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I made a macro for Templars

Langeston
Langeston
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LrUyvsA.png
Edited by Langeston on January 1, 2020 10:40PM
  • MartiniDaniels
    MartiniDaniels
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    Langeston wrote: »
    jabs

    I don't remember ground-breaking buffs to jabs. Yeah, they are most powerful non-ultimate damage ability right now, but that's not because they OP, but because ton of other things were nerfed. If you'll nerf jabs, stamplar will be dead class. So ZOS shouldn't nerf jabs, it will be better to buff dots, remove cast time from ultimates and so on.
    Edited by MartiniDaniels on January 1, 2020 8:08PM
  • Langeston
    Langeston
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    Langeston wrote: »
    jabs

    I don't remember ground-breaking buffs to jabs. Yeah, they are most powerful non-ultimate damage ability right now, but that's not because they OP, but because ton of other things were nerfed. If you'll nerf jabs, stamplar will be dead class. So ZOS shouldn't nerf jabs, it will be better to buff dots, remove cast time from ultimates and so on.
    I never said anything about them being nerfed or OP (although I wouldn't be opposed to the former & I agree with the latter.) This post wasn't meant to address either statement — it's just a joke to illustrate my perception of how much templars rely on Jabs/Sweeps.

    [edit] To address your point though: the way I see it, if you have one skill that you basically have to use because nothing else is viable, either that skill is overtuned or the rest of your toolkit is undertuned. Jabs/Sweeps falls into the former, whereas Swallow Soul falls into the latter. There are several ways to fix it, none of which ZOS appears to be inclined to implement.
    Edited by Langeston on January 1, 2020 8:28PM
  • EtTuBrutus
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    Langeston wrote: »
    Langeston wrote: »
    jabs

    I don't remember ground-breaking buffs to jabs. Yeah, they are most powerful non-ultimate damage ability right now, but that's not because they OP, but because ton of other things were nerfed. If you'll nerf jabs, stamplar will be dead class. So ZOS shouldn't nerf jabs, it will be better to buff dots, remove cast time from ultimates and so on.
    I never said anything about them being nerfed or OP (although I wouldn't be opposed to the former & I agree with the latter.) This post wasn't meant to address either statement — it's just a joke to illustrate my perception of how much templars rely on Jabs/Sweeps.

    [edit] To address your point though: the way I see it, if you have one skill that you basically have to use because nothing else is viable, either that skill is overtuned or the rest of your toolkit is undertuned. Jabs/Sweeps falls into the former, whereas Swallow Soul falls into the latter. There are several ways to fix it, none of which ZOS appears to be inclined to implement.

    So so so many ways to nullify jabs. That goes into its balancing fyi.
  • ThePhantomThorn
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    Jabidy jab jab.
    Personally I don’t like that a spammable deals as much damage as blast bones, and has burning light, deals aoe, snares, adds minor protection, and heals, is balanced.

    Compare to surprise attack.
    Base - deals x damage, 5% debuff
    Passives - %hp, resistances(that every other class has as an active)

    A little overloaded imo
  • Langeston
    Langeston
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    EtTuBrutus wrote: »
    Langeston wrote: »
    Langeston wrote: »
    jabs

    I don't remember ground-breaking buffs to jabs. Yeah, they are most powerful non-ultimate damage ability right now, but that's not because they OP, but because ton of other things were nerfed. If you'll nerf jabs, stamplar will be dead class. So ZOS shouldn't nerf jabs, it will be better to buff dots, remove cast time from ultimates and so on.
    I never said anything about them being nerfed or OP (although I wouldn't be opposed to the former & I agree with the latter.) This post wasn't meant to address either statement — it's just a joke to illustrate my perception of how much templars rely on Jabs/Sweeps.

    [edit] To address your point though: the way I see it, if you have one skill that you basically have to use because nothing else is viable, either that skill is overtuned or the rest of your toolkit is undertuned. Jabs/Sweeps falls into the former, whereas Swallow Soul falls into the latter. There are several ways to fix it, none of which ZOS appears to be inclined to implement.

    So so so many ways to nullify jabs. That goes into its balancing fyi.

    "So many" implies several, so "So so so many" would imply that there are at the very least 5 ways to "nullify jabs."
    Please name them.
  • InaMoonlight
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    :D aka *headdesk*
    Edit = Typos ... as usual. <;D
  • Iskiab
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    I’ve only seen 3 good ways to negate jabs/sweeps:
    - engine guardian because it splits the damage between the pet and the player
    - major evasion
    - kiting at range as a magsorc since templars don’t have a projectile absorption ability
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Langeston
    Langeston
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    Iskiab wrote: »
    I’ve only seen 3 good ways to negate jabs/sweeps:
    - engine guardian because it splits the damage between the pet and the player
    - major evasion
    - kiting at range as a magsorc since templars don’t have a projectile absorption ability
    Major Evasion is definitely nice to have, but it only mitigates. He said "nullify" & I was interested in hearing about all these supposed hard-counters to jabs that I've apparently somehow missed. The only thing I've found that works is a stun/knockback — but if they already have have immunity I'm usually toast.

    In any case, while I do think something needs to be done about the skill (every time I get jabbed through the floor in Istirus Outpost I find myself wondering why TF can't my spammable do that?) this post was just meant as a joke. I thought it was kinda funny.
  • Iskiab
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    Yea, just some ideas for what to do. I’ve found the best way to figure out how to counter a class is to play it.

