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It's all about the mages in this game...

Khatou
Khatou
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I don't know how you feel about the game you're playing stam, but frankly the pvp is probably the most confusing game I've ever been given to play, Excessive damage even from a distance, abused survival, completely abused damage farts play stam and you're just a lint for the wizard frankly when I think this game says you can do anything the more it goes and the more you go wrong and of course without forgetting that you have to play what the devs or youtube decide ...

  • oXI_Viper_IXo
    oXI_Viper_IXo
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    There was literally a thread a couple days ago claiming the exact opposite, that stam melee was OP and ranged mag was totally outclassed.

    What are you getting confused about? What class/race/gear/skills are you using? What specifically do you struggle with? We're here to help (most of us).
  • Khatou
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    La classe que je joue est un nighblade stam Arc parce que j'aime jouer Archer peu importe si méta du jeu ou pas l'arc c'est mon plaisir de jeu.
    Quant à la race, je suis actuellement Elfe Noir, mais en ce qui concerne la race je joue par affinité de celle-ci et pas pour les stats, car je pense retourner sur mes traits d'origine qui est le nordique, bien que ses derniers temps l'impérial me fait pas mal de l'oeil, donc ne pas se baser sur ce point là pour moi ! :p
  • RefLiberty
    RefLiberty
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    Every day different class nerf thread.
  • JJBoomer
    JJBoomer
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    so the norm is if you can't constantly win, you want nerfs? seriously?
  • Shievarei
    Shievarei
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    The class I play is underpowered, the class that kills me is overpowered.
  • idk
    idk
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    There was literally a thread a couple days ago claiming the exact opposite, that stam melee was OP and ranged mag was totally outclassed.

    What are you getting confused about? What class/race/gear/skills are you using? What specifically do you struggle with? We're here to help (most of us).

    True. It is all about perspective which is based on what is killing you more often.
  • SeaGtGruff
    SeaGtGruff
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    RefLiberty wrote: »
    Every day different class nerf thread.

    Maybe I didn't see the invisible words that you did in the OP, but I certainly didn't see any visible words asking for a nerf, just a general bemoaning of the fact that the game-- especially PvP-- seems to be heavily slanted toward magic.

    As someone who mains with a greatsword, I have to agree with that observation. As it is, it's difficult enough to do a lot of the PvE content with a straight Stamina character-- unless you throw in some potions and magical healing abilities and magical AoEs, not to mention enchanted gear with powerful set bonuses, which goes back to what the OP said about the emphasis on magic. It's almost impossible to do a classic "I'm a brawny Conan-type guy who wears good old-fashioned non-magical gear and fights with a non-magical sword" sort of build in this game. You can do it in PvE to an extent, but in PvP? It's asking for a quick death.
    I've fought mudcrabs more fearsome than me!
  • KillsAllElves
    KillsAllElves
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    Khatou wrote: »
    I don't know how you feel about the game you're playing stam, but frankly the pvp is probably the most confusing game I've ever been given to play, Excessive damage even from a distance, abused survival, completely abused damage farts play stam and you're just a lint for the wizard frankly when I think this game says you can do anything the more it goes and the more you go wrong and of course without forgetting that you have to play what the devs or youtube decide ...

    The mag sorc was designed to be a caster so it make sense for this class to be a ranged fighter, this includes archers and magblades who can cast abilities at a distance.
  • JJBoomer
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    See a lot of you saying that you're not asking for sorcs to be nerfed, yet the only suggestions i'm seeing is that sorcs/magicka be diminshed somehow. which is just another way of saying nerfd.

    Magsorcs already got gutted. if you stam'ers still can't kill them, thats not a problem with sorcs.
  • FrancisCrawford
    FrancisCrawford
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    EVERY player character in this game is a magic wielder. Dual wield is so far from rational physical swordfighting that it's unrecognizable. Real bows don't shoot many arrows at once. Real greatsword wielders don't class many enemies at once. Real shields don't block fractions of all incoming damage.

