The titles, skins, and motifs all come from Challenger or vet clear achievements, with guaranteed motif pages for the group by doing HM. There's no additional reward, other than the achievement itself, for doing the 3-in-1 which is typically a much more difficult challenge. Really, I'd just love an additional title for completing the 3-in-1. Starting with Mountain God.Taleof2Cities wrote: »DLC clears come with a ton of rewards already, @codierussell. You mentioned the individual titles and skins ... but those dungeons have motif pages that can be turned into gold by selling them. Not to mention several usable monster helms.
Don’t worry about running out of content ... unless you’re nearing 38k+ achievement points in ESO, you have plenty of content still to clear:
https://forums.elderscrollsonline.com/en/discussion/386482/achievement-points-leaderboard-dragonhold-38k-club/#latest
codierussell wrote: »@heaven13 that was exactly what my group was talking about today. We were really interested in a mountain god title, but as of right now there really is no point to doing the achievement.
codierussell wrote: »@Taleof2Cities I'm talking about 4 man PVE content. I could really care less about achievement points as I have 15 characters that I am constantly doing stuff on.
It makes no sense to have a no death, speed run and hard mode not give anything but 50 achievement points.
Taleof2Cities wrote: »codierussell wrote: »@Taleof2Cities I'm talking about 4 man PVE content. I could really care less about achievement points as I have 15 characters that I am constantly doing stuff on.
It makes no sense to have a no death, speed run and hard mode not give anything but 50 achievement points.
Not sure if you read my post??
You do get other rewards for completing 4 man dungeons ... whether you prefer to acknowledge that or not.
Achievement points are, in fact, a measure of a player’s content completion in ESO ... whether you prefer to acknowledge that or not.
Only playing 4 man dungeons is a totally valid way to play the game. But, it’s not the only content in the game.
Bottom line: I do not agree with adding extra rewards for players re-doing the same content 15 times in a row.
@codierussell The reason for this is because there are already many people upset that skins/titles are locked behind vet content at all. It's about accessibility. Yes it feels horrible for us that the hardest achievement just does nothing... But if it did, people would be furious that it's a requirement to do the hardest achievement to collect all the cosmetics.
codierussell wrote: »Recently my group has been running through all the DLC skin and personality achievements. We are usually able to knock out an achievement within a couple tries every night, therefore we are running out of content fast.
My question is, why do achievements like mountain god, pure lunacy, and apex predator not have anything tied to them? A title at least would be nice, otherwise there is no reward for the accomplishment.
Contaminate wrote: »@codierussell The reason for this is because there are already many people upset that skins/titles are locked behind vet content at all. It's about accessibility. Yes it feels horrible for us that the hardest achievement just does nothing... But if it did, people would be furious that it's a requirement to do the hardest achievement to collect all the cosmetics.
1) Titles aren’t cosmetics since they can be completely turned off by other players
2) Players who don’t make a serious effort to improve their gameplay need to get it through their heads that they don’t get the rewards from difficult achievements
More cosmetics should be added through play, but that doesn’t mean we ought to stop adding rewards for those who enjoy a challenge.
Taleof2Cities wrote: »DLC clears come with a ton of rewards already, @codierussell. You mentioned the individual titles and skins ... but those dungeons have motif pages that can be turned into gold by selling them. Not to mention several usable monster helms.
Don’t worry about running out of content ... unless you’re nearing 38k+ achievement points in ESO, you have plenty of content still to clear:
https://forums.elderscrollsonline.com/en/discussion/386482/achievement-points-leaderboard-dragonhold-38k-club/#latest
codierussell wrote: »Recently my group has been running through all the DLC skin and personality achievements. We are usually able to knock out an achievement within a couple tries every night, therefore we are running out of content fast.
