MartiniDaniels wrote: »MartiniDaniels wrote: »P.S. light attacks are not auto-aimed, so if you jump some of them will miss, especially if you jump in point blank range.
Yeah, so it has its logic.
Meaning that people, who don't want to jump around like a crazy bunny, are at a disadvantage.
So, it's not just a case of "I like jumping for jumping's sake. Don't you want me to be happy?".
It's, effectively, jump or die.
So, at that point, it's no longer really a choice if you want to be competitive in PVP (and who doesn't?).
As such, people have a right to say it should be removed, if the thought of having to do it/being at a disadvantage if they don't, ruins the game for them.
Oh and did I mention it's annoying?
There is no necessity to jump 24/7. It is only good in some situations and it has it's natural cost - you are slowed down during jump and you spend button press and some animation time on it.
SmukkeHeks wrote: »My sneaky bosmer can sit still on a rock, waiting for the bunnyhoppers. With a hard attack on the bow they can be tossed to the ground when the arrow hits them.
It tickles all the right places... especially when my comrades are fast in perception and kills them before they even knew what hits them
U can bunnyhop right back to your keep, honey ❤️
MartiniDaniels wrote: »SmukkeHeks wrote: »My sneaky bosmer can sit still on a rock, waiting for the bunnyhoppers. With a hard attack on the bow they can be tossed to the ground when the arrow hits them.
It tickles all the right places... especially when my comrades are fast in perception and kills them before they even knew what hits them
U can bunnyhop right back to your keep, honey ❤️
Jumps and unpredictable movement is good against ranged bow heavy attacks. So if they didn't hop, it will be easier for you to gank them. And so much pride in Xv1 ganking some random playerit could be fun, but nothing to brag about. Btw, honey, you know that there is good chance that snipe will be removed next patch and replaced with normal spammable?
Wasn't there a whole bunch of things like movement speeds, animations etc. which could be effected by doing it? There was a thread a long while back with loads of benefits for weird stuff like hopping etc.Siohwenoeht wrote: »I imagine the folks doing it think otherwise since it can grant an advantage in other games, but it doesn't do anything but make them look silly.
Wasn't there a whole bunch of things like movement speeds, animations etc. which could be effected by doing it? There was a thread a long while back with loads of benefits for weird stuff like hopping etc.Siohwenoeht wrote: »I imagine the folks doing it think otherwise since it can grant an advantage in other games, but it doesn't do anything but make them look silly.
Siohwenoeht wrote: »
I imagine the folks doing it think otherwise since it can grant an advantage in other games, but it doesn't do anything but make them look silly.
.
Wrong
There's a reason ppl bunnyhop
Like? Exploit of sorts? Only ones I can really say I do see bounce around like crazy, are magsorcs. Of course there are exceptions, but they are rare. "Bounce, bounce, bounce - streak, bounce, bounce, bounce - streak". They typically don't really fight back all that much either as far as I can tell.
They do and they hit back with a vengeance
ThePhantomThorn wrote: »NO
on xbox you cant move when bar swapping. (i take my thumb of joystick to click swap)
and jumping lets you keep moving
Thanks for the info. +1 insightful.Siohwenoeht wrote: »Wasn't there a whole bunch of things like movement speeds, animations etc. which could be effected by doing it? There was a thread a long while back with loads of benefits for weird stuff like hopping etc.Siohwenoeht wrote: »I imagine the folks doing it think otherwise since it can grant an advantage in other games, but it doesn't do anything but make them look silly.
The only thing that I'll say was affected was the so called "long jump" but there are now parameters set to monitor how far a distance a toon moves in a given period of time and if those parameters are exceeded it will lock the toon out. There were other things as well but I'll refrain in case they haven't been dealt with😉
Most people do it now as a holdover from older games where it could mess with targeting. That is not the case in ESO. The hitbox is large enough to make it a non issue.
JumpmanLane wrote: »Sorcs jumping around hoping to make someone miss while spamming shields makes sense in a 1v1 or a duel. Necros hopping to spam SOMETHING makes sense too.
Anyone else hopping more than once particularly open world XvX is just silly. Drop them fools.
No, it's just irritating to watch.
We're supposed to be adults, not four year olds.
I don't PVP in this game, so that doesn't affect me directly and I don't want jumping nerfed to the extent I can't jump up a steep slope, but I can totally see it's annoying.
oXI_Viper_IXo wrote: »A simple, realistic solution (in addition to jumping costing a small amount of stamina):
If you are hit while airborne, you are knocked prone (because realistically, you would be).
This is why role-players shouldn't comment on combat... horrible idea and the thought about bringing realism into a game with talking lizard/cat people, magic, and dragons is truly baffling.
Its actually quite amazing if ZoS places a stamina cost to constant jumping, because it would be the first game to do it, lots of FPS shoots need to add some drawback to bunny hopping because its not skillful.... well only till someone sniped you.
Lastly unrealistic, seriously have you seen soldiers continually bunny hop in battles?
Siohwenoeht wrote: »
I imagine the folks doing it think otherwise since it can grant an advantage in other games, but it doesn't do anything but make them look silly.
.
Wrong
There's a reason ppl bunnyhop
MartiniDaniels wrote: »SmukkeHeks wrote: »My sneaky bosmer can sit still on a rock, waiting for the bunnyhoppers. With a hard attack on the bow they can be tossed to the ground when the arrow hits them.
It tickles all the right places... especially when my comrades are fast in perception and kills them before they even knew what hits them
U can bunnyhop right back to your keep, honey ❤️
Jumps and unpredictable movement is good against ranged bow heavy attacks. So if they didn't hop, it will be easier for you to gank them. And so much pride in Xv1 ganking some random playerit could be fun, but nothing to brag about. Btw, honey, you know that there is good chance that snipe will be removed next patch and replaced with normal spammable?
Its actually quite amazing if ZoS places a stamina cost to constant jumping, because it would be the first game to do it, lots of FPS shoots need to add some drawback to bunny hopping because its not skillful.... well only till someone sniped you.
Lastly unrealistic, seriously have you seen soldiers continually bunny hop in battles?
Tommy_The_Gun wrote: »Omg... is this... is this a "nerf jumping" thread ?
Are we down to this now ? wtf...
Tommy_The_Gun wrote: »Omg... is this is this a "nerf jumping" thread ?
Are we down to this now ? wtf...