18 character slots is not enough.

  • richo262
    richo262
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    Dusk_Coven wrote: »
    If they add more slots, can ZOS do one of the following:

    - make Crafting Dailies per account so that the RMT bots can't get even richer per day doing writs with Dolgu's Lazy Writ (or maybe even their own custom addon).

    - make collecting all your stuff from all your alts (e.g., Hirelings) a one-click process (like collecting daily rewards) that dumps it all in your Crafting Bag. Extra slot or no, this would be an excellent Quality of Life improvement. I'd even trade daily rewards to have it. @ZOS_GinaBruno

    Agreed, I've advocated for this before. - https://forums.elderscrollsonline.com/en/discussion/comment/6522609#Comment_6522609

    Essentially scrapping the generic crown potions from daily log in with a mat crate. Mat crates are calculated based on the combined achievements of all your characters on your account. This is instead of the Hireling email system. It should also go straight into craft bag for all players, but only drops raw materials not refined, so that way non eso+ members don't end up holding it in the craft bag for long. It simply goes into the craft bag so it can be collected easily on each login, I'd imagine these drops might be heavy and not having a place to put them would make it no longer a QOL.

    If you are on a sub level 50 character, instead of getting Hireling Drops (Mat Crates) they will, instead get the generic crown pots / poisons.

    I'd say instead of having it once per account, have it once per class. That way, every account can do 6 daily crafting writs max. If one of your Dragon Knights completes the daily writs, all other Dragon Knights on your account will also have them completed.

    Between a daily mat drop, and a max of 6 characters (class) per account, that should put the player on par with the bot.
  • karthrag_inak
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    sheesh, many self-appointed experts talking out their tails about something they are obviously, glaringly ignorant.

    this one has 18 characters that are all cp 1150+. 6 stam dps, 6 mag dps, 4 tanks and 2 healers; 1 argonian, 17 khajiit. all are 7 prof master crafters, all are maxed in their class skills, all have finished with main quest, all regularly run normal dungeons and trials, all but one has run vet dungeon and trial content successfully (poor lizard).

    Most importantly, each and every one is logged in every day, and each is doing crafting dailies -every day-.

    Some asked for legitimate reason why, to which this one says wanting more slots is, in itself, a legitimate reason to at least ask for them, but ok, this one will play along anyway.

    This one would very much welcome a few more slots to expand tank roster to cover every class - tanking with sorc is -very- different from tanking with, say, nightblade, for example. While this one is craptastic healer, still he would also enjoy expanding healer roster to every class, for same reason.

    "But, silly Karth", you say with a condescending smile, "Just respec your existing characters to follow these other roles."

    To these inevitable comments, this one would reply (with gratuitous eye rolling), "It is integral part of this one's gaming experience to develop an actual identity for each of his characters. Their identity revolves around what they do - it is, after all, what we do that defines us, not who we are, yes? Since, unlike other elder scrolls games, this game was built with the concept of classes, which ultimately serve to limit one's capabilities, and since this game's cooperative content usually relies on the restrictive role specialization of "tank, dps, healer" triumvirate, this one would like enough slots to develop distinct identities for each character performing each role with each class. This one is willing to pay for the privilege."

    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
    Come visit Karth's Glitter Box, Khajiit's home. Fully stocked guild hall done in sleek Khajiit stylings, with Grand Master Stations, Transmute, Scribing, Trial Dummies, etc. Also has 2 full bowling alleys, nightclub, and floating maze over Wrothgar.(Pariah's Pinacle)
  • jlmurra2
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    I like three slots available per class, through I feel four would be optimal. Since there are currently six classes, eighteen at the minimum is acceptable.

    If/when a new class is introduced I would hope to see a minimum of twenty one, or better a maximum of twenty four made available.
  • kind_hero
    kind_hero
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    I would rather have better performance than wasted data base space with mules and noob toons. Don't tell me you really play 18 chars frequently, it takes around a hour to log-in log-out all of them.

    There are plenty to do even with much less chars. I play casually since the beta and only have 3 chars. In my case these chars are quite developed, but I don't get to play often more than one several days in a row.

    If you are so passionate, then maybe you should buy an other account.

    The devs need to invest more in performance, better graphics, models, textures, content and fun game mechanics, before anything else.
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • Grianasteri
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    Aptonoth wrote: »
    This game has been going for years at this point and character slots are getting tight. Can we please get a big slot increase? Even an additional 2 would go a long ways. It doesn’t seem to be ending any time soon either.

    I agree. A couple of years ago I would never have thought I would ever require more characters. But once I got into creating and experimenting with new builds and themes, Ive never looked back. Levelling a new character is great fun, I love the theory crafting involved and I like to have a different character for every niche/aspect/theme, rather than change a characters sets/skills/attributes etc, as some folk do.

