • sproattt
    sproattt
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    Remove them
    I have no faith in the future of this installment of ESO and balance of classes, overbuffing dots then gutting them beyond use even for pve shows these cats don't test anything. They have left Undo broken for over a year n a half... Actions speak louder than the nice soothing words ZoS speaks on stream.

    Fix the load screen from keeps during defense and capture, fix Undo its broken and paywalled, we don't want a special artifacts for PvP we demand an actual server that we can fight on without crashing or getting stuck mid load.

    If these guys tested the game they would realise that the classes without cast times are the ones that can hit the 3/4 abilities at once. If this rule was designed for all classes it would be a fair playing field. Wish ZoS would post the most used classes in PvP since Dragonhold.

    1/Plar
    2/Plar
    3/Plar
    4/Plar
    5/Necro/Sorc/Warden/DK/Nb
    Stamblade Main.
  • ThePhantomThorn
    ThePhantomThorn
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    Remove them
    And after all of us hate it...
    Zos keeps them

    Zos.. ffs
    I think pvp will be dead in a few months.
    Cast time on incap, off balance cooldown, and of course, no brp nerf.

    I think we need wheeler back or the game will die

    I’m just sick of these *** changes patch after patch.
  • Ragnarock41
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    I love them put them on all ults ( including Templar ult)
    put them on blastbones and sub assault aswell, how dare you expect to kill somebody , thats illegal!
  • MCBIZZLE300
    MCBIZZLE300
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    Remove them
    The opposition to cast times is staggering, why won't they listen?!
  • ATomiX69
    ATomiX69
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    Remove them
    Gilvoth wrote: »
    the same thread from the same group here on forums.
    it is always going to be the same results in responses and answers.

    same exact threads just made new and fresh constantly is against the forum rules and its Spam.
    Stopit.

    Looks like 80%+ of the Community disagrees with you so Id suggest you to stop copy paste spam the same *** over and over and over.

    Only because you and your 2 friends like cast times, doesnt mean that everyone likes it.

    So I'd tell you to "Stopit."
    smurf account
    New PvP content when?
    Better cyro performance when?
    Farmed about 3 GO's worth of AP
    world 3rd immortal redeemer (22.02.18) and other not noteworthy trifectas
  • pod88kk
    pod88kk
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    Remove them
    Feels so much slower & clunkier, get rid of it
  • ThePhantomThorn
    ThePhantomThorn
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    Remove them
    and zos has put a cast time on leap on pts.
    ffs

    @ZOS_BrianWheeler

    (snip)

    (edited for baiting)
    Edited by ZOS_FalcoYamaoka on January 25, 2020 6:11PM
  • D0PAMINE
    D0PAMINE
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    Remove them
    Cast times on Ults are awful. They need to be removed.
  • TheFM
    TheFM
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    I love them put them on all ults ( including Templar ult)
    Remove them. Maybe keep cast time for onslaught but buff onslaught duration a bit to compensate.

    Yeah lets buff the most powerful low cost ulti in the game, that makes sense.

    It needs to stay imo, if it werent for lag or whatever id say remove it, barring them fixing ALL audio and cue issues, it needs to stay. Its a relief not dying to something you didnt hear OR see anymore.
  • TheFM
    TheFM
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    I love them put them on all ults ( including Templar ult)
    It was a bad change meant to help out bad players not get zeroed as fast. *hint* they still get zeroed and just as fast.

    Yeah because we have control over the lag and bad performance that causes massive desyncs and sometimes causes the audio cues to not even happen. But keep telling yourself that.
  • Starlock
    Starlock
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    I don’t care. It doesn’t affect me one way or another.
This discussion has been closed.