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Let’s talk about a real problem.

akdave0
akdave0
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What’s the deal with jumping?
I’ve played video games all my life. Never has there been a worse jump than in this game. Is it by design?

The jump action is often latent.
The jump often doesn’t even work when pressing the button.
The jump height differs every time.

How is this effective?
  • shimm
    shimm
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    But but... it makes it harder to hit me in PVP! Lol
  • essi2
    essi2
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    Sounds realistic :P
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  • Alienoutlaw
    Alienoutlaw
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    learn a different tactic like running round a rock or diving into a tower the first sign you might get a real fight..........
  • Ri_Khan
    Ri_Khan
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    C'mon, who doesn't love inconsistent and unresponsive controls? It still amazes me how bad jumping is. The physics in general is just off. I'm sure there's some excuse about the engine but with something so basic being so broken, it really gives the game an unpolished, janky feel.
  • Minyassa
    Minyassa
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    It does make it difficult to platform up cliffs or on people's obstacle courses in housing sometimes. Those elevated "hop from stone to stone" paths, whew. Not fun.
  • Ri_Khan
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    Minyassa wrote: »
    It does make it difficult to platform up cliffs or on people's obstacle courses in housing sometimes. Those elevated "hop from stone to stone" paths, whew. Not fun.

    Have fallen to my death countless times at Princely Dawnlight Palace. I can spam my keyboard and get absolutely nothing at the most inopportune times. Good thing there's no real jumping puzzles!
  • akdave0
    akdave0
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    learn a different tactic like running round a rock or diving into a tower the first sign you might get a real fight..........

    I don't back down from fights, my character is strong enough to stand up in combat. Its when I am doing overland land stuff and I want to jump from here to there. That's the problem.
  • SickleCider
    SickleCider
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    The animation is also, uh, interesting.

    EDIT: I keep accidentally doing that "bunny hop" thing everyone talks about. I have no idea how I'm doing it and I couldn't replicate it if I tried. I'm glad I don't PVP, though, otherwise I'd be in big trouble.
    Edited by SickleCider on December 22, 2019 4:32PM
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  • akdave0
    akdave0
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    The animation is also, uh, interesting.

    EDIT: I keep accidentally doing that "bunny hop" thing everyone talks about. I have no idea how I'm doing it and I couldn't replicate it if I tried. I'm glad I don't PVP, though, otherwise I'd be in big trouble.

    You and I both, I have no idea what they are talking about. I can barely get the damn thing to work most of the time, let alone a zippy bunny-hop.....
  • Kiralyn2000
    Kiralyn2000
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    <thinks back to platforming puzzles in SWToR & Secret World....>


    /shudder
  • nafensoriel
    nafensoriel
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    Anything N64 would like to have a word with you about inconsistent jumping and poor jumping design.
    Heck, even the last 20 years would like to have a word with you about jumping issues. ESO isn't even remotely on top of the "worst jumping" ever category.
  • redgreensunset
    redgreensunset
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    This is so annoying when doing heists or sacraments and needing to jump up on something to get to a chest or avoid a guard and then having to jump multiple times to do it, too often failing and getting spotted because jump is so erratic. And that's to say nothing about invisible and illogical barriers.
  • SickleCider
    SickleCider
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    Anything N64 would like to have a word with you about inconsistent jumping and poor jumping design.
    Heck, even the last 20 years would like to have a word with you about jumping issues. ESO isn't even remotely on top of the "worst jumping" ever category.

    Simba's comin'.

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  • MartiniDaniels
    MartiniDaniels
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    shimm wrote: »
    But but... it makes it harder to hit me in PVP! Lol

    Yes it makes harder to hit you with ranged light attacks, because those are not auto-aimed. And if you jump at point blank range it makes you harder to hit with any single-target abilities, because they are auto-aimed only within certain threshold of crosshair.
  • Nordic__Knights
    Nordic__Knights
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    I dont know but its funny to me that i can jump over an wall but get tripped up by an rock
  • SirAndy
    SirAndy
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    We used to have real physics based jumping the felt smooth. Jumping was nerfed after people managed to get out of the map a lot during beta.
    :wink:
  • Waffennacht
    Waffennacht
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    I hate trying to jump off of something. Usually is too late and just fall
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • doomette
    doomette
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    Or trying to jump over something and the game deems you too close, so you get launched backwards instead. Nyaaaaah!
  • validifyedneb18_ESO
    validifyedneb18_ESO
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    have to say, this is never an issue I have encountered - for all the things I have grown to hate about ESO.

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  • Cavedog
    Cavedog
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    With all the bugs in this game....?
  • zaria
    zaria
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    akdave0 wrote: »
    What’s the deal with jumping?
    I’ve played video games all my life. Never has there been a worse jump than in this game. Is it by design?

    The jump action is often latent.
    The jump often doesn’t even work when pressing the button.
    The jump height differs every time.

    How is this effective?
    I complained about the jumping during beta. My only complain outside of quest bugs who tend to be of player overload on quest target.
    Compared to Skyrim or Fallout jumping is stiff and hard to control.
    No the ability to redirect your trajectory in air require magic or an jet pack
    But you should be able to adjust your kick off,
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
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