    What I mean is sure, I could just make 1 Stam DK character, then change the sets, attributes, skills as one see fit. I prefer not to and therefore have several Stam DKs, designed and created around themes, be it meta focused or just for fun.
  • VerboseQuips
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    O_LYKOS wrote: »
    We've had two more each expansion haven't we? How many characters does one need lol

    More.

    I already have some concepts in mind for a Bosmer Guardian, a Nord Vampiric Necromancer, a Breton lady who's a fire mage, an Imperial who's a fire mage too, and a Redguard seafarer. Also, I'll need more Altmer at some point, too.

    So... More.
    My characters:
    Main and crafter: A Breton magicka templar named Erwann Sorril
    Alt 1: A Bosmer sorcerer named Tuuneleg
    Alt 2: An Imperial dragonknight named Gaius Tullius Hastifer
    Alt 3: An Argonian vampire/nightblade named Observe-le-Xanmeer
    Alt 4: A Nord werewolf/dragonknight named Sigurd Hurlevent
    Alt 5: A Breton sorcerer named Gilian Sorril (he's Erwann's younger brother)
    Alt 6: A Khajiit nightblade named Jolan-dar
    Alt 7: A Nord warden named Sigurmar Hurlevent (he's Sigurd's younger brother)
    Alt 8: An Altmer templar named Oioriel
    Alt 9: An Argonian stamina Warden named Danse-avec-les-Rainettes
    Alt 10: A Redguard templar named Neemokh af-Corelanya
    Alt 11: A Nord stamina sorcerer named Olga Écoute-Vent
    Alt 12: A Breton magicka Warden named Ian Sorril
    Alt 13: A Dunmer magicka necromancer named Ilmoran Dren
    Alt 14: An Orc stamina necromancer named Norgol gro-Borziel
    Alt 15: A Nord magicka necromancer named Thorgen Givresang
    Alt 16: An Imperial magicka dragonknight named Publius Valeirus Hastifer (Just call him "Valerio" - he's Gaius younger troublemaker of a brother)
    Main in NA (For collaborative events): A Breton magicka nightblade named Titouan Sorril (long-lost brother of Erwann and Gilian)
  • bakthi
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    And what harm is there? It's 2020, data storage is as cheap as it's ever been. There is no good reason NOT to simply increase character cap.
    Honestly, I'm not sure what other arguments need to be made, though people have made some good ones that I enjoyed reading. Particularly with the implementation of "cold storage" for dormant accounts, they should have the space. And they're going to get money out of us for it. Why not do it?

    I don't have my character slots maxed yet, but I've only been playing for 9 months. I have 11 characters (1 of each race, plus a second Nord because Nightblade tanking sounded fun). 3 tanks, 2 healers, 1 TG/DB, and the rest DPS, with a mix of mag/stam and one built specifically for larger-group PvP. 4 of them are sub-50.

    No, of course I don't play them all every day (work, family, etc.), but it's fun to have options. I can have a healer or tank ready to fill in for a guild trial, a lowbie for a random normal, a tank to insta-queue for e.g. the Undaunted event, PvP, murderstealth...there are a lot of different sides to this game, and depending on what I want to do that day, and how ZoS felt about "enhancing" various classes that quarter, I have options. Options are nice.

    I also have a second account (for which I refuse to subscribe), partially to throw a few alts on without buying more slots on my main account (out of crowns until my ESO+ renewal in April), and also in the hope that I can play it with someone else eventually (my daughter has a character on it, but something something grades, clean your room, I am old). Mostly right now, I just train horses and get daily rewards on the 5 chars on it (can't stand to do writs without a craft bag), but I am leveling a magden on it solo to get used to gaming with KB+M (I primarily play with controller on a projector from a couch, but this uses more electricity than my laptop, and the KB+M interface is much nicer in some ways...plus if I ever duo, she's going to want the big screen). It's nicer to do that low-pressure than subject a PUG dungeon group to my flailing.

