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Please eliminate the keep upgrade/downgrade mechanic until siege deletion bug fixed

Cavedog
Cavedog
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I'm so sick and tired of all the bugs in this game. If ZOS can't fix this bug, at least eliminate the mechanic causing it. The parapet walls are useless as anything other than a trap to have the game delete your siege from your inventory at this time.

Can't report a bug because stuck in combat. Can't log out because stuck in combat. Can't mount or port because stuck in combat.

Massive fps drops coupled with massive lag.

....the list is long and illustrious and entering old age.

But if you guys can't fix the deletion of peoples items from their inventory due to a mechanic, you MUST eliminate the mechanic. I've lost six cold fire ballistas now due to placing them on the parapet walls on the corners of keeps, then when the keep downgrades, that siege is eliminated from a players inventory. That's right, ZOS HAS AN UNADDRESSED BUG THAT LITERALLY DELETES ITEMS FROM YOUR INVENTORY, AND THEY AREN'T ADDRESSING THE ISSUE! They aren't replacing the items that get deleted from you inventory either. They aren't responding to requests or reports of this repeated bug either.
  • Nordic__Knights
    Nordic__Knights
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    Cavedog wrote: »
    I'm so sick and tired of all the bugs in this game. If ZOS can't fix this bug, at least eliminate the mechanic causing it. The parapet walls are useless as anything other than a trap to have the game delete your siege from your inventory at this time.

    Can't report a bug because stuck in combat. Can't log out because stuck in combat. Can't mount or port because stuck in combat.

    Massive fps drops coupled with massive lag.

    ....the list is long and illustrious and entering old age.

    But if you guys can't fix the deletion of peoples items from their inventory due to a mechanic, you MUST eliminate the mechanic. I've lost six cold fire ballistas now due to placing them on the parapet walls on the corners of keeps, then when the keep downgrades, that siege is eliminated from a players inventory. That's right, ZOS HAS AN UNADDRESSED BUG THAT LITERALLY DELETES ITEMS FROM YOUR INVENTORY, AND THEY AREN'T ADDRESSING THE ISSUE! They aren't replacing the items that get deleted from you inventory either. They aren't responding to requests or reports of this repeated bug either.

    seems that knowing that part of keep gets destroyed anything on it would too as siege couldn't handle fall damage there for destroying it automatically and any player on it would also take fall damage too you wouldn't set up something on them nor be on them when under attack
  • Cavedog
    Cavedog
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    Cavedog wrote: »
    I'm so sick and tired of all the bugs in this game. If ZOS can't fix this bug, at least eliminate the mechanic causing it. The parapet walls are useless as anything other than a trap to have the game delete your siege from your inventory at this time.

    Can't report a bug because stuck in combat. Can't log out because stuck in combat. Can't mount or port because stuck in combat.

    Massive fps drops coupled with massive lag.

    ....the list is long and illustrious and entering old age.

    But if you guys can't fix the deletion of peoples items from their inventory due to a mechanic, you MUST eliminate the mechanic. I've lost six cold fire ballistas now due to placing them on the parapet walls on the corners of keeps, then when the keep downgrades, that siege is eliminated from a players inventory. That's right, ZOS HAS AN UNADDRESSED BUG THAT LITERALLY DELETES ITEMS FROM YOUR INVENTORY, AND THEY AREN'T ADDRESSING THE ISSUE! They aren't replacing the items that get deleted from you inventory either. They aren't responding to requests or reports of this repeated bug either.

    seems that knowing that part of keep gets destroyed anything on it would too as siege couldn't handle fall damage there for destroying it automatically and any player on it would also take fall damage too you wouldn't set up something on them nor be on them when under attack

    Exactly. If you can't set siege on those walls, there is no reason for them to be there.

    Thank you for making my same argument in a different way.
  • geonsocal
    geonsocal
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    I lose most of my cold fire ballistas when defending a keep due to disconnecting during the battle...

    bye bye ballista...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • adirondack
    adirondack
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    I am at the point now where I’d put a meat bag on those helicopter pads and nothing more valuable. For the same reason - I’ve lost good siege equipment due to this wacky bug.

    You’d think they would know about this and deal with it but my expectations continue to decline.

    Oh well.
    Ray
  • TheFM
    TheFM
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    adirondack wrote: »
    I am at the point now where I’d put a meat bag on those helicopter pads and nothing more valuable. For the same reason - I’ve lost good siege equipment due to this wacky bug.

    You’d think they would know about this and deal with it but my expectations continue to decline.

    Oh well.

    TBF they can't even get the keeps to render correctly, they glitch out and you can see the system shuffling through meshes desperately trying to figure out which is the right one.
  • luen79rwb17_ESO
    luen79rwb17_ESO
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    We'll it's not technically in your inventory if I'm reading it correctly. I still don't know cause I don't PVP that much
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • Cavedog
    Cavedog
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    The problem is that those parapet wall extensions on the corners of the keeps exist to put siege on and defend the keep, so it can't be acceptable that the downgrading of the keep results in the deletion of any siege sitting upon that wall.

    I'm not going to leave this issue alone until it's fixed. Either do away with the upgrade/downgrading keep nonsense, or fix the bug immediately please.
  • Bucky_13
    Bucky_13
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    We'll it's not technically in your inventory if I'm reading it correctly. I still don't know cause I don't PVP that much

    It's not. When you place the siege it leaves your inventory. Then when you pick it up it returns to your inventory.

    Also, I never place cold fire ballistas at those walls, if I end up using that part I use fire ballistas. It's similar to a wall that's taking damage from enemy sieges, if I have a cold fire on those walls I always pack it up and either move to a different place or place a normal fire one.

    As far as issues in Cyrodiil, this is one I really don't care about since it's very easy to avoid. If you lose 5 ballistas at that spot and place a 6th one... Maybe don't do that then since you are aware of how it works?

    The combat bug, latency and lag are far worse issues, along with the exploit where players pick up a scroll while dying and time their deaths so they respawn with the scroll in their home base.
  • Cavedog
    Cavedog
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    Bucky_13 wrote: »
    We'll it's not technically in your inventory if I'm reading it correctly. I still don't know cause I don't PVP that much

    It's not. When you place the siege it leaves your inventory. Then when you pick it up it returns to your inventory.

    Also, I never place cold fire ballistas at those walls, if I end up using that part I use fire ballistas. It's similar to a wall that's taking damage from enemy sieges, if I have a cold fire on those walls I always pack it up and either move to a different place or place a normal fire one.

    As far as issues in Cyrodiil, this is one I really don't care about since it's very easy to avoid. If you lose 5 ballistas at that spot and place a 6th one... Maybe don't do that then since you are aware of how it works?

    The combat bug, latency and lag are far worse issues, along with the exploit where players pick up a scroll while dying and time their deaths so they respawn with the scroll in their home base.

    ...or maybe ZOS should just fix their bugs....all of them.
    Edited by Cavedog on December 27, 2019 3:43PM
  • TequilaFire
    TequilaFire
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    Moral of story, protect your resources.
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