Hi everyone, it's been an issue for a long time now, promises have been made to address it, some things got changed - the RNG implosion got removed, that was nice, but not enough so far.
So, here's my statement: Mage's Wrath is a significantly more unfair form of killstealing than any other execute. Why? Well, it's simple! That's because you apply it and then, normally, someone else actually gets the kill, while you get the recognition. Using any other execute to steal kills in deathmatch requires you to actually deal the last bit of damage, actually work for it, concentrate of the target.
I want to apologize to all sorc mains in advance, and to tell them - trust me, you'll enjoy the game a lot more when you'll be recognized for your kills not only by the game system, but also by other players.
I get that coding is hard, it might create problems etc. But I mean, come on, how hard can it be to tweak the ability a little bit? Like, make the explosion work only if it's triggered by the player that applied Mages Wrath. That would be significanly more fair, albeit there'd still be plenty of other issues.
With love,
yours truly
Ivan04
Edited by Ivan04 on December 24, 2019 3:10PM