    Wow, that got rambly, but yeah...people like to play differently, for different reasons, and some people would like to have more slots. They will pay money for this, and it's easy to do. So why not? If you're not one of these people, by all means, don't buy more slots.
    Army of me:
    CP810+: Breton Templar healer, Redguard stamina Warden, Imperial DK tank, Altmer magicka Sorceror, Orc stamina Sorceror/werewolf, Nord Necromancer tank, Khajit TG/DB Nightblade, Bosmer stamina Necromancer, Argonian Warden healer, Dunmer magicka DK, Nord Nightblade tank
    Second account, CP400+: Breton magicka Warden, Nord Nightblade healer/solo vampire, Bosmer stamina Templar/werewolf, Dunmer magicka Necromancer, Orc stamina DK, Argonian Warden tank
  • Donny_Vito
    Donny_Vito
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    I wish we could sell our character slots to other people.
  • Maxx7410
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    will anyone think of the writs!!!! more toon more daily writs more gold!!!!
  • January1171
    January1171
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    Regardless of whether people would use them or not, we are not going to get additional character slots added without a new class. From the performance improvements plan:
    "There are millions of accounts in our database. The goal of this task is to split the character database into “active” and “inactive” shards to remove the need to pool all the character records for all logins"
    They're going to be splitting the database so that there is less load on the system. They're not going to add new character slots and undo that improvement.
  • Grianasteri
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    Regardless of whether people would use them or not, we are not going to get additional character slots added without a new class. From the performance improvements plan:
    "There are millions of accounts in our database. The goal of this task is to split the character database into “active” and “inactive” shards to remove the need to pool all the character records for all logins"
    They're going to be splitting the database so that there is less load on the system. They're not going to add new character slots and undo that improvement.

    I have read similar in a number of locations.

    I think one has to take it at face value that the "millions of accounts" that are dormant, is an issue. Fair enough ZOS.

    But personally I cant see why it should be. Its just data, 1s and 0s. Storing that should surely not be an issue for a game and company the size of those behind ESO. Surely games like Call of Duty among many others, actually have far far greater player bases to maintain data records for, but I do not recall similar issues being voiced. The cynic in my jumps to the conclusion that its just cost cutting.
  • DaveMoeDee
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    Regardless of whether people would use them or not, we are not going to get additional character slots added without a new class. From the performance improvements plan:
    "There are millions of accounts in our database. The goal of this task is to split the character database into “active” and “inactive” shards to remove the need to pool all the character records for all logins"
    They're going to be splitting the database so that there is less load on the system. They're not going to add new character slots and undo that improvement.

    I have read similar in a number of locations.

    I think one has to take it at face value that the "millions of accounts" that are dormant, is an issue. Fair enough ZOS.

    But personally I cant see why it should be. Its just data, 1s and 0s. Storing that should surely not be an issue for a game and company the size of those behind ESO. Surely games like Call of Duty among many others, actually have far far greater player bases to maintain data records for, but I do not recall similar issues being voiced. The cynic in my jumps to the conclusion that its just cost cutting.

    What does "just data" mean? And why do you think that mentioning the binary representation adds anything to the discussion? You realize that the character data is composed of A LOT of 1s and 0s, right?

    I am sorry to have to be the bearer of bad news, but much larger companies also struggle dealing with large data sets in a timely and accurate manner.

    The only point of comparison with CoD would be login servers. Both games would have to deal with a global list of players that they need to authenticate. Clearly ESO has had issues with this. But this has nothing to do with the number of characters. This thread is about the number of characters, not authenticating accounts as part of logging in. So why are you talking about CoD? Will ZOS even be partitioning the records on the authentication server? Or are they just partitioning the character records based on activity? In the latter case, it would take the same amount of time to authenticate an active and an inactive account, but after authentication, the inactive account would have to wait for the character records to be moved from cold storage.

    If we are talking about number of characters in this thread, we need to recognize that a lot of data is stored per character, unlike in CoD. CoD, as far as I know, doesn't persistently store large inventories (and other data like recipes and motifs known) of multiple characters per account. When you are storing that much data, partitioning the data can help performance tremendously.

    I do disagree with the person who said that they won't allow more slots since they are partitioning data. They will eventually allow more slots because they will eventually add a new class. And the number of added records from a new character slot will be tiny compare to the number of removed records from moving inactive accounts to cold storage.
    Edited by DaveMoeDee on January 13, 2020 5:25PM
  • zaria
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    Aptonoth wrote: »
    Maxx7410 wrote: »
    next chapter you will have at least 1 more

    Have they confirmed this?
    No, they tend to increase it by one so people can do the new intro quest. We got one free and 1-2 more you can buy with Elsweyr because the new necromancer class.
    Think it was 8 free and you could buy 6 more before Morrowind.
    Think we got 1 free with morrowind and Elsweyr and one extra slot we could buy with Summerset.

    And no I don't need more has 10 and some are just cp810 bank alts.
    However don't see much reason for limits here.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Nestor
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    We don't need to justify more slots. We just want more slots.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Elsonso
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    Nestor wrote: »
    We don't need to justify more slots. We just want more slots.

    moar-cat.jpg

    (I think there should be two more... One free and one paid.)
    Edited by Elsonso on January 13, 2020 6:27PM
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • karthrag_inak
    karthrag_inak
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    Elsonso wrote: »
    Nestor wrote: »
    We don't need to justify more slots. We just want more slots.

    moar-cat.jpg

    (I think there should be two more... One free and one paid.)

