MLGProPlayer wrote: »
MLGProPlayer wrote: »
They dont make farming worthless. They just prevent greedy farmers jacking up prices.
MLGProPlayer wrote: »MLGProPlayer wrote: »
They dont make farming worthless. They just prevent greedy farmers jacking up prices.
There is no such thing as a greedy farmer. The market revolves around supply and demand.
MLGProPlayer wrote: »MLGProPlayer wrote: »
They dont make farming worthless. They just prevent greedy farmers jacking up prices.
There is no such thing as a greedy farmer. The market revolves around supply and demand.
Lmao. Go to any trader and see for yourself. Alot of ppl try to sell stack of mats for double or some 5x the price.
But you are right about supply and demand. Bots supply high quantities and keep prices fair. Without them everyone would sell stack of ancestor silk for 10k. That's just greedy.
MLGProPlayer wrote: »MLGProPlayer wrote: »
They dont make farming worthless. They just prevent greedy farmers jacking up prices.
There is no such thing as a greedy farmer. The market revolves around supply and demand.
Lmao. Go to any trader and see for yourself. Alot of ppl try to sell stack of mats for double or some 5x the price.
But you are right about supply and demand. Bots supply high quantities and keep prices fair. Without them everyone would sell stack of ancestor silk for 10k. That's just greedy.
Versispellis wrote: »I don't know if it's the same on EU, but it's gotten outrageously out of hand on NA.
Contaminate wrote: »ZOS doesn't care enough to hire any GMs to deal with bots like they used to, and ZOS uses the presence of bot accounts to boost their player stats so... I wouldn't expect anything
redlink1979 wrote: »Versispellis wrote: »I don't know if it's the same on EU, but it's gotten outrageously out of hand on NA.
@Versispellis Buddy, it's also outrageous on EU. [. . .]
https://www.youtube.com/watch?v=tRfKdNxIOcQWilliamESO wrote: »Guys it's a waste of time to farm mats
Versispellis wrote: »WilliamESO wrote: »Guys it's a waste of time to farm mats
Eh, it depends. You can still make some gold selling platings and tempers.
MLGProPlayer wrote: »Versispellis wrote: »WilliamESO wrote: »Guys it's a waste of time to farm mats
Eh, it depends. You can still make some gold selling platings and tempers.
You can still reliably make 50-60k gold per hour if you've got a clear route, which isn't the worst method of making gold (even more on consoles where mats are often 2-3x their price on PC, although there are no farming add-ons to help you optimize routes). That number was much higher in years past though.
Versispellis wrote: »MLGProPlayer wrote: »Versispellis wrote: »WilliamESO wrote: »Guys it's a waste of time to farm mats
Eh, it depends. You can still make some gold selling platings and tempers.
You can still reliably make 50-60k gold per hour if you've got a clear route, which isn't the worst method of making gold (even more on consoles where mats are often 2-3x their price on PC, although there are no farming add-ons to help you optimize routes). That number was much higher in years past though.
I'm just taking a wild guess, but I would assume it's because we don't have those addons that we make a tidier living at it. It's a little more difficult, less saturation in the stores, etc.
MLGProPlayer wrote: »Versispellis wrote: »MLGProPlayer wrote: »Versispellis wrote: »WilliamESO wrote: »Guys it's a waste of time to farm mats
Eh, it depends. You can still make some gold selling platings and tempers.
You can still reliably make 50-60k gold per hour if you've got a clear route, which isn't the worst method of making gold (even more on consoles where mats are often 2-3x their price on PC, although there are no farming add-ons to help you optimize routes). That number was much higher in years past though.
I'm just taking a wild guess, but I would assume it's because we don't have those addons that we make a tidier living at it. It's a little more difficult, less saturation in the stores, etc.
For sure. The price check add-ons and TTC definitely help depress prices on PC.
We also have more bots by virtue of how easy it is to hack on a PC. Tons of players run scripts on their main accounts (they just leave their character at a node while they sleep/go to work and it automatically collects); this is in addition to the dedicated botters running throwaway accounts.
MLGProPlayer wrote: »MLGProPlayer wrote: »MLGProPlayer wrote: »
They dont make farming worthless. They just prevent greedy farmers jacking up prices.