    And real people don't have health regeneration that closes their wounds a few seconds after they receive them.

    Indeed, the Game of Thrones dual wield fight was remarkable because it's one of the only credible fictional fights that bears any resemblance to MMO dual wielding. And the resemblance isn't particularly close.

    https://www.youtube.com/watch?v=YouOkY8y-_8
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    We're all mages.

    You know what classes are right? They determine what spells your character has knowledge of.

    Heroes in TES who wield no spells are almost unheard of.

    In any TES game, not just ESO.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • Cirantille
    Cirantille
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    Are you friends with the "stam-so-op" guy from a few days ago? :D
  • JamieAubrey
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    I remember when it was Elder Staves Online

    EVERYONE would have a stave on their bar
  • berzerkdethb14_ESO1
    is this a joke? This is elder stam online and has been that way for literally years
  • SeaGtGruff
    SeaGtGruff
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    JJBoomer wrote: »
    See a lot of you saying that you're not asking for sorcs to be nerfed, yet the only suggestions i'm seeing is that sorcs/magicka be diminshed somehow. which is just another way of saying nerfd.

    Magsorcs already got gutted. if you stam'ers still can't kill them, thats not a problem with sorcs.

    There you all go again, reading these invisible words that I'm not seeing. Can you point to a single sentence in a single post in this thread and quote where you're seeing suggestions that sorcs/magicka be diminished somehow? Because I can't see any words that say that, so maybe I'm just visually challenged or something and need some kind soul like you to point your finger at it and show me.

    Saying that this game is slanted toward magic usage is just stating facts, not asking for sorcs to be nerfed. And by the way, my main who wields a greatsword? He's a petsorc! The only reason he can do as much damage as he can, and withstand as much damage as he can, is because of his gear with set bonuses and armor/weapon/jewelry traits and enchantments, and his ability to summon daedric combat pets for backup and burst healing. Even a lot of CP bonuses are sort of magical, or how else are we supposed to explain them? It's next to impossible to create a viable character who doesn't invest any SPs or CPs into some sort of magical abilities or buffs, and who doesn't use any enchanted weapons or enchanted armor, etc.

    I can recognize this simple truth without asking for anything to be changed. The fact that you all apparently can't read and understand what the OP actually said without reading some cry for nerfs into it just shows how nerf-obsessed so many of the players in this game are. And I don't mean obsessed with asking for nerfs, I mean obsessed with a fear of nerfs, with the idea that ZOS might go and change something in their (ZOS's) game that upsets the players' carefully constructed builds that were scientifically designed to achieve maximum mathematical results based on race, class, AP distribution, SP investments, skill morphs, CP distribution, front and back ability bars, order of skill rotation, frequency of spamming, specific combination of set gear and traits and enchantments, type of food and drink buffs, and quick-slotted alchemical potions. It's a freaking game! You're supposed to be playing it to have fun!
    I've fought mudcrabs more fearsome than me!
  • blkjag
    blkjag
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    Khatou wrote: »
    I don't know how you feel about the game you're playing stam, but frankly the pvp is probably the most confusing game I've ever been given to play, Excessive damage even from a distance, abused survival, completely abused damage farts play stam and you're just a lint for the wizard frankly when I think this game says you can do anything the more it goes and the more you go wrong and of course without forgetting that you have to play what the devs or youtube decide ...

    Wat?
  • Reyleigh
    Reyleigh
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    Meanwhile most of the time i get killed by a d-swing spammer that i can't see since he's hitting me from a blindspot 7 meters away :joy:
    Edited by Reyleigh on January 5, 2020 5:46AM
  • blkjag
    blkjag
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    Damage fart for the lint wizard
  • Bucky_13
    Bucky_13
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    Playing stam in PvP, don't see the same issue as you're seeing. How long have you played PvP here? Since you do die a lot initially until you figure things out.
  • pieratsos
    pieratsos
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    SeaGtGruff wrote: »
    RefLiberty wrote: »
    Every day different class nerf thread.

