We've currently got this same thread for both streak and vamp drain, asking for their stuns to be nerfed. We've had people crying about the stun on leap. We had people cry about the stun on Dizzy, which resulted in it getting removed. We've got people crying about the stun on off balance, now that everybody is using that with Dizzy as their stun. When will it end?
This community is not asking for balance. This community is asking for everything that kills them, or everything that stops them from killing, to be gutted. What you people don't realise, is that by nerfing one thing, you push everyone onto the next thing, and then you'll complain about that. No? Then why did Dizzy literally play out that way? It got its stun taken away, replaced with off balance, people adapted, and now people cry about being stunned through off balance.
Stop it. Just stop. By going down this road, this game is going to turn into a monotonous, depressing, uninterested slop of "what's the least garbage", which will in turn lead to "what's next on the chopping block". We should be asking for more strong skills, not less.
Jesus christ it is really depressing, just watching both Zenimax and this community ruin the game with their ignorance, inexperience, arrogance, and selfishness.
We've currently got this same thread for both streak and vamp drain, asking for their stuns to be nerfed. We've had people crying about the stun on leap. We had people cry about the stun on Dizzy, which resulted in it getting removed. We've got people crying about the stun on off balance, now that everybody is using that with Dizzy as their stun. When will it end?
This community is not asking for balance. This community is asking for everything that kills them, or everything that stops them from killing, to be gutted. What you people don't realise, is that by nerfing one thing, you push everyone onto the next thing, and then you'll complain about that. No? Then why did Dizzy literally play out that way? It got its stun taken away, replaced with off balance, people adapted, and now people cry about being stunned through off balance.
Stop it. Just stop. By going down this road, this game is going to turn into a monotonous, depressing, uninterested slop of "what's the least garbage", which will in turn lead to "what's next on the chopping block". We should be asking for more strong skills, not less.
Jesus christ it is really depressing, just watching both Zenimax and this community ruin the game with their ignorance, inexperience, arrogance, and selfishness.
Freakin_Hytte wrote: »We've currently got this same thread for both streak and vamp drain, asking for their stuns to be nerfed. We've had people crying about the stun on leap. We had people cry about the stun on Dizzy, which resulted in it getting removed. We've got people crying about the stun on off balance, now that everybody is using that with Dizzy as their stun. When will it end?
This community is not asking for balance. This community is asking for everything that kills them, or everything that stops them from killing, to be gutted. What you people don't realise, is that by nerfing one thing, you push everyone onto the next thing, and then you'll complain about that. No? Then why did Dizzy literally play out that way? It got its stun taken away, replaced with off balance, people adapted, and now people cry about being stunned through off balance.
Stop it. Just stop. By going down this road, this game is going to turn into a monotonous, depressing, uninterested slop of "what's the least garbage", which will in turn lead to "what's next on the chopping block". We should be asking for more strong skills, not less.
Jesus christ it is really depressing, just watching both Zenimax and this community ruin the game with their ignorance, inexperience, arrogance, and selfishness.
I've noticed that it's basically the same people starting nerf threads over and over. This is not the first nerf thread I've seen from this person and probably not the last.
He created a nerf thread a couple of days ago because S&B is "OP"
So I believe it's just a very small minority of the people on this forum that likes to complain about every little thing they die from or can't kill (at least I hope it is a very small minority)
We've currently got this same thread for both streak and vamp drain, asking for their stuns to be nerfed. We've had people crying about the stun on leap. We had people cry about the stun on Dizzy, which resulted in it getting removed. We've got people crying about the stun on off balance, now that everybody is using that with Dizzy as their stun. When will it end?
This community is not asking for balance. This community is asking for everything that kills them, or everything that stops them from killing, to be gutted. What you people don't realise, is that by nerfing one thing, you push everyone onto the next thing, and then you'll complain about that. No? Then why did Dizzy literally play out that way? It got its stun taken away, replaced with off balance, people adapted, and now people cry about being stunned through off balance.
Stop it. Just stop. By going down this road, this game is going to turn into a monotonous, depressing, uninterested slop of "what's the least garbage", which will in turn lead to "what's next on the chopping block". We should be asking for more strong skills, not less.