There is no such thing as a greedy farmer. The market revolves around supply and demand.
Lmao. Go to any trader and see for yourself. Alot of ppl try to sell stack of mats for double or some 5x the price.
But you are right about supply and demand. Bots supply high quantities and keep prices fair. Without them everyone would sell stack of ancestor silk for 10k. That's just greedy.
You don't understand how supply and demand work. If a price is too high, people don't pay it. If there are no other suppliers, then it's a fair price.
You could always farm the items yourself, too.
Bots are the ones who exert unfair pressures on the market. They devalue the efforts of actual players.
MLGProPlayer wrote: »MLGProPlayer wrote: »MLGProPlayer wrote: »
They dont make farming worthless. They just prevent greedy farmers jacking up prices.
There is no such thing as a greedy farmer. The market revolves around supply and demand.
Lmao. Go to any trader and see for yourself. Alot of ppl try to sell stack of mats for double or some 5x the price.
But you are right about supply and demand. Bots supply high quantities and keep prices fair. Without them everyone would sell stack of ancestor silk for 10k. That's just greedy.
You don't understand how supply and demand work. If a price is too high, people don't pay it. If there are no other suppliers, then it's a fair price.
You could always farm the items yourself, too.
Bots are the ones who exert unfair pressures on the market. They devalue the efforts of actual players.
It's not much better on xbox, though I haven't been to the worst zones recently. It is really disruptive for questing/immersion. Had there been bots like this when I started playing I'd have quit the game. No question about it. It ruins my experience as it is when I do storytelling in those zones, but to have that ruination bey my first experience of the game? Yeah, no.
Versispellis wrote: »It's not much better on xbox, though I haven't been to the worst zones recently. It is really disruptive for questing/immersion. Had there been bots like this when I started playing I'd have quit the game. No question about it. It ruins my experience as it is when I do storytelling in those zones, but to have that ruination bey my first experience of the game? Yeah, no.
This has been my thought lately, too. I've been thinking back on how magical Bleakrock seemed when I first started, and it's sad to see what it's become. Not many people are introduced to the game anymore via the base starter zones, on account of all the editions of the game that are available now, but there are still some. I can't imagine how they must be feeling.
Versispellis wrote: »It's not much better on xbox, though I haven't been to the worst zones recently. It is really disruptive for questing/immersion. Had there been bots like this when I started playing I'd have quit the game. No question about it. It ruins my experience as it is when I do storytelling in those zones, but to have that ruination bey my first experience of the game? Yeah, no.
This has been my thought lately, too. I've been thinking back on how magical Bleakrock seemed when I first started, and it's sad to see what it's become. Not many people are introduced to the game anymore via the base starter zones, on account of all the editions of the game that are available now, but there are still some. I can't imagine how they must be feeling.
It might be more folks than we think.
On xbox, ESO is essentially free to play via Games Pass. Anyone who was paying any attention at all to the promotions for Games Pass bought it - the deals were just that good and complete no-brainers. Players trying the game through Games Pass don't have any of the DLCs/Chapters so they start in the first zone of their alliance and might travel to the starter islands relatively early in their experience.
It wouldn't be that hard to control bots in this game. The developers choose not to, which is... well, I'm not sure what that says about them.
Versispellis wrote: »It's not much better on xbox, though I haven't been to the worst zones recently. It is really disruptive for questing/immersion. Had there been bots like this when I started playing I'd have quit the game. No question about it. It ruins my experience as it is when I do storytelling in those zones, but to have that ruination bey my first experience of the game? Yeah, no.
This has been my thought lately, too. I've been thinking back on how magical Bleakrock seemed when I first started, and it's sad to see what it's become. Not many people are introduced to the game anymore via the base starter zones, on account of all the editions of the game that are available now, but there are still some. I can't imagine how they must be feeling.
It might be more folks than we think.
On xbox, ESO is essentially free to play via Games Pass. Anyone who was paying any attention at all to the promotions for Games Pass bought it - the deals were just that good and complete no-brainers. Players trying the game through Games Pass don't have any of the DLCs/Chapters so they start in the first zone of their alliance and might travel to the starter islands relatively early in their experience.
