phoenixkungfu wrote: »Sorcerer identity is aoe burst...not just single target. Just look at the enormous aoe burst class skills. The design is there the numbers and execution of sorcerer identity is not. Sorcerer is by far has the worst identity lost in the game.
phoenixkungfu wrote: »Lol what is sorcerer identity. I love to hear this
phoenixkungfu wrote: »Sorcerer identity is aoe burst...not just single target. Just look at the enormous aoe burst class skills. The design is there the numbers and execution of sorcerer identity is not. Sorcerer is by far has the worst identity lost in the game.
AoE burst, like what? The only serious AoE burst Sorc had was Overload heavy attacks, and that was with a super specific build, utilising broken mechanics due to the ticks landing so close together (you could get hit at least twice in a single second).phoenixkungfu wrote: »Lol what is sorcerer identity. I love to hear this
Magsorc, a highly mobile class that can nuke players from 100 to 0, due to the delayed burst that can be timed with the rest of your combo.
Stamsorc, a highly mobile class that can dish out decent AoE pressure, and support their weapon's kit with the mobility and multiple damage amps.
phoenixkungfu wrote: »phoenixkungfu wrote: »Sorcerer identity is aoe burst...not just single target. Just look at the enormous aoe burst class skills. The design is there the numbers and execution of sorcerer identity is not. Sorcerer is by far has the worst identity lost in the game.
AoE burst, like what? The only serious AoE burst Sorc had was Overload heavy attacks, and that was with a super specific build, utilising broken mechanics due to the ticks landing so close together (you could get hit at least twice in a single second).phoenixkungfu wrote: »Lol what is sorcerer identity. I love to hear this
Magsorc, a highly mobile class that can nuke players from 100 to 0, due to the delayed burst that can be timed with the rest of your combo.
Stamsorc, a highly mobile class that can dish out decent AoE pressure, and support their weapon's kit with the mobility and multiple damage amps.
WRONG, in terms of offense, sorcerer are magic dps first. 100% of sorcerer skills has a aoe morph or nature aoe counter part. Years of nerf has changed this fact. Sorcerer weak is no spamable as class balance. This is sorcerer identity aoe burst. The morph and design is apart of the game. The damage of aoe part of skill simply doesn't match to true theme of sorcerer. It's by far THE WORST IDENTITY MISS IN THE GAME
phoenixkungfu wrote: »..by far THE WORST IDENTITY MISS IN THE GAME
phoenixkungfu wrote: »Sorcerer identity is aoe burst...not just single target. Just look at the enormous aoe burst class skills. The design is there the numbers and execution of sorcerer identity is not. Sorcerer is by far has the worst identity lost in the game.
phoenixkungfu wrote: »Let's talk sorcerer. Are identity as the aoe burst class is but a shell of are true self. Nerf overload heavy attack range? All most all of are aoe damage abilities dont hit for the same damage as the target? Smh, ARE IDENTITY IS AOE BURST DAMAGE. why do all key moves not do the same damage as it do to the target? Let's go over the list of key aoe burst moves:
Curse damage 1414 target, 649 nearby enemies
Mage fury damage 1507 target 328 nearby enemies
Overload heavy attack 6meter?
Are key skills of sorcerer identity "AOE BURST" is under performing.
WHY because all aoe skills should hit for the same damage.
AS A RESULT in pvp its meta to stand by a buddy in a big as possible group and passively heal each other. NO, GIVE SORCERER ARE IDENTITY BACK. And we will balance the force of stand in group and heal a buddy gameplay. Which will balance few against many.
Alienoutlaw wrote: »phoenixkungfu wrote: »Let's talk sorcerer. Are identity as the aoe burst class is but a shell of are true self. Nerf overload heavy attack range? All most all of are aoe damage abilities dont hit for the same damage as the target? Smh, ARE IDENTITY IS AOE BURST DAMAGE. why do all key moves not do the same damage as it do to the target? Let's go over the list of key aoe burst moves:
Curse damage 1414 target, 649 nearby enemies
Mage fury damage 1507 target 328 nearby enemies
Overload heavy attack 6meter?
Are key skills of sorcerer identity "AOE BURST" is under performing.
WHY because all aoe skills should hit for the same damage.
AS A RESULT in pvp its meta to stand by a buddy in a big as possible group and passively heal each other. NO, GIVE SORCERER ARE IDENTITY BACK. And we will balance the force of stand in group and heal a buddy gameplay. Which will balance few against many.
simple counter to the group heal, pressure,pressure and more pressure....force the players to use their resources faster chase them down stun then send in the Bomber game over
Alienoutlaw wrote: »phoenixkungfu wrote: »Let's talk sorcerer. Are identity as the aoe burst class is but a shell of are true self. Nerf overload heavy attack range? All most all of are aoe damage abilities dont hit for the same damage as the target? Smh, ARE IDENTITY IS AOE BURST DAMAGE. why do all key moves not do the same damage as it do to the target? Let's go over the list of key aoe burst moves:
Curse damage 1414 target, 649 nearby enemies
Mage fury damage 1507 target 328 nearby enemies
Overload heavy attack 6meter?
Are key skills of sorcerer identity "AOE BURST" is under performing.
WHY because all aoe skills should hit for the same damage.
AS A RESULT in pvp its meta to stand by a buddy in a big as possible group and passively heal each other. NO, GIVE SORCERER ARE IDENTITY BACK. And we will balance the force of stand in group and heal a buddy gameplay. Which will balance few against many.
simple counter to the group heal, pressure,pressure and more pressure....force the players to use their resources faster chase them down stun then send in the Bomber game over
So you are suggesting BURST AOE?
phoenixkungfu wrote: »Once again SORCERER HAS 100% of all abilities morph or base doing aoe damage. They are the BURST AOE CLASS. No one thinks of them like that because there IDENTITY IS LOST. Every class has an identity focus buff or highlighted EXCEPT SORCERER.
phoenixkungfu wrote: »Sorcerer are lightning based magic damage class.