Jesus christ it is really depressing, just watching both Zenimax and this community ruin the game with their ignorance, inexperience, arrogance, and selfishness.
Alienoutlaw wrote: »so nerf templar? it does what it does and very easy to counter, works as intended
NeillMcAttack wrote: »The only annoying thing about toppling charge is that it is very hard to block. As soon as the Templar pushes the key to use the ability you are stunned. The ability is broken in that sense IMO. You lose control of your character for the travel time until stunned. It’s total nonsense. Try it out.
You can’t react to a temp using it, you have to have reacted prior to it to the cast. That is actually broken IMO.
Mariusghost84 wrote: »Alienoutlaw wrote: »so nerf templar? it does what it does and very easy to counter, works as intended
How can one counter this skill?
NeillMcAttack wrote: »The only annoying thing about toppling charge is that it is very hard to block. As soon as the Templar pushes the key to use the ability you are stunned. The ability is broken in that sense IMO. You lose control of your character for the travel time until stunned. It’s total nonsense. Try it out.
You can’t react to a temp using it, you have to have reacted prior to it to the cast. That is actually broken IMO.
Not asking for nerfs, but not everyone plays a build that can afford to sit there and hold block and since countering it reactively is nearly imposible, the claim it is "easy to avoid" is not true.
We've currently got this same thread for both streak and vamp drain, asking for their stuns to be nerfed. We've had people crying about the stun on leap. We had people cry about the stun on Dizzy, which resulted in it getting removed. We've got people crying about the stun on off balance, now that everybody is using that with Dizzy as their stun. When will it end?
This community is not asking for balance. This community is asking for everything that kills them, or everything that stops them from killing, to be gutted. What you people don't realise, is that by nerfing one thing, you push everyone onto the next thing, and then you'll complain about that. No? Then why did Dizzy literally play out that way? It got its stun taken away, replaced with off balance, people adapted, and now people cry about being stunned through off balance.
Stop it. Just stop. By going down this road, this game is going to turn into a monotonous, depressing, uninterested slop of "what's the least garbage", which will in turn lead to "what's next on the chopping block". We should be asking for more strong skills, not less.
Jesus christ it is really depressing, just watching both Zenimax and this community ruin the game with their ignorance, inexperience, arrogance, and selfishness.
Not asking for nerfs, but not everyone plays a build that can afford to sit there and hold block and since countering it reactively is nearly imposible, the claim it is "easy to avoid" is not true.
How do you counter other classes unblockable ccs? At least you have the option to preemptively block this if you're too slow blocking reactively.
It's very easy to block TC and predict when it's coming. Got clips of you fighting Templars?
We've currently got this same thread for both streak and vamp drain, asking for their stuns to be nerfed. We've had people crying about the stun on leap. We had people cry about the stun on Dizzy, which resulted in it getting removed. We've got people crying about the stun on off balance, now that everybody is using that with Dizzy as their stun. When will it end?
This community is not asking for balance. This community is asking for everything that kills them, or everything that stops them from killing, to be gutted. What you people don't realise, is that by nerfing one thing, you push everyone onto the next thing, and then you'll complain about that. No? Then why did Dizzy literally play out that way? It got its stun taken away, replaced with off balance, people adapted, and now people cry about being stunned through off balance.
Stop it. Just stop. By going down this road, this game is going to turn into a monotonous, depressing, uninterested slop of "what's the least garbage", which will in turn lead to "what's next on the chopping block". We should be asking for more strong skills, not less.
Jesus christ it is really depressing, just watching both Zenimax and this community ruin the game with their ignorance, inexperience, arrogance, and selfishness.
Not asking for nerfs, but not everyone plays a build that can afford to sit there and hold block and since countering it reactively is nearly imposible, the claim it is "easy to avoid" is not true.
How do you counter other classes unblockable ccs? At least you have the option to preemptively block this if you're too slow blocking reactively.
It's very easy to block TC and predict when it's coming. Got clips of you fighting Templars?
I stay out of range or just eat the cc. Kinda what i have to do vs toppling charge too. Except it is harder to stay out of range.
