Ariades_swe wrote: »You seem special so why take the time explaining?
No point going snb these days when there is
BRP dw and resto in the game.
Magicka builds blocking and healing themselves while in execute range? oh noes. Still not as bad as stam rollie pollie builds being able to dodge roll 5 times in a row and take 0 damage while getting all their health back from execute range. At least people blocking still take damage.
Okay, I'll explain further.
You should learn to play because this is an issue YOU have with magicka players running SnB. Instead of suggesting a nerf to an entire skill line because YOU have difficulty killing people using it, you should come up with a build that does more damage.
I don't use SnB. I have no problem fighting someone who does. I'm magicka and use 3 offensive sets. Are you going to want Resto Staff skill line nerfed next when everyone switches to that if SnB got nerfed?
Nerfing anything just causes a chain reaction. Unless something is broken (like shield bash necros a while back) figure out a way to beat it instead of suggesting they make it easier for YOU.
Dots maul rollie pollie builds and you certainly cant roll cast heals
Magicka builds blocking and healing themselves while in execute range? oh noes. Still not as bad as stam rollie pollie builds being able to dodge roll 5 times in a row and take 0 damage while getting all their health back from execute range. At least people blocking still take damage.
Dots maul rollie pollie builds and you certainly cant roll cast heals
Magicka builds blocking and healing themselves while in execute range? oh noes. Still not as bad as stam rollie pollie builds being able to dodge roll 5 times in a row and take 0 damage while getting all their health back from execute range. At least people blocking still take damage.
Dots maul rollie pollie builds and you certainly cant roll cast heals
Freakin_Hytte wrote: »
Okay, I'll explain further.
You should learn to play because this is an issue YOU have with magicka players running SnB. Instead of suggesting a nerf to an entire skill line because YOU have difficulty killing people using it, you should come up with a build that does more damage.
I don't use SnB. I have no problem fighting someone who does. I'm magicka and use 3 offensive sets. Are you going to want Resto Staff skill line nerfed next when everyone switches to that if SnB got nerfed?
Nerfing anything just causes a chain reaction. Unless something is broken (like shield bash necros a while back) figure out a way to beat it instead of suggesting they make it easier for YOU.
This right here is the problem of 95% of all the nerf threads and why I just think zos should create certain criteria that must be upheld and otherwise the mods will close the thread down. They are too easy going on these badly argumented rants how "op" something they died from or couldn't kill is.
Magicka builds blocking and healing themselves while in execute range? oh noes. Still not as bad as stam rollie pollie builds being able to dodge roll 5 times in a row and take 0 damage while getting all their health back from execute range. At least people blocking still take damage.
Dots maul rollie pollie builds and you certainly cant roll cast heals
This man is still playing in U23 (or even before). The magical world where DoTs are worth running...
And you can definitely roll cast vigor.
wild_kmacdb16_ESO wrote: »So basically ... nerf blocking is what you’re asking for?
You can’t think of any counter play to someone that is borderline stationary, unable to mount a significant offence, prone to having their stamina resource drained, vulnerable to CC, still takes damage...
??
Magicka builds blocking and healing themselves while in execute range? oh noes. Still not as bad as stam rollie pollie builds being able to dodge roll 5 times in a row and take 0 damage while getting all their health back from execute range. At least people blocking still take damage.
Magicka builds blocking and healing themselves while in execute range? oh noes. Still not as bad as stam rollie pollie builds being able to dodge roll 5 times in a row and take 0 damage while getting all their health back from execute range. At least people blocking still take damage.
Dots maul rollie pollie builds and you certainly cant roll cast heals
The problem is you’re playing in CP enabled PvP, where you can O to the P any build as a tank. Add in the O to the Pness that is healing, and you have yourself a Tanky mag class that can also t bag you afterwards.
I wish they would make Ice staff as good as Sword and Board for magicka but it simply isn't. Stamina regen from heavy attacks and better passives are far better than what an ice staff can offer.
The problem is you’re playing in CP enabled PvP, where you can O to the P any build as a tank. Add in the O to the Pness that is healing, and you have yourself a Tanky mag class that can also t bag you afterwards.
Self-healing (and sustain) is reduced in No-CP, but group healing is still ridiculously strong. Those CP solo tanky damage dealers can't even touch the stacks of healbots on No-CP, and I don't want any lame excuses that ESO PvP isn't designed for solo play. You can't keep a straight face and say this PvP is designed for serious competitive group play.
what are you even talking about?
no cp PvP is good but the game is competitive for solo play?
wat
Eso literally was not designed for solo play. It’s an MMO, the Ms stand for Massive Mulitiplayer....
Eso literally was not designed for solo play. It’s an MMO, the Ms stand for Massive Mulitiplayer....
Freakin_Hytte wrote: »
Okay, I'll explain further.
You should learn to play because this is an issue YOU have with magicka players running SnB. Instead of suggesting a nerf to an entire skill line because YOU have difficulty killing people using it, you should come up with a build that does more damage.
I don't use SnB. I have no problem fighting someone who does. I'm magicka and use 3 offensive sets. Are you going to want Resto Staff skill line nerfed next when everyone switches to that if SnB got nerfed?
Nerfing anything just causes a chain reaction. Unless something is broken (like shield bash necros a while back) figure out a way to beat it instead of suggesting they make it easier for YOU.
This right here is the problem of 95% of all the nerf threads and why I just think zos should create certain criteria that must be upheld and otherwise the mods will close the thread down. They are too easy going on these badly argumented rants how "op" something they died from or couldn't kill is.
Some tries to kill another person, that person uses skills to stop them. Where is the problem in this?
I don’t get all these people wanting pvp to be a bunch of one shots without counters. I’ve never had an issue with S&B users, just sometimes missing that they used the S&B ultimate. I haven’t thought S&B was overtuned since they removed defile.