    Maybe I didn't see the invisible words that you did in the OP, but I certainly didn't see any visible words asking for a nerf, just a general bemoaning of the fact that the game-- especially PvP-- seems to be heavily slanted toward magic.

    As someone who mains with a greatsword, I have to agree with that observation. As it is, it's difficult enough to do a lot of the PvE content with a straight Stamina character-- unless you throw in some potions and magical healing abilities and magical AoEs, not to mention enchanted gear with powerful set bonuses, which goes back to what the OP said about the emphasis on magic. It's almost impossible to do a classic "I'm a brawny Conan-type guy who wears good old-fashioned non-magical gear and fights with a non-magical sword" sort of build in this game. You can do it in PvE to an extent, but in PvP? It's asking for a quick death.

    So you are saying that stamina is underpowered compared to magic because you can't run with white trash gear and be as effective as a mage with golded out gear?

    Hmmm.. Just when you thought you ve seen it all. Lol.
  • OrdoHermetica
    OrdoHermetica
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    Khatou wrote: »
    I don't know how you feel about the game you're playing stam, but frankly the pvp is probably the most confusing game I've ever been given to play, Excessive damage even from a distance, abused survival, completely abused damage farts play stam and you're just a lint for the wizard frankly when I think this game says you can do anything the more it goes and the more you go wrong and of course without forgetting that you have to play what the devs or youtube decide ...

    PvP in this game has a very steep learning curve, and it's not at all helped by the fact that very few PvE player skills carry over into PvP. In fact, many the essential skills you learn as a player in PvE will outright get you killed in PvP. PvE builds are also mostly garbage in PvP.

    Anyway, the point being that what you're describing isn't necessarily a sign of imbalanced gameplay (though there is some of that), but rather a pretty good example of what happens when someone who hasn't quite figured out PvP yet tries to jump in. And there's no shame in that - like I said, PvP is a very tough thing to learn, and the game itself gives you little to no guidance on how to figure it all out.
    Edited by OrdoHermetica on January 5, 2020 8:05AM
  • Olupajmibanan
    Olupajmibanan
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    RefLiberty wrote: »
    Every day different class nerf thread.

    I need my daily dose of nerf threads. Otherwise withdrawal syndrom will appear :smiley:
  • Qbiken
    Qbiken
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    I do agree to the point where I think ranged damage is a bit overtuned atm. The majority of the damage on my recaps are always ranged light attacks hitting for 2-3k. Then add some enchantment procs on that and you got some nice free burst going, especially in NO-CP. I'm fine with ranged skills having damage potential (as long as they don't come with too much utility such as stuns and negative effects), but ranged light attacks do need to be lowered just slightly imo.
  • Sp1dHQ
    Sp1dHQ
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    Lol wut? The only magspec that is good is magsorc atm.Although it was nerfed hard. They have good burst and survivability, but if u learn the timing of their burst (it is very easy - 3 sec after curse, or at the end of the effect if the magsorc is a good player), you can easily counter it by applying heal over time, stunning magsorc before the burst window etc. Apply pressure, counter burst and you will win.
    Magplar is ok, but struggles hard while being outnumbered because there is no shield to transition from def to dmg.
    Magden works only in group play imho, this spec is too slow and to reliant on Northern Storm, which is easy to play against.
    MagDK is weak, slow, immobile. Has potential only in 1v1.
    MagNB works only with troll builds: bomb, 1-shot.
    Magnecro is a joke, only for zerging.

    Nevertheless, you can perform at ok level with any of above-mentioned specs, but they are not nearly as effective (except magsorc) as 1) BIS: stamplar, stamden; 2) other stamspecs.

