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I don't understand stealth and murder mechanics

LadySinflower
LadySinflower
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So, I was looking for a specific list of items for a guild contest, and it required traveling all over Tamriel stealing. I'm a nightblade so I have the cloak skill, but I also have about 300 invisibility potions with me. I've read that when pickpocketing, it's best to pick them twice and then kill them. I started doing that, and when I would kill them I would do it from cloak or with an invisibility potion. But even if I am invisible, if there's anybody in the vicinity I get a bounty. Sometimes even if I don't see anybody and the little "eye" on the screen is closed. Is that the way it's supposed to work? If so, what good are the stealth options? You're supposedly "hidden" and "invisible," but somebody sees you and you have a bounty. I really don't get it. Can someone please explain how this is supposed to work so I'll stop getting bounties? Thanks.
  • Lady_Scorp72
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    I'm pretty sure that any action, i.e., pickpocketing, opening a door or container etc. immediately pulls you out of stealth no matter if it's cloak or potions. So, while you see the eye closed in stealth, as soon as you act you can become visible to any NPC standing nearby. The best way is to crouch and sneak without any invisibility mechanics until the eye is closed, and pickpocket/kill at that point. That way, you can be sure no NPCs are seeing you.

    Quite often if it's partially open, you'll not be seen, but it's better if it's fully closed.
    Edited by Lady_Scorp72 on January 3, 2020 7:58AM
    Bosmer Warden, backstabbing Thief and Mischief Maker

    “You’re as stealthy as a Mammoth on tip-toes.”
    — NPC, The Rift
  • LadySinflower
    LadySinflower
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    I'm pretty sure that any action, i.e., pickpocketing, opening a door or container etc. immediately pulls you out of stealth no matter if it's cloak or potions. So, while you see the eye closed in stealth, as soon as you act you can become visible to any NPC standing nearby. The best way is to crouch and sneak without any invisibility mechanics until the eye is closed, and pickpocket/kill at that point. That way, you can be sure no NPCs are seeing you.

    Quite often if it's partially open, you'll not be seen, but it's better if it's fully closed.

    I would agree with you except that when I only pickpocket a NPC from stealth (cloak or invisibility potion), I stay in stealth. It seems to be only murder that does this. One of the biggest reasons that we need stealth (those of us who don't PvP anyway).
  • Lady_Scorp72
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    I'm not 100% positive, but based on experience I find that NPCs are more likely to detect murder due to the noise it makes vs pickpocketing which is silent if successful. This could be why you're finding it harder to remain unseen when stabbing.

    Bosmer Warden, backstabbing Thief and Mischief Maker

    “You’re as stealthy as a Mammoth on tip-toes.”
    — NPC, The Rift
  • Finedaible
    Finedaible
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    Just a forewarning, stealth mechanics are very buggy in this game. I have NPCs witness me committing a crime through the walls and floors all the time even when there's no possible line of sight between me, them, or the victim. The only way to mitigate these bugs is with certain passives.

    As a NB main, I can tell you that cloak and potions will not help you commit the crime, BUT they can help you go unseen should you be trespassing or you are trying to escape a guard/hostile witness unless they have the anti-stealth aura. On a related note, anti-stealth auras such as in Heists and Sacraments are very buggy and sometimes don't render. I've found that if I think a guard might have an aura, un-crouching and then crouching again will usually get it to render correctly.

    Night's Silence is a must if you cannot get the "Ignore the Movement Speed penalty of Sneak" from a skill. If you really want to do thieving, these are the most important passives to have:

    Dark Brotherhood:
    - Scales of Pitiless Justice
    - Spectral Assassin

    Thieve's Guild (in order of most important to least important):
    - Veil of Shadows
    - Clemency
    - Swiftly Forgotten
    - Haggling

    Any unlisted passives are entirely optional and did not enhance my thievery significantly imo.
  • Finedaible
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    and to add to my previous post, all medium armor with divine trait and steed mundus will make you speedy.
  • Finedaible
    Finedaible
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    and there's no noise mechanic.
  • Finedaible
    Finedaible
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    Avoiding witnesses really only is possible by waiting for the opportune moment when the target is isolated and no one is looking at them. Sometimes you will need to kill any potential witnesses if their path timings happen to be particularly troublesome.
  • idk
    idk
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    I expect someone has pointed this out but to make sure I will post it.

    It is better to pick pockets 3 times, not twice, then kill, if you are leveling up Legerdemain. The reason for the killing is the NPC respawns with a full pocket fast vs the pockets filling back up otherwise which is very slow.
  • zvavi
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    Just making sure you are using blade of woe to kill the npc and not a skill
  • Runefang
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    zvavi wrote: »
    Just making sure you are using blade of woe to kill the npc and not a skill

    Yeah it’s not obvious but you can’t assassinate anyway except with the blade of woe.
  • LadySinflower
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    @Finedaible , thank you very much for your insight! It helps me understand it a bit better, but still not completely. The whole system seems out of whack.

    @idk, so it's pick 3 times then kill? I'll have to remember that. I did know that the reason for killing them was to have them respawn faster with full pockets again.

    @zvavi, yes I'm killing with the blade of woe. @Runefang, thanks for pointing out the obvious. :-)

    @Lady_Scorp72 , thanks for reminding me that murder does make noise and that could be alerting other NPCs.

    Overall I appreciate everyone here taking the time to answer my questions. Have a great day!
  • Finedaible
    Finedaible
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    @Finedaible , thank you very much for your insight! It helps me understand it a bit better, but still not completely. The whole system seems out of whack.

    @idk, so it's pick 3 times then kill? I'll have to remember that. I did know that the reason for killing them was to have them respawn faster with full pockets again.

    @zvavi, yes I'm killing with the blade of woe. @Runefang, thanks for pointing out the obvious. :-)

    @Lady_Scorp72 , thanks for reminding me that murder does make noise and that could be alerting other NPCs.

    Overall I appreciate everyone here taking the time to answer my questions. Have a great day!

    You're welcome. Trying to figure out how stealth and stealing worked was kinda frustrating for me, and it still is sometimes when things don't work how they should.

    Some further tips I thought of:
    - If you are not opposed to the jarring look on your character, being a vampire with the Dark Stalker passive is a great way to ignore movement penalty of sneak, and also helps you enter stealth really quickly at night. I like the vampire passive because then I don't need to carry an entire set of Night's Silence or Shadow Dancer's Raiment just to sneak around. I can then use that space for another set of my choice like the new Darloc Brae set from Northern Elsweyr.
    - If you are a magicka NB build, taking the Concealed Weapon morph of Veiled Strike will further boost your sneak speed, so you'll actually be pretty darn fast that way.
  • Jaraal
    Jaraal
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    There is also a Dark Brotherhood passive that gives you a better chance to murder and assault without being detected.
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