    Like duel a cloak blade 1v1 and use the damage orbs, the results are hilarious.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Langeston
    Langeston
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    Iskiab wrote: »
    Yea, just some ideas for what to do. I’ve found the best way to figure out how to counter a class is to play it.

    Like duel a cloak blade 1v1 and use the damage orbs, the results are hilarious.

    Damage orbs?
  • technohic
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    Classes are different. Yes templars spammable is jabs but that alone won't be good enough. In 3 days, I'm about the same quality PVPer on my stamblade as my templar who I've mained since launch. Just screw up more often, but the time played difference is more to do with that. I'm sure it is easy to just get on a magplar and pome away, but it wont kill good players.
  • Iskiab
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    Langeston wrote: »
    Iskiab wrote: »
    Yea, just some ideas for what to do. I’ve found the best way to figure out how to counter a class is to play it.

    Like duel a cloak blade 1v1 and use the damage orbs, the results are hilarious.

    Damage orbs?

    Mystic orbs in the undaunted tree. The damage isn’t good, but it’s a floating orb that pulses AoE damage in a 8m radius. If the player relies on cloak for defense and builds glassy - which most do - it will keep them out of cloak and they’ll be an easy kill.

    Almost all magblades built with dark cloak for reasons like that. Cloak is silly easy to negate. Dark cloak is decent in duels, it’s just not a burst heal so against more then 1 it’s meh. I don’t know if I’ve ever seen a magblade 1vX with dark cloak.

    That’s what I meant by shadowy disguise is best used for offense and not defense. Defensively even mist form is better.
    Edited by Iskiab on January 2, 2020 12:44AM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Hexquisite
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    Langeston wrote: »
    LrUyvsA.png

    Should the title be "Stamplars" instead of Templars? Jabs, IMHO do more damage out of the box then Sweeps, because of how Stamina DPS works.

    I play both a Stamplar and a Magplar, no one has ever died to my sweeps alone on my Magplar...My Magplar has to work harder to get that kill than my Stamplar.
    PC NA
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  • evoniee
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    get the joke guys?
    sweep is broken one button spam.
    with right build, it is impossible for enemy to stand the ground and heal through it.
  • xylena
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    evoniee wrote: »
    with right build, it is impossible for enemy to stand the ground and heal through it.

    Good. That should be true about every damage spec. If you don't like being jabbed, kill the guy jabbing, not sit there blocking and healing waiting for your zerg to save you.
    Retired until we break the Tank Meta
  • Langeston
    Langeston
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    evoniee wrote: »
    get the joke guys?
    sweep is broken one button spam.
    with right build, it is impossible for enemy to stand the ground and heal through it.
    xylena wrote: »
    evoniee wrote: »
    with right build, it is impossible for enemy to stand the ground and heal through it.

    Good. That should be true about every damage spec. If you don't like being jabbed, kill the guy jabbing, not sit there blocking and healing waiting for your zerg to save you.

    Actually, neither of you get the joke.
  • Rhaegar75
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    some players have developed some kind of obsession against templars...…… ThePhantomThorn o:)
  • Iskiab
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    evoniee wrote: »
    get the joke guys?
    sweep is broken one button spam.
    with right build, it is impossible for enemy to stand the ground and heal through it.

    Yea, it’s not true. Some tanky DKs I have to back up and dark flare first.
    :)
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Fawn4287
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    People really complaining about people spamming ..... a spammable? Obviously people have never fought another stamina build, stamsorc, stamden, stamdk do the exact same if not worse with wrecking blow which isn’t directly mitigated by evasion, try jabbing a sprinting player or one kiting with shuffle (especially in lag) and come back
  • technohic
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    Fawn4287 wrote: »
    People really complaining about people spamming ..... a spammable? Obviously people have never fought another stamina build, stamsorc, stamden, stamdk do the exact same if not worse with wrecking blow which isn’t directly mitigated by evasion, try jabbing a sprinting player or one kiting with shuffle (especially in lag) and come back

    Thats every melee ability but yes; you might get the full hit on an instant and only 1 jab or 2 on the speedsters. People scoff at me when I say range has an advantage due to that right now; though.
  • Iskiab
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    technohic wrote: »
    Fawn4287 wrote: »
    People really complaining about people spamming ..... a spammable? Obviously people have never fought another stamina build, stamsorc, stamden, stamdk do the exact same if not worse with wrecking blow which isn’t directly mitigated by evasion, try jabbing a sprinting player or one kiting with shuffle (especially in lag) and come back

    Thats every melee ability but yes; you might get the full hit on an instant and only 1 jab or 2 on the speedsters. People scoff at me when I say range has an advantage due to that right now; though.

    It is and isn’t. Issue is projectile absorptions.

    I did a BG today and there was a group of all bow players in a death match on that lava map standing on a bridge. I was on my MagWarden, I thought to myself ‘oh look, perfect’. I shimmered up, hit northern storm and charged and wiped them solo. All 4 of them.

    I’m seeing a lot more bow players recently. They’re effective against my magplar, but against a MagWarden they’re such easy kills. Bows and ranged builds that rely on projectiles are really easy to counter on some classes.
    Edited by Iskiab on January 5, 2020 1:32AM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
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