    So I don’t know what this thread is about. Infinite roll-dodging is the best defensive tactic, which makes stamina stronger than mag, considering the same burst potential.
  • MartiniDaniels
    MartiniDaniels
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    90% of viable builds rely on melee range tools as part of the burst, no matter magicka or stamina. Tbh, only niche, extremely glass cannon builds can kill experienced player from range and it will happen maybe 1-2 times max, after that you'll remember that player and will be more cautious about LOS and in case LOS is actively used fully ranged build can do nothing.
    MagDK - obviously melee
    Magplar - jabs must have, melee
    Magsorc - melee streak stun must have with exception of full glass cannons
    Magblade - soul harvest -> melee
    Magden - shalks, melee
    Magcro - melee for fear

    So basically the only viable ranged builds are glass cannon magsorcs and different glass cannon snipe builds. And they all are hard-countered by wings/shimmering shield/LOS/roll-dodge.
  • MartiniDaniels
    MartiniDaniels
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    Oh, and one of my favourite quotes about fighting mages in TES:

    Not wanting to end our interviews on a sour note, I pressed Lady Allena Benoch for advice for young blade-swingers just beginning their careers.

    "When confronted with a wizard," she says, throwing petals of Kanthleaf into the Diceto. "Close the distance and hit 'im hard."


    - "Words and philosophy" lore book, 3rd era
  • Ysbriel
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    Well i play both stam and magicka depending on how i feel like playing that day. What i have noticed is that when playing stam you really have to be aggressive and close gap fast, also have a ranged stun or interruption skill to use before charging in and .... tumblr_nopurcuyZ01u7gt7ro1_r1_400.gifv
    Edited by Ysbriel on January 5, 2020 10:30AM
  • SeaGtGruff
    SeaGtGruff
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    pieratsos wrote: »
    SeaGtGruff wrote: »
    RefLiberty wrote: »
    Every day different class nerf thread.

    Maybe I didn't see the invisible words that you did in the OP, but I certainly didn't see any visible words asking for a nerf, just a general bemoaning of the fact that the game-- especially PvP-- seems to be heavily slanted toward magic.

    As someone who mains with a greatsword, I have to agree with that observation. As it is, it's difficult enough to do a lot of the PvE content with a straight Stamina character-- unless you throw in some potions and magical healing abilities and magical AoEs, not to mention enchanted gear with powerful set bonuses, which goes back to what the OP said about the emphasis on magic. It's almost impossible to do a classic "I'm a brawny Conan-type guy who wears good old-fashioned non-magical gear and fights with a non-magical sword" sort of build in this game. You can do it in PvE to an extent, but in PvP? It's asking for a quick death.

    So you are saying that stamina is underpowered compared to magic because you can't run with white trash gear and be as effective as a mage with golded out gear?

    Hmmm.. Just when you thought you ve seen it all. Lol.

    No, I never said that. I run with gold gear on my sorcerer. But hey, thanks for pretending to read what I wrote, and then coming back with a witty response to some made-up crap that you think I said because you can't be bothered to read and understand what I did write.
    I've fought mudcrabs more fearsome than me!
  • SeaGtGruff
    SeaGtGruff
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    RefLiberty wrote: »
    Every day different class nerf thread.

    I need my daily dose of nerf threads. Otherwise withdrawal syndrom will appear :smiley:

    The sad thing is, the OP never asked or suggested that magic users be nerfed. It's the other people who don't want to bother trying to read and understand what the OP said who started bringing "nerf" into the conversation. The way some people have "nerf" on the brain would be funny if it weren't so sad.
    I've fought mudcrabs more fearsome than me!
  • pieratsos
    pieratsos
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    SeaGtGruff wrote: »
    RefLiberty wrote: »
    Every day different class nerf thread.

    I need my daily dose of nerf threads. Otherwise withdrawal syndrom will appear :smiley:

    The sad thing is, the OP never asked or suggested that magic users be nerfed. It's the other people who don't want to bother trying to read and understand what the OP said who started bringing "nerf" into the conversation. The way some people have "nerf" on the brain would be funny if it weren't so sad.

    The sad thing is that you don't even understand what the OP said either. You may want to distinguish the difference between Stam and mag and then talk about others and state ur opinions as facts.
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