Lightning in eso equals aoe damage.
Sorcerer in all of fiction equal magic damage.
SO WHY ISN'T MY SORCERER IDENTITY AOE BURST?
100% of sorcerer burst abilities has at base or a morph that does aoe damage. The issue is that aoe damage doesn't damage for the amount of the target. Which is UNDER PERFORMING by alot and is THE WORST IDENTITY MISS IN THE GAME.
phoenixkungfu wrote: »Sorcerer are lightning based magic damage class.
Lightning in eso equals aoe damage.
Sorcerer in all of fiction equal magic damage.
SO WHY ISN'T MY SORCERER IDENTITY AOE BURST?
100% of sorcerer burst abilities has at base or a morph that does aoe damage. The issue is that aoe damage doesn't damage for the amount of the target. Which is UNDER PERFORMING by alot and is THE WORST IDENTITY MISS IN THE GAME.
You seem to be a little confused. Sorcs identity lies in lightning and maybe pets. Not in any sort of burst AoE that is very much a secondary part of some skills.
You are looking for it to be something it aint and should not be. It really is that simple.
phoenixkungfu wrote: »phoenixkungfu wrote: »Sorcerer are lightning based magic damage class.
Lightning in eso equals aoe damage.
Sorcerer in all of fiction equal magic damage.
SO WHY ISN'T MY SORCERER IDENTITY AOE BURST?
100% of sorcerer burst abilities has at base or a morph that does aoe damage. The issue is that aoe damage doesn't damage for the amount of the target. Which is UNDER PERFORMING by alot and is THE WORST IDENTITY MISS IN THE GAME.
You seem to be a little confused. Sorcs identity lies in lightning and maybe pets. Not in any sort of burst AoE that is very much a secondary part of some skills.
You are looking for it to be something it aint and should not be. It really is that simple.
Smh no. Sorcerer key skills are magic burst.
Curse and frag are magic damage. Every skill but 2 wing twilight and rune cage. Has in base or morph aoe damage element. Making sorcerer have the most aoe potential in the game. Gameplay simply doesn't FEEL THAT WAY because the value doesn't equal the target value on aoe portion of abilities. Thus making the sorcerer identity under performing.
That is actually the case... but only in PvE. Although now somewhat less so, after the Lightning Flood nerfs.And you think Sorc, magsorc specifically, is an AoE class? [snip]
Edit for bait.
phoenixkungfu wrote: »Once again SORCERER HAS 100% of all abilities morph or base doing aoe damage. They are the BURST AOE CLASS. No one thinks of them like that because there IDENTITY IS LOST. Every class has an identity focus buff or highlighted EXCEPT SORCERER.
VaranisArano wrote: »You know what really makes organized groups king in PVP? Teamwork.
That's always been the case. Large scale combat in Cyrodiil was originally designed for groups of 8 to 24 players, and it still highly favors groups that work together and have good teamwork. Teamwork is what allows the organized raids to dominate Cyrodiil every single update no matter what skills or classes ZOS changes or nerfs.
Within those groups, supported by teamwork, Sorcs are monsters. Well, TBH any class can become a monster with a supportive group, but Sorcs have some obvious group utility in their toolkit, like Suppression Field.
On their own, trying to attack into an organized group? No class does particularly well, save the bomber playstyle, because ZOS has a hate for 1vX ever since the pre-Morrowind Blazeplar. Which, uh, ZOS utterly destroyed as a playstyle.
So, OP, I really don't think that ZOS is going to make Sorc an AOE 1vX king able to singlehandedly burst down organized raids like you want them to. They killed the last playstyle to do so when it was the Blazplar.
And have you considered that if your sorc gets buffed into an AOE 1vX king that the organized raids will promptly use that same build to dominate everyone else even more? Every single "raidkiller" skill or build inevitably gets co-opted by those same raids into their own team. So your AOE 1vX king sorc will be fighting that same build...except the other guy is going to backed up by the healers and other players on his team. (That's why "Buff me" pleas against organized raids wind up a neverending cycle.)
So I guess what I should be saying is "Yeah, buff sorc, ZOS! Make those organized raids even stronger! It'll be fun!" Alternatively, if you really want to fight organized groups effectively, go get a team of your own.
TLDR: the universal counter gameplay to an organized raid isn't a god-like solo sorc. Its better teamwork, or failing that, overwhelming numbers.
phoenixkungfu wrote: »Once again SORCERER HAS 100% of all abilities morph or base doing aoe damage. They are the BURST AOE CLASS. No one thinks of them like that because there IDENTITY IS LOST. Every class has an identity focus buff or highlighted EXCEPT SORCERER.
burst AoE?
Dude, are you on drugs?
The only class with a viable burst AoE after 1.3 was mDK by pairing inhale to proxy Deto and talons. Leap to close the circle.
Nevertheless that build was nerfed like 4 years ago. Then came the rise of NB bomber with Phoenix + tether + Sap + proxy, buffed with old merc resolve. And you know what happened? Nerfed.
Then there were some templar Quasar builds with more sustained dmg (Barrage + proxy + ritual + skoria + phoenix + EotS) also nerfed through the change to empower
Curently the closest AoE dmg dealer are Wardens. A class that you will so much playing if you recognize that your policy of "I only play sorc" is just a major hindrance in your progress as
You speak of build that should of been nerf before because they dont fit class identity. List class identity per class and get back to me.