It wouldn't be that hard to control bots in this game. The developers choose not to, which is... well, I'm not sure what that says about them.
nafensoriel wrote: »Versispellis wrote: »It's not much better on xbox, though I haven't been to the worst zones recently. It is really disruptive for questing/immersion. Had there been bots like this when I started playing I'd have quit the game. No question about it. It ruins my experience as it is when I do storytelling in those zones, but to have that ruination bey my first experience of the game? Yeah, no.
This has been my thought lately, too. I've been thinking back on how magical Bleakrock seemed when I first started, and it's sad to see what it's become. Not many people are introduced to the game anymore via the base starter zones, on account of all the editions of the game that are available now, but there are still some. I can't imagine how they must be feeling.
It might be more folks than we think.
On xbox, ESO is essentially free to play via Games Pass. Anyone who was paying any attention at all to the promotions for Games Pass bought it - the deals were just that good and complete no-brainers. Players trying the game through Games Pass don't have any of the DLCs/Chapters so they start in the first zone of their alliance and might travel to the starter islands relatively early in their experience.
It wouldn't be that hard to control bots in this game. The developers choose not to, which is... well, I'm not sure what that says about them.
It wouldn't be hard eh?
It wouldn't be hard to control bots in a monolithically large program with huge amounts of complexity being sent across a mostly unsecured internet to completely unsecure end-user PCs being controlled by peripherals that are not monitored or tracked.
It wouldn't be hard to counter an effective legion of programmers trying to make a buck in foreign countries that have no legal wish to even attempt to stop them?
Totally not hard at all.
You should start a security company. You'd make trillions if you find it so easy.
The reality is you limit bots. You can never remove them.
nafensoriel wrote: »Versispellis wrote: »It's not much better on xbox, though I haven't been to the worst zones recently. It is really disruptive for questing/immersion. Had there been bots like this when I started playing I'd have quit the game. No question about it. It ruins my experience as it is when I do storytelling in those zones, but to have that ruination bey my first experience of the game? Yeah, no.
This has been my thought lately, too. I've been thinking back on how magical Bleakrock seemed when I first started, and it's sad to see what it's become. Not many people are introduced to the game anymore via the base starter zones, on account of all the editions of the game that are available now, but there are still some. I can't imagine how they must be feeling.
It might be more folks than we think.
On xbox, ESO is essentially free to play via Games Pass. Anyone who was paying any attention at all to the promotions for Games Pass bought it - the deals were just that good and complete no-brainers. Players trying the game through Games Pass don't have any of the DLCs/Chapters so they start in the first zone of their alliance and might travel to the starter islands relatively early in their experience.
It wouldn't be that hard to control bots in this game. The developers choose not to, which is... well, I'm not sure what that says about them.
It wouldn't be hard eh?
It wouldn't be hard to control bots in a monolithically large program with huge amounts of complexity being sent across a mostly unsecured internet to completely unsecure end-user PCs being controlled by peripherals that are not monitored or tracked.
It wouldn't be hard to counter an effective legion of programmers trying to make a buck in foreign countries that have no legal wish to even attempt to stop them?
Totally not hard at all.
You should start a security company. You'd make trillions if you find it so easy.
The reality is you limit bots. You can never remove them.
He said it wouldn't be hard to control, which it wouldn't.
They could put a simple requirement in that needs to be attained before you can collect (sellable) raw nodes:
- A minimum level to collect nodes - Slows them down a lot and adds extra work to level safely.
- Disable rendering if you're <= level 30 - I see different nodes than you if I'm BS10 and you're BS1 for example, just don't render at all if they're not high enough
- Same thing as above, based on your crafting levels
- Remove collection until level 50 and just add sets of the mats (enough for a set or 2) in the same rewards you get as you level now.
- Lower their crown prices to be more comparative and competitive to botters prices - Bots aren't that big of an issue, clearly.
- etc;
They aren't all fool proof, but you see how easy it is to chop that number down massively - Especially on console where the bots are dumb as hell and simply realign against colliders on terrain, wait 10 seconds before each move and just spam click an area for set periods of time (when the node should exist) before moving on. PC may not be sorted by simple changes, but console bots that are prehistoric in ability would be smoke.