    47439673-14916582247905974_origin.png
    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
    Come visit Karth's Glitter Box, Khajiit's home. Fully stocked guild hall done in sleek Khajiit stylings, with Grand Master Stations, Transmute, Scribing, Trial Dummies, etc. Also has 2 full bowling alleys, nightclub, and floating maze over Wrothgar.(Pariah's Pinacle)
  • PrimusNephilim
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    18 is plenty, I have 18 toons with one left to fully level up. It takes me around 35-40 mins to log into all 18 when I'm searching for that one piece of gear I picked up while in some dungeon, delve or wherever but forgetting which toon has it (yes, I play all 18 toons). If they were to add another slot or two, I'd be compelled to start another toon and further my dilemma (ha)

    ~ Cheers
  • Michaelkeir
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    I sadly agree. I'm sitting at 18 full slots and am in need of more. I play all 18 in a rotation. 1 day I'll play all my tanks and run them through dalies and help/teach friends to run vet did dungeons. Next day I'll do dps. Day after that PvP toons. So yeah I play all mine.

    Only 1 toon I'm thinking of deleting and that is my stam dps Woodelf warden and replace him with another tank. (I have 8 tanks by the way) Easy to get those dailies done and move on to the next character.

    But more slots would be good. I tried going to the other server but my mounts and other things don't transfer over.
  • karthrag_inak
    karthrag_inak
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    I_am_Groot wrote: »
    18 is plenty, I have 18 toons with one left to fully level up. It takes me around 35-40 mins to log into all 18 when I'm searching for that one piece of gear I picked up while in some dungeon, delve or wherever but forgetting which toon has it (yes, I play all 18 toons). If they were to add another slot or two, I'd be compelled to start another toon and further my dilemma (ha)

    ~ Cheers

    inventory insight addon.
    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
    Come visit Karth's Glitter Box, Khajiit's home. Fully stocked guild hall done in sleek Khajiit stylings, with Grand Master Stations, Transmute, Scribing, Trial Dummies, etc. Also has 2 full bowling alleys, nightclub, and floating maze over Wrothgar.(Pariah's Pinacle)
  • January1171
    January1171
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    Regardless of whether people would use them or not, we are not going to get additional character slots added without a new class. From the performance improvements plan:
    "There are millions of accounts in our database. The goal of this task is to split the character database into “active” and “inactive” shards to remove the need to pool all the character records for all logins"
    They're going to be splitting the database so that there is less load on the system. They're not going to add new character slots and undo that improvement.

    I have read similar in a number of locations.

    I think one has to take it at face value that the "millions of accounts" that are dormant, is an issue. Fair enough ZOS.

    But personally I cant see why it should be. Its just data, 1s and 0s. Storing that should surely not be an issue for a game and company the size of those behind ESO. Surely games like Call of Duty among many others, actually have far far greater player bases to maintain data records for, but I do not recall similar issues being voiced. The cynic in my jumps to the conclusion that its just cost cutting.

    From what I understand, it isn't as much about the actual storage, but the system has to search through those numbers to find the character being loaded. The more characters there are in the database, the longer and harder the system has to work to find that character. That's why the characters are going to be split into "active" and "inactive"- so that the system has a smaller pool to search through.
  • SpacemanSpiff1
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    Dusk_Coven wrote: »
    - make Crafting Dailies per account so that the RMT bots can't get even richer per day doing writs with Dolgu's Lazy Writ (or maybe even their own custom addon).

    no thanks. i do a lot of writs on weekends for extra gold and materials.
  • Hotdog_23
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    I_am_Groot wrote: »
    18 is plenty, I have 18 toons with one left to fully level up. It takes me around 35-40 mins to log into all 18 when I'm searching for that one piece of gear I picked up while in some dungeon, delve or wherever but forgetting which toon has it (yes, I play all 18 toons). If they were to add another slot or two, I'd be compelled to start another toon and further my dilemma (ha)

    ~ Cheers

    inventory insight addon.

    If only they would add some function like this to console.
  • mermaid
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    3 char slots per class sounds right. Magicka, Stam, Tank or Hybrid solo. More character slots please. I need to delete chars to be able to do 3 "bards" even if I get 1 slot extra.
  • DMBCML
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    Kallykat wrote: »
    I think I like creating characters even more than playing them, so I'm always up for more character slots.