My question is, why do achievements like mountain god, pure lunacy, and apex predator not have anything tied to them? A title at least would be nice, otherwise there is no reward for the accomplishment.
codierussell wrote: »@Taleof2Cities I'm talking about 4 man PVE content. I could really care less about achievement points as I have 15 characters that I am constantly doing stuff on.
It makes no sense to have a no death, speed run and hard mode not give anything but 50 achievement points.
codierussell wrote: »Recently my group has been running through all the DLC skin and personality achievements. We are usually able to knock out an achievement within a couple tries every night, therefore we are running out of content fast.
My question is, why do achievements like mountain god, pure lunacy, and apex predator not have anything tied to them? A title at least would be nice, otherwise there is no reward for the accomplishment.
Isn’t the Achievement itself the reward? Isn’t that why you and your friends are doing them?
You can then link that achievement in chat for anyone you feel needs to know about it.
The problem with giving every Achievement a title, or a skin, or a mount is that there are 38 dungeons at present, each of which has at least 4 distinct Achievements, with an additional one for the single speedy HM no death run. This is 190 separate titles, which makes looking at them on a single page, let alone a drop down menu, bloody hard. And, given you can only use one at a time, most will be unused by anyone.
My main gripe with Achievements is that it would be nice to see that you had got them every time, rather than just the first time (simply because it’s nice to know that this particular run was a speed run, even if you’d done that many times before).
In terms of titles, my characters, even the newest one, each have more titles than they need. I’m not sure adding more would be helpful.
codierussell wrote: »@Taleof2Cities I'm talking about 4 man PVE content. I could really care less about achievement points as I have 15 characters that I am constantly doing stuff on.
It makes no sense to have a no death, speed run and hard mode not give anything but 50 achievement points.
It simply comes down to some achievements grant a reward and some do not. MoS Challenger grants the beast personality which is essentially getting all the achievements in one run. Someone please correct me if I got some detail wrong.
codierussell wrote: »@Taleof2Cities I'm talking about 4 man PVE content. I could really care less about achievement points as I have 15 characters that I am constantly doing stuff on.
It makes no sense to have a no death, speed run and hard mode not give anything but 50 achievement points.
It simply comes down to some achievements grant a reward and some do not. MoS Challenger grants the beast personality which is essentially getting all the achievements in one run. Someone please correct me if I got some detail wrong.
It's not from getting them all in one run, it's from getting each one at some point. So you can do speed first then hard mode, then survivor all at different times. Once you've earned each of those (plus the initial vet clear) you get the personality, no matter if they were all in separate runs. Same as the Blackmarrow necromancer skin from Scalecaller and the Worm Wizard from Fang Lair. I'm fine with rewards working this way as it gives you something to work towards! But it would also be nice to have an additional title (just title, not extra personalities or skins) for the trifecta achievement.
codierussell wrote: »@Taleof2Cities I'm talking about 4 man PVE content. I could really care less about achievement points as I have 15 characters that I am constantly doing stuff on.
It makes no sense to have a no death, speed run and hard mode not give anything but 50 achievement points.
It simply comes down to some achievements grant a reward and some do not. MoS Challenger grants the beast personality which is essentially getting all the achievements in one run. Someone please correct me if I got some detail wrong.
It's not from getting them all in one run, it's from getting each one at some point. So you can do speed first then hard mode, then survivor all at different times. Once you've earned each of those (plus the initial vet clear) you get the personality, no matter if they were all in separate runs. Same as the Blackmarrow necromancer skin from Scalecaller and the Worm Wizard from Fang Lair. I'm fine with rewards working this way as it gives you something to work towards! But it would also be nice to have an additional title (just title, not extra personalities or skins) for the trifecta achievement.
Good. That dungeon has been out a while so I do not recall the specific needs. Just that there is a reward that OP seems to be overlooking.

codierussell wrote: »@FierceSam I don't know if they let you on PC but on console you cannot link achievements. The only thing to do with achievement points is taking a picture and posting it in the forums, which I don't because I have all my achievements spread across many characters.