jabs
I never said anything about them being nerfed or OP (although I wouldn't be opposed to the former & I agree with the latter.) This post wasn't meant to address either statement — it's just a joke to illustrate my perception of how much templars rely on Jabs/Sweeps.MartiniDaniels wrote: »jabs
I don't remember ground-breaking buffs to jabs. Yeah, they are most powerful non-ultimate damage ability right now, but that's not because they OP, but because ton of other things were nerfed. If you'll nerf jabs, stamplar will be dead class. So ZOS shouldn't nerf jabs, it will be better to buff dots, remove cast time from ultimates and so on.
I never said anything about them being nerfed or OP (although I wouldn't be opposed to the former & I agree with the latter.) This post wasn't meant to address either statement — it's just a joke to illustrate my perception of how much templars rely on Jabs/Sweeps.MartiniDaniels wrote: »jabs
I don't remember ground-breaking buffs to jabs. Yeah, they are most powerful non-ultimate damage ability right now, but that's not because they OP, but because ton of other things were nerfed. If you'll nerf jabs, stamplar will be dead class. So ZOS shouldn't nerf jabs, it will be better to buff dots, remove cast time from ultimates and so on.
[edit] To address your point though: the way I see it, if you have one skill that you basically have to use because nothing else is viable, either that skill is overtuned or the rest of your toolkit is undertuned. Jabs/Sweeps falls into the former, whereas Swallow Soul falls into the latter. There are several ways to fix it, none of which ZOS appears to be inclined to implement.
EtTuBrutus wrote: »I never said anything about them being nerfed or OP (although I wouldn't be opposed to the former & I agree with the latter.) This post wasn't meant to address either statement — it's just a joke to illustrate my perception of how much templars rely on Jabs/Sweeps.MartiniDaniels wrote: »jabs
I don't remember ground-breaking buffs to jabs. Yeah, they are most powerful non-ultimate damage ability right now, but that's not because they OP, but because ton of other things were nerfed. If you'll nerf jabs, stamplar will be dead class. So ZOS shouldn't nerf jabs, it will be better to buff dots, remove cast time from ultimates and so on.
[edit] To address your point though: the way I see it, if you have one skill that you basically have to use because nothing else is viable, either that skill is overtuned or the rest of your toolkit is undertuned. Jabs/Sweeps falls into the former, whereas Swallow Soul falls into the latter. There are several ways to fix it, none of which ZOS appears to be inclined to implement.
So so so many ways to nullify jabs. That goes into its balancing fyi.
Major Evasion is definitely nice to have, but it only mitigates. He said "nullify" & I was interested in hearing about all these supposed hard-counters to jabs that I've apparently somehow missed. The only thing I've found that works is a stun/knockback — but if they already have have immunity I'm usually toast.I’ve only seen 3 good ways to negate jabs/sweeps:
- engine guardian because it splits the damage between the pet and the player
- major evasion
- kiting at range as a magsorc since templars don’t have a projectile absorption ability
with right build, it is impossible for enemy to stand the ground and heal through it.
get the joke guys?
sweep is broken one button spam.
with right build, it is impossible for enemy to stand the ground and heal through it.
get the joke guys?
sweep is broken one button spam.
with right build, it is impossible for enemy to stand the ground and heal through it.
People really complaining about people spamming ..... a spammable? Obviously people have never fought another stamina build, stamsorc, stamden, stamdk do the exact same if not worse with wrecking blow which isn’t directly mitigated by evasion, try jabbing a sprinting player or one kiting with shuffle (especially in lag) and come back
People really complaining about people spamming ..... a spammable? Obviously people have never fought another stamina build, stamsorc, stamden, stamdk do the exact same if not worse with wrecking blow which isn’t directly mitigated by evasion, try jabbing a sprinting player or one kiting with shuffle (especially in lag) and come back
Thats every melee ability but yes; you might get the full hit on an instant and only 1 jab or 2 on the speedsters. People scoff at me when I say range has an advantage due to that right now; though.