    Exactly!!! I never understood why ZOS thinks they need to cap the number of characters you have. Seriously. I stopped buying costumes because I don't have enough characters to wear them all, and I have all 18 slots used.

    And, yes, I do play all of them. I don't want them on another account, nor on another server.
  • Rimasaurus
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    I have to agree. I need 4 slots for every class as I want to "master" every role. So far I only have every class of tanks but I'm missing NB healer and various stamina and magicka DDs. I do recycle them to try everything but it's not as much fun as if I could just keep all of them.

    Glad I don't make separate pvp characters because then there would be that too.
  • DMBCML
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    i see no need to increase the character slots, its not a vital part of the game, 18 is more than enough for the majority of players some dont even fill 3, the ppl that do fill 18 mostly use Alts for storage, writs,transmute and event farming, so more out of greed than necessity.

    Those players who don't want or need other character slots don't have to use them. But restricting those of us who enjoy that part of the game as much or more than other things shouldn't be restricted. They're just reducing ZOS's income since, as stated earlier, we stop buying things for characters when we run out of characters.
  • Shantu
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    18? Not enough?

    I have trouble keeping up with 7. :/
  • xaraan
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    NupidStoob wrote: »
    Of course it's enough. Anyone who claims they are actually actively playing their 18 chars is straight up lying. I got 18, 6 per alliance 1 class of each. Some of them haven't been played in 4 or 5 patches and only exist as writ slaves or mules.

    I don't see any need to add more charslots. I also see no harm if they were to do it, but still It's completely unnecessary. At least make an actual good argument why 18 isn't enough.

    You have no idea who is playing what and how much.

    I have 18 characters, all AD, 1 magDD, 1 stamDD, 1tank of each class. None of them mules. All of them have done Silver/Gold. Gotten most of skyshards (none paid for), all have leveled crafting, all have leveled FG, MG and psijic (none paid), all have pvp'd, almost all (still finishing up the last couple necros) have leveled lines like DB as well, they've done most of the dungeons if not all and most have done trials as well.

    I definitely play some more than others, and sometimes that rotates around by mood. But they all get played, they don't go untouched for patches. And every single one of them carries their own gear and has their own builds.

    Feel free to think that they shouldn't add more slots. But your statement that people can't actively play 18 or more characters is the problem with the statement.

    I could definitely play more. If I had my way, just bumping up to 20 would be good enough for me for now, maybe worry about adding more with new classes in the future. There are a couple of my guys doing double duty, obviously a full master crafter that's also a tank and has DD setup for questing, would be nice to split him up. Also have a couple mags setup as healers that would be great to separate them into a more dedicated setup. On top of that, more superficial things like their owns looks/outfits/titles and such as I'm into the whole fashion scrolls online as much as anything else.
    Edited by xaraan on April 7, 2020 4:25AM
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • soundzen_PT
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    wow im such a noob and ignorant of your ESO world and routine, because ive been playing ESO for 8 months with one main character CP550 breton stamina, and only yesterday ive created my #2 character LV10 high elf magicka (in the hope to double my daily writs experience and make it farm mats & coins) but i hate repeating basic quests and visiting same places again and meeting boring NPC just to reach LV15.

    im amazed how you managed that routine, because im struggling to reach CP600 since i die in solo combat, agaisnt any boss and i cant do any of Craglon group dungeons since i dont have a team LOL so im only now, developing my crafting skills that was iddle all this time - not to mention Cyrodil which i hate its battleground PVP PVE and all that mosh stuff... to messy, to fast, to stressfull.

    you guys are awesome! managing 18 characters, leveling them all up and battling in Cyrodil while your bank acount drowns in coins (my gold goes all in Dreugh Wax) so i dont think ill ever reach CP810, even after spending to much on ESO+ membership each month. I dont know which armor to pick, which weapon to craft, which skills to lock in.
    Dont mention Tribute, Fishing or PVP !!!
  • newtinmpls
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    "It is integral part of this one's gaming experience to develop an actual identity for each of his characters. Their identity revolves around what they do - it is, after all, what we do that defines us, not who we are, yes? Since, unlike other elder scrolls games, this game was built with the concept of classes, which ultimately serve to limit one's capabilities, and since this game's cooperative content usually relies on the restrictive role specialization of "tank, dps, healer" triumvirate, this one would like enough slots to develop distinct identities for each character performing each role with each class. This one is willing to pay for the privilege."

    You are a delight!

    Yes, I would like more character slots. I don't play "main" or "mule" or "stamblade" or "magsorc"

    I play individual characters with various (and sometimes interlinked) backstories and they explore and learn and develop skills.

    I would love triple the character slots we have now
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
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