Not asking for nerfs, but not everyone plays a build that can afford to sit there and hold block and since countering it reactively is nearly imposible, the claim it is "easy to avoid" is not true.
Dno how many Templars are benefiting from Off Balance now.
One of the least mobile classes in game gets a gap closer with a stun.
We don't have an unblockable CC or instant cast roots like other classes.
You'll learn to either not be phased by a simple CC or you'll stop trying to play hide and seek (which is what i expect you're complaining about this for, because you cannot escape and hide)
Alienoutlaw wrote: »TC is not the best tool in a templars toolbag it has limited range, has an OBVIOUS telegraph on cast and can not be ani-cancelled, to say you cant defend against it is clearly an issue with your combat awareness, i would rather hit you with an essence drain that can be cast almost without you seeing it applied especially in group fights where other animations can cover it completely, once your stunned i'll gap close with solar barrage cast and the ritual of retribution couple of light attacks to proc grothdar and your dead maybe a crescent sweep if your tanky, then elusive mist myself away honour the dead myself back up to health and on to the next victim. Toppling Charge is not the skill you need to worry about
Alienoutlaw wrote: »TC is not the best tool in a templars toolbag it has limited range, has an OBVIOUS telegraph on cast and can not be ani-cancelled, to say you cant defend against it is clearly an issue with your combat awareness, i would rather hit you with an essence drain that can be cast almost without you seeing it applied especially in group fights where other animations can cover it completely, once your stunned i'll gap close with solar barrage cast and the ritual of retribution couple of light attacks to proc grothdar and your dead maybe a crescent sweep if your tanky, then elusive mist myself away honour the dead myself back up to health and on to the next victim. Toppling Charge is not the skill you need to worry about
Alienoutlaw wrote: »TC is not the best tool in a templars toolbag it has limited range, has an OBVIOUS telegraph on cast and can not be ani-cancelled, to say you cant defend against it is clearly an issue with your combat awareness, i would rather hit you with an essence drain that can be cast almost without you seeing it applied especially in group fights where other animations can cover it completely, once your stunned i'll gap close with solar barrage cast and the ritual of retribution couple of light attacks to proc grothdar and your dead maybe a crescent sweep if your tanky, then elusive mist myself away honour the dead myself back up to health and on to the next victim. Toppling Charge is not the skill you need to worry about
Name another another ability with as much utility with a similar cost
Sanguinor2 wrote: »
MartiniDaniels wrote: »Alienoutlaw wrote: »TC is not the best tool in a templars toolbag it has limited range, has an OBVIOUS telegraph on cast and can not be ani-cancelled, to say you cant defend against it is clearly an issue with your combat awareness, i would rather hit you with an essence drain that can be cast almost without you seeing it applied especially in group fights where other animations can cover it completely, once your stunned i'll gap close with solar barrage cast and the ritual of retribution couple of light attacks to proc grothdar and your dead maybe a crescent sweep if your tanky, then elusive mist myself away honour the dead myself back up to health and on to the next victim. Toppling Charge is not the skill you need to worry about
Damn, why all templars I met are using BL/PotL+toppling+jabs-jabs-jabs/ultimate-timed-with-boombaby and not all this bursts with ritual, grothdarr, solar barrage which I most probably can outheal with health recovery? ><
Alienoutlaw wrote: »TC is not the best tool in a templars toolbag it has limited range, has an OBVIOUS telegraph on cast and can not be ani-cancelled, to say you cant defend against it is clearly an issue with your combat awareness, i would rather hit you with an essence drain that can be cast almost without you seeing it applied especially in group fights where other animations can cover it completely, once your stunned i'll gap close with solar barrage cast and the ritual of retribution couple of light attacks to proc grothdar and your dead maybe a crescent sweep if your tanky, then elusive mist myself away honour the dead myself back up to health and on to the next victim. Toppling Charge is not the skill you need to worry about
Name another another ability with as much utility with a similar cost
Streak, it has more utility.Sanguinor2 wrote: »
Damn, beat me to it.
For the utility, it should be close to the